diff options
author | Loren Shih <seraph@lindenlab.com> | 2011-01-06 11:06:09 -0500 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2011-01-06 11:06:09 -0500 |
commit | b30ff3fb9a5487801fc79260ea01b5c59a41ddac (patch) | |
tree | d4541589596deea4a1009ec9af0fd5d7497da8fa /indra | |
parent | 9c6c0463277fc9e193932da736231a47752676c5 (diff) | |
parent | 1034db639462d95e54e9bf9e4d63500b745bb0a2 (diff) |
Automated merge up from viewer-development
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llmath/tests/m3math_test.cpp | 1 | ||||
-rw-r--r-- | indra/newview/featuretable.txt | 1126 | ||||
-rw-r--r-- | indra/newview/featuretable_linux.txt | 2 | ||||
-rw-r--r-- | indra/newview/featuretable_mac.txt | 2 | ||||
-rw-r--r-- | indra/newview/featuretable_xp.txt | 2 | ||||
-rw-r--r-- | indra/newview/llpreviewscript.cpp | 349 | ||||
-rw-r--r-- | indra/newview/llpreviewscript.h | 49 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/panel_script_ed.xml | 1 |
8 files changed, 769 insertions, 763 deletions
diff --git a/indra/llmath/tests/m3math_test.cpp b/indra/llmath/tests/m3math_test.cpp index 8abf61b740..e4d31996a3 100644 --- a/indra/llmath/tests/m3math_test.cpp +++ b/indra/llmath/tests/m3math_test.cpp @@ -280,7 +280,6 @@ namespace tut llmat_obj.setRows(llvec1, llvec2, llvec3); llmat_obj.orthogonalize(); - skip("Grr, LLMatrix3::orthogonalize test is failing. Has it ever worked?"); ensure("LLMatrix3::orthogonalize failed ", is_approx_equal(0.19611613f, llmat_obj.mMatrix[0][0]) && is_approx_equal(0.78446454f, llmat_obj.mMatrix[0][1]) && diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index e658f86627..729132b638 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -1,563 +1,563 @@ -version 25 - -// NOTE: This is mostly identical to featuretable_mac.txt with a few differences -// Should be combined into one table - -// -// Generates lists of feature mask that can be applied on top of each other. -// -// // Begin comments -// list <name> -// Starts a feature list named <name> -// <name> <available> <recommended> -// <name> is the name of a feature -// <available> is 0 or 1, whether the feature is available -// <recommended> is an F32 which is the recommended value -// -// For now, the first list read sets up all of the default values -// - - -// -// All contains everything at their default settings for high end machines -// NOTE: All settings are set to the MIN of applied values, including 'all'! -// -list all -RenderAnisotropic 1 1 -RenderAvatarCloth 1 1 -RenderAvatarLODFactor 1 1.0 -RenderAvatarMaxVisible 1 12 -RenderAvatarVP 1 1 -RenderCubeMap 1 1 -RenderDelayVBUpdate 1 0 -RenderFarClip 1 256 -RenderFlexTimeFactor 1 1.0 -RenderFogRatio 1 4.0 -RenderGamma 1 0 -RenderGlowResolutionPow 1 9 -RenderGround 1 1 -RenderMaxPartCount 1 8192 -RenderNightBrightness 1 1.0 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 4 -RenderTerrainDetail 1 1 -RenderTerrainLODFactor 1 2.0 -RenderTransparentWater 1 1 -RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 -RenderVBOEnable 1 1 -RenderVolumeLODFactor 1 2.0 -UseStartScreen 1 1 -UseOcclusion 1 1 -VertexShaderEnable 1 1 -WindLightUseAtmosShaders 1 1 -WLSkyDetail 1 128 -Disregard128DefaultDrawDistance 1 1 -Disregard96DefaultDrawDistance 1 1 -RenderTextureMemoryMultiple 1 1.0 -RenderShaderLightingMaxLevel 1 3 -RenderDeferred 1 1 -SkyUseClassicClouds 1 1 -RenderDeferredSSAO 1 1 -RenderShadowDetail 1 2 -WatchdogDisabled 1 1 -RenderUseStreamVBO 1 1 - -// -// Low Graphics Settings -// -list Low -RenderAnisotropic 1 0 -RenderAvatarCloth 1 0 -RenderAvatarLODFactor 1 0 -RenderAvatarMaxVisible 1 3 -RenderAvatarVP 1 0 -RenderFarClip 1 64 -RenderFlexTimeFactor 1 0 -RenderGlowResolutionPow 1 8 -RenderMaxPartCount 1 0 -RenderObjectBump 1 0 -RenderLocalLights 1 0 -RenderReflectionDetail 1 0 -RenderTerrainDetail 1 0 -RenderTerrainLODFactor 1 1 -RenderTransparentWater 1 0 -RenderTreeLODFactor 1 0 -RenderUseImpostors 1 1 -RenderVolumeLODFactor 1 0.5 -VertexShaderEnable 1 0 -WindLightUseAtmosShaders 1 0 -WLSkyDetail 1 48 -SkyUseClassicClouds 1 0 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 - -// -// Mid Graphics Settings -// -list Mid -RenderAnisotropic 1 0 -RenderAvatarCloth 1 0 -RenderAvatarLODFactor 1 0.5 -RenderAvatarVP 1 1 -RenderFarClip 1 96 -RenderFlexTimeFactor 1 1.0 -RenderGlowResolutionPow 1 8 -RenderMaxPartCount 1 2048 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 0 -RenderTerrainDetail 1 1 -RenderTerrainLODFactor 1 1.0 -RenderTransparentWater 1 1 -RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 -RenderVolumeLODFactor 1 1.125 -VertexShaderEnable 1 1 -WindLightUseAtmosShaders 1 0 -WLSkyDetail 1 48 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 - -// -// High Graphics Settings (purty) -// -list High -RenderAnisotropic 1 1 -RenderAvatarCloth 1 0 -RenderAvatarLODFactor 1 1.0 -RenderAvatarVP 1 1 -RenderFarClip 1 128 -RenderFlexTimeFactor 1 1.0 -RenderGlowResolutionPow 1 9 -RenderMaxPartCount 1 4096 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 2 -RenderTerrainDetail 1 1 -RenderTerrainLODFactor 1 2.0 -RenderTransparentWater 1 1 -RenderTreeLODFactor 1 0.5 -RenderUseImpostors 1 1 -RenderVolumeLODFactor 1 1.125 -VertexShaderEnable 1 1 -WindLightUseAtmosShaders 1 1 -WLSkyDetail 1 48 -RenderDeferred 1 0 -RenderDeferredSSAO 1 0 -RenderShadowDetail 1 0 - -// -// Ultra graphics (REALLY PURTY!) -// -list Ultra -RenderAnisotropic 1 1 -RenderAvatarCloth 1 1 -RenderAvatarLODFactor 1 1.0 -RenderAvatarVP 1 1 -RenderFarClip 1 256 -RenderFlexTimeFactor 1 1.0 -RenderGlowResolutionPow 1 9 -RenderMaxPartCount 1 8192 -RenderObjectBump 1 1 -RenderLocalLights 1 1 -RenderReflectionDetail 1 4 -RenderTerrainDetail 1 1 -RenderTerrainLODFactor 1 2.0 -RenderTransparentWater 1 1 -RenderTreeLODFactor 1 1.0 -RenderUseImpostors 1 1 -RenderVolumeLODFactor 1 2.0 -VertexShaderEnable 1 1 -WindLightUseAtmosShaders 1 1 -WLSkyDetail 1 128 -RenderDeferred 1 1 -RenderDeferredSSAO 1 1 -RenderShadowDetail 1 2 - -// -// Class Unknown Hardware (unknown) -// -list Unknown -RenderVBOEnable 1 0 - -// -// Class 0 Hardware (just old) -// -list Class0 -RenderVBOEnable 1 1 - -// -// Class 1 Hardware -// -list Class1 -RenderVBOEnable 1 1 - -// -// Class 2 Hardware (make it purty) -// -list Class2 -RenderVBOEnable 1 1 - -// -// Class 3 Hardware (make it purty) -// -list Class3 -RenderVBOEnable 1 1 - -// -// No Pixel Shaders available -// -list NoPixelShaders -RenderAvatarVP 0 0 -RenderAvatarCloth 0 0 -RenderReflectionDetail 0 0 -VertexShaderEnable 0 0 -WindLightUseAtmosShaders 0 0 -RenderDeferred 0 0 -RenderDeferredSSAO 0 0 -RenderShadowDetail 0 0 - -// -// No Vertex Shaders available -// -list NoVertexShaders -RenderAvatarVP 0 0 -RenderAvatarCloth 0 0 -RenderReflectionDetail 0 0 -VertexShaderEnable 0 0 -WindLightUseAtmosShaders 0 0 -RenderDeferred 0 0 -RenderDeferredSSAO 0 0 -RenderShadowDetail 0 0 - - -// -// "Default" setups for safe, low, medium, high -// -list safe -RenderAnisotropic 1 0 -RenderAvatarCloth 0 0 -RenderAvatarVP 0 0 -RenderObjectBump 0 0 -RenderLocalLights 1 0 -RenderMaxPartCount 1 1024 -RenderTerrainDetail 1 0 -RenderUseImpostors 0 0 -RenderVBOEnable 1 0 -RenderReflectionDetail 0 0 -WindLightUseAtmosShaders 0 0 -RenderDeferred 0 0 -RenderDeferredSSAO 0 0 -RenderShadowDetail 0 0 - - -// -// CPU based feature masks -// - -// 1Ghz or less (equiv) -list CPUSlow -RenderMaxPartCount 1 1024 - -// -// RAM based feature masks -// -list RAM256MB -RenderObjectBump 0 0 - -// -// Graphics card based feature masks -// -list OpenGLPre15 -RenderVBOEnable 1 0 - -list Intel -RenderAnisotropic 1 0 - -list GeForce2 -RenderAnisotropic 1 0 -RenderMaxPartCount 1 2048 -RenderTerrainDetail 1 0 -RenderVBOEnable 1 1 - -list SiS -UseOcclusion 0 0 - - -list Intel_830M -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 -RenderUseImpostors 0 0 - -list Intel_845G -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 -RenderUseImpostors 0 0 - -list Intel_855GM -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 -RenderUseImpostors 0 0 - -list Intel_865G -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 -RenderUseImpostors 0 0 - -list Intel_900 -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 -RenderUseImpostors 0 0 - -list Intel_915GM -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 -RenderUseImpostors 0 0 - -list Intel_915G -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 -RenderUseImpostors 0 0 - -list Intel_945GM -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - -list Intel_945G -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - -list Intel_950 -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - -list Intel_965 -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 -UseOcclusion 0 0 - -list Intel_G33 -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - -list Intel_G45 -WindLightUseAtmosShaders 0 0 - -list Intel_Bear_Lake -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - -list Intel_Broadwater -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - -list Intel_Brookdale -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - -list Intel_Eaglelake -WindLightUseAtmosShaders 0 0 - -list Intel_Montara -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - -list Intel_Springdale -RenderTerrainDetail 1 0 -RenderVBOEnable 1 0 - - -list ATI_FireGL_5200 -RenderVBOEnable 1 0 -WindLightUseAtmosShaders 0 0 - - -list ATI_Mobility_Radeon_7xxx -RenderVBOEnable 0 0 - -list ATI_Radeon_7xxx -RenderVBOEnable 0 0 - -list ATI_All-in-Wonder_Radeon -RenderVBOEnable 0 0 - -list ATI_All-in-Wonder_7500 -RenderVBOEnable 0 0 - -list ATI_Mobility_Radeon_9600 -Disregard96DefaultDrawDistance 1 0 - - -/// tweaked ATI to 96 Draw distance - -list ATI_Radeon_9000 -Disregard96DefaultDrawDistance 1 0 -list ATI_Radeon_9200 -Disregard96DefaultDrawDistance 1 0 -list ATI_Radeon_9500 -Disregard96DefaultDrawDistance 1 0 -list ATI_Radeon_9600 -Disregard96DefaultDrawDistance 1 0 - -/// tweaked ATI to 128 draw distance - -list ATI_Radeon_X300 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -list ATI_Radeon_X400 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -list ATI_Radeon_X500 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -list ATI_Radeon_X600 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -list ATI_Radeon_X700 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -list ATI_Radeon_X1300 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -UseStartScreen 0 0 -list ATI_Radeon_X1400 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -list ATI_Radeon_X1500 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -UseStartScreen 0 0 -list ATI_Radeon_X1600 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -list ATI_Radeon_X1700 -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 -list ATI_Mobility_Radeon_X1xxx -Disregard128DefaultDrawDistance 1 0 -RenderVBOEnable 1 0 - -list ATI_Radeon_HD_2300 -Disregard128DefaultDrawDistance 1 0 -list ATI_Radeon_HD_2400 -Disregard128DefaultDrawDistance 1 0 -list ATI_ASUS_AH24xx -Disregard128DefaultDrawDistance 1 0 - - -// Avatar hardware skinning causes invisible avatars -// on various ATI chipsets on drivers before 8.2 - -list ATIOldDriver -RenderAvatarVP 0 0 -RenderAvatarCloth 0 0 - -// ATI cards generally perform better when not using VBOs for streaming data - -list ATI -RenderUseStreamVBO 1 0 -RenderAvatarVP 1 0 - -/// Tweaked NVIDIA - -list NVIDIA_GeForce_FX_5100 -Disregard96DefaultDrawDistance 1 0 -list NVIDIA_GeForce_FX_5200 -Disregard96DefaultDrawDistance 1 0 -list NVIDIA_GeForce_FX_5500 -Disregard96DefaultDrawDistance 1 0 -list NVIDIA_GeForce_FX_5600 -Disregard96DefaultDrawDistance 1 0 - -list NVIDIA_GeForce_FX_Go5100 -Disregard96DefaultDrawDistance 1 0 -list NVIDIA_GeForce_FX_Go5200 -Disregard96DefaultDrawDistance 1 0 -list NVIDIA_GeForce_FX_Go5300 -Disregard96DefaultDrawDistance 1 0 -list NVIDIA_GeForce_FX_Go5500 -Disregard96DefaultDrawDistance 1 0 -list NVIDIA_GeForce_FX_Go5600 -Disregard96DefaultDrawDistance 1 0 - -list NVIDIA_GeForce_6100 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_6200 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_6500 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_6600 -Disregard128DefaultDrawDistance 1 0 - -list NVIDIA_G73 -Disregard128DefaultDrawDistance 1 0 - -list NVIDIA_GeForce_Go_6100 -RenderVBOEnable 1 0 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_Go_6200 -RenderVBOEnable 1 0 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_Go_6500 -RenderVBOEnable 1 0 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_Go_6600 -RenderVBOEnable 1 0 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_Go_6700 -RenderVBOEnable 1 0 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_Go_6800 -RenderVBOEnable 1 0 -Disregard128DefaultDrawDistance 1 0 -list NVIDIA_GeForce_Go_6 -RenderVBOEnable 1 0 -Disregard128DefaultDrawDistance 1 0 - -list NVIDIA_GeForce_7000 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7100 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7200 -Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7300 -Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7400 -Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7500 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7600 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7700 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7800 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_7900 -RenderShaderLightingMaxLevel 1 2 - -list NVIDIA_GeForce_Go_7200 -Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7300 -Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7300_LE -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7400 -Disregard128DefaultDrawDistance 1 0 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7600 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7700 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7800 -RenderShaderLightingMaxLevel 1 2 -list NVIDIA_GeForce_Go_7900 -RenderShaderLightingMaxLevel 1 2 +version 25
+
+// NOTE: This is mostly identical to featuretable_mac.txt with a few differences
+// Should be combined into one table
+
+//
+// Generates lists of feature mask that can be applied on top of each other.
+//
+// // Begin comments
+// list <name>
+// Starts a feature list named <name>
+// <name> <available> <recommended>
+// <name> is the name of a feature
+// <available> is 0 or 1, whether the feature is available
+// <recommended> is an F32 which is the recommended value
+//
+// For now, the first list read sets up all of the default values
+//
+
+
+//
+// All contains everything at their default settings for high end machines
+// NOTE: All settings are set to the MIN of applied values, including 'all'!
+//
+list all
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxVisible 1 12
+RenderAvatarVP 1 1
+RenderCubeMap 1 1
+RenderDelayVBUpdate 1 0
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderFogRatio 1 4.0
+RenderGamma 1 0
+RenderGlowResolutionPow 1 9
+RenderGround 1 1
+RenderMaxPartCount 1 8192
+RenderNightBrightness 1 1.0
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVBOEnable 1 1
+RenderVolumeLODFactor 1 2.0
+UseStartScreen 1 1
+UseOcclusion 1 1
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+Disregard128DefaultDrawDistance 1 1
+Disregard96DefaultDrawDistance 1 1
+RenderTextureMemoryMultiple 1 1.0
+RenderShaderLightingMaxLevel 1 3
+RenderDeferred 1 1
+SkyUseClassicClouds 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
+WatchdogDisabled 1 1
+RenderUseStreamVBO 1 1
+
+//
+// Low Graphics Settings
+//
+list Low
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0
+RenderAvatarMaxVisible 1 3
+RenderAvatarVP 1 0
+RenderFarClip 1 64
+RenderFlexTimeFactor 1 0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 0
+RenderObjectBump 1 0
+RenderLocalLights 1 0
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 0
+RenderTerrainLODFactor 1 1
+RenderTransparentWater 1 0
+RenderTreeLODFactor 1 0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 0.5
+VertexShaderEnable 1 0
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+SkyUseClassicClouds 1 0
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Mid Graphics Settings
+//
+list Mid
+RenderAnisotropic 1 0
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 0.5
+RenderAvatarVP 1 1
+RenderFarClip 1 96
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 8
+RenderMaxPartCount 1 2048
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 1.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 0
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// High Graphics Settings (purty)
+//
+list High
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 0
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 128
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 4096
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 0
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 0.5
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 1.125
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 48
+RenderDeferred 1 0
+RenderDeferredSSAO 1 0
+RenderShadowDetail 1 0
+
+//
+// Ultra graphics (REALLY PURTY!)
+//
+list Ultra
+RenderAnisotropic 1 1
+RenderAvatarCloth 1 1
+RenderAvatarLODFactor 1 1.0
+RenderAvatarVP 1 1
+RenderFarClip 1 256
+RenderFlexTimeFactor 1 1.0
+RenderGlowResolutionPow 1 9
+RenderMaxPartCount 1 8192
+RenderObjectBump 1 1
+RenderLocalLights 1 1
+RenderReflectionDetail 1 4
+RenderTerrainDetail 1 1
+RenderTerrainLODFactor 1 2.0
+RenderTransparentWater 1 1
+RenderTreeLODFactor 1 1.0
+RenderUseImpostors 1 1
+RenderVolumeLODFactor 1 2.0
+VertexShaderEnable 1 1
+WindLightUseAtmosShaders 1 1
+WLSkyDetail 1 128
+RenderDeferred 1 1
+RenderDeferredSSAO 1 1
+RenderShadowDetail 1 2
+
+//
+// Class Unknown Hardware (unknown)
+//
+list Unknown
+RenderVBOEnable 1 0
+
+//
+// Class 0 Hardware (just old)
+//
+list Class0
+RenderVBOEnable 1 1
+
+//
+// Class 1 Hardware
+//
+list Class1
+RenderVBOEnable 1 1
+
+//
+// Class 2 Hardware (make it purty)
+//
+list Class2
+RenderVBOEnable 1 1
+
+//
+// Class 3 Hardware (make it purty)
+//
+list Class3
+RenderVBOEnable 1 1
+
+//
+// No Pixel Shaders available
+//
+list NoPixelShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+//
+// No Vertex Shaders available
+//
+list NoVertexShaders
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+RenderReflectionDetail 0 0
+VertexShaderEnable 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+
+//
+// "Default" setups for safe, low, medium, high
+//
+list safe
+RenderAnisotropic 1 0
+RenderAvatarCloth 0 0
+RenderAvatarVP 0 0
+RenderObjectBump 0 0
+RenderLocalLights 1 0
+RenderMaxPartCount 1 1024
+RenderTerrainDetail 1 0
+RenderUseImpostors 0 0
+RenderVBOEnable 1 0
+RenderReflectionDetail 0 0
+WindLightUseAtmosShaders 0 0
+RenderDeferred 0 0
+RenderDeferredSSAO 0 0
+RenderShadowDetail 0 0
+
+
+//
+// CPU based feature masks
+//
+
+// 1Ghz or less (equiv)
+list CPUSlow
+RenderMaxPartCount 1 1024
+
+//
+// RAM based feature masks
+//
+list RAM256MB
+RenderObjectBump 0 0
+
+//
+// Graphics card based feature masks
+//
+list OpenGLPre15
+RenderVBOEnable 1 0
+
+list Intel
+RenderAnisotropic 1 0
+
+list GeForce2
+RenderAnisotropic 1 0
+RenderMaxPartCount 1 2048
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 1
+
+list SiS
+UseOcclusion 0 0
+
+
+list Intel_830M
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_845G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_855GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_865G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_900
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_915G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+RenderUseImpostors 0 0
+
+list Intel_945GM
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_945G
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_950
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_965
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+UseOcclusion 0 0
+
+list Intel_G33
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_G45
+WindLightUseAtmosShaders 0 0
+
+list Intel_Bear_Lake
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Broadwater
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Brookdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Eaglelake
+WindLightUseAtmosShaders 0 0
+
+list Intel_Montara
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+list Intel_Springdale
+RenderTerrainDetail 1 0
+RenderVBOEnable 1 0
+
+
+list ATI_FireGL_5200
+RenderVBOEnable 1 0
+WindLightUseAtmosShaders 0 0
+
+
+list ATI_Mobility_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_Radeon_7xxx
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_Radeon
+RenderVBOEnable 0 0
+
+list ATI_All-in-Wonder_7500
+RenderVBOEnable 0 0
+
+list ATI_Mobility_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+
+/// tweaked ATI to 96 Draw distance
+
+list ATI_Radeon_9000
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9200
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9500
+Disregard96DefaultDrawDistance 1 0
+list ATI_Radeon_9600
+Disregard96DefaultDrawDistance 1 0
+
+/// tweaked ATI to 128 draw distance
+
+list ATI_Radeon_X300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1300
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1400
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1500
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+UseStartScreen 0 0
+list ATI_Radeon_X1600
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Radeon_X1700
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+list ATI_Mobility_Radeon_X1xxx
+Disregard128DefaultDrawDistance 1 0
+RenderVBOEnable 1 0
+
+list ATI_Radeon_HD_2300
+Disregard128DefaultDrawDistance 1 0
+list ATI_Radeon_HD_2400
+Disregard128DefaultDrawDistance 1 0
+list ATI_ASUS_AH24xx
+Disregard128DefaultDrawDistance 1 0
+
+
+// Avatar hardware skinning causes invisible avatars
+// on various ATI chipsets on drivers before 8.2
+
+list ATIOldDriver
+RenderAvatarVP 0 0
+RenderAvatarCloth 0 0
+
+// ATI cards generally perform better when not using VBOs for streaming data
+
+list ATI
+RenderUseStreamVBO 1 0
+RenderAvatarVP 1 0
+
+/// Tweaked NVIDIA
+
+list NVIDIA_GeForce_FX_5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_FX_Go5100
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5200
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5300
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5500
+Disregard96DefaultDrawDistance 1 0
+list NVIDIA_GeForce_FX_Go5600
+Disregard96DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_6100
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6200
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6500
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_6600
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_G73
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_Go_6100
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6200
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6500
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6600
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6700
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6800
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+list NVIDIA_GeForce_Go_6
+RenderVBOEnable 1 0
+Disregard128DefaultDrawDistance 1 0
+
+list NVIDIA_GeForce_7000
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7100
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7500
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_7900
+RenderShaderLightingMaxLevel 1 2
+
+list NVIDIA_GeForce_Go_7200
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7300_LE
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7400
+Disregard128DefaultDrawDistance 1 0
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7600
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7700
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7800
+RenderShaderLightingMaxLevel 1 2
+list NVIDIA_GeForce_Go_7900
+RenderShaderLightingMaxLevel 1 2
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 087fb828f6..a1ebbda623 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -131,7 +131,7 @@ RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 -RenderReflectionDetail 1 2 +RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 8a76b1cf34..5cc9f44a5f 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -130,7 +130,7 @@ RenderGlowResolutionPow 1 9 RenderLocalLights 1 1 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 -RenderReflectionDetail 1 2 +RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index 527a194fdf..755910f54a 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -132,7 +132,7 @@ RenderFlexTimeFactor 1 1.0 RenderGlowResolutionPow 1 9 RenderMaxPartCount 1 4096 RenderObjectBump 1 1 -RenderReflectionDetail 1 2 +RenderReflectionDetail 1 0 RenderTerrainDetail 1 1 RenderTerrainLODFactor 1 2.0 RenderTransparentWater 1 1 diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp index d0ebf047e8..22ff362b5a 100644 --- a/indra/newview/llpreviewscript.cpp +++ b/indra/newview/llpreviewscript.cpp @@ -123,7 +123,9 @@ static bool have_script_upload_cap(LLUUID& object_id) class LLLiveLSLFile : public LLLiveFile { public: - LLLiveLSLFile(std::string file_path, LLLiveLSLEditor* parent); + typedef boost::function<bool (const std::string& filename)> change_callback_t; + + LLLiveLSLFile(std::string file_path, change_callback_t change_cb); ~LLLiveLSLFile(); void ignoreNextUpdate() { mIgnoreNextUpdate = true; } @@ -131,15 +133,16 @@ public: protected: /*virtual*/ bool loadFile(); - LLLiveLSLEditor* mParent; + change_callback_t mOnChangeCallback; bool mIgnoreNextUpdate; }; -LLLiveLSLFile::LLLiveLSLFile(std::string file_path, LLLiveLSLEditor* parent) -: mParent(parent) +LLLiveLSLFile::LLLiveLSLFile(std::string file_path, change_callback_t change_cb) +: mOnChangeCallback(change_cb) , mIgnoreNextUpdate(false) , LLLiveFile(file_path, 1.0) { + llassert(mOnChangeCallback); } LLLiveLSLFile::~LLLiveLSLFile() @@ -155,14 +158,7 @@ bool LLLiveLSLFile::loadFile() return true; } - if (!mParent->loadScriptText(filename())) - { - return false; - } - - // Disable sync to avoid recursive load->save->load calls. - mParent->saveIfNeeded(false); - return true; + return mOnChangeCallback(filename()); } /// --------------------------------------------------------------------------- @@ -327,11 +323,11 @@ struct LLSECKeywordCompare }; LLScriptEdCore::LLScriptEdCore( + LLScriptEdContainer* container, const std::string& sample, const LLHandle<LLFloater>& floater_handle, void (*load_callback)(void*), void (*save_callback)(void*, BOOL), - void (*edit_callback)(void*), void (*search_replace_callback) (void* userdata), void* userdata, S32 bottom_pad) @@ -341,19 +337,21 @@ LLScriptEdCore::LLScriptEdCore( mEditor( NULL ), mLoadCallback( load_callback ), mSaveCallback( save_callback ), - mEditCallback( edit_callback ), mSearchReplaceCallback( search_replace_callback ), mUserdata( userdata ), mForceClose( FALSE ), mLastHelpToken(NULL), mLiveHelpHistorySize(0), mEnableSave(FALSE), + mLiveFile(NULL), + mContainer(container), mHasScriptData(FALSE) { setFollowsAll(); setBorderVisible(FALSE); setXMLFilename("panel_script_ed.xml"); + llassert_always(mContainer != NULL); } LLScriptEdCore::~LLScriptEdCore() @@ -367,6 +365,8 @@ LLScriptEdCore::~LLScriptEdCore() script_search->closeFloater(); delete script_search; } + + delete mLiveFile; } BOOL LLScriptEdCore::postBuild() @@ -381,7 +381,7 @@ BOOL LLScriptEdCore::postBuild() childSetCommitCallback("lsl errors", &LLScriptEdCore::onErrorList, this); childSetAction("Save_btn", boost::bind(&LLScriptEdCore::doSave,this,FALSE)); - childSetAction("Edit_btn", boost::bind(&LLScriptEdCore::onEditButtonClick, this)); + childSetAction("Edit_btn", boost::bind(&LLScriptEdCore::openInExternalEditor, this)); initMenu(); @@ -514,6 +514,79 @@ void LLScriptEdCore::setScriptText(const std::string& text, BOOL is_valid) } } +bool LLScriptEdCore::loadScriptText(const std::string& filename) +{ + if (filename.empty()) + { + llwarns << "Empty file name" << llendl; + return false; + } + + LLFILE* file = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/ + if (!file) + { + llwarns << "Error opening " << filename << llendl; + return false; + } + + // read in the whole file + fseek(file, 0L, SEEK_END); + size_t file_length = (size_t) ftell(file); + fseek(file, 0L, SEEK_SET); + char* buffer = new char[file_length+1]; + size_t nread = fread(buffer, 1, file_length, file); + if (nread < file_length) + { + llwarns << "Short read" << llendl; + } + buffer[nread] = '\0'; + fclose(file); + + mEditor->setText(LLStringExplicit(buffer)); + delete[] buffer; + + return true; +} + +bool LLScriptEdCore::writeToFile(const std::string& filename) +{ + LLFILE* fp = LLFile::fopen(filename, "wb"); + if (!fp) + { + llwarns << "Unable to write to " << filename << llendl; + + LLSD row; + row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?"; + row["columns"][0]["font"] = "SANSSERIF_SMALL"; + mErrorList->addElement(row); + return false; + } + + std::string utf8text = mEditor->getText(); + + // Special case for a completely empty script - stuff in one space so it can store properly. See SL-46889 + if (utf8text.size() == 0) + { + utf8text = " "; + } + + fputs(utf8text.c_str(), fp); + fclose(fp); + return true; +} + +void LLScriptEdCore::sync() +{ + // Sync with external editor. + std::string tmp_file = mContainer->getTmpFileName(); + llstat s; + if (LLFile::stat(tmp_file, &s) == 0) // file exists + { + if (mLiveFile) mLiveFile->ignoreNextUpdate(); + writeToFile(tmp_file); + } +} + bool LLScriptEdCore::hasChanged() { if (!mEditor) return false; @@ -690,6 +763,12 @@ BOOL LLScriptEdCore::canClose() } } +void LLScriptEdCore::setEnableEditing(bool enable) +{ + mEditor->setEnabled(enable); + getChildView("Edit_btn")->setEnabled(enable); +} + bool LLScriptEdCore::handleSaveChangesDialog(const LLSD& notification, const LLSD& response ) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); @@ -862,11 +941,31 @@ void LLScriptEdCore::doSave( BOOL close_after_save ) } } -void LLScriptEdCore::onEditButtonClick() +void LLScriptEdCore::openInExternalEditor() { - if (mEditCallback) + delete mLiveFile; // deletes file + + // Save the script to a temporary file. + std::string filename = mContainer->getTmpFileName(); + writeToFile(filename); + + // Start watching file changes. + mLiveFile = new LLLiveLSLFile(filename, boost::bind(&LLScriptEdContainer::onExternalChange, mContainer, _1)); + mLiveFile->addToEventTimer(); + + // Open it in external editor. { - mEditCallback(mUserdata); + LLExternalEditor ed; + + if (!ed.setCommand("LL_SCRIPT_EDITOR")) + { + std::string msg = "Select an editor by setting the environment variable LL_SCRIPT_EDITOR " + "or the ExternalEditor setting"; // *TODO: localize + LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", msg)); + return; + } + + ed.run(filename); } } @@ -983,6 +1082,43 @@ BOOL LLScriptEdCore::handleKeyHere(KEY key, MASK mask) } /// --------------------------------------------------------------------------- +/// LLScriptEdContainer +/// --------------------------------------------------------------------------- + +LLScriptEdContainer::LLScriptEdContainer(const LLSD& key) +: LLPreview(key) +, mScriptEd(NULL) +{ +} + +std::string LLScriptEdContainer::getTmpFileName() +{ + // Take script inventory item id (within the object inventory) + // to consideration so that it's possible to edit multiple scripts + // in the same object inventory simultaneously (STORM-781). + std::string script_id = mObjectUUID.asString() + "_" + mItemUUID.asString(); + + // Use MD5 sum to make the file name shorter and not exceed maximum path length. + char script_id_hash_str[33]; /* Flawfinder: ignore */ + LLMD5 script_id_hash((const U8 *)script_id.c_str()); + script_id_hash.hex_digest(script_id_hash_str); + + return std::string(LLFile::tmpdir()) + "sl_script_" + script_id_hash_str + ".lsl"; +} + +bool LLScriptEdContainer::onExternalChange(const std::string& filename) +{ + if (!mScriptEd->loadScriptText(filename)) + { + return false; + } + + // Disable sync to avoid recursive load->save->load calls. + saveIfNeeded(false); + return true; +} + +/// --------------------------------------------------------------------------- /// LLPreviewLSL /// --------------------------------------------------------------------------- @@ -1005,11 +1141,11 @@ void* LLPreviewLSL::createScriptEdPanel(void* userdata) LLPreviewLSL *self = (LLPreviewLSL*)userdata; self->mScriptEd = new LLScriptEdCore( + self, HELLO_LSL, self->getHandle(), LLPreviewLSL::onLoad, LLPreviewLSL::onSave, - NULL, // no edit callback LLPreviewLSL::onSearchReplace, self, 0); @@ -1019,7 +1155,7 @@ void* LLPreviewLSL::createScriptEdPanel(void* userdata) LLPreviewLSL::LLPreviewLSL(const LLSD& key ) - : LLPreview( key ), +: LLScriptEdContainer(key), mPendingUploads(0) { mFactoryMap["script panel"] = LLCallbackMap(LLPreviewLSL::createScriptEdPanel, this); @@ -1110,7 +1246,6 @@ void LLPreviewLSL::loadAsset() { mScriptEd->setScriptText(mScriptEd->getString("can_not_view"), FALSE); mScriptEd->mEditor->makePristine(); - mScriptEd->mEditor->setEnabled(FALSE); mScriptEd->mFunctions->setEnabled(FALSE); mAssetStatus = PREVIEW_ASSET_LOADED; } @@ -1120,6 +1255,7 @@ void LLPreviewLSL::loadAsset() else { mScriptEd->setScriptText(std::string(HELLO_LSL), TRUE); + mScriptEd->setEnableEditing(TRUE); mAssetStatus = PREVIEW_ASSET_LOADED; } } @@ -1166,7 +1302,7 @@ void LLPreviewLSL::onSave(void* userdata, BOOL close_after_save) // Save needs to compile the text in the buffer. If the compile // succeeds, then save both assets out to the database. If the compile // fails, go ahead and save the text anyway. -void LLPreviewLSL::saveIfNeeded() +void LLPreviewLSL::saveIfNeeded(bool sync /*= true*/) { // llinfos << "LLPreviewLSL::saveIfNeeded()" << llendl; if(!mScriptEd->hasChanged()) @@ -1185,23 +1321,13 @@ void LLPreviewLSL::saveIfNeeded() std::string filepath = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id.asString()); std::string filename = filepath + ".lsl"; - LLFILE* fp = LLFile::fopen(filename, "wb"); - if(!fp) - { - llwarns << "Unable to write to " << filename << llendl; + mScriptEd->writeToFile(filename); - LLSD row; - row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?"; - row["columns"][0]["font"] = "SANSSERIF_SMALL"; - mScriptEd->mErrorList->addElement(row); - return; + if (sync) + { + mScriptEd->sync(); } - std::string utf8text = mScriptEd->mEditor->getText(); - fputs(utf8text.c_str(), fp); - fclose(fp); - fp = NULL; - const LLInventoryItem *inv_item = getItem(); // save it out to asset server std::string url = gAgent.getRegion()->getCapability("UpdateScriptAgent"); @@ -1433,7 +1559,7 @@ void LLPreviewLSL::onLoadComplete( LLVFS *vfs, const LLUUID& asset_uuid, LLAsset { is_modifiable = TRUE; } - preview->mScriptEd->mEditor->setEnabled(is_modifiable); + preview->mScriptEd->setEnableEditing(is_modifiable); preview->mAssetStatus = PREVIEW_ASSET_LOADED; } else @@ -1474,11 +1600,11 @@ void* LLLiveLSLEditor::createScriptEdPanel(void* userdata) LLLiveLSLEditor *self = (LLLiveLSLEditor*)userdata; self->mScriptEd = new LLScriptEdCore( + self, HELLO_LSL, self->getHandle(), &LLLiveLSLEditor::onLoad, &LLLiveLSLEditor::onSave, - &LLLiveLSLEditor::onEdit, &LLLiveLSLEditor::onSearchReplace, self, 0); @@ -1488,14 +1614,12 @@ void* LLLiveLSLEditor::createScriptEdPanel(void* userdata) LLLiveLSLEditor::LLLiveLSLEditor(const LLSD& key) : - LLPreview(key), - mScriptEd(NULL), + LLScriptEdContainer(key), mAskedForRunningInfo(FALSE), mHaveRunningInfo(FALSE), mCloseAfterSave(FALSE), mPendingUploads(0), mIsModifiable(FALSE), - mLiveFile(NULL), mIsNew(false) { mFactoryMap["script ed panel"] = LLCallbackMap(LLLiveLSLEditor::createScriptEdPanel, this); @@ -1519,11 +1643,6 @@ BOOL LLLiveLSLEditor::postBuild() return LLPreview::postBuild(); } -LLLiveLSLEditor::~LLLiveLSLEditor() -{ - delete mLiveFile; -} - // virtual void LLLiveLSLEditor::callbackLSLCompileSucceeded(const LLUUID& task_id, const LLUUID& item_id, @@ -1580,7 +1699,6 @@ void LLLiveLSLEditor::loadAsset() mItem = new LLViewerInventoryItem(item); mScriptEd->setScriptText(getString("not_allowed"), FALSE); mScriptEd->mEditor->makePristine(); - mScriptEd->mEditor->setEnabled(FALSE); mScriptEd->enableSave(FALSE); mAssetStatus = PREVIEW_ASSET_LOADED; } @@ -1618,10 +1736,6 @@ void LLLiveLSLEditor::loadAsset() mIsModifiable = item && gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), GP_OBJECT_MANIPULATE); - if(!mIsModifiable) - { - mScriptEd->mEditor->setEnabled(FALSE); - } // This is commented out, because we don't completely // handle script exports yet. @@ -1677,6 +1791,7 @@ void LLLiveLSLEditor::onLoadComplete(LLVFS *vfs, const LLUUID& asset_id, if( LL_ERR_NOERR == status ) { instance->loadScriptText(vfs, asset_id, type); + instance->mScriptEd->setEnableEditing(TRUE); instance->mAssetStatus = PREVIEW_ASSET_LOADED; } else @@ -1703,40 +1818,6 @@ void LLLiveLSLEditor::onLoadComplete(LLVFS *vfs, const LLUUID& asset_id, delete xored_id; } - bool LLLiveLSLEditor::loadScriptText(const std::string& filename) - { - if (filename.empty()) - { - llwarns << "Empty file name" << llendl; - return false; - } - - LLFILE* file = LLFile::fopen(filename, "rb"); /*Flawfinder: ignore*/ - if (!file) - { - llwarns << "Error opening " << filename << llendl; - return false; - } - - // read in the whole file - fseek(file, 0L, SEEK_END); - size_t file_length = (size_t) ftell(file); - fseek(file, 0L, SEEK_SET); - char* buffer = new char[file_length+1]; - size_t nread = fread(buffer, 1, file_length, file); - if (nread < file_length) - { - llwarns << "Short read" << llendl; - } - buffer[nread] = '\0'; - fclose(file); - mScriptEd->mEditor->setText(LLStringExplicit(buffer)); - //mScriptEd->mEditor->makePristine(); - delete[] buffer; - - return true; - } - void LLLiveLSLEditor::loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type) { LLVFile file(vfs, uuid, type); @@ -1890,7 +1971,8 @@ LLLiveLSLSaveData::LLLiveLSLSaveData(const LLUUID& id, mItem = new LLViewerInventoryItem(item); } -void LLLiveLSLEditor::saveIfNeeded(bool sync) +// virtual +void LLLiveLSLEditor::saveIfNeeded(bool sync /*= true*/) { LLViewerObject* object = gObjectList.findObject(mObjectUUID); if(!object) @@ -1941,18 +2023,11 @@ void LLLiveLSLEditor::saveIfNeeded(bool sync) mItem->setAssetUUID(asset_id); mItem->setTransactionID(tid); - writeToFile(filename); + mScriptEd->writeToFile(filename); if (sync) { - // Sync with external ed2itor. - std::string tmp_file = getTmpFileName(); - llstat s; - if (LLFile::stat(tmp_file, &s) == 0) // file exists - { - if (mLiveFile) mLiveFile->ignoreNextUpdate(); - writeToFile(tmp_file); - } + mScriptEd->sync(); } // save it out to asset server @@ -1970,83 +2045,6 @@ void LLLiveLSLEditor::saveIfNeeded(bool sync) } } -void LLLiveLSLEditor::openExternalEditor() -{ - LLViewerObject* object = gObjectList.findObject(mObjectUUID); - if(!object) - { - LLNotificationsUtil::add("SaveScriptFailObjectNotFound"); - return; - } - - delete mLiveFile; // deletes file - - // Save the script to a temporary file. - std::string filename = getTmpFileName(); - writeToFile(filename); - - // Start watching file changes. - mLiveFile = new LLLiveLSLFile(filename, this); - mLiveFile->addToEventTimer(); - - // Open it in external editor. - { - LLExternalEditor ed; - - if (!ed.setCommand("LL_SCRIPT_EDITOR")) - { - std::string msg = "Select an editor by setting the environment variable LL_SCRIPT_EDITOR " - "or the ExternalEditor setting"; // *TODO: localize - LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", msg)); - return; - } - - ed.run(filename); - } -} - -bool LLLiveLSLEditor::writeToFile(const std::string& filename) -{ - LLFILE* fp = LLFile::fopen(filename, "wb"); - if (!fp) - { - llwarns << "Unable to write to " << filename << llendl; - - LLSD row; - row["columns"][0]["value"] = "Error writing to local file. Is your hard drive full?"; - row["columns"][0]["font"] = "SANSSERIF_SMALL"; - mScriptEd->mErrorList->addElement(row); - return false; - } - - std::string utf8text = mScriptEd->mEditor->getText(); - - // Special case for a completely empty script - stuff in one space so it can store properly. See SL-46889 - if (utf8text.size() == 0) - { - utf8text = " "; - } - - fputs(utf8text.c_str(), fp); - fclose(fp); - return true; -} - -std::string LLLiveLSLEditor::getTmpFileName() -{ - // Take script inventory item id (within the object inventory) - // to consideration so that it's possible to edit multiple scripts - // in the same object inventory simultaneously (STORM-781). - std::string script_id = mObjectUUID.asString() + "_" + mItemUUID.asString(); - - // Use MD5 sum to make the file name shorter and not exceed maximum path length. - char script_id_hash_str[33]; /* Flawfinder: ignore */ - LLMD5 script_id_hash((const U8 *)script_id.c_str()); - script_id_hash.hex_digest(script_id_hash_str); - - return std::string(LLFile::tmpdir()) + "sl_script_" + script_id_hash_str + ".lsl"; -} - void LLLiveLSLEditor::uploadAssetViaCaps(const std::string& url, const std::string& filename, const LLUUID& task_id, @@ -2271,13 +2269,6 @@ void LLLiveLSLEditor::onSave(void* userdata, BOOL close_after_save) // static -void LLLiveLSLEditor::onEdit(void* userdata) -{ - LLLiveLSLEditor* self = (LLLiveLSLEditor*)userdata; - self->openExternalEditor(); -} - -// static void LLLiveLSLEditor::processScriptRunningReply(LLMessageSystem* msg, void**) { LLUUID item_id; diff --git a/indra/newview/llpreviewscript.h b/indra/newview/llpreviewscript.h index d35c6b8528..f86be615c4 100644 --- a/indra/newview/llpreviewscript.h +++ b/indra/newview/llpreviewscript.h @@ -48,6 +48,7 @@ class LLFloaterScriptSearch; class LLKeywordToken; class LLVFS; class LLViewerInventoryItem; +class LLScriptEdContainer; // Inner, implementation class. LLPreviewScript and LLLiveLSLEditor each own one of these. class LLScriptEdCore : public LLPanel @@ -56,17 +57,20 @@ class LLScriptEdCore : public LLPanel friend class LLPreviewLSL; friend class LLLiveLSLEditor; friend class LLFloaterScriptSearch; + friend class LLScriptEdContainer; -public: +protected: + // Supposed to be invoked only by the container. LLScriptEdCore( + LLScriptEdContainer* container, const std::string& sample, const LLHandle<LLFloater>& floater_handle, void (*load_callback)(void* userdata), void (*save_callback)(void* userdata, BOOL close_after_save), - void (*edit_callback)(void*), void (*search_replace_callback)(void* userdata), void* userdata, S32 bottom_pad = 0); // pad below bottom row of buttons +public: ~LLScriptEdCore(); void initMenu(); @@ -74,15 +78,19 @@ public: virtual void draw(); /*virtual*/ BOOL postBuild(); BOOL canClose(); + void setEnableEditing(bool enable); void setScriptText(const std::string& text, BOOL is_valid); + bool loadScriptText(const std::string& filename); + bool writeToFile(const std::string& filename); + void sync(); void doSave( BOOL close_after_save ); bool handleSaveChangesDialog(const LLSD& notification, const LLSD& response); bool handleReloadFromServerDialog(const LLSD& notification, const LLSD& response); - void onEditButtonClick(); + void openInExternalEditor(); static void onCheckLock(LLUICtrl*, void*); static void onHelpComboCommit(LLUICtrl* ctrl, void* userdata); @@ -118,7 +126,6 @@ private: LLTextEditor* mEditor; void (*mLoadCallback)(void* userdata); void (*mSaveCallback)(void* userdata, BOOL close_after_save); - void (*mEditCallback)(void* userdata); void (*mSearchReplaceCallback) (void* userdata); void* mUserdata; LLComboBox *mFunctions; @@ -132,11 +139,28 @@ private: S32 mLiveHelpHistorySize; BOOL mEnableSave; BOOL mHasScriptData; + LLLiveLSLFile* mLiveFile; + + LLScriptEdContainer* mContainer; // parent view }; +class LLScriptEdContainer : public LLPreview +{ + friend class LLScriptEdCore; + +public: + LLScriptEdContainer(const LLSD& key); + +protected: + std::string getTmpFileName(); + bool onExternalChange(const std::string& filename); + virtual void saveIfNeeded(bool sync = true) = 0; + + LLScriptEdCore* mScriptEd; +}; // Used to view and edit a LSL from your inventory. -class LLPreviewLSL : public LLPreview +class LLPreviewLSL : public LLScriptEdContainer { public: LLPreviewLSL(const LLSD& key ); @@ -150,7 +174,7 @@ protected: void closeIfNeeded(); virtual void loadAsset(); - void saveIfNeeded(); + /*virtual*/ void saveIfNeeded(bool sync = true); void uploadAssetViaCaps(const std::string& url, const std::string& filename, const LLUUID& item_id); @@ -174,7 +198,6 @@ protected: protected: - LLScriptEdCore* mScriptEd; // Can safely close only after both text and bytecode are uploaded S32 mPendingUploads; @@ -182,12 +205,11 @@ protected: // Used to view and edit an LSL that is attached to an object. -class LLLiveLSLEditor : public LLPreview +class LLLiveLSLEditor : public LLScriptEdContainer { friend class LLLiveLSLFile; public: LLLiveLSLEditor(const LLSD& key); - ~LLLiveLSLEditor(); static void processScriptRunningReply(LLMessageSystem* msg, void**); @@ -208,10 +230,7 @@ private: virtual void loadAsset(); void loadAsset(BOOL is_new); - void saveIfNeeded(bool sync = true); - void openExternalEditor(); - std::string getTmpFileName(); - bool writeToFile(const std::string& filename); + /*virtual*/ void saveIfNeeded(bool sync = true); void uploadAssetViaCaps(const std::string& url, const std::string& filename, const LLUUID& task_id, @@ -227,7 +246,6 @@ private: static void onSearchReplace(void* userdata); static void onLoad(void* userdata); static void onSave(void* userdata, BOOL close_after_save); - static void onEdit(void* userdata); static void onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid, LLAssetType::EType type, @@ -237,7 +255,6 @@ private: static void onRunningCheckboxClicked(LLUICtrl*, void* userdata); static void onReset(void* userdata); - bool loadScriptText(const std::string& filename); void loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type); static void onErrorList(LLUICtrl*, void* user_data); @@ -248,7 +265,6 @@ private: private: bool mIsNew; - LLScriptEdCore* mScriptEd; //LLUUID mTransmitID; LLCheckBoxCtrl* mRunningCheckbox; BOOL mAskedForRunningInfo; @@ -263,7 +279,6 @@ private: LLCheckBoxCtrl* mMonoCheckbox; BOOL mIsModifiable; - LLLiveLSLFile* mLiveFile; }; #endif // LL_LLPREVIEWSCRIPT_H diff --git a/indra/newview/skins/default/xui/en/panel_script_ed.xml b/indra/newview/skins/default/xui/en/panel_script_ed.xml index a041c9b229..627b12cfe1 100644 --- a/indra/newview/skins/default/xui/en/panel_script_ed.xml +++ b/indra/newview/skins/default/xui/en/panel_script_ed.xml @@ -180,6 +180,7 @@ name="Save_btn" width="81" /> <button + enabled="false" follows="right|bottom" height="23" label="Edit..." |