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authorDave Parks <davep@lindenlab.com>2010-02-05 00:32:31 -0600
committerDave Parks <davep@lindenlab.com>2010-02-05 00:32:31 -0600
commit92e07a0c5eb97ea4f839eaf824699d403ac56c6d (patch)
tree90f18e4ee77f1421ed036eab2bdcd3b8f1ec39d6 /indra
parentff0271d632eb59fef1dc52ff261064b6a09abefa (diff)
EXT-4060 Fix for FSAA not taking effect until relog. Biggest change is that FSAA now relies on framebuffer objects and framebuffer objects are enabled by default)
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/app_settings/settings.xml2
-rw-r--r--indra/newview/llviewercontrol.cpp1
-rw-r--r--indra/newview/llviewerwindow.cpp13
3 files changed, 9 insertions, 7 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index c7300fcee2..8a447502b0 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -7384,7 +7384,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>RenderUseFarClip</key>
<map>
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 64eabe65cf..827d34138f 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -514,6 +514,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
+ gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 77e4663433..3e1306ae3c 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1362,7 +1362,7 @@ LLViewerWindow::LLViewerWindow(
gSavedSettings.getBOOL("DisableVerticalSync"),
!gNoRender,
ignore_pixel_depth,
- gSavedSettings.getU32("RenderFSAASamples"));
+ 0); //gSavedSettings.getU32("RenderFSAASamples"));
if (!LLAppViewer::instance()->restoreErrorTrap())
{
@@ -4713,8 +4713,9 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size,
return TRUE;
}
- U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
- U32 old_fsaa = mWindow->getFSAASamples();
+ //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
+ //U32 old_fsaa = mWindow->getFSAASamples();
+
// going from windowed to windowed
if (!old_fullscreen && !fullscreen)
{
@@ -4724,7 +4725,7 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size,
mWindow->setSize(size);
}
- if (fsaa == old_fsaa)
+ //if (fsaa == old_fsaa)
{
return TRUE;
}
@@ -4753,13 +4754,13 @@ BOOL LLViewerWindow::changeDisplaySettings(BOOL fullscreen, LLCoordScreen size,
gSavedSettings.setS32("WindowY", old_pos.mY);
}
- mWindow->setFSAASamples(fsaa);
+ //mWindow->setFSAASamples(fsaa);
result_first_try = mWindow->switchContext(fullscreen, size, disable_vsync);
if (!result_first_try)
{
// try to switch back
- mWindow->setFSAASamples(old_fsaa);
+ //mWindow->setFSAASamples(old_fsaa);
result_second_try = mWindow->switchContext(old_fullscreen, old_size, disable_vsync);
if (!result_second_try)