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author | callum_linden <none@none> | 2014-12-22 14:19:19 -0800 |
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committer | callum_linden <none@none> | 2014-12-22 14:19:19 -0800 |
commit | a54188cb3d215db94e0392cb33e7ef999963335a (patch) | |
tree | 4c90b18cd2081ead87ba8deeac8eec5e2722a31a /indra | |
parent | 9635923d5587588e9db71685234265e1f78856cf (diff) |
Investigative check-in to see if system clock() function can be used to time ms_sleep() calls and adjust expectations accordingly
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/llcommon/tests/llframetimer_test.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/indra/llcommon/tests/llframetimer_test.cpp b/indra/llcommon/tests/llframetimer_test.cpp index 46fc4ce93a..c36b6a1c42 100755 --- a/indra/llcommon/tests/llframetimer_test.cpp +++ b/indra/llcommon/tests/llframetimer_test.cpp @@ -83,7 +83,13 @@ namespace tut } template<> template<> void frametimer_object_t::test<3>() - { + {
+ clock_t t1 = clock(); + ms_sleep(200); + clock_t t2 = clock(); + clock_t elapsed = t2 - t1 + 1; + std::cout << "Note: using clock(), ms_sleep() actually took " << (long)elapsed << "ms" << std::endl; + F64 seconds_since_epoch = LLFrameTimer::getTotalSeconds(); seconds_since_epoch += 2.0; LLFrameTimer timer; |