diff options
author | secretfoxtail <remmy@megapahit.net> | 2024-10-12 06:18:09 -0600 |
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committer | secretfoxtail <remmy@megapahit.net> | 2024-10-12 06:18:09 -0600 |
commit | 9b162485df066a962b70d7c9944ff8c9e8b7a435 (patch) | |
tree | 4166ef35deca352b9a2e8302fa4e0ff469e3edc6 /indra | |
parent | 27334f4b24b3f66ecb74f11acce9e386632f38c6 (diff) |
Revert "Rename uniform vec4 color to color4"
This reverts commit a42a77f0aacf5878f29edafc42b8b230dc290bb6.
Diffstat (limited to 'indra')
4 files changed, 9 insertions, 9 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/highlightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/highlightF.glsl index 0c6655e7f4..5c09950712 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/highlightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/highlightF.glsl @@ -25,14 +25,14 @@ out vec4 frag_data[4]; -uniform vec4 color4; +uniform vec4 color; uniform sampler2D diffuseMap; in vec2 vary_texcoord0; void main() { - frag_data[0] = color4*texture(diffuseMap, vary_texcoord0.xy); + frag_data[0] = color*texture(diffuseMap, vary_texcoord0.xy); frag_data[1] = vec4(0.0); frag_data[2] = vec4(0.0, 1.0, 0.0, GBUFFER_FLAG_SKIP_ATMOS); frag_data[3] = vec4(0); diff --git a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl index 29ab8265aa..f863d1ad20 100644 --- a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl @@ -25,9 +25,9 @@ out vec4 frag_color; -uniform vec4 color4; +uniform vec4 color; void main() { - frag_color = max(color4, vec4(0)); + frag_color = max(color, vec4(0)); } diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl index d2e160277d..c70acf4cde 100644 --- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl @@ -25,12 +25,12 @@ out vec4 frag_color; -uniform vec4 color4; +uniform vec4 color; uniform sampler2D diffuseMap; in vec2 vary_texcoord0; void main() { - frag_color = max(color4*texture(diffuseMap, vary_texcoord0.xy), vec4(0)); + frag_color = max(color*texture(diffuseMap, vary_texcoord0.xy), vec4(0)); } diff --git a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl index 8b14e60cd7..b7b2306412 100644 --- a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl @@ -27,13 +27,13 @@ out vec4 frag_color; uniform sampler2D tex0; -uniform vec4 color4; +uniform vec4 color; in vec2 vary_texcoord0; void main() { - float alpha = texture(tex0, vary_texcoord0.xy).a * color4.a; + float alpha = texture(tex0, vary_texcoord0.xy).a * color.a; - frag_color = vec4(color4.rgb, alpha); + frag_color = vec4(color.rgb, alpha); } |