diff options
author | Richard Linden <none@none> | 2013-01-11 16:30:05 -0800 |
---|---|---|
committer | Richard Linden <none@none> | 2013-01-11 16:30:05 -0800 |
commit | 91a8383b4a0bbd2d48d2d84678f5bcc3701c2b9f (patch) | |
tree | a7050573df4d0ed0a76002b57c4528f80048d10b /indra | |
parent | 512d7381eca7bc53bb31e9528e5a7c5df189e82d (diff) |
SH-3406 WIP convert fast timers to lltrace system
gcc 4.1 fixes
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llcommon/llunit.h | 10 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 10 |
2 files changed, 10 insertions, 10 deletions
diff --git a/indra/llcommon/llunit.h b/indra/llcommon/llunit.h index f43df3753a..c2a31b7604 100644 --- a/indra/llcommon/llunit.h +++ b/indra/llcommon/llunit.h @@ -75,7 +75,7 @@ struct LLUnit typedef LLUnit<UNIT_TYPE, STORAGE_TYPE> self_t; typedef STORAGE_TYPE storage_t; - // default initialization + // value initialization LLUnit(storage_t value = storage_t()) : mValue(value) {} @@ -301,13 +301,13 @@ LLUnitImplicit<UNIT_TYPE, STORAGE_TYPE> operator - (SCALAR_TYPE first, LLUnitImp template<typename UNIT_TYPE, typename STORAGE_TYPE, typename SCALAR_TYPE> LLUnit<UNIT_TYPE, STORAGE_TYPE> operator * (SCALAR_TYPE first, LLUnit<UNIT_TYPE, STORAGE_TYPE> second) { - return LLUnit<UNIT_TYPE, STORAGE_TYPE>(first * second.value()); + return LLUnit<UNIT_TYPE, STORAGE_TYPE>((STORAGE_TYPE)(first * second.value())); } template<typename UNIT_TYPE, typename STORAGE_TYPE, typename SCALAR_TYPE> LLUnit<UNIT_TYPE, STORAGE_TYPE> operator * (LLUnit<UNIT_TYPE, STORAGE_TYPE> first, SCALAR_TYPE second) { - return LLUnit<UNIT_TYPE, STORAGE_TYPE>(first.value() * second); + return LLUnit<UNIT_TYPE, STORAGE_TYPE>((STORAGE_TYPE)(first.value() * second)); } template<typename UNIT_TYPE1, typename STORAGE_TYPE1, typename UNIT_TYPE2, typename STORAGE_TYPE2> @@ -350,7 +350,7 @@ SCALAR_TYPE operator / (SCALAR_TYPE first, LLUnit<UNIT_TYPE, STORAGE_TYPE> secon template<typename UNIT_TYPE, typename STORAGE_TYPE, typename SCALAR_TYPE> LLUnit<UNIT_TYPE, STORAGE_TYPE> operator / (LLUnit<UNIT_TYPE, STORAGE_TYPE> first, SCALAR_TYPE second) { - return LLUnit<UNIT_TYPE, STORAGE_TYPE>(first.value() / second); + return LLUnit<UNIT_TYPE, STORAGE_TYPE>((STORAGE_TYPE)(first.value() / second)); } template<typename UNIT_TYPE1, typename STORAGE_TYPE1, typename UNIT_TYPE2, typename STORAGE_TYPE2> @@ -363,7 +363,7 @@ STORAGE_TYPE1 operator / (LLUnit<UNIT_TYPE1, STORAGE_TYPE1> first, LLUnit<UNIT_T template<typename UNIT_TYPE, typename STORAGE_TYPE, typename SCALAR_TYPE> LLUnitImplicit<UNIT_TYPE, STORAGE_TYPE> operator / (LLUnitImplicit<UNIT_TYPE, STORAGE_TYPE> first, SCALAR_TYPE second) { - return LLUnitImplicit<UNIT_TYPE, STORAGE_TYPE>(first.value() / second); + return LLUnitImplicit<UNIT_TYPE, STORAGE_TYPE>((STORAGE_TYPE)(first.value() / second)); } template<typename UNIT_TYPE1, typename STORAGE_TYPE1, typename UNIT_TYPE2, typename STORAGE_TYPE2> diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 7a142b481f..1ffa83c529 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -533,7 +533,7 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity sTotalTextureMemory >= sMaxTotalTextureMem) { //when texture memory overflows, lower down the threshold to release the textures more aggressively. - sMaxDesiredTextureMem = (S32)llmin(sMaxDesiredTextureMem * 0.75f, LLUnit<LLUnits::Bytes, S32>(gMaxVideoRam)); + sMaxDesiredTextureMem = llmin(sMaxDesiredTextureMem * 0.75f, LLUnit<LLUnits::Bytes, S32>(gMaxVideoRam)); // If we are using more texture memory than we should, // scale up the desired discard level @@ -549,8 +549,8 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity sEvaluationTimer.reset(); } else if (sDesiredDiscardBias > 0.0f && - sBoundTextureMemory < (S32)(sMaxBoundTextureMem * texmem_lower_bound_scale) && - sTotalTextureMemory < (S32)(sMaxTotalTextureMem * texmem_lower_bound_scale)) + sBoundTextureMemory < sMaxBoundTextureMem * texmem_lower_bound_scale && + sTotalTextureMemory < sMaxTotalTextureMem * texmem_lower_bound_scale) { // If we are using less texture memory than we should, // scale down the desired discard level @@ -568,8 +568,8 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity sCameraMovingBias = llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1); sCameraMovingDiscardBias = (S8)(sCameraMovingBias); - LLViewerTexture::sFreezeImageScalingDown = (sBoundTextureMemory < (S32)(0.75f * sMaxBoundTextureMem * texmem_middle_bound_scale)) && - (sTotalTextureMemory < (S32)(0.75f * sMaxTotalTextureMem * texmem_middle_bound_scale)); + LLViewerTexture::sFreezeImageScalingDown = (sBoundTextureMemory < 0.75f * sMaxBoundTextureMem * texmem_middle_bound_scale) && + (sTotalTextureMemory < 0.75f * sMaxTotalTextureMem * texmem_middle_bound_scale) ; } //end of static functions |