diff options
| author | Graham Linden <graham@lindenlab.com> | 2019-02-25 12:12:29 -0800 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-02-25 12:12:29 -0800 | 
| commit | 8b0e2e4c82ae598f09a1f0cbf5d216804461155b (patch) | |
| tree | 3aaba1c8967fe75ac2d908949fc1d59b84954607 /indra | |
| parent | 5158ffa5ce1b3ff5e50c2d1448c687975e0a3be3 (diff) | |
SL-9806
Remove blend effect when sun disc nears horizon (was letting the stars show through).
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl | 2 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl | 4 | 
2 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl index 5bb2020971..17494361f0 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunDiscF.glsl @@ -52,7 +52,7 @@ void main()      c.rgb = fullbrightAtmosTransport(c.rgb);      c.rgb = fullbrightScaleSoftClip(c.rgb); -    c.a *= sun_fade; +    //c.a *= sun_fade;      frag_data[0] = c;      frag_data[1] = vec4(0.0f); diff --git a/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl b/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl index 668379164d..5b6fefcad9 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/sunDiscF.glsl @@ -47,7 +47,9 @@ void main()      vec4 sunA = texture2D(diffuseMap, vary_texcoord0.xy);      vec4 sunB = texture2D(altDiffuseMap, vary_texcoord0.xy);      vec4 c     = mix(sunA, sunB, blend_factor); -    c.a *= sun_fade; + +// SL-9806 +//    c.a *= sun_fade;      c.rgb = pow(c.rgb, vec3(0.7f));      c.rgb = fullbrightAtmosTransport(c.rgb);  | 
