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authorVadim Savchuk <vsavchuk@productengine.com>2010-01-22 18:06:53 +0200
committerVadim Savchuk <vsavchuk@productengine.com>2010-01-22 18:06:53 +0200
commitba3bbb2131f299f4a6bcef1fec72169e47d5717b (patch)
treedc4c35345c61d0612c325a8b77789f3728c07bdb /indra
parent2d42ec6a833d843b95f0c9dce1773c8d0d5d0e4f (diff)
Fixed bug EXT-4583 ([BSI] Changing group image via drag and drop from Inventory floater doesn't trigger "save" button to become active).
Modified LLTextureCtrl's no_commit_on_selection paramater behavior so that the widget gets dirty only on DnD or when the OK button is pressed in the picker. This is needed for panels that rely on LLTextureCtrl::isDirty() to enable their "Apply" button. --HG-- branch : product-engine
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/lltexturectrl.cpp10
-rw-r--r--indra/newview/lltexturectrl.h3
-rw-r--r--indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml1
3 files changed, 11 insertions, 3 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 9c4825763b..2b846d33fc 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -1103,7 +1103,10 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
{
if (op == TEXTURE_CANCEL)
mViewModel->resetDirty();
- else
+ // If the "no_commit_on_selection" parameter is set
+ // we get dirty only when user presses OK in the picker
+ // (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
+ else if (mCommitOnSelection || op == TEXTURE_SELECT)
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
if( floaterp->isDirty() )
@@ -1125,7 +1128,7 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op)
{
// If the "no_commit_on_selection" parameter is set
// we commit only when user presses OK in the picker
- // (i.e. op == TEXTURE_SELECT) or changes texture via DnD.
+ // (i.e. op == TEXTURE_SELECT) or texture changes via DnD.
if (mCommitOnSelection || op == TEXTURE_SELECT)
onCommit();
}
@@ -1165,6 +1168,9 @@ BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
{
if(doDrop(item))
{
+ if (!mCommitOnSelection)
+ mViewModel->setDirty();
+
// This removes the 'Multiple' overlay, since
// there is now only one texture selected.
setTentative( FALSE );
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index 023329a9b2..8ca92c3d87 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -74,7 +74,8 @@ public:
Optional<std::string> default_image_name;
Optional<bool> allow_no_texture;
Optional<bool> can_apply_immediately;
- Optional<bool> no_commit_on_selection; // don't commit unless it's DnD or OK button press
+ Optional<bool> no_commit_on_selection; // alternative mode: commit occurs and the widget gets dirty
+ // only on DnD or when OK is pressed in the picker
Optional<S32> label_width;
Optional<LLUIColor> border_color;
diff --git a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml
index 673052c3b5..0893c204e7 100644
--- a/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_info_sidetray.xml
@@ -67,6 +67,7 @@ background_visible="true"
layout="topleft"
left="20"
name="insignia"
+ no_commit_on_selection="true"
tool_tip="Click to choose a picture"
top_pad="5"
width="100" />