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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-07-30 13:31:40 +0300
committerAndrey Kleshchev <117672381+akleshchev@users.noreply.github.com>2024-07-30 14:19:25 +0300
commita7177cc4b679c58fef7959668fc674a48952659a (patch)
tree3a9eedb175a422ecbb9971fa3a6369eb96571616 /indra
parentf75735d7416b8217a93ffd3ed95c6289f5ff0c68 (diff)
viewer#2121 Don't update Audio visualizer if voice is blocked
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llvoavatar.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index b9a30446a1..b2da992b7c 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2771,7 +2771,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled, const LLVector3 &
// Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been
// "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking.
//-----------------------------------------------------------------------------------------------------------------
- if (LLVoiceClient::getInstance()->getIsSpeaking( mID ))
+ if (LLVoiceClient::getInstance()->getIsSpeaking( mID ) && (!isInMuteList() || isSelf()))
{
if (!mVoiceVisualizer->getCurrentlySpeaking())
{