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authorPtolemy <ptolemy@lindenlab.com>2022-07-05 20:03:54 -0700
committerPtolemy <ptolemy@lindenlab.com>2022-07-05 20:03:54 -0700
commitbcd630cad91cdcf5f188d3ea9ad69bb7df1eb86c (patch)
tree827f857f241c0da5c6374b6570ab1a653c3f25fa /indra
parente5ef64b74aa4bdbb67bf2e1bf4cfce79cfb79b70 (diff)
SL-17682: PBR: Fix roughness debug output to match glTF Sample Viewer
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
index ca0306b24a..8b9c8aff92 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl
@@ -332,6 +332,7 @@ void main()
#endif
#if DEBUG_PBR_ROUGH_PERCEPTUAL
color.rgb = vec3(perceptualRough);
+ color.rgb = linear_to_srgb(color.rgb);
#endif
#if DEBUG_PBR_ROUGH_ALPHA
color.rgb = vec3(alphaRough);