summaryrefslogtreecommitdiff
path: root/indra
diff options
context:
space:
mode:
authorGraham Linden <graham@lindenlab.com>2013-07-17 08:03:09 -0700
committerGraham Linden <graham@lindenlab.com>2013-07-17 08:03:09 -0700
commit9aeb3b48d77ce9e22445b4bca23d36f651bb9395 (patch)
tree361f26474eaa092f0fe528c1bb4600d871cb25f2 /indra
parent1587999b0329c76d108fcd1efe2d3fb768043e9e (diff)
NORSPEC-291 fix materials underwater, disable attempt at materials in reflect/distort RTs
Diffstat (limited to 'indra')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/waterF.glsl2
-rwxr-xr-xindra/newview/pipeline.cpp16
2 files changed, 13 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
index 17288873c8..46d5b9b612 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
@@ -192,7 +192,7 @@ void main()
//wavef = normalize(wavef);
vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz;
- frag_data[0] = vec4(linear_to_srgb(color.rgb), 0.5); // diffuse
+ frag_data[0] = vec4(color.rgb, 0.5); // diffuse
frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
frag_data[2] = vec4(encode_normal(screenspacewavef), 0.0, 0.0); // normalxyz, displace
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index fc79f1c31f..d88cb30887 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -122,9 +122,9 @@
//#define DEBUG_INDICES
#endif
-// Expensive
+// Expensive and currently broken
//
-#define MATERIALS_IN_REFLECTIONS 1
+#define MATERIALS_IN_REFLECTIONS 0
bool gShiftFrame = false;
@@ -1236,7 +1236,11 @@ void LLPipeline::createGLBuffers()
updateRenderDeferred();
- bool materials_in_water = gSavedSettings.getS32("RenderWaterMaterials");
+ bool materials_in_water = false;
+
+#if MATERIALS_IN_REFLECTIONS
+ materials_in_water = gSavedSettings.getS32("RenderWaterMaterials");
+#endif
if (LLPipeline::sWaterReflections)
{ //water reflection texture
@@ -9685,7 +9689,11 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
water_clip = 1;
}
- bool materials_in_water = gSavedSettings.getS32("RenderWaterMaterials");
+ bool materials_in_water = false;
+
+#if MATERIALS_IN_REFLECTIONS
+ materials_in_water = gSavedSettings.getS32("RenderWaterMaterials");
+#endif
if (!LLViewerCamera::getInstance()->cameraUnderWater())
{ //generate planar reflection map