diff options
author | Dave Houlton <euclid@lindenlab.com> | 2021-11-12 15:11:08 -0700 |
---|---|---|
committer | Dave Houlton <euclid@lindenlab.com> | 2021-11-22 15:22:28 -0700 |
commit | bb379cb8ccb1d8622b5f5e0a63a0c1116cd57d91 (patch) | |
tree | 3ff925360b0ed8bf1ddfa00e97227672578cfc66 /indra | |
parent | 40f2e70875db857c70b08369410046da6d873967 (diff) |
SL-13565 disable reflection render pass when all non-void water is occluded
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llrender/llgl.cpp | 3 | ||||
-rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 9 | ||||
-rw-r--r-- | indra/newview/llvieweroctree.cpp | 287 |
3 files changed, 153 insertions, 146 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index c7f85aec21..b49b14615f 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1095,8 +1095,7 @@ void LLGLManager::initExtensions() mHasSync = ExtensionExists("GL_ARB_sync", gGLHExts.mSysExts); mHasMapBufferRange = ExtensionExists("GL_ARB_map_buffer_range", gGLHExts.mSysExts); mHasFlushBufferRange = ExtensionExists("GL_APPLE_flush_buffer_range", gGLHExts.mSysExts); - //mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts); - mHasDepthClamp = FALSE; + mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts); // mask out FBO support when packed_depth_stencil isn't there 'cause we need it for LLRenderTarget -Brad #ifdef GL_ARB_framebuffer_object mHasFramebufferObject = ExtensionExists("GL_ARB_framebuffer_object", gGLHExts.mSysExts); diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 2f3c52ecd2..1e638f3088 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -649,7 +649,6 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li bool edge_patch = water->getIsEdgePatch(); if (edge_patch) { - //sNeedsReflectionUpdate = TRUE; face->renderIndexed(); } } @@ -671,8 +670,12 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li bool edge_patch = water->getIsEdgePatch(); if (!edge_patch) { - sNeedsReflectionUpdate = TRUE; - sNeedsDistortionUpdate = TRUE; + if (!LLPipeline::sUseOcclusion) + { + // If occlusion is enabled, these are set within LLOcclusionCullingGroup::checkOcclusion() + sNeedsReflectionUpdate = TRUE; + sNeedsDistortionUpdate = TRUE; + } face->renderIndexed(); } } diff --git a/indra/newview/llvieweroctree.cpp b/indra/newview/llvieweroctree.cpp index 868cf75d11..62243cbde8 100644 --- a/indra/newview/llvieweroctree.cpp +++ b/indra/newview/llvieweroctree.cpp @@ -32,6 +32,7 @@ #include "llappviewer.h" #include "llglslshader.h" #include "llviewershadermgr.h" +#include "lldrawpoolwater.h" //----------------------------------------------------------------------------------- //static variables definitions @@ -931,47 +932,53 @@ void LLOcclusionCullingGroup::releaseOcclusionQueryObjectNames() } } -void LLOcclusionCullingGroup::setOcclusionState(U32 state, S32 mode) -{ - if (mode > STATE_MODE_SINGLE) - { - if (mode == STATE_MODE_DIFF) - { - LLSpatialSetOcclusionStateDiff setter(state); - setter.traverse(mOctreeNode); - } - else if (mode == STATE_MODE_BRANCH) - { - LLSpatialSetOcclusionState setter(state); - setter.traverse(mOctreeNode); - } - else - { - for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) - { - mOcclusionState[i] |= state; - - if ((state & DISCARD_QUERY) && mOcclusionQuery[i]) - { - releaseOcclusionQueryObjectName(mOcclusionQuery[i]); - mOcclusionQuery[i] = 0; - } - } - } - } - else - { - if (state & OCCLUDED) - { - add(sNumObjectsOccluded, 1); - } - mOcclusionState[LLViewerCamera::sCurCameraID] |= state; - if ((state & DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID]) - { - releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]); - mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0; - } - } +void LLOcclusionCullingGroup::setOcclusionState(U32 state, S32 mode /* = STATE_MODE_SINGLE */ ) +{ + switch (mode) + { + case STATE_MODE_SINGLE: + if (state & OCCLUDED) + { + add(sNumObjectsOccluded, 1); + } + mOcclusionState[LLViewerCamera::sCurCameraID] |= state; + if ((state & DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID]) + { + releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]); + mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0; + } + break; + + case STATE_MODE_DIFF: + { + LLSpatialSetOcclusionStateDiff setter(state); + setter.traverse(mOctreeNode); + } + break; + + case STATE_MODE_BRANCH: + { + LLSpatialSetOcclusionState setter(state); + setter.traverse(mOctreeNode); + } + break; + + case STATE_MODE_ALL_CAMERAS: + for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) + { + mOcclusionState[i] |= state; + + if ((state & DISCARD_QUERY) && mOcclusionQuery[i]) + { + releaseOcclusionQueryObjectName(mOcclusionQuery[i]); + mOcclusionQuery[i] = 0; + } + } + break; + + default: + break; + } } class LLSpatialClearOcclusionState : public OctreeTraveler @@ -1006,36 +1013,42 @@ public: } }; -void LLOcclusionCullingGroup::clearOcclusionState(U32 state, S32 mode) -{ - if (mode > STATE_MODE_SINGLE) - { - if (mode == STATE_MODE_DIFF) - { - LLSpatialClearOcclusionStateDiff clearer(state); - clearer.traverse(mOctreeNode); - } - else if (mode == STATE_MODE_BRANCH) - { - LLSpatialClearOcclusionState clearer(state); - clearer.traverse(mOctreeNode); - } - else - { - for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) - { - mOcclusionState[i] &= ~state; - } - } - } - else - { - if (state & OCCLUDED) - { - add(sNumObjectsUnoccluded, 1); - } - mOcclusionState[LLViewerCamera::sCurCameraID] &= ~state; - } +void LLOcclusionCullingGroup::clearOcclusionState(U32 state, S32 mode /* = STATE_MODE_SINGLE */) +{ + switch (mode) + { + case STATE_MODE_SINGLE: + if (state & OCCLUDED) + { + add(sNumObjectsUnoccluded, 1); + } + mOcclusionState[LLViewerCamera::sCurCameraID] &= ~state; + break; + + case STATE_MODE_DIFF: + { + LLSpatialClearOcclusionStateDiff clearer(state); + clearer.traverse(mOctreeNode); + } + break; + + case STATE_MODE_BRANCH: + { + LLSpatialClearOcclusionState clearer(state); + clearer.traverse(mOctreeNode); + } + break; + + case STATE_MODE_ALL_CAMERAS: + for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) + { + mOcclusionState[i] &= ~state; + } + break; + + default: + break; + } } BOOL LLOcclusionCullingGroup::earlyFail(LLCamera* camera, const LLVector4a* bounds) @@ -1089,75 +1102,67 @@ U32 LLOcclusionCullingGroup::getLastOcclusionIssuedTime() void LLOcclusionCullingGroup::checkOcclusion() { - if (LLPipeline::sUseOcclusion > 1) - { - LL_PROFILE_ZONE_SCOPED; - LLOcclusionCullingGroup* parent = (LLOcclusionCullingGroup*)getParent(); - if (parent && parent->isOcclusionState(LLOcclusionCullingGroup::OCCLUDED)) - { //if the parent has been marked as occluded, the child is implicitly occluded - clearOcclusionState(QUERY_PENDING | DISCARD_QUERY); - } - else if (isOcclusionState(QUERY_PENDING)) - { //otherwise, if a query is pending, read it back + if (LLPipeline::sUseOcclusion < 2) return; // 0 - NoOcclusion, 1 = ReadOnly, 2 = ModifyOcclusionState TODO: DJH 11-2021 ENUM this - GLuint available = 0; - if (mOcclusionQuery[LLViewerCamera::sCurCameraID]) - { - LL_PROFILE_ZONE_NAMED("co - query available") - glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available); - } - else - { - available = 1; - } - - if (available) - { //result is available, read it back, otherwise wait until next frame - GLuint res = 1; - if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID]) - { - LL_PROFILE_ZONE_NAMED("co - query result") - glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &res); + LL_PROFILE_ZONE_SCOPED; + LLOcclusionCullingGroup* parent = (LLOcclusionCullingGroup*)getParent(); + if (parent && parent->isOcclusionState(LLOcclusionCullingGroup::OCCLUDED)) + { //if the parent has been marked as occluded, the child is implicitly occluded + clearOcclusionState(QUERY_PENDING | DISCARD_QUERY); + return; + } + + if (mOcclusionQuery[LLViewerCamera::sCurCameraID] && isOcclusionState(QUERY_PENDING)) + { + if (isOcclusionState(DISCARD_QUERY)) + { // delete the query to avoid holding onto hundreds of pending queries + releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]); + mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0; + // mark non-occluded + clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF); + clearOcclusionState(QUERY_PENDING | DISCARD_QUERY); + } + else + { + GLuint available; + glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available); + + if (available) + { + GLuint query_result; // Will be # samples drawn, or a boolean depending on mHasOcclusionQuery2 (both are type GLuint) + glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &query_result); #if LL_TRACK_PENDING_OCCLUSION_QUERIES - sPendingQueries.erase(mOcclusionQuery[LLViewerCamera::sCurCameraID]); + sPendingQueries.erase(mOcclusionQuery[LLViewerCamera::sCurCameraID]); #endif - } - else if (mOcclusionQuery[LLViewerCamera::sCurCameraID]) - { //delete the query to avoid holding onto hundreds of pending queries - releaseOcclusionQueryObjectName(mOcclusionQuery[LLViewerCamera::sCurCameraID]); - mOcclusionQuery[LLViewerCamera::sCurCameraID] = 0; - } - - if (isOcclusionState(DISCARD_QUERY)) - { - res = 2; - } - - if (res > 0) - { - assert_states_valid(this); - clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF); - assert_states_valid(this); - } - else - { - assert_states_valid(this); - - setOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF); - - assert_states_valid(this); - } - - clearOcclusionState(QUERY_PENDING | DISCARD_QUERY); - } - } - else if (mSpatialPartition->isOcclusionEnabled() && isOcclusionState(LLOcclusionCullingGroup::OCCLUDED)) - { //check occlusion has been issued for occluded node that has not had a query issued - assert_states_valid(this); - clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF); - assert_states_valid(this); - } - } + if (LLPipeline::RENDER_TYPE_WATER == mSpatialPartition->mDrawableType) + { + // Note any unoccluded water, for deciding on reflection/distortion passes + // (If occlusion is disabled, these are set within LLDrawPoolWater::render) + if (query_result > 0) + { + LLDrawPoolWater::sNeedsReflectionUpdate = TRUE; + LLDrawPoolWater::sNeedsDistortionUpdate = TRUE; + } + } + + if (query_result > 0) + { + clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF); + } + else + { + setOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF); + } + clearOcclusionState(QUERY_PENDING); + } + } + } + else if (mSpatialPartition->isOcclusionEnabled() && isOcclusionState(LLOcclusionCullingGroup::OCCLUDED)) + { //check occlusion has been issued for occluded node that has not had a query issued + assert_states_valid(this); + clearOcclusionState(LLOcclusionCullingGroup::OCCLUDED, LLOcclusionCullingGroup::STATE_MODE_DIFF); + assert_states_valid(this); + } } void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* shift) @@ -1175,7 +1180,7 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh } F32 OCCLUSION_FUDGE_Z = SG_OCCLUSION_FUDGE; //<-- #Solution #2 - if (LLDrawPool::POOL_WATER == mSpatialPartition->mDrawableType) + if (LLPipeline::RENDER_TYPE_VOIDWATER == mSpatialPartition->mDrawableType) { OCCLUSION_FUDGE_Z = 1.; } @@ -1205,8 +1210,8 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh // behind the far clip plane, and in the case of edge water to avoid // it being culled while still visible. bool const use_depth_clamp = gGLManager.mHasDepthClamp && - (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER || - mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER); + (mSpatialPartition->mDrawableType == LLPipeline::RENDER_TYPE_WATER || + mSpatialPartition->mDrawableType == LLPipeline::RENDER_TYPE_VOIDWATER); LLGLEnable clamp(use_depth_clamp ? GL_DEPTH_CLAMP : 0); @@ -1237,7 +1242,7 @@ void LLOcclusionCullingGroup::doOcclusion(LLCamera* camera, const LLVector4a* sh bounds[1][1]+SG_OCCLUSION_FUDGE, bounds[1][2]+OCCLUSION_FUDGE_Z); - if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER) + if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLPipeline::RENDER_TYPE_VOIDWATER) { LL_PROFILE_ZONE_NAMED("doOcclusion - draw water"); |