diff options
author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-01 14:40:44 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-01 14:40:44 +0100 |
commit | 97f9dbee2ccd32b666c14bd79111bc2dbe2523e2 (patch) | |
tree | 389e7b27a89ea84285258aaf55f2b63bb66ad777 /indra | |
parent | 68870a1f59c11a173353698b994f4540b214d57f (diff) |
BOOL->bool on llassettype.*
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llcommon/llassettype.cpp | 74 | ||||
-rw-r--r-- | indra/llcommon/llassettype.h | 8 |
2 files changed, 41 insertions, 41 deletions
diff --git a/indra/llcommon/llassettype.cpp b/indra/llcommon/llassettype.cpp index e5068f1bc5..1c664e093b 100644 --- a/indra/llcommon/llassettype.cpp +++ b/indra/llcommon/llassettype.cpp @@ -45,9 +45,9 @@ struct AssetEntry : public LLDictionaryEntry AssetEntry(const char *desc_name, const char *type_name, // 8 character limit! const char *human_name, // for decoding to human readable form; put any and as many printable characters you want in each one - BOOL can_link, // can you create a link to this type? - BOOL can_fetch, // can you fetch this asset by ID? - BOOL can_know) // can you see this asset's ID? + bool can_link, // can you create a link to this type? + bool can_fetch, // can you fetch this asset by ID? + bool can_know) // can you see this asset's ID? : LLDictionaryEntry(desc_name), mTypeName(type_name), @@ -61,9 +61,9 @@ struct AssetEntry : public LLDictionaryEntry const char *mTypeName; const char *mHumanName; - BOOL mCanLink; - BOOL mCanFetch; - BOOL mCanKnow; + bool mCanLink; + bool mCanFetch; + bool mCanKnow; }; class LLAssetDictionary : public LLSingleton<LLAssetDictionary>, @@ -77,30 +77,30 @@ LLAssetDictionary::LLAssetDictionary() { // DESCRIPTION TYPE NAME HUMAN NAME CAN LINK? CAN FETCH? CAN KNOW? // |--------------------|-----------|-------------------|-----------|-----------|---------| - addEntry(LLAssetType::AT_TEXTURE, new AssetEntry("TEXTURE", "texture", "texture", FALSE, FALSE, TRUE)); - addEntry(LLAssetType::AT_SOUND, new AssetEntry("SOUND", "sound", "sound", FALSE, TRUE, TRUE)); - addEntry(LLAssetType::AT_CALLINGCARD, new AssetEntry("CALLINGCARD", "callcard", "calling card", FALSE, FALSE, FALSE)); - addEntry(LLAssetType::AT_LANDMARK, new AssetEntry("LANDMARK", "landmark", "landmark", FALSE, TRUE, TRUE)); - addEntry(LLAssetType::AT_SCRIPT, new AssetEntry("SCRIPT", "script", "legacy script", FALSE, FALSE, FALSE)); - addEntry(LLAssetType::AT_CLOTHING, new AssetEntry("CLOTHING", "clothing", "clothing", TRUE, TRUE, TRUE)); - addEntry(LLAssetType::AT_OBJECT, new AssetEntry("OBJECT", "object", "object", TRUE, FALSE, FALSE)); - addEntry(LLAssetType::AT_NOTECARD, new AssetEntry("NOTECARD", "notecard", "note card", FALSE, FALSE, TRUE)); - addEntry(LLAssetType::AT_CATEGORY, new AssetEntry("CATEGORY", "category", "folder", TRUE, FALSE, FALSE)); - addEntry(LLAssetType::AT_LSL_TEXT, new AssetEntry("LSL_TEXT", "lsltext", "lsl2 script", FALSE, FALSE, FALSE)); - addEntry(LLAssetType::AT_LSL_BYTECODE, new AssetEntry("LSL_BYTECODE", "lslbyte", "lsl bytecode", FALSE, FALSE, FALSE)); - addEntry(LLAssetType::AT_TEXTURE_TGA, new AssetEntry("TEXTURE_TGA", "txtr_tga", "tga texture", FALSE, FALSE, FALSE)); - addEntry(LLAssetType::AT_BODYPART, new AssetEntry("BODYPART", "bodypart", "body part", TRUE, TRUE, TRUE)); - addEntry(LLAssetType::AT_SOUND_WAV, new AssetEntry("SOUND_WAV", "snd_wav", "sound", FALSE, FALSE, FALSE)); - addEntry(LLAssetType::AT_IMAGE_TGA, new AssetEntry("IMAGE_TGA", "img_tga", "targa image", FALSE, FALSE, FALSE)); - addEntry(LLAssetType::AT_IMAGE_JPEG, new AssetEntry("IMAGE_JPEG", "jpeg", "jpeg image", FALSE, FALSE, FALSE)); - addEntry(LLAssetType::AT_ANIMATION, new AssetEntry("ANIMATION", "animatn", "animation", FALSE, TRUE, TRUE)); - addEntry(LLAssetType::AT_GESTURE, new AssetEntry("GESTURE", "gesture", "gesture", TRUE, TRUE, TRUE)); - addEntry(LLAssetType::AT_SIMSTATE, new AssetEntry("SIMSTATE", "simstate", "simstate", FALSE, FALSE, FALSE)); + addEntry(LLAssetType::AT_TEXTURE, new AssetEntry("TEXTURE", "texture", "texture", false, false, true)); + addEntry(LLAssetType::AT_SOUND, new AssetEntry("SOUND", "sound", "sound", false, true, true)); + addEntry(LLAssetType::AT_CALLINGCARD, new AssetEntry("CALLINGCARD", "callcard", "calling card", false, false, false)); + addEntry(LLAssetType::AT_LANDMARK, new AssetEntry("LANDMARK", "landmark", "landmark", false, true, true)); + addEntry(LLAssetType::AT_SCRIPT, new AssetEntry("SCRIPT", "script", "legacy script", false, false, false)); + addEntry(LLAssetType::AT_CLOTHING, new AssetEntry("CLOTHING", "clothing", "clothing", true, true, true)); + addEntry(LLAssetType::AT_OBJECT, new AssetEntry("OBJECT", "object", "object", true, false, false)); + addEntry(LLAssetType::AT_NOTECARD, new AssetEntry("NOTECARD", "notecard", "note card", false, false, true)); + addEntry(LLAssetType::AT_CATEGORY, new AssetEntry("CATEGORY", "category", "folder", true, false, false)); + addEntry(LLAssetType::AT_LSL_TEXT, new AssetEntry("LSL_TEXT", "lsltext", "lsl2 script", false, false, false)); + addEntry(LLAssetType::AT_LSL_BYTECODE, new AssetEntry("LSL_BYTECODE", "lslbyte", "lsl bytecode", false, false, false)); + addEntry(LLAssetType::AT_TEXTURE_TGA, new AssetEntry("TEXTURE_TGA", "txtr_tga", "tga texture", false, false, false)); + addEntry(LLAssetType::AT_BODYPART, new AssetEntry("BODYPART", "bodypart", "body part", true, true, true)); + addEntry(LLAssetType::AT_SOUND_WAV, new AssetEntry("SOUND_WAV", "snd_wav", "sound", false, false, false)); + addEntry(LLAssetType::AT_IMAGE_TGA, new AssetEntry("IMAGE_TGA", "img_tga", "targa image", false, false, false)); + addEntry(LLAssetType::AT_IMAGE_JPEG, new AssetEntry("IMAGE_JPEG", "jpeg", "jpeg image", false, false, false)); + addEntry(LLAssetType::AT_ANIMATION, new AssetEntry("ANIMATION", "animatn", "animation", false, true, true)); + addEntry(LLAssetType::AT_GESTURE, new AssetEntry("GESTURE", "gesture", "gesture", true, true, true)); + addEntry(LLAssetType::AT_SIMSTATE, new AssetEntry("SIMSTATE", "simstate", "simstate", false, false, false)); - addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "sym link", FALSE, FALSE, TRUE)); - addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "sym folder link", FALSE, FALSE, TRUE)); + addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "sym link", false, false, true)); + addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "sym folder link", false, false, true)); - addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, FALSE, FALSE, FALSE)); + addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, false, false, false)); }; // static @@ -202,7 +202,7 @@ LLAssetType::EType LLAssetType::lookupHumanReadable(const std::string& readable_ } // static -BOOL LLAssetType::lookupCanLink(EType asset_type) +bool LLAssetType::lookupCanLink(EType asset_type) { const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); const AssetEntry *entry = dict->lookup(asset_type); @@ -210,18 +210,18 @@ BOOL LLAssetType::lookupCanLink(EType asset_type) { return entry->mCanLink; } - return FALSE; + return false; } // static // Not adding this to dictionary since we probably will only have these two types -BOOL LLAssetType::lookupIsLinkType(EType asset_type) +bool LLAssetType::lookupIsLinkType(EType asset_type) { if (asset_type == AT_LINK || asset_type == AT_LINK_FOLDER) { - return TRUE; + return true; } - return FALSE; + return false; } // static @@ -233,7 +233,7 @@ const std::string &LLAssetType::badLookup() } // static -BOOL LLAssetType::lookupIsAssetFetchByIDAllowed(EType asset_type) +bool LLAssetType::lookupIsAssetFetchByIDAllowed(EType asset_type) { const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); const AssetEntry *entry = dict->lookup(asset_type); @@ -241,11 +241,11 @@ BOOL LLAssetType::lookupIsAssetFetchByIDAllowed(EType asset_type) { return entry->mCanFetch; } - return FALSE; + return false; } // static -BOOL LLAssetType::lookupIsAssetIDKnowable(EType asset_type) +bool LLAssetType::lookupIsAssetIDKnowable(EType asset_type) { const LLAssetDictionary *dict = LLAssetDictionary::getInstance(); const AssetEntry *entry = dict->lookup(asset_type); @@ -253,5 +253,5 @@ BOOL LLAssetType::lookupIsAssetIDKnowable(EType asset_type) { return entry->mCanKnow; } - return FALSE; + return false; } diff --git a/indra/llcommon/llassettype.h b/indra/llcommon/llassettype.h index 4440e1bac3..2c2dc27aaa 100644 --- a/indra/llcommon/llassettype.h +++ b/indra/llcommon/llassettype.h @@ -143,11 +143,11 @@ public: static EType getType(const std::string& desc_name); static const std::string& getDesc(EType asset_type); - static BOOL lookupCanLink(EType asset_type); - static BOOL lookupIsLinkType(EType asset_type); + static bool lookupCanLink(EType asset_type); + static bool lookupIsLinkType(EType asset_type); - static BOOL lookupIsAssetFetchByIDAllowed(EType asset_type); // the asset allows direct download - static BOOL lookupIsAssetIDKnowable(EType asset_type); // asset data can be known by the viewer + static bool lookupIsAssetFetchByIDAllowed(EType asset_type); // the asset allows direct download + static bool lookupIsAssetIDKnowable(EType asset_type); // asset data can be known by the viewer static const std::string& badLookup(); // error string when a lookup fails |