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authorNat Goodspeed <nat@lindenlab.com>2012-11-14 14:37:38 -0500
committerNat Goodspeed <nat@lindenlab.com>2012-11-14 14:37:38 -0500
commit852e60859977a6a2b088d8c99ae7350fe3a3d587 (patch)
tree2cc2f438c657cc554c64bc1e6248a4f716b99a29 /indra
parent0e13bf5f9ebfb29cc40470df5088ecde4d3ec20f (diff)
parent120733ea0d479f3c0224f94bb17e5dc32194dc9f (diff)
Automated merge with http://hg.secondlife.com/viewer-development
Diffstat (limited to 'indra')
-rw-r--r--indra/integration_tests/llimage_libtest/llimage_libtest.cpp2
-rw-r--r--indra/integration_tests/llui_libtest/llui_libtest.cpp29
-rw-r--r--indra/linux_updater/linux_updater.cpp2
-rw-r--r--indra/llmath/v3color.h1
-rw-r--r--indra/llrender/llfontgl.cpp4
-rw-r--r--indra/llrender/llfontgl.h2
-rw-r--r--indra/llrender/llfontregistry.cpp30
-rw-r--r--indra/llrender/llfontregistry.h4
-rw-r--r--indra/llui/llfloater.cpp18
-rw-r--r--indra/llui/llfloater.h2
-rw-r--r--indra/llui/llfloaterreg.cpp2
-rw-r--r--indra/llui/llnotifications.cpp26
-rw-r--r--indra/llui/llpanel.cpp18
-rw-r--r--indra/llui/llpanel.h2
-rw-r--r--indra/llui/lltransutil.cpp13
-rw-r--r--indra/llui/llui.cpp87
-rw-r--r--indra/llui/llui.h5
-rw-r--r--indra/llui/lluicolortable.cpp18
-rw-r--r--indra/llui/lluictrlfactory.cpp55
-rw-r--r--indra/llui/lluictrlfactory.h31
-rw-r--r--indra/llvfs/lldir.cpp500
-rw-r--r--indra/llvfs/lldir.h100
-rw-r--r--indra/llvfs/tests/lldir_test.cpp346
-rw-r--r--indra/llxml/llxmlnode.cpp3
-rwxr-xr-xindra/newview/app_settings/settings.xml11
-rw-r--r--indra/newview/llappviewer.cpp61
-rw-r--r--indra/newview/lldaycyclemanager.cpp2
-rw-r--r--indra/newview/llfloaterhelpbrowser.cpp10
-rw-r--r--indra/newview/llfloateruipreview.cpp122
-rw-r--r--indra/newview/llhints.cpp4
-rw-r--r--indra/newview/llmediactrl.cpp30
-rw-r--r--indra/newview/llpreviewscript.cpp2
-rwxr-xr-xindra/newview/llstartup.cpp5
-rw-r--r--indra/newview/llsyswellwindow.cpp4
-rw-r--r--indra/newview/lltoast.cpp2
-rw-r--r--indra/newview/llviewerhelp.cpp6
-rw-r--r--indra/newview/llviewermedia.cpp15
-rw-r--r--indra/newview/llviewertexturelist.cpp56
-rwxr-xr-xindra/newview/llviewerwindow.cpp6
-rw-r--r--indra/newview/llwaterparammanager.cpp2
-rw-r--r--indra/newview/llwlparammanager.cpp2
-rw-r--r--indra/newview/skins/paths.xml10
-rw-r--r--indra/newview/tests/lldir_stub.cpp2
-rw-r--r--indra/newview/viewer_manifest.py10
-rw-r--r--indra/test/lluuidhashmap_tut.cpp141
-rw-r--r--indra/viewer_components/updater/tests/llupdaterservice_test.cpp4
46 files changed, 1185 insertions, 622 deletions
diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
index 36c5b67826..034c816742 100644
--- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
+++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp
@@ -240,7 +240,7 @@ void store_input_file(std::list<std::string> &input_filenames, const std::string
LLDirIterator iter(dir, name);
while (iter.next(next_name))
{
- std::string file_name = dir + gDirUtilp->getDirDelimiter() + next_name;
+ std::string file_name = gDirUtilp->add(dir, next_name);
input_filenames.push_back(file_name);
}
}
diff --git a/indra/integration_tests/llui_libtest/llui_libtest.cpp b/indra/integration_tests/llui_libtest/llui_libtest.cpp
index 217e26c3ca..38aa1bbeb2 100644
--- a/indra/integration_tests/llui_libtest/llui_libtest.cpp
+++ b/indra/integration_tests/llui_libtest/llui_libtest.cpp
@@ -107,12 +107,6 @@ public:
};
TestImageProvider gTestImageProvider;
-static std::string get_xui_dir()
-{
- std::string delim = gDirUtilp->getDirDelimiter();
- return gDirUtilp->getSkinBaseDir() + delim + "default" + delim + "xui" + delim;
-}
-
void init_llui()
{
// Font lookup needs directory support
@@ -122,13 +116,12 @@ void init_llui()
const char* newview_path = "../../../newview";
#endif
gDirUtilp->initAppDirs("SecondLife", newview_path);
- gDirUtilp->setSkinFolder("default");
+ gDirUtilp->setSkinFolder("default", "en");
// colors are no longer stored in a LLControlGroup file
LLUIColorTable::instance().loadFromSettings();
- std::string config_filename = gDirUtilp->getExpandedFilename(
- LL_PATH_APP_SETTINGS, "settings.xml");
+ std::string config_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "settings.xml");
gSavedSettings.loadFromFile(config_filename);
// See LLAppViewer::init()
@@ -143,9 +136,7 @@ void init_llui()
const bool no_register_widgets = false;
LLWidgetReg::initClass( no_register_widgets );
-
- // Unclear if this is needed
- LLUI::setupPaths();
+
// Otherwise we get translation warnings when setting up floaters
// (tooltips for buttons)
std::set<std::string> default_args;
@@ -157,7 +148,6 @@ void init_llui()
// otherwise it crashes.
LLFontGL::initClass(96.f, 1.f, 1.f,
gDirUtilp->getAppRODataDir(),
- LLUI::getXUIPaths(),
false ); // don't create gl textures
LLFloaterView::Params fvparams;
@@ -169,6 +159,14 @@ void init_llui()
gFloaterView = LLUICtrlFactory::create<LLFloaterView> (fvparams);
}
+/*==========================================================================*|
+static std::string get_xui_dir()
+{
+ std::string delim = gDirUtilp->getDirDelimiter();
+ return gDirUtilp->getSkinBaseDir() + delim + "default" + delim + "xui" + delim;
+}
+
+// buildFromFile() no longer supports generate-output-LLXMLNode
void export_test_floaters()
{
// Convert all test floaters to new XML format
@@ -191,7 +189,7 @@ void export_test_floaters()
floater->buildFromFile( filename,
// FALSE, // don't open floater
output_node);
- std::string out_filename = xui_dir + filename;
+ std::string out_filename = gDirUtilp->add(xui_dir, filename);
std::string::size_type extension_pos = out_filename.rfind(".xml");
out_filename.resize(extension_pos);
out_filename += "_new.xml";
@@ -203,6 +201,7 @@ void export_test_floaters()
fclose(floater_file);
}
}
+|*==========================================================================*/
int main(int argc, char** argv)
{
@@ -211,7 +210,7 @@ int main(int argc, char** argv)
init_llui();
- export_test_floaters();
+// export_test_floaters();
return 0;
}
diff --git a/indra/linux_updater/linux_updater.cpp b/indra/linux_updater/linux_updater.cpp
index 277f0a5367..991dfd9dce 100644
--- a/indra/linux_updater/linux_updater.cpp
+++ b/indra/linux_updater/linux_updater.cpp
@@ -251,7 +251,7 @@ std::string next_image_filename(std::string& image_path, LLDirIterator& iter)
{
std::string image_filename;
iter.next(image_filename);
- return image_path + "/" + image_filename;
+ return gDirUtilp->add(image_path, image_filename);
}
void on_window_closed(GtkWidget *sender, GdkEvent* event, gpointer data)
diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h
index 56cb2ae73e..daf3a6857b 100644
--- a/indra/llmath/v3color.h
+++ b/indra/llmath/v3color.h
@@ -33,6 +33,7 @@ class LLVector4;
#include "llerror.h"
#include "llmath.h"
#include "llsd.h"
+#include <string.h>
// LLColor3 = |r g b|
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 4dc2fcd714..647512eb2e 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -789,7 +789,7 @@ const LLFontDescriptor& LLFontGL::getFontDesc() const
}
// static
-void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, const std::vector<std::string>& xui_paths, bool create_gl_textures)
+void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures)
{
sVertDPI = (F32)llfloor(screen_dpi * y_scale);
sHorizDPI = (F32)llfloor(screen_dpi * x_scale);
@@ -800,7 +800,7 @@ void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::st
// Font registry init
if (!sFontRegistry)
{
- sFontRegistry = new LLFontRegistry(xui_paths, create_gl_textures);
+ sFontRegistry = new LLFontRegistry(create_gl_textures);
sFontRegistry->parseFontInfo("fonts.xml");
}
else
diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h
index 5ed5d2c4eb..0988e99deb 100644
--- a/indra/llrender/llfontgl.h
+++ b/indra/llrender/llfontgl.h
@@ -150,7 +150,7 @@ public:
const LLFontDescriptor& getFontDesc() const;
- static void initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, const std::vector<std::string>& xui_paths, bool create_gl_textures = true);
+ static void initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures = true);
// Load sans-serif, sans-serif-small, etc.
// Slow, requires multiple seconds to load fonts.
diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp
index 4d22eba3d9..b5bdba996f 100644
--- a/indra/llrender/llfontregistry.cpp
+++ b/indra/llrender/llfontregistry.cpp
@@ -163,14 +163,9 @@ LLFontDescriptor LLFontDescriptor::normalize() const
return LLFontDescriptor(new_name,new_size,new_style,getFileNames());
}
-LLFontRegistry::LLFontRegistry(const string_vec_t& xui_paths,
- bool create_gl_textures)
+LLFontRegistry::LLFontRegistry(bool create_gl_textures)
: mCreateGLTextures(create_gl_textures)
{
- // Propagate this down from LLUICtrlFactory so LLRender doesn't
- // need an upstream dependency on LLUI.
- mXUIPaths = xui_paths;
-
// This is potentially a slow directory traversal, so we want to
// cache the result.
mUltimateFallbackList = LLWindow::getDynamicFallbackFontList();
@@ -183,27 +178,30 @@ LLFontRegistry::~LLFontRegistry()
bool LLFontRegistry::parseFontInfo(const std::string& xml_filename)
{
- bool success = false; // Succeed if we find at least one XUI file
- const string_vec_t& xml_paths = mXUIPaths;
+ bool success = false; // Succeed if we find and read at least one XUI file
+ const string_vec_t xml_paths = gDirUtilp->findSkinnedFilenames(LLDir::XUI, xml_filename);
+ if (xml_paths.empty())
+ {
+ // We didn't even find one single XUI file
+ return false;
+ }
+
for (string_vec_t::const_iterator path_it = xml_paths.begin();
path_it != xml_paths.end();
++path_it)
{
-
LLXMLNodePtr root;
- std::string full_filename = gDirUtilp->findSkinnedFilename(*path_it, xml_filename);
- bool parsed_file = LLXMLNode::parseFile(full_filename, root, NULL);
+ bool parsed_file = LLXMLNode::parseFile(*path_it, root, NULL);
if (!parsed_file)
continue;
-
+
if ( root.isNull() || ! root->hasName( "fonts" ) )
{
- llwarns << "Bad font info file: "
- << full_filename << llendl;
+ llwarns << "Bad font info file: " << *path_it << llendl;
continue;
}
-
+
std::string root_name;
root->getAttributeString("name",root_name);
if (root->hasName("fonts"))
@@ -215,7 +213,7 @@ bool LLFontRegistry::parseFontInfo(const std::string& xml_filename)
}
//if (success)
// dump();
-
+
return success;
}
diff --git a/indra/llrender/llfontregistry.h b/indra/llrender/llfontregistry.h
index 8b06191c56..059248fbbd 100644
--- a/indra/llrender/llfontregistry.h
+++ b/indra/llrender/llfontregistry.h
@@ -67,8 +67,7 @@ class LLFontRegistry
public:
// create_gl_textures - set to false for test apps with no OpenGL window,
// such as llui_libtest
- LLFontRegistry(const string_vec_t& xui_paths,
- bool create_gl_textures);
+ LLFontRegistry(bool create_gl_textures);
~LLFontRegistry();
// Load standard font info from XML file(s).
@@ -105,7 +104,6 @@ private:
font_size_map_t mFontSizes;
string_vec_t mUltimateFallbackList;
- string_vec_t mXUIPaths;
bool mCreateGLTextures;
};
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 90251ac7c6..054b9173d3 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -3233,24 +3233,14 @@ bool LLFloater::isVisible(const LLFloater* floater)
static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters");
-bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_node)
+bool LLFloater::buildFromFile(const std::string& filename)
{
LLFastTimer timer(FTM_BUILD_FLOATERS);
LLXMLNodePtr root;
- //if exporting, only load the language being exported,
- //instead of layering localized version on top of english
- if (output_node)
- {
- if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root))
- {
- llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
- return false;
- }
- }
- else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
+ if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
- llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ llwarns << "Couldn't find (or parse) floater from: " << filename << llendl;
return false;
}
@@ -3275,7 +3265,7 @@ bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_n
getCommitCallbackRegistrar().pushScope();
getEnableCallbackRegistrar().pushScope();
- res = initFloaterXML(root, getParent(), filename, output_node);
+ res = initFloaterXML(root, getParent(), filename, NULL);
setXMLFilename(filename);
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 64d6dcea04..e64b6d04d3 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -202,7 +202,7 @@ public:
// Don't export top/left for rect, only height/width
static void setupParamsForExport(Params& p, LLView* parent);
- bool buildFromFile(const std::string &filename, LLXMLNodePtr output_node = NULL);
+ bool buildFromFile(const std::string &filename);
boost::signals2::connection setMinimizeCallback( const commit_signal_t::slot_type& cb );
boost::signals2::connection setOpenCallback( const commit_signal_t::slot_type& cb );
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index 9115eb7174..306caf2b91 100644
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -154,7 +154,7 @@ LLFloater* LLFloaterReg::getInstance(const std::string& name, const LLSD& key)
llwarns << "Failed to build floater type: '" << name << "'." << llendl;
return NULL;
}
- bool success = res->buildFromFile(xui_file, NULL);
+ bool success = res->buildFromFile(xui_file);
if (!success)
{
llwarns << "Failed to build floater type: '" << name << "'." << llendl;
diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp
index 629eef2c3b..210a320f41 100644
--- a/indra/llui/llnotifications.cpp
+++ b/indra/llui/llnotifications.cpp
@@ -1424,25 +1424,19 @@ void addPathIfExists(const std::string& new_path, std::vector<std::string>& path
bool LLNotifications::loadTemplates()
{
llinfos << "Reading notifications template" << llendl;
- std::vector<std::string> search_paths;
-
- std::string skin_relative_path = gDirUtilp->getDirDelimiter() + LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + "notifications.xml";
- std::string localized_skin_relative_path = gDirUtilp->getDirDelimiter() + LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + "notifications.xml";
-
- addPathIfExists(gDirUtilp->getDefaultSkinDir() + skin_relative_path, search_paths);
- addPathIfExists(gDirUtilp->getDefaultSkinDir() + localized_skin_relative_path, search_paths);
- addPathIfExists(gDirUtilp->getSkinDir() + skin_relative_path, search_paths);
- addPathIfExists(gDirUtilp->getSkinDir() + localized_skin_relative_path, search_paths);
- addPathIfExists(gDirUtilp->getUserSkinDir() + skin_relative_path, search_paths);
- addPathIfExists(gDirUtilp->getUserSkinDir() + localized_skin_relative_path, search_paths);
+ // Passing findSkinnedFilenames(constraint=LLDir::ALL_SKINS) makes it
+ // output all relevant pathnames instead of just the ones from the most
+ // specific skin.
+ std::vector<std::string> search_paths =
+ gDirUtilp->findSkinnedFilenames(LLDir::XUI, "notifications.xml", LLDir::ALL_SKINS);
std::string base_filename = search_paths.front();
LLXMLNodePtr root;
BOOL success = LLXMLNode::getLayeredXMLNode(root, search_paths);
-
+
if (!success || root.isNull() || !root->hasName( "notifications" ))
{
- llerrs << "Problem reading UI Notifications file: " << base_filename << llendl;
+ llerrs << "Problem reading XML from UI Notifications file: " << base_filename << llendl;
return false;
}
@@ -1452,7 +1446,7 @@ bool LLNotifications::loadTemplates()
if(!params.validateBlock())
{
- llerrs << "Problem reading UI Notifications file: " << base_filename << llendl;
+ llerrs << "Problem reading XUI from UI Notifications file: " << base_filename << llendl;
return false;
}
@@ -1508,7 +1502,9 @@ bool LLNotifications::loadTemplates()
bool LLNotifications::loadVisibilityRules()
{
const std::string xml_filename = "notification_visibility.xml";
- std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getXUIPaths().front(), xml_filename);
+ // Note that here we're looking for the "en" version, the default
+ // language, rather than the most localized version of this file.
+ std::string full_filename = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, xml_filename);
LLNotificationVisibilityRule::Rules params;
LLSimpleXUIParser parser;
diff --git a/indra/llui/llpanel.cpp b/indra/llui/llpanel.cpp
index 00318cec6b..67472ad166 100644
--- a/indra/llui/llpanel.cpp
+++ b/indra/llui/llpanel.cpp
@@ -968,25 +968,15 @@ static LLFastTimer::DeclareTimer FTM_BUILD_PANELS("Build Panels");
//-----------------------------------------------------------------------------
// buildPanel()
//-----------------------------------------------------------------------------
-BOOL LLPanel::buildFromFile(const std::string& filename, LLXMLNodePtr output_node, const LLPanel::Params& default_params)
+BOOL LLPanel::buildFromFile(const std::string& filename, const LLPanel::Params& default_params)
{
LLFastTimer timer(FTM_BUILD_PANELS);
BOOL didPost = FALSE;
LLXMLNodePtr root;
- //if exporting, only load the language being exported,
- //instead of layering localized version on top of english
- if (output_node)
- {
- if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root))
- {
- llwarns << "Couldn't parse panel from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
- return didPost;
- }
- }
- else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
+ if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
- llwarns << "Couldn't parse panel from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ llwarns << "Couldn't parse panel from: " << filename << llendl;
return didPost;
}
@@ -1010,7 +1000,7 @@ BOOL LLPanel::buildFromFile(const std::string& filename, LLXMLNodePtr output_nod
getCommitCallbackRegistrar().pushScope();
getEnableCallbackRegistrar().pushScope();
- didPost = initPanelXML(root, NULL, output_node, default_params);
+ didPost = initPanelXML(root, NULL, NULL, default_params);
getCommitCallbackRegistrar().popScope();
getEnableCallbackRegistrar().popScope();
diff --git a/indra/llui/llpanel.h b/indra/llui/llpanel.h
index f620201020..e63b41f97c 100644
--- a/indra/llui/llpanel.h
+++ b/indra/llui/llpanel.h
@@ -105,7 +105,7 @@ protected:
LLPanel(const LLPanel::Params& params = getDefaultParams());
public:
- BOOL buildFromFile(const std::string &filename, LLXMLNodePtr output_node = NULL, const LLPanel::Params&default_params = getDefaultParams());
+ BOOL buildFromFile(const std::string &filename, const LLPanel::Params& default_params = getDefaultParams());
static LLPanel* createFactoryPanel(const std::string& name);
diff --git a/indra/llui/lltransutil.cpp b/indra/llui/lltransutil.cpp
index 58fa8a0828..80d079cbc8 100644
--- a/indra/llui/lltransutil.cpp
+++ b/indra/llui/lltransutil.cpp
@@ -31,15 +31,20 @@
#include "lltrans.h"
#include "lluictrlfactory.h"
#include "llxmlnode.h"
-
+#include "lldir.h"
bool LLTransUtil::parseStrings(const std::string& xml_filename, const std::set<std::string>& default_args)
{
LLXMLNodePtr root;
- BOOL success = LLUICtrlFactory::getLayeredXMLNode(xml_filename, root);
+ // Pass LLDir::ALL_SKINS to load a composite of all the individual string
+ // definitions in the default skin and the current skin. This means an
+ // individual skin can provide an xml_filename that overrides only a
+ // subset of the available string definitions; any string definition not
+ // overridden by that skin will be sought in the default skin.
+ bool success = LLUICtrlFactory::getLayeredXMLNode(xml_filename, root, LLDir::ALL_SKINS);
if (!success)
{
- llerrs << "Couldn't load string table" << llendl;
+ llerrs << "Couldn't load string table " << xml_filename << llendl;
return false;
}
@@ -54,7 +59,7 @@ bool LLTransUtil::parseLanguageStrings(const std::string& xml_filename)
if (!success)
{
- llerrs << "Couldn't load string table " << xml_filename << llendl;
+ llerrs << "Couldn't load localization table " << xml_filename << llendl;
return false;
}
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 87bf518aa1..6d2bc1837c 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -1836,88 +1836,37 @@ struct Paths : public LLInitParam::Block<Paths>
{}
};
-//static
-void LLUI::setupPaths()
-{
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "paths.xml");
-
- LLXMLNodePtr root;
- BOOL success = LLXMLNode::parseFile(filename, root, NULL);
- Paths paths;
-
- if(success)
- {
- LLXUIParser parser;
- parser.readXUI(root, paths, filename);
- }
- sXUIPaths.clear();
-
- if (success && paths.validateBlock())
- {
- LLStringUtil::format_map_t path_args;
- path_args["[LANGUAGE]"] = LLUI::getLanguage();
-
- for (LLInitParam::ParamIterator<Directory>::const_iterator it = paths.directories.begin(),
- end_it = paths.directories.end();
- it != end_it;
- ++it)
- {
- std::string path_val_ui;
- for (LLInitParam::ParamIterator<SubDir>::const_iterator subdir_it = it->subdirs.begin(),
- subdir_end_it = it->subdirs.end();
- subdir_it != subdir_end_it;)
- {
- path_val_ui += subdir_it->value();
- if (++subdir_it != subdir_end_it)
- path_val_ui += gDirUtilp->getDirDelimiter();
- }
- LLStringUtil::format(path_val_ui, path_args);
- if (std::find(sXUIPaths.begin(), sXUIPaths.end(), path_val_ui) == sXUIPaths.end())
- {
- sXUIPaths.push_back(path_val_ui);
- }
-
- }
- }
- else // parsing failed
- {
- std::string slash = gDirUtilp->getDirDelimiter();
- std::string dir = "xui" + slash + "en";
- llwarns << "XUI::config file unable to open: " << filename << llendl;
- sXUIPaths.push_back(dir);
- }
-}
-
//static
std::string LLUI::locateSkin(const std::string& filename)
{
- std::string slash = gDirUtilp->getDirDelimiter();
std::string found_file = filename;
- if (!gDirUtilp->fileExists(found_file))
+ if (gDirUtilp->fileExists(found_file))
{
- found_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename); // Should be CUSTOM_SKINS?
+ return found_file;
}
- if (sSettingGroups["config"] && sSettingGroups["config"]->controlExists("Language"))
+
+ found_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename); // Should be CUSTOM_SKINS?
+ if (gDirUtilp->fileExists(found_file))
{
- if (!gDirUtilp->fileExists(found_file))
- {
- std::string localization = getLanguage();
- std::string local_skin = "xui" + slash + localization + slash + filename;
- found_file = gDirUtilp->findSkinnedFilename(local_skin);
- }
+ return found_file;
}
- if (!gDirUtilp->fileExists(found_file))
+
+ found_file = gDirUtilp->findSkinnedFilename(LLDir::XUI, filename);
+ if (! found_file.empty())
{
- std::string local_skin = "xui" + slash + "en" + slash + filename;
- found_file = gDirUtilp->findSkinnedFilename(local_skin);
+ return found_file;
}
- if (!gDirUtilp->fileExists(found_file))
+
+ found_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, filename);
+ if (gDirUtilp->fileExists(found_file))
{
- found_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, filename);
+ return found_file;
}
- return found_file;
-}
+ LL_WARNS("LLUI") << "Can't find '" << filename
+ << "' in user settings, any skin directory or app_settings" << LL_ENDL;
+ return "";
+}
//static
LLVector2 LLUI::getWindowSize()
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index 28e84fa444..c5a12d2b31 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -292,11 +292,6 @@ public:
// Return the ISO639 language name ("en", "ko", etc.) for the viewer UI.
// http://www.loc.gov/standards/iso639-2/php/code_list.php
static std::string getLanguage();
-
- static void setupPaths();
- static const std::vector<std::string>& getXUIPaths() { return sXUIPaths; }
- static std::string getSkinPath() { return sXUIPaths.front(); }
- static std::string getLocalizedSkinPath() { return sXUIPaths.back(); } //all files may not exist at the localized path
//helper functions (should probably move free standing rendering helper functions here)
static LLView* getRootView() { return sRootView; }
diff --git a/indra/llui/lluicolortable.cpp b/indra/llui/lluicolortable.cpp
index 9455d09cc0..ffeff15968 100644
--- a/indra/llui/lluicolortable.cpp
+++ b/indra/llui/lluicolortable.cpp
@@ -32,6 +32,7 @@
#include "llui.h"
#include "lluicolortable.h"
#include "lluictrlfactory.h"
+#include <boost/foreach.hpp>
LLUIColorTable::ColorParams::ColorParams()
: value("value"),
@@ -206,19 +207,12 @@ bool LLUIColorTable::loadFromSettings()
{
bool result = false;
- std::string default_filename = gDirUtilp->getExpandedFilename(LL_PATH_DEFAULT_SKIN, "colors.xml");
- result |= loadFromFilename(default_filename, mLoadedColors);
-
- std::string current_filename = gDirUtilp->getExpandedFilename(LL_PATH_TOP_SKIN, "colors.xml");
- if(current_filename != default_filename)
- {
- result |= loadFromFilename(current_filename, mLoadedColors);
- }
-
- current_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SKIN, "colors.xml");
- if(current_filename != default_filename)
+ // pass constraint=LLDir::ALL_SKINS because we want colors.xml from every
+ // skin dir
+ BOOST_FOREACH(std::string colors_path,
+ gDirUtilp->findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS))
{
- result |= loadFromFilename(current_filename, mLoadedColors);
+ result |= loadFromFilename(colors_path, mLoadedColors);
}
std::string user_filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "colors.xml");
diff --git a/indra/llui/lluictrlfactory.cpp b/indra/llui/lluictrlfactory.cpp
index 25e7a31e90..bd06476936 100644
--- a/indra/llui/lluictrlfactory.cpp
+++ b/indra/llui/lluictrlfactory.cpp
@@ -90,10 +90,12 @@ LLUICtrlFactory::~LLUICtrlFactory()
void LLUICtrlFactory::loadWidgetTemplate(const std::string& widget_tag, LLInitParam::BaseBlock& block)
{
- std::string filename = std::string("widgets") + gDirUtilp->getDirDelimiter() + widget_tag + ".xml";
+ std::string filename = gDirUtilp->add("widgets", widget_tag + ".xml");
LLXMLNodePtr root_node;
- std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getXUIPaths().front(), filename);
+ // Here we're looking for the "en" version, the default-language version
+ // of the file, rather than the localized version.
+ std::string full_filename = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, filename);
if (!full_filename.empty())
{
LLUICtrlFactory::instance().pushFileName(full_filename);
@@ -149,22 +151,12 @@ static LLFastTimer::DeclareTimer FTM_XML_PARSE("XML Reading/Parsing");
//-----------------------------------------------------------------------------
// getLayeredXMLNode()
//-----------------------------------------------------------------------------
-bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root)
+bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root,
+ LLDir::ESkinConstraint constraint)
{
LLFastTimer timer(FTM_XML_PARSE);
-
- std::vector<std::string> paths;
- std::string path = gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), xui_filename);
- if (!path.empty())
- {
- paths.push_back(path);
- }
-
- std::string localize_path = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), xui_filename);
- if (!localize_path.empty() && localize_path != path)
- {
- paths.push_back(localize_path);
- }
+ std::vector<std::string> paths =
+ gDirUtilp->findSkinnedFilenames(LLDir::XUI, xui_filename, constraint);
if (paths.empty())
{
@@ -177,23 +169,6 @@ bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNo
//-----------------------------------------------------------------------------
-// getLocalizedXMLNode()
-//-----------------------------------------------------------------------------
-bool LLUICtrlFactory::getLocalizedXMLNode(const std::string &xui_filename, LLXMLNodePtr& root)
-{
- LLFastTimer timer(FTM_XML_PARSE);
- std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), xui_filename);
- if (!LLXMLNode::parseFile(full_filename, root, NULL))
- {
- return false;
- }
- else
- {
- return true;
- }
-}
-
-//-----------------------------------------------------------------------------
// saveToXML()
//-----------------------------------------------------------------------------
S32 LLUICtrlFactory::saveToXML(LLView* viewp, const std::string& filename)
@@ -239,8 +214,10 @@ std::string LLUICtrlFactory::getCurFileName()
void LLUICtrlFactory::pushFileName(const std::string& name)
-{
- mFileNames.push_back(gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), name));
+{
+ // Here we seem to be looking for the default language file ("en") rather
+ // than the localized one, if any.
+ mFileNames.push_back(gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, name));
}
void LLUICtrlFactory::popFileName()
@@ -255,14 +232,6 @@ void LLUICtrlFactory::setCtrlParent(LLView* view, LLView* parent, S32 tab_group)
parent->addChild(view, tab_group);
}
-
-// Avoid directly using LLUI and LLDir in the template code
-//static
-std::string LLUICtrlFactory::findSkinnedFilename(const std::string& filename)
-{
- return gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), filename);
-}
-
//static
void LLUICtrlFactory::copyName(LLXMLNodePtr src, LLXMLNodePtr dest)
{
diff --git a/indra/llui/lluictrlfactory.h b/indra/llui/lluictrlfactory.h
index 4e54354731..f6971261d7 100644
--- a/indra/llui/lluictrlfactory.h
+++ b/indra/llui/lluictrlfactory.h
@@ -32,6 +32,7 @@
#include "llregistry.h"
#include "llxuiparser.h"
#include "llstl.h"
+#include "lldir.h"
class LLView;
@@ -161,32 +162,21 @@ public:
LLView* createFromXML(LLXMLNodePtr node, LLView* parent, const std::string& filename, const widget_registry_t&, LLXMLNodePtr output_node );
template<typename T>
- static T* createFromFile(const std::string &filename, LLView *parent, const widget_registry_t& registry, LLXMLNodePtr output_node = NULL)
+ static T* createFromFile(const std::string &filename, LLView *parent, const widget_registry_t& registry)
{
T* widget = NULL;
-
- std::string skinned_filename = findSkinnedFilename(filename);
+
instance().pushFileName(filename);
{
LLXMLNodePtr root_node;
- //if exporting, only load the language being exported,
- //instead of layering localized version on top of english
- if (output_node)
- {
- if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root_node))
- {
- llwarns << "Couldn't parse XUI file: " << filename << llendl;
- goto fail;
- }
- }
- else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root_node))
+ if (!LLUICtrlFactory::getLayeredXMLNode(filename, root_node))
{
- llwarns << "Couldn't parse XUI file: " << skinned_filename << llendl;
+ llwarns << "Couldn't parse XUI file: " << instance().getCurFileName() << llendl;
goto fail;
}
-
- LLView* view = getInstance()->createFromXML(root_node, parent, filename, registry, output_node);
+
+ LLView* view = getInstance()->createFromXML(root_node, parent, filename, registry, NULL);
if (view)
{
widget = dynamic_cast<T*>(view);
@@ -214,8 +204,8 @@ fail:
static void createChildren(LLView* viewp, LLXMLNodePtr node, const widget_registry_t&, LLXMLNodePtr output_node = NULL);
- static bool getLayeredXMLNode(const std::string &filename, LLXMLNodePtr& root);
- static bool getLocalizedXMLNode(const std::string &xui_filename, LLXMLNodePtr& root);
+ static bool getLayeredXMLNode(const std::string &filename, LLXMLNodePtr& root,
+ LLDir::ESkinConstraint constraint=LLDir::CURRENT_SKIN);
private:
//NOTE: both friend declarations are necessary to keep both gcc and msvc happy
@@ -300,9 +290,6 @@ private:
// this exists to get around dependency on llview
static void setCtrlParent(LLView* view, LLView* parent, S32 tab_group);
- // Avoid directly using LLUI and LLDir in the template code
- static std::string findSkinnedFilename(const std::string& filename);
-
class LLPanel* mDummyPanel;
std::vector<std::string> mFileNames;
};
diff --git a/indra/llvfs/lldir.cpp b/indra/llvfs/lldir.cpp
index 32d081d552..5e5aeefba1 100644
--- a/indra/llvfs/lldir.cpp
+++ b/indra/llvfs/lldir.cpp
@@ -41,6 +41,17 @@
#include "lluuid.h"
#include "lldiriterator.h"
+#include "stringize.h"
+#include <boost/foreach.hpp>
+#include <boost/range/begin.hpp>
+#include <boost/range/end.hpp>
+#include <boost/assign/list_of.hpp>
+#include <boost/bind.hpp>
+#include <boost/ref.hpp>
+#include <algorithm>
+
+using boost::assign::list_of;
+using boost::assign::map_list_of;
#if LL_WINDOWS
#include "lldir_win32.h"
@@ -58,6 +69,14 @@ LLDir_Linux gDirUtil;
LLDir *gDirUtilp = (LLDir *)&gDirUtil;
+/// Values for findSkinnedFilenames(subdir) parameter
+const char
+ *LLDir::XUI = "xui",
+ *LLDir::TEXTURES = "textures",
+ *LLDir::SKINBASE = "";
+
+static const char* const empty = "";
+
LLDir::LLDir()
: mAppName(""),
mExecutablePathAndName(""),
@@ -70,7 +89,8 @@ LLDir::LLDir()
mOSCacheDir(""),
mCAFile(""),
mTempDir(""),
- mDirDelimiter("/") // fallback to forward slash if not overridden
+ mDirDelimiter("/"), // fallback to forward slash if not overridden
+ mLanguage("en")
{
}
@@ -96,9 +116,7 @@ S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask)
LLDirIterator iter(dirname, mask);
while (iter.next(filename))
{
- fullpath = dirname;
- fullpath += getDirDelimiter();
- fullpath += filename;
+ fullpath = add(dirname, filename);
if(LLFile::isdir(fullpath))
{
@@ -270,12 +288,12 @@ std::string LLDir::buildSLOSCacheDir() const
}
else
{
- res = getOSUserAppDir() + mDirDelimiter + "cache";
+ res = add(getOSUserAppDir(), "cache");
}
}
else
{
- res = getOSCacheDir() + mDirDelimiter + "SecondLife";
+ res = add(getOSCacheDir(), "SecondLife");
}
return res;
}
@@ -298,19 +316,24 @@ const std::string &LLDir::getDirDelimiter() const
return mDirDelimiter;
}
+const std::string& LLDir::getDefaultSkinDir() const
+{
+ return mDefaultSkinDir;
+}
+
const std::string &LLDir::getSkinDir() const
{
return mSkinDir;
}
-const std::string &LLDir::getUserSkinDir() const
+const std::string &LLDir::getUserDefaultSkinDir() const
{
- return mUserSkinDir;
+ return mUserDefaultSkinDir;
}
-const std::string& LLDir::getDefaultSkinDir() const
+const std::string &LLDir::getUserSkinDir() const
{
- return mDefaultSkinDir;
+ return mUserSkinDir;
}
const std::string LLDir::getSkinBaseDir() const
@@ -323,6 +346,39 @@ const std::string &LLDir::getLLPluginDir() const
return mLLPluginDir;
}
+static std::string ELLPathToString(ELLPath location)
+{
+ typedef std::map<ELLPath, const char*> ELLPathMap;
+#define ENT(symbol) (symbol, #symbol)
+ static const ELLPathMap sMap = map_list_of
+ ENT(LL_PATH_NONE)
+ ENT(LL_PATH_USER_SETTINGS)
+ ENT(LL_PATH_APP_SETTINGS)
+ ENT(LL_PATH_PER_SL_ACCOUNT) // returns/expands to blank string if we don't know the account name yet
+ ENT(LL_PATH_CACHE)
+ ENT(LL_PATH_CHARACTER)
+ ENT(LL_PATH_HELP)
+ ENT(LL_PATH_LOGS)
+ ENT(LL_PATH_TEMP)
+ ENT(LL_PATH_SKINS)
+ ENT(LL_PATH_TOP_SKIN)
+ ENT(LL_PATH_CHAT_LOGS)
+ ENT(LL_PATH_PER_ACCOUNT_CHAT_LOGS)
+ ENT(LL_PATH_USER_SKIN)
+ ENT(LL_PATH_LOCAL_ASSETS)
+ ENT(LL_PATH_EXECUTABLE)
+ ENT(LL_PATH_DEFAULT_SKIN)
+ ENT(LL_PATH_FONTS)
+ ENT(LL_PATH_LAST)
+ ;
+#undef ENT
+
+ ELLPathMap::const_iterator found = sMap.find(location);
+ if (found != sMap.end())
+ return found->second;
+ return STRINGIZE("Invalid ELLPath value " << location);
+}
+
std::string LLDir::getExpandedFilename(ELLPath location, const std::string& filename) const
{
return getExpandedFilename(location, "", filename);
@@ -343,15 +399,11 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd
break;
case LL_PATH_APP_SETTINGS:
- prefix = getAppRODataDir();
- prefix += mDirDelimiter;
- prefix += "app_settings";
+ prefix = add(getAppRODataDir(), "app_settings");
break;
case LL_PATH_CHARACTER:
- prefix = getAppRODataDir();
- prefix += mDirDelimiter;
- prefix += "character";
+ prefix = add(getAppRODataDir(), "character");
break;
case LL_PATH_HELP:
@@ -363,16 +415,22 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd
break;
case LL_PATH_USER_SETTINGS:
- prefix = getOSUserAppDir();
- prefix += mDirDelimiter;
- prefix += "user_settings";
+ prefix = add(getOSUserAppDir(), "user_settings");
break;
case LL_PATH_PER_SL_ACCOUNT:
prefix = getLindenUserDir();
if (prefix.empty())
{
- // if we're asking for the per-SL-account directory but we haven't logged in yet (or otherwise don't know the account name from which to build this string), then intentionally return a blank string to the caller and skip the below warning about a blank prefix.
+ // if we're asking for the per-SL-account directory but we haven't
+ // logged in yet (or otherwise don't know the account name from
+ // which to build this string), then intentionally return a blank
+ // string to the caller and skip the below warning about a blank
+ // prefix.
+ LL_DEBUGS("LLDir") << "getLindenUserDir() not yet set: "
+ << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "' => ''" << LL_ENDL;
return std::string();
}
break;
@@ -386,9 +444,7 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd
break;
case LL_PATH_LOGS:
- prefix = getOSUserAppDir();
- prefix += mDirDelimiter;
- prefix += "logs";
+ prefix = add(getOSUserAppDir(), "logs");
break;
case LL_PATH_TEMP:
@@ -412,9 +468,7 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd
break;
case LL_PATH_LOCAL_ASSETS:
- prefix = getAppRODataDir();
- prefix += mDirDelimiter;
- prefix += "local_assets";
+ prefix = add(getAppRODataDir(), "local_assets");
break;
case LL_PATH_EXECUTABLE:
@@ -422,56 +476,36 @@ std::string LLDir::getExpandedFilename(ELLPath location, const std::string& subd
break;
case LL_PATH_FONTS:
- prefix = getAppRODataDir();
- prefix += mDirDelimiter;
- prefix += "fonts";
+ prefix = add(getAppRODataDir(), "fonts");
break;
default:
llassert(0);
}
- std::string filename = in_filename;
- if (!subdir2.empty())
- {
- filename = subdir2 + mDirDelimiter + filename;
- }
-
- if (!subdir1.empty())
- {
- filename = subdir1 + mDirDelimiter + filename;
- }
-
if (prefix.empty())
{
- llwarns << "prefix is empty, possible bad filename" << llendl;
- }
-
- std::string expanded_filename;
- if (!filename.empty())
- {
- if (!prefix.empty())
- {
- expanded_filename += prefix;
- expanded_filename += mDirDelimiter;
- expanded_filename += filename;
- }
- else
- {
- expanded_filename = filename;
- }
- }
- else if (!prefix.empty())
- {
- // Directory only, no file name.
- expanded_filename = prefix;
+ llwarns << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "': prefix is empty, possible bad filename" << llendl;
}
- else
+
+ std::string expanded_filename = add(add(prefix, subdir1), subdir2);
+ if (expanded_filename.empty() && in_filename.empty())
{
- expanded_filename.assign("");
+ return "";
}
-
- //llinfos << "*** EXPANDED FILENAME: <" << expanded_filename << ">" << llendl;
+ // Use explicit concatenation here instead of another add() call. Callers
+ // passing in_filename as "" expect to obtain a pathname ending with
+ // mDirSeparator so they can later directly concatenate with a specific
+ // filename. A caller using add() doesn't care, but there's still code
+ // loose in the system that uses std::string::operator+().
+ expanded_filename += mDirDelimiter;
+ expanded_filename += in_filename;
+
+ LL_DEBUGS("LLDir") << ELLPathToString(location)
+ << ", '" << subdir1 << "', '" << subdir2 << "', '" << in_filename
+ << "' => '" << expanded_filename << "'" << LL_ENDL;
return expanded_filename;
}
@@ -511,31 +545,207 @@ std::string LLDir::getExtension(const std::string& filepath) const
return exten;
}
-std::string LLDir::findSkinnedFilename(const std::string &filename) const
+std::string LLDir::findSkinnedFilenameBaseLang(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint) const
{
- return findSkinnedFilename("", "", filename);
+ // This implementation is basically just as described in the declaration comments.
+ std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint));
+ if (found.empty())
+ {
+ return "";
+ }
+ return found.front();
}
-std::string LLDir::findSkinnedFilename(const std::string &subdir, const std::string &filename) const
+std::string LLDir::findSkinnedFilename(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint) const
{
- return findSkinnedFilename("", subdir, filename);
+ // This implementation is basically just as described in the declaration comments.
+ std::vector<std::string> found(findSkinnedFilenames(subdir, filename, constraint));
+ if (found.empty())
+ {
+ return "";
+ }
+ return found.back();
}
-std::string LLDir::findSkinnedFilename(const std::string &subdir1, const std::string &subdir2, const std::string &filename) const
+// This method exists because the two code paths for
+// findSkinnedFilenames(ALL_SKINS) and findSkinnedFilenames(CURRENT_SKIN) must
+// generate the list of candidate pathnames in identical ways. The only
+// difference is in the body of the inner loop.
+template <typename FUNCTION>
+void LLDir::walkSearchSkinDirs(const std::string& subdir,
+ const std::vector<std::string>& subsubdirs,
+ const std::string& filename,
+ const FUNCTION& function) const
{
- // generate subdirectory path fragment, e.g. "/foo/bar", "/foo", ""
- std::string subdirs = ((subdir1.empty() ? "" : mDirDelimiter) + subdir1)
- + ((subdir2.empty() ? "" : mDirDelimiter) + subdir2);
+ BOOST_FOREACH(std::string skindir, mSearchSkinDirs)
+ {
+ std::string subdir_path(add(skindir, subdir));
+ BOOST_FOREACH(std::string subsubdir, subsubdirs)
+ {
+ std::string full_path(add(add(subdir_path, subsubdir), filename));
+ if (fileExists(full_path))
+ {
+ function(subsubdir, full_path);
+ }
+ }
+ }
+}
- std::vector<std::string> search_paths;
-
- search_paths.push_back(getUserSkinDir() + subdirs); // first look in user skin override
- search_paths.push_back(getSkinDir() + subdirs); // then in current skin
- search_paths.push_back(getDefaultSkinDir() + subdirs); // then default skin
- search_paths.push_back(getCacheDir() + subdirs); // and last in preload directory
+// ridiculous little helper function that should go away when we can use lambda
+inline void push_back(std::vector<std::string>& vector, const std::string& value)
+{
+ vector.push_back(value);
+}
+
+typedef std::map<std::string, std::string> StringMap;
+// ridiculous little helper function that should go away when we can use lambda
+inline void store_in_map(StringMap& map, const std::string& key, const std::string& value)
+{
+ map[key] = value;
+}
+
+std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir,
+ const std::string& filename,
+ ESkinConstraint constraint) const
+{
+ // Recognize subdirs that have no localization.
+ static const std::set<std::string> sUnlocalized = list_of
+ ("") // top-level directory not localized
+ ("textures") // textures not localized
+ ;
+
+ LL_DEBUGS("LLDir") << "subdir '" << subdir << "', filename '" << filename
+ << "', constraint "
+ << ((constraint == CURRENT_SKIN)? "CURRENT_SKIN" : "ALL_SKINS")
+ << LL_ENDL;
+
+ // Cache the default language directory for each subdir we've encountered.
+ // A cache entry whose value is the empty string means "not localized,
+ // don't bother checking again."
+ static StringMap sLocalized;
+
+ // Check whether we've already discovered if this subdir is localized.
+ StringMap::const_iterator found = sLocalized.find(subdir);
+ if (found == sLocalized.end())
+ {
+ // We have not yet determined that. Is it one of the subdirs "known"
+ // to be unlocalized?
+ if (sUnlocalized.find(subdir) != sUnlocalized.end())
+ {
+ // This subdir is known to be unlocalized. Remember that.
+ found = sLocalized.insert(StringMap::value_type(subdir, "")).first;
+ }
+ else
+ {
+ // We do not recognize this subdir. Investigate.
+ std::string subdir_path(add(getDefaultSkinDir(), subdir));
+ if (fileExists(add(subdir_path, "en")))
+ {
+ // defaultSkinDir/subdir contains subdir "en". That's our
+ // default language; this subdir is localized.
+ found = sLocalized.insert(StringMap::value_type(subdir, "en")).first;
+ }
+ else if (fileExists(add(subdir_path, "en-us")))
+ {
+ // defaultSkinDir/subdir contains subdir "en-us" but not "en".
+ // Set as default language; this subdir is localized.
+ found = sLocalized.insert(StringMap::value_type(subdir, "en-us")).first;
+ }
+ else
+ {
+ // defaultSkinDir/subdir contains neither "en" nor "en-us".
+ // Assume it's not localized. Remember that assumption.
+ found = sLocalized.insert(StringMap::value_type(subdir, "")).first;
+ }
+ }
+ }
+ // Every code path above should have resulted in 'found' becoming a valid
+ // iterator to an entry in sLocalized.
+ llassert(found != sLocalized.end());
+
+ // Now -- is this subdir localized, or not? The answer determines what
+ // subdirectories we check (under subdir) for the requested filename.
+ std::vector<std::string> subsubdirs;
+ if (found->second.empty())
+ {
+ // subdir is not localized. filename should be located directly within it.
+ subsubdirs.push_back("");
+ }
+ else
+ {
+ // subdir is localized, and found->second is the default language
+ // directory within it. Check both the default language and the
+ // current language -- if it differs from the default, of course.
+ subsubdirs.push_back(found->second);
+ if (mLanguage != found->second)
+ {
+ subsubdirs.push_back(mLanguage);
+ }
+ }
+
+ // Build results vector.
+ std::vector<std::string> results;
+ // The process we use depends on 'constraint'.
+ if (constraint != CURRENT_SKIN) // meaning ALL_SKINS
+ {
+ // ALL_SKINS is simpler: just return every pathname generated by
+ // walkSearchSkinDirs(). Tricky bit: walkSearchSkinDirs() passes its
+ // FUNCTION the subsubdir as well as the full pathname. We just want
+ // the full pathname.
+ walkSearchSkinDirs(subdir, subsubdirs, filename,
+ boost::bind(push_back, boost::ref(results), _2));
+ }
+ else // CURRENT_SKIN
+ {
+ // CURRENT_SKIN turns out to be a bit of a misnomer because we might
+ // still return files from two different skins. In any case, this
+ // value of 'constraint' means we will return at most two paths: one
+ // for the default language, one for the current language (supposing
+ // those differ).
+ // It is important to allow a user to override only the localization
+ // for a particular file, for all viewer installs, without also
+ // overriding the default-language file.
+ // It is important to allow a user to override only the default-
+ // language file, for all viewer installs, without also overriding the
+ // applicable localization of that file.
+ // Therefore, treat the default language and the current language as
+ // two separate cases. For each, capture the most-specialized file
+ // that exists.
+ // Use a map keyed by subsubdir (i.e. language code). This allows us
+ // to handle the case of a single subsubdirs entry with the same logic
+ // that handles two. For every real file path generated by
+ // walkSearchSkinDirs(), update the map entry for its subsubdir.
+ StringMap path_for;
+ walkSearchSkinDirs(subdir, subsubdirs, filename,
+ boost::bind(store_in_map, boost::ref(path_for), _1, _2));
+ // Now that we have a path for each of the default language and the
+ // current language, copy them -- in proper order -- into results.
+ // Don't drive this by walking the map itself: it matters that we
+ // generate results in the same order as subsubdirs.
+ BOOST_FOREACH(std::string subsubdir, subsubdirs)
+ {
+ StringMap::const_iterator found(path_for.find(subsubdir));
+ if (found != path_for.end())
+ {
+ results.push_back(found->second);
+ }
+ }
+ }
- std::string found_file = findFile(filename, search_paths);
- return found_file;
+ LL_DEBUGS("LLDir") << empty;
+ const char* comma = "";
+ BOOST_FOREACH(std::string path, results)
+ {
+ LL_CONT << comma << "'" << path << "'";
+ comma = ", ";
+ }
+ LL_CONT << LL_ENDL;
+
+ return results;
}
std::string LLDir::getTempFilename() const
@@ -546,12 +756,7 @@ std::string LLDir::getTempFilename() const
random_uuid.generate();
random_uuid.toString(uuid_str);
- std::string temp_filename = getTempDir();
- temp_filename += mDirDelimiter;
- temp_filename += uuid_str;
- temp_filename += ".tmp";
-
- return temp_filename;
+ return add(getTempDir(), uuid_str + ".tmp");
}
// static
@@ -587,9 +792,7 @@ void LLDir::setLindenUserDir(const std::string &username)
std::string userlower(username);
LLStringUtil::toLower(userlower);
LLStringUtil::replaceChar(userlower, ' ', '_');
- mLindenUserDir = getOSUserAppDir();
- mLindenUserDir += mDirDelimiter;
- mLindenUserDir += userlower;
+ mLindenUserDir = add(getOSUserAppDir(), userlower);
}
else
{
@@ -621,9 +824,7 @@ void LLDir::setPerAccountChatLogsDir(const std::string &username)
std::string userlower(username);
LLStringUtil::toLower(userlower);
LLStringUtil::replaceChar(userlower, ' ', '_');
- mPerAccountChatLogsDir = getChatLogsDir();
- mPerAccountChatLogsDir += mDirDelimiter;
- mPerAccountChatLogsDir += userlower;
+ mPerAccountChatLogsDir = add(getChatLogsDir(), userlower);
}
else
{
@@ -632,25 +833,59 @@ void LLDir::setPerAccountChatLogsDir(const std::string &username)
}
-void LLDir::setSkinFolder(const std::string &skin_folder)
+void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language)
{
- mSkinDir = getSkinBaseDir();
- mSkinDir += mDirDelimiter;
- mSkinDir += skin_folder;
+ LL_DEBUGS("LLDir") << "Setting skin '" << skin_folder << "', language '" << language << "'"
+ << LL_ENDL;
+ mSkinName = skin_folder;
+ mLanguage = language;
- // user modifications to current skin
- // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle
- mUserSkinDir = getOSUserAppDir();
- mUserSkinDir += mDirDelimiter;
- mUserSkinDir += "skins";
- mUserSkinDir += mDirDelimiter;
- mUserSkinDir += skin_folder;
+ // This method is called multiple times during viewer initialization. Each
+ // time it's called, reset mSearchSkinDirs.
+ mSearchSkinDirs.clear();
// base skin which is used as fallback for all skinned files
// e.g. c:\program files\secondlife\skins\default
mDefaultSkinDir = getSkinBaseDir();
- mDefaultSkinDir += mDirDelimiter;
- mDefaultSkinDir += "default";
+ append(mDefaultSkinDir, "default");
+ // This is always the most general of the search skin directories.
+ addSearchSkinDir(mDefaultSkinDir);
+
+ mSkinDir = getSkinBaseDir();
+ append(mSkinDir, skin_folder);
+ // Next level of generality is a skin installed with the viewer.
+ addSearchSkinDir(mSkinDir);
+
+ // user modifications to skins, current and default
+ // e.g. c:\documents and settings\users\username\application data\second life\skins\dazzle
+ mUserSkinDir = getOSUserAppDir();
+ append(mUserSkinDir, "skins");
+ mUserDefaultSkinDir = mUserSkinDir;
+ append(mUserDefaultSkinDir, "default");
+ append(mUserSkinDir, skin_folder);
+ // Next level of generality is user modifications to default skin...
+ addSearchSkinDir(mUserDefaultSkinDir);
+ // then user-defined skins.
+ addSearchSkinDir(mUserSkinDir);
+}
+
+void LLDir::addSearchSkinDir(const std::string& skindir)
+{
+ if (std::find(mSearchSkinDirs.begin(), mSearchSkinDirs.end(), skindir) == mSearchSkinDirs.end())
+ {
+ LL_DEBUGS("LLDir") << "search skin: '" << skindir << "'" << LL_ENDL;
+ mSearchSkinDirs.push_back(skindir);
+ }
+}
+
+std::string LLDir::getSkinFolder() const
+{
+ return mSkinName;
+}
+
+std::string LLDir::getLanguage() const
+{
+ return mLanguage;
}
bool LLDir::setCacheDir(const std::string &path)
@@ -664,7 +899,7 @@ bool LLDir::setCacheDir(const std::string &path)
else
{
LLFile::mkdir(path);
- std::string tempname = path + mDirDelimiter + "temp";
+ std::string tempname = add(path, "temp");
LLFILE* file = LLFile::fopen(tempname,"wt");
if (file)
{
@@ -697,6 +932,57 @@ void LLDir::dumpCurrentDirectories()
LL_DEBUGS2("AppInit","Directories") << " SkinDir: " << getSkinDir() << LL_ENDL;
}
+std::string LLDir::add(const std::string& path, const std::string& name) const
+{
+ std::string destpath(path);
+ append(destpath, name);
+ return destpath;
+}
+
+void LLDir::append(std::string& destpath, const std::string& name) const
+{
+ // Delegate question of whether we need a separator to helper method.
+ SepOff sepoff(needSep(destpath, name));
+ if (sepoff.first) // do we need a separator?
+ {
+ destpath += mDirDelimiter;
+ }
+ // If destpath ends with a separator, AND name starts with one, skip
+ // name's leading separator.
+ destpath += name.substr(sepoff.second);
+}
+
+LLDir::SepOff LLDir::needSep(const std::string& path, const std::string& name) const
+{
+ if (path.empty() || name.empty())
+ {
+ // If either path or name are empty, we do not need a separator
+ // between them.
+ return SepOff(false, 0);
+ }
+ // Here we know path and name are both non-empty. But if path already ends
+ // with a separator, or if name already starts with a separator, we need
+ // not add one.
+ std::string::size_type seplen(mDirDelimiter.length());
+ bool path_ends_sep(path.substr(path.length() - seplen) == mDirDelimiter);
+ bool name_starts_sep(name.substr(0, seplen) == mDirDelimiter);
+ if ((! path_ends_sep) && (! name_starts_sep))
+ {
+ // If neither path nor name brings a separator to the junction, then
+ // we need one.
+ return SepOff(true, 0);
+ }
+ if (path_ends_sep && name_starts_sep)
+ {
+ // But if BOTH path and name bring a separator, we need not add one.
+ // Moreover, we should actually skip the leading separator of 'name'.
+ return SepOff(false, seplen);
+ }
+ // Here we know that either path_ends_sep or name_starts_sep is true --
+ // but not both. So don't add a separator, and don't skip any characters:
+ // simple concatenation will do the trick.
+ return SepOff(false, 0);
+}
void dir_exists_or_crash(const std::string &dir_name)
{
diff --git a/indra/llvfs/lldir.h b/indra/llvfs/lldir.h
index 3b1883b5d8..c60d3ef3a2 100644
--- a/indra/llvfs/lldir.h
+++ b/indra/llvfs/lldir.h
@@ -56,7 +56,7 @@ typedef enum ELLPath
LL_PATH_LAST
} ELLPath;
-
+/// Directory operations
class LLDir
{
public:
@@ -100,9 +100,10 @@ class LLDir
const std::string &getOSCacheDir() const; // location of OS-specific cache folder (may be empty string)
const std::string &getCAFile() const; // File containing TLS certificate authorities
const std::string &getDirDelimiter() const; // directory separator for platform (ie. '\' or '/' or ':')
+ const std::string &getDefaultSkinDir() const; // folder for default skin. e.g. c:\program files\second life\skins\default
const std::string &getSkinDir() const; // User-specified skin folder.
+ const std::string &getUserDefaultSkinDir() const; // dir with user modifications to default skin
const std::string &getUserSkinDir() const; // User-specified skin folder with user modifications. e.g. c:\documents and settings\username\application data\second life\skins\curskin
- const std::string &getDefaultSkinDir() const; // folder for default skin. e.g. c:\program files\second life\skins\default
const std::string getSkinBaseDir() const; // folder that contains all installed skins (not user modifications). e.g. c:\program files\second life\skins
const std::string &getLLPluginDir() const; // Directory containing plugins and plugin shell
@@ -117,10 +118,61 @@ class LLDir
std::string getExtension(const std::string& filepath) const; // Excludes '.', e.g getExtension("foo.wav") == "wav"
// these methods search the various skin paths for the specified file in the following order:
- // getUserSkinDir(), getSkinDir(), getDefaultSkinDir()
- std::string findSkinnedFilename(const std::string &filename) const;
- std::string findSkinnedFilename(const std::string &subdir, const std::string &filename) const;
- std::string findSkinnedFilename(const std::string &subdir1, const std::string &subdir2, const std::string &filename) const;
+ // getUserSkinDir(), getUserDefaultSkinDir(), getSkinDir(), getDefaultSkinDir()
+ /// param value for findSkinnedFilenames(), explained below
+ enum ESkinConstraint { CURRENT_SKIN, ALL_SKINS };
+ /**
+ * Given a filename within skin, return an ordered sequence of paths to
+ * search. Nonexistent files will be filtered out -- which means that the
+ * vector might be empty.
+ *
+ * @param subdir Identify top-level skin subdirectory by passing one of
+ * LLDir::XUI (file lives under "xui" subtree), LLDir::TEXTURES (file
+ * lives under "textures" subtree), LLDir::SKINBASE (file lives at top
+ * level of skin subdirectory).
+ * @param filename Desired filename within subdir within skin, e.g.
+ * "panel_login.xml". DO NOT prepend (e.g.) "xui" or the desired language.
+ * @param constraint Callers perform two different kinds of processing.
+ * When fetching a XUI file, for instance, the existence of @a filename in
+ * the specified skin completely supercedes any @a filename in the default
+ * skin. For that case, leave the default @a constraint=CURRENT_SKIN. The
+ * returned vector will contain only
+ * ".../<i>current_skin</i>/xui/en/<i>filename</i>",
+ * ".../<i>current_skin</i>/xui/<i>current_language</i>/<i>filename</i>".
+ * But for (e.g.) "strings.xml", we want a given skin to be able to
+ * override only specific entries from the default skin. Any string not
+ * defined in the specified skin will be sought in the default skin. For
+ * that case, pass @a constraint=ALL_SKINS. The returned vector will
+ * contain at least ".../default/xui/en/strings.xml",
+ * ".../default/xui/<i>current_language</i>/strings.xml",
+ * ".../<i>current_skin</i>/xui/en/strings.xml",
+ * ".../<i>current_skin</i>/xui/<i>current_language</i>/strings.xml".
+ */
+ std::vector<std::string> findSkinnedFilenames(const std::string& subdir,
+ const std::string& filename,
+ ESkinConstraint constraint=CURRENT_SKIN) const;
+ /// Values for findSkinnedFilenames(subdir) parameter
+ static const char *XUI, *TEXTURES, *SKINBASE;
+ /**
+ * Return the base-language pathname from findSkinnedFilenames(), or
+ * the empty string if no such file exists. Parameters are identical to
+ * findSkinnedFilenames(). This is shorthand for capturing the vector
+ * returned by findSkinnedFilenames(), checking for empty() and then
+ * returning front().
+ */
+ std::string findSkinnedFilenameBaseLang(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint=CURRENT_SKIN) const;
+ /**
+ * Return the "most localized" pathname from findSkinnedFilenames(), or
+ * the empty string if no such file exists. Parameters are identical to
+ * findSkinnedFilenames(). This is shorthand for capturing the vector
+ * returned by findSkinnedFilenames(), checking for empty() and then
+ * returning back().
+ */
+ std::string findSkinnedFilename(const std::string &subdir,
+ const std::string &filename,
+ ESkinConstraint constraint=CURRENT_SKIN) const;
// random filename in common temporary directory
std::string getTempFilename() const;
@@ -132,15 +184,37 @@ class LLDir
virtual void setChatLogsDir(const std::string &path); // Set the chat logs dir to this user's dir
virtual void setPerAccountChatLogsDir(const std::string &username); // Set the per user chat log directory.
virtual void setLindenUserDir(const std::string &username); // Set the linden user dir to this user's dir
- virtual void setSkinFolder(const std::string &skin_folder);
+ virtual void setSkinFolder(const std::string &skin_folder, const std::string& language);
+ virtual std::string getSkinFolder() const;
+ virtual std::string getLanguage() const;
virtual bool setCacheDir(const std::string &path);
virtual void dumpCurrentDirectories();
-
+
// Utility routine
std::string buildSLOSCacheDir() const;
+ /// Append specified @a name to @a destpath, separated by getDirDelimiter()
+ /// if both are non-empty.
+ void append(std::string& destpath, const std::string& name) const;
+ /// Append specified @a name to @a path, separated by getDirDelimiter()
+ /// if both are non-empty. Return result, leaving @a path unmodified.
+ std::string add(const std::string& path, const std::string& name) const;
+
protected:
+ // Does an add() or append() call need a directory delimiter?
+ typedef std::pair<bool, unsigned short> SepOff;
+ SepOff needSep(const std::string& path, const std::string& name) const;
+ // build mSearchSkinDirs without adding duplicates
+ void addSearchSkinDir(const std::string& skindir);
+
+ // Internal to findSkinnedFilenames()
+ template <typename FUNCTION>
+ void walkSearchSkinDirs(const std::string& subdir,
+ const std::vector<std::string>& subsubdirs,
+ const std::string& filename,
+ const FUNCTION& function) const;
+
std::string mAppName; // install directory under progams/ ie "SecondLife"
std::string mExecutablePathAndName; // full path + Filename of .exe
std::string mExecutableFilename; // Filename of .exe
@@ -158,10 +232,18 @@ protected:
std::string mDefaultCacheDir; // default cache diretory
std::string mOSCacheDir; // operating system cache dir
std::string mDirDelimiter;
+ std::string mSkinName; // caller-specified skin name
std::string mSkinBaseDir; // Base for skins paths.
- std::string mSkinDir; // Location for current skin info.
std::string mDefaultSkinDir; // Location for default skin info.
+ std::string mSkinDir; // Location for current skin info.
+ std::string mUserDefaultSkinDir; // Location for default skin info.
std::string mUserSkinDir; // Location for user-modified skin info.
+ // Skin directories to search, most general to most specific. This order
+ // works well for composing fine-grained files, in which an individual item
+ // in a specific file overrides the corresponding item in more general
+ // files. Of course, for a file-level search, iterate backwards.
+ std::vector<std::string> mSearchSkinDirs;
+ std::string mLanguage; // Current viewer language
std::string mLLPluginDir; // Location for plugins and plugin shell
};
diff --git a/indra/llvfs/tests/lldir_test.cpp b/indra/llvfs/tests/lldir_test.cpp
index ea321c5ae9..323f876c12 100644
--- a/indra/llvfs/tests/lldir_test.cpp
+++ b/indra/llvfs/tests/lldir_test.cpp
@@ -27,11 +27,167 @@
#include "linden_common.h"
+#include "llstring.h"
+#include "tests/StringVec.h"
#include "../lldir.h"
#include "../lldiriterator.h"
#include "../test/lltut.h"
+#include "stringize.h"
+#include <boost/foreach.hpp>
+#include <boost/assign/list_of.hpp>
+
+using boost::assign::list_of;
+
+// We use ensure_equals(..., vec(list_of(...))) not because it's functionally
+// required, but because ensure_equals() knows how to format a StringVec.
+// Turns out that when ensure_equals() displays a test failure with just
+// list_of("string")("another"), you see 'stringanother' vs. '("string",
+// "another")'.
+StringVec vec(const StringVec& v)
+{
+ return v;
+}
+// For some tests, use a dummy LLDir that uses memory data instead of touching
+// the filesystem
+struct LLDir_Dummy: public LLDir
+{
+ /*----------------------------- LLDir API ------------------------------*/
+ LLDir_Dummy()
+ {
+ // Initialize important LLDir data members based on the filesystem
+ // data below.
+ mDirDelimiter = "/";
+ mExecutableDir = "install";
+ mExecutableFilename = "test";
+ mExecutablePathAndName = add(mExecutableDir, mExecutableFilename);
+ mWorkingDir = mExecutableDir;
+ mAppRODataDir = "install";
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+ mOSUserDir = "user";
+ mOSUserAppDir = mOSUserDir;
+ mLindenUserDir = "";
+
+ // Make the dummy filesystem look more or less like what we expect in
+ // the real one.
+ static const char* preload[] =
+ {
+ // We group these fixture-data pathnames by basename, rather than
+ // sorting by full path as you might expect, because the outcome
+ // of each test strongly depends on which skins/languages provide
+ // a given basename.
+ "install/skins/default/colors.xml",
+ "install/skins/steam/colors.xml",
+ "user/skins/default/colors.xml",
+ "user/skins/steam/colors.xml",
+
+ "install/skins/default/xui/en/strings.xml",
+ "install/skins/default/xui/fr/strings.xml",
+ "install/skins/steam/xui/en/strings.xml",
+ "install/skins/steam/xui/fr/strings.xml",
+ "user/skins/default/xui/en/strings.xml",
+ "user/skins/default/xui/fr/strings.xml",
+ "user/skins/steam/xui/en/strings.xml",
+ "user/skins/steam/xui/fr/strings.xml",
+
+ "install/skins/default/xui/en/floater.xml",
+ "install/skins/default/xui/fr/floater.xml",
+ "user/skins/default/xui/fr/floater.xml",
+
+ "install/skins/default/xui/en/newfile.xml",
+ "install/skins/default/xui/fr/newfile.xml",
+ "user/skins/default/xui/en/newfile.xml",
+
+ "install/skins/default/html/en-us/welcome.html",
+ "install/skins/default/html/fr/welcome.html",
+
+ "install/skins/default/textures/only_default.jpeg",
+ "install/skins/steam/textures/only_steam.jpeg",
+ "user/skins/default/textures/only_user_default.jpeg",
+ "user/skins/steam/textures/only_user_steam.jpeg",
+
+ "install/skins/default/future/somefile.txt"
+ };
+ BOOST_FOREACH(const char* path, preload)
+ {
+ buildFilesystem(path);
+ }
+ }
+
+ virtual ~LLDir_Dummy() {}
+
+ virtual void initAppDirs(const std::string& app_name, const std::string& app_read_only_data_dir)
+ {
+ // Implement this when we write a test that needs it
+ }
+
+ virtual std::string getCurPath()
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ virtual U32 countFilesInDir(const std::string& dirname, const std::string& mask)
+ {
+ // Implement this when we write a test that needs it
+ return 0;
+ }
+
+ virtual BOOL fileExists(const std::string& pathname) const
+ {
+ // Record fileExists() calls so we can check whether caching is
+ // working right. Certain LLDir calls should be able to make decisions
+ // without calling fileExists() again, having already checked existence.
+ mChecked.insert(pathname);
+ // For our simple flat set of strings, see whether the identical
+ // pathname exists in our set.
+ return (mFilesystem.find(pathname) != mFilesystem.end());
+ }
+
+ virtual std::string getLLPluginLauncher()
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ virtual std::string getLLPluginFilename(std::string base_name)
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ /*----------------------------- Dummy data -----------------------------*/
+ void clearFilesystem() { mFilesystem.clear(); }
+ void buildFilesystem(const std::string& path)
+ {
+ // Split the pathname on slashes, ignoring leading, trailing, doubles
+ StringVec components;
+ LLStringUtil::getTokens(path, components, "/");
+ // Ensure we have an entry representing every level of this path
+ std::string partial;
+ BOOST_FOREACH(std::string component, components)
+ {
+ append(partial, component);
+ mFilesystem.insert(partial);
+ }
+ }
+
+ void clear_checked() { mChecked.clear(); }
+ void ensure_checked(const std::string& pathname) const
+ {
+ tut::ensure(STRINGIZE(pathname << " was not checked but should have been"),
+ mChecked.find(pathname) != mChecked.end());
+ }
+ void ensure_not_checked(const std::string& pathname) const
+ {
+ tut::ensure(STRINGIZE(pathname << " was checked but should not have been"),
+ mChecked.find(pathname) == mChecked.end());
+ }
+
+ std::set<std::string> mFilesystem;
+ mutable std::set<std::string> mChecked;
+};
namespace tut
{
@@ -419,5 +575,193 @@ namespace tut
LLFile::rmdir(dir1);
LLFile::rmdir(dir2);
}
-}
+ template<> template<>
+ void LLDirTest_object_t::test<6>()
+ {
+ set_test_name("findSkinnedFilenames()");
+ LLDir_Dummy lldir;
+ /*------------------------ "default", "en" -------------------------*/
+ // Setting "default" means we shouldn't consider any "*/skins/steam"
+ // directories; setting "en" means we shouldn't consider any "xui/fr"
+ // directories.
+ lldir.setSkinFolder("default", "en");
+ ensure_equals(lldir.getSkinFolder(), "default");
+ ensure_equals(lldir.getLanguage(), "en");
+
+ // top-level directory of a skin isn't localized
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS),
+ vec(list_of("install/skins/default/colors.xml")
+ ("user/skins/default/colors.xml")));
+ // We should not have needed to check for skins/default/en. We should
+ // just "know" that SKINBASE is not localized.
+ lldir.ensure_not_checked("install/skins/default/en");
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"),
+ vec(list_of("install/skins/default/textures/only_default.jpeg")));
+ // Nor should we have needed to check skins/default/textures/en
+ // because textures is known not to be localized.
+ lldir.ensure_not_checked("install/skins/default/textures/en");
+
+ StringVec expected(vec(list_of("install/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")));
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ expected);
+ // The first time, we had to probe to find out whether xui was localized.
+ lldir.ensure_checked("install/skins/default/xui/en");
+ lldir.clear_checked();
+ // Now make the same call again -- should return same result --
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ expected);
+ // but this time it should remember that xui is localized.
+ lldir.ensure_not_checked("install/skins/default/xui/en");
+
+ // localized subdir with "en-us" instead of "en"
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+ lldir.ensure_checked("install/skins/default/html/en");
+ lldir.ensure_checked("install/skins/default/html/en-us");
+ lldir.clear_checked();
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+ lldir.ensure_not_checked("install/skins/default/html/en");
+ lldir.ensure_not_checked("install/skins/default/html/en-us");
+
+ ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"),
+ vec(list_of("install/skins/default/future/somefile.txt")));
+ // Test probing for an unrecognized unlocalized future subdir.
+ lldir.ensure_checked("install/skins/default/future/en");
+ lldir.clear_checked();
+ ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"),
+ vec(list_of("install/skins/default/future/somefile.txt")));
+ // Second time it should remember that future is unlocalized.
+ lldir.ensure_not_checked("install/skins/default/future/en");
+
+ // When language is set to "en", requesting an html file pulls up the
+ // "en-us" version -- not because it magically matches those strings,
+ // but because there's no "en" localization and it falls back on the
+ // default "en-us"! Note that it would probably still be better to
+ // make the default localization be "en" and allow "en-gb" (or
+ // whatever) localizations, which would work much more the way you'd
+ // expect.
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+
+ /*------------------------ "default", "fr" -------------------------*/
+ // We start being able to distinguish localized subdirs from
+ // unlocalized when we ask for a non-English language.
+ lldir.setSkinFolder("default", "fr");
+ ensure_equals(lldir.getLanguage(), "fr");
+
+ // pass merge=true to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/default/xui/fr/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")));
+
+ // pass (or default) merge=false to request only most specific skin
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")));
+
+ // Our dummy floater.xml has a user localization (for "fr") but no
+ // English override. This is a case in which CURRENT_SKIN nonetheless
+ // returns paths from two different skins.
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "floater.xml"),
+ vec(list_of
+ ("install/skins/default/xui/en/floater.xml")
+ ("user/skins/default/xui/fr/floater.xml")));
+
+ // Our dummy newfile.xml has an English override but no user
+ // localization. This is another case in which CURRENT_SKIN
+ // nonetheless returns paths from two different skins.
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "newfile.xml"),
+ vec(list_of
+ ("user/skins/default/xui/en/newfile.xml")
+ ("install/skins/default/xui/fr/newfile.xml")));
+
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of
+ ("install/skins/default/html/en-us/welcome.html")
+ ("install/skins/default/html/fr/welcome.html")));
+
+ /*------------------------ "default", "zh" -------------------------*/
+ lldir.setSkinFolder("default", "zh");
+ // Because strings.xml has only a "fr" override but no "zh" override
+ // in any skin, the most localized version we can find is "en".
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of("user/skins/default/xui/en/strings.xml")));
+
+ /*------------------------- "steam", "en" --------------------------*/
+ lldir.setSkinFolder("steam", "en");
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/colors.xml")
+ ("install/skins/steam/colors.xml")
+ ("user/skins/default/colors.xml")
+ ("user/skins/steam/colors.xml")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"),
+ vec(list_of("install/skins/default/textures/only_default.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_steam.jpeg"),
+ vec(list_of("install/skins/steam/textures/only_steam.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_default.jpeg"),
+ vec(list_of("user/skins/default/textures/only_user_default.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_steam.jpeg"),
+ vec(list_of("user/skins/steam/textures/only_user_steam.jpeg")));
+
+ // CURRENT_SKIN
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of("user/skins/steam/xui/en/strings.xml")));
+
+ // pass constraint=ALL_SKINS to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/steam/xui/en/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/steam/xui/en/strings.xml")));
+
+ /*------------------------- "steam", "fr" --------------------------*/
+ lldir.setSkinFolder("steam", "fr");
+
+ // pass CURRENT_SKIN to request only the most specialized files
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of
+ ("user/skins/steam/xui/en/strings.xml")
+ ("user/skins/steam/xui/fr/strings.xml")));
+
+ // pass ALL_SKINS to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/default/xui/fr/strings.xml")
+ ("install/skins/steam/xui/en/strings.xml")
+ ("install/skins/steam/xui/fr/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")
+ ("user/skins/steam/xui/en/strings.xml")
+ ("user/skins/steam/xui/fr/strings.xml")));
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<7>()
+ {
+ set_test_name("add()");
+ LLDir_Dummy lldir;
+ ensure_equals("both empty", lldir.add("", ""), "");
+ ensure_equals("path empty", lldir.add("", "b"), "b");
+ ensure_equals("name empty", lldir.add("a", ""), "a");
+ ensure_equals("both simple", lldir.add("a", "b"), "a/b");
+ ensure_equals("name leading slash", lldir.add("a", "/b"), "a/b");
+ ensure_equals("path trailing slash", lldir.add("a/", "b"), "a/b");
+ ensure_equals("both bring slashes", lldir.add("a/", "/b"), "a/b");
+ }
+}
diff --git a/indra/llxml/llxmlnode.cpp b/indra/llxml/llxmlnode.cpp
index 2ffb0d8503..b775249219 100644
--- a/indra/llxml/llxmlnode.cpp
+++ b/indra/llxml/llxmlnode.cpp
@@ -897,7 +897,8 @@ bool LLXMLNode::getLayeredXMLNode(LLXMLNodePtr& root,
std::vector<std::string>::const_iterator itor;
- for (itor = paths.begin(), ++itor; itor != paths.end(); ++itor)
+ // We've already dealt with the first item, skip that one
+ for (itor = paths.begin() + 1; itor != paths.end(); ++itor)
{
std::string layer_filename = *itor;
if(layer_filename.empty() || layer_filename == filename)
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index f2684bc96a..4fa1663907 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -4051,17 +4051,6 @@
<key>Value</key>
<integer>305</integer>
</map>
- <key>HelpUseLocal</key>
- <map>
- <key>Comment</key>
- <string>If set, always use this for help: skins/default/html/[LANGUAGE]/help-offline/index.html</string>
- <key>Persist</key>
- <integer>0</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>HelpURLFormat</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index a674ab0cf8..fddf8bd7a3 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -124,7 +124,6 @@
#include <boost/algorithm/string.hpp>
-
#if LL_WINDOWS
# include <share.h> // For _SH_DENYWR in initMarkerFile
#else
@@ -693,7 +692,7 @@ bool LLAppViewer::init()
gDirUtilp->initAppDirs("SecondLife");
// set skin search path to default, will be overridden later
// this allows simple skinned file lookups to work
- gDirUtilp->setSkinFolder("default");
+ gDirUtilp->setSkinFolder("default", "en");
initLogging();
@@ -781,10 +780,15 @@ bool LLAppViewer::init()
&LLUI::sGLScaleFactor);
LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ;
- // Setup paths and LLTrans after LLUI::initClass has been called.
+ // NOW LLUI::getLanguage() should work. gDirUtilp must know the language
+ // for this session ASAP so all the file-loading commands that follow,
+ // that use findSkinnedFilenames(), will include the localized files.
+ gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), LLUI::getLanguage());
+
+ // Setup LLTrans after LLUI::initClass has been called.
initStrings();
- // Setup notifications after LLUI::setupPaths() has been called.
+ // Setup notifications after LLUI::initClass() has been called.
LLNotifications::instance();
LL_INFOS("InitInfo") << "Notifications initialized." << LL_ENDL ;
@@ -2575,13 +2579,15 @@ bool LLAppViewer::initConfiguration()
LLStartUp::setStartSLURL(start_slurl);
}
- const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
- if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
- {
- // hack to force the skin to default.
- gDirUtilp->setSkinFolder(skinfolder->getValue().asString());
- //gDirUtilp->setSkinFolder("default");
- }
+ const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
+ if(skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
+ {
+ // Examining "Language" may not suffice -- see LLUI::getLanguage()
+ // logic. Unfortunately LLUI::getLanguage() doesn't yet do us much
+ // good because we haven't yet called LLUI::initClass().
+ gDirUtilp->setSkinFolder(skinfolder->getValue().asString(),
+ gSavedSettings.getString("Language"));
+ }
if (gSavedSettings.getBOOL("SpellCheck"))
{
@@ -3652,8 +3658,7 @@ void LLAppViewer::migrateCacheDirectory()
{
gSavedSettings.setBOOL("MigrateCacheDirectory", FALSE);
- std::string delimiter = gDirUtilp->getDirDelimiter();
- std::string old_cache_dir = gDirUtilp->getOSUserAppDir() + delimiter + "cache";
+ std::string old_cache_dir = gDirUtilp->add(gDirUtilp->getOSUserAppDir(), "cache");
std::string new_cache_dir = gDirUtilp->getCacheDir(true);
if (gDirUtilp->fileExists(old_cache_dir))
@@ -3669,8 +3674,8 @@ void LLAppViewer::migrateCacheDirectory()
while (iter.next(file_name))
{
if (file_name == "." || file_name == "..") continue;
- std::string source_path = old_cache_dir + delimiter + file_name;
- std::string dest_path = new_cache_dir + delimiter + file_name;
+ std::string source_path = gDirUtilp->add(old_cache_dir, file_name);
+ std::string dest_path = gDirUtilp->add(new_cache_dir, file_name);
if (!LLFile::rename(source_path, dest_path))
{
file_count++;
@@ -3901,7 +3906,7 @@ bool LLAppViewer::initCache()
LLDirIterator iter(dir, mask);
if (iter.next(found_file))
{
- old_vfs_data_file = dir + gDirUtilp->getDirDelimiter() + found_file;
+ old_vfs_data_file = gDirUtilp->add(dir, found_file);
S32 start_pos = found_file.find_last_of('.');
if (start_pos > 0)
@@ -5216,20 +5221,20 @@ void LLAppViewer::launchUpdater()
// we tell the updater where to find the xml containing string
// translations which it can use for its own UI
std::string xml_strings_file = "strings.xml";
- std::vector<std::string> xui_path_vec = LLUI::getXUIPaths();
+ std::vector<std::string> xui_path_vec =
+ gDirUtilp->findSkinnedFilenames(LLDir::XUI, xml_strings_file);
std::string xml_search_paths;
- std::vector<std::string>::const_iterator iter;
+ const char* delim = "";
// build comma-delimited list of xml paths to pass to updater
- for (iter = xui_path_vec.begin(); iter != xui_path_vec.end(); )
- {
- std::string this_skin_dir = gDirUtilp->getDefaultSkinDir()
- + gDirUtilp->getDirDelimiter()
- + (*iter);
- llinfos << "Got a XUI path: " << this_skin_dir << llendl;
- xml_search_paths.append(this_skin_dir);
- ++iter;
- if (iter != xui_path_vec.end())
- xml_search_paths.append(","); // comma-delimit
+ BOOST_FOREACH(std::string this_skin_path, xui_path_vec)
+ {
+ // Although we already have the full set of paths with the filename
+ // appended, the linux-updater.bin command-line switches require us to
+ // snip the filename OFF and pass it as a separate switch argument. :-P
+ llinfos << "Got a XUI path: " << this_skin_path << llendl;
+ xml_search_paths.append(delim);
+ xml_search_paths.append(gDirUtilp->getDirName(this_skin_path));
+ delim = ",";
}
// build the overall command-line to run the updater correctly
LLAppViewer::sUpdaterInfo->mUpdateExePath =
diff --git a/indra/newview/lldaycyclemanager.cpp b/indra/newview/lldaycyclemanager.cpp
index 347a467a8b..8af2f4ea33 100644
--- a/indra/newview/lldaycyclemanager.cpp
+++ b/indra/newview/lldaycyclemanager.cpp
@@ -184,7 +184,7 @@ void LLDayCycleManager::loadPresets(const std::string& dir)
{
std::string file;
if (!dir_iter.next(file)) break; // no more files
- loadPreset(dir + file);
+ loadPreset(gDirUtilp->add(dir, file));
}
}
diff --git a/indra/newview/llfloaterhelpbrowser.cpp b/indra/newview/llfloaterhelpbrowser.cpp
index fd9c37ae73..4cb632bd6a 100644
--- a/indra/newview/llfloaterhelpbrowser.cpp
+++ b/indra/newview/llfloaterhelpbrowser.cpp
@@ -77,15 +77,7 @@ void LLFloaterHelpBrowser::onOpen(const LLSD& key)
gSavedSettings.setBOOL("HelpFloaterOpen", TRUE);
std::string topic = key.asString();
-
- if (topic == "__local")
- {
- mBrowser->navigateToLocalPage( "help-offline" , "index.html" );
- }
- else
- {
- mBrowser->navigateTo(LLViewerHelp::instance().getURL(topic));
- }
+ mBrowser->navigateTo(LLViewerHelp::instance().getURL(topic));
}
//virtual
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp
index d741b5b133..15e0b89f6c 100644
--- a/indra/newview/llfloateruipreview.cpp
+++ b/indra/newview/llfloateruipreview.cpp
@@ -137,7 +137,7 @@ public:
virtual ~LLFloaterUIPreview();
std::string getLocStr(S32 ID); // fetches the localization string based on what is selected in the drop-down menu
- void displayFloater(BOOL click, S32 ID, bool save = false); // needs to be public so live file can call it when it finds an update
+ void displayFloater(BOOL click, S32 ID); // needs to be public so live file can call it when it finds an update
/*virtual*/ BOOL postBuild();
/*virtual*/ void onClose(bool app_quitting);
@@ -291,7 +291,8 @@ LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater
{
mSavedLocalization = LLUI::sSettingGroups["config"]->getString("Language"); // save current localization setting
LLUI::sSettingGroups["config"]->setString("Language", floater->getLocStr(ID));// hack language to be the one we want to preview floaters in
- LLUI::setupPaths(); // forcibly reset XUI paths with this new language
+ // forcibly reset XUI paths with this new language
+ gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), floater->getLocStr(ID));
}
// Actually reset in destructor
@@ -299,7 +300,8 @@ LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater
LLLocalizationResetForcer::~LLLocalizationResetForcer()
{
LLUI::sSettingGroups["config"]->setString("Language", mSavedLocalization); // reset language to what it was before we changed it
- LLUI::setupPaths(); // forcibly reset XUI paths with this new language
+ // forcibly reset XUI paths with this new language
+ gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), mSavedLocalization);
}
// Live file constructor
@@ -488,7 +490,7 @@ BOOL LLFloaterUIPreview::postBuild()
{
if((found = iter.next(language_directory))) // get next directory
{
- std::string full_path = xui_dir + language_directory;
+ std::string full_path = gDirUtilp->add(xui_dir, language_directory);
if(LLFile::isfile(full_path.c_str())) // if it's not a directory, skip it
{
continue;
@@ -773,7 +775,8 @@ void LLFloaterUIPreview::onClickDisplayFloater(S32 caller_id)
// Saves the current floater/panel
void LLFloaterUIPreview::onClickSaveFloater(S32 caller_id)
{
- displayFloater(TRUE, caller_id, true);
+ displayFloater(TRUE, caller_id);
+ popupAndPrintWarning("Save-floater functionality removed, use XML schema to clean up XUI files");
}
// Saves all floater/panels
@@ -784,25 +787,15 @@ void LLFloaterUIPreview::onClickSaveAll(S32 caller_id)
for (int index = 0; index < listSize; index++)
{
mFileList->selectNthItem(index);
- displayFloater(TRUE, caller_id, true);
+ displayFloater(TRUE, caller_id);
}
-}
-
-// Given path to floater or panel XML file "filename.xml",
-// returns "filename_new.xml"
-static std::string append_new_to_xml_filename(const std::string& path)
-{
- std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), path);
- std::string::size_type extension_pos = full_filename.rfind(".xml");
- full_filename.resize(extension_pos);
- full_filename += "_new.xml";
- return full_filename;
+ popupAndPrintWarning("Save-floater functionality removed, use XML schema to clean up XUI files");
}
// Actually display the floater
// Only set up a new live file if this came from a click (at which point there should be no existing live file), rather than from the live file's update itself;
// otherwise, we get an infinite loop as the live file keeps recreating itself. That means this function is generally called twice.
-void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
+void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID)
{
// Convince UI that we're in a different language (the one selected on the drop-down menu)
LLLocalizationResetForcer reset_forcer(this, ID); // save old language in reset forcer object (to be reset upon destruction when it falls out of scope)
@@ -843,48 +836,13 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
if(!strncmp(path.c_str(),"floater_",8)
|| !strncmp(path.c_str(), "inspect_", 8)) // if it's a floater
{
- if (save)
- {
- LLXMLNodePtr floater_write = new LLXMLNode();
- (*floaterp)->buildFromFile(path, floater_write); // just build it
-
- if (!floater_write->isNull())
- {
- std::string full_filename = append_new_to_xml_filename(path);
- LLFILE* floater_temp = LLFile::fopen(full_filename.c_str(), "w");
- LLXMLNode::writeHeaderToFile(floater_temp);
- const bool use_type_decorations = false;
- floater_write->writeToFile(floater_temp, std::string(), use_type_decorations);
- fclose(floater_temp);
- }
- }
- else
- {
- (*floaterp)->buildFromFile(path); // just build it
- (*floaterp)->openFloater((*floaterp)->getKey());
- (*floaterp)->setCanResize((*floaterp)->isResizable());
- }
-
+ (*floaterp)->buildFromFile(path); // just build it
+ (*floaterp)->openFloater((*floaterp)->getKey());
+ (*floaterp)->setCanResize((*floaterp)->isResizable());
}
else if (!strncmp(path.c_str(),"menu_",5)) // if it's a menu
{
- if (save)
- {
- LLXMLNodePtr menu_write = new LLXMLNode();
- LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>(path, gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance(), menu_write);
-
- if (!menu_write->isNull())
- {
- std::string full_filename = append_new_to_xml_filename(path);
- LLFILE* menu_temp = LLFile::fopen(full_filename.c_str(), "w");
- LLXMLNode::writeHeaderToFile(menu_temp);
- const bool use_type_decorations = false;
- menu_write->writeToFile(menu_temp, std::string(), use_type_decorations);
- fclose(menu_temp);
- }
-
- delete menu;
- }
+ // former 'save' processing excised
}
else // if it is a panel...
{
@@ -896,39 +854,21 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
LLPanel::Params panel_params;
LLPanel* panel = LLUICtrlFactory::create<LLPanel>(panel_params); // create a new panel
- if (save)
- {
- LLXMLNodePtr panel_write = new LLXMLNode();
- panel->buildFromFile(path, panel_write); // build it
-
- if (!panel_write->isNull())
- {
- std::string full_filename = append_new_to_xml_filename(path);
- LLFILE* panel_temp = LLFile::fopen(full_filename.c_str(), "w");
- LLXMLNode::writeHeaderToFile(panel_temp);
- const bool use_type_decorations = false;
- panel_write->writeToFile(panel_temp, std::string(), use_type_decorations);
- fclose(panel_temp);
- }
- }
- else
- {
- panel->buildFromFile(path); // build it
- LLRect new_size = panel->getRect(); // get its rectangle
- panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes
- (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute
- panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements)
- panel->updateBoundingRect(); // update bounding rect
- LLRect bounding_rect = panel->getBoundingRect(); // get the bounding rect
- LLRect new_rect = panel->getRect(); // get the panel's rect
- new_rect.unionWith(bounding_rect); // union them to make sure we get the biggest one possible
- LLRect floater_rect = new_rect;
- floater_rect.stretch(4, 4);
- (*floaterp)->reshape(floater_rect.getWidth(), floater_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions
- panel->reshape(new_rect.getWidth(), new_rect.getHeight()); // reshape panel to match the union rect's dimensions as well (both are needed)
- (*floaterp)->addChild(panel); // add panel as child
- (*floaterp)->openFloater(); // open floater (needed?)
- }
+ panel->buildFromFile(path); // build it
+ LLRect new_size = panel->getRect(); // get its rectangle
+ panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes
+ (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute
+ panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements)
+ panel->updateBoundingRect(); // update bounding rect
+ LLRect bounding_rect = panel->getBoundingRect(); // get the bounding rect
+ LLRect new_rect = panel->getRect(); // get the panel's rect
+ new_rect.unionWith(bounding_rect); // union them to make sure we get the biggest one possible
+ LLRect floater_rect = new_rect;
+ floater_rect.stretch(4, 4);
+ (*floaterp)->reshape(floater_rect.getWidth(), floater_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions
+ panel->reshape(new_rect.getWidth(), new_rect.getHeight()); // reshape panel to match the union rect's dimensions as well (both are needed)
+ (*floaterp)->addChild(panel); // add panel as child
+ (*floaterp)->openFloater(); // open floater (needed?)
}
if(ID == 1)
@@ -964,7 +904,7 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
(*floaterp)->center();
addDependentFloater(*floaterp);
- if(click && ID == 1 && !save)
+ if(click && ID == 1)
{
// set up live file to track it
if(mLiveFile)
diff --git a/indra/newview/llhints.cpp b/indra/newview/llhints.cpp
index e15862e2a4..197408b40e 100644
--- a/indra/newview/llhints.cpp
+++ b/indra/newview/llhints.cpp
@@ -171,12 +171,12 @@ LLHintPopup::LLHintPopup(const LLHintPopup::Params& p)
}
if (p.hint_image.isProvided())
{
- buildFromFile("panel_hint_image.xml", NULL, p);
+ buildFromFile("panel_hint_image.xml", p);
getChild<LLIconCtrl>("hint_image")->setImage(p.hint_image());
}
else
{
- buildFromFile( "panel_hint.xml", NULL, p);
+ buildFromFile( "panel_hint.xml", p);
}
}
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 7650fe9229..99b4707158 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -564,32 +564,13 @@ void LLMediaCtrl::navigateTo( std::string url_in, std::string mime_type)
//
void LLMediaCtrl::navigateToLocalPage( const std::string& subdir, const std::string& filename_in )
{
- std::string language = LLUI::getLanguage();
- std::string delim = gDirUtilp->getDirDelimiter();
- std::string filename;
+ std::string filename(gDirUtilp->add(subdir, filename_in));
+ std::string expanded_filename = gDirUtilp->findSkinnedFilename("html", filename);
- filename += subdir;
- filename += delim;
- filename += filename_in;
-
- std::string expanded_filename = gDirUtilp->findSkinnedFilename("html", language, filename);
-
- if (! gDirUtilp->fileExists(expanded_filename))
+ if (expanded_filename.empty())
{
- if (language != "en")
- {
- expanded_filename = gDirUtilp->findSkinnedFilename("html", "en", filename);
- if (! gDirUtilp->fileExists(expanded_filename))
- {
- llwarns << "File " << subdir << delim << filename_in << "not found" << llendl;
- return;
- }
- }
- else
- {
- llwarns << "File " << subdir << delim << filename_in << "not found" << llendl;
- return;
- }
+ llwarns << "File " << filename << "not found" << llendl;
+ return;
}
if (ensureMediaSourceExists())
{
@@ -597,7 +578,6 @@ void LLMediaCtrl::navigateToLocalPage( const std::string& subdir, const std::str
mMediaSource->setSize(mTextureWidth, mTextureHeight);
mMediaSource->navigateTo(expanded_filename, "text/html", false);
}
-
}
////////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/llpreviewscript.cpp b/indra/newview/llpreviewscript.cpp
index 88727bf59b..9c25e69db0 100644
--- a/indra/newview/llpreviewscript.cpp
+++ b/indra/newview/llpreviewscript.cpp
@@ -815,7 +815,7 @@ void LLScriptEdCore::onBtnDynamicHelp()
if (!live_help_floater)
{
live_help_floater = new LLFloater(LLSD());
- live_help_floater->buildFromFile("floater_lsl_guide.xml", NULL);
+ live_help_floater->buildFromFile("floater_lsl_guide.xml");
LLFloater* parent = dynamic_cast<LLFloater*>(getParent());
llassert(parent);
if (parent)
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 42648b82c2..3d1fd74ba6 100755
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -3307,11 +3307,8 @@ bool process_login_success_response()
{
// replace the default help URL format
gSavedSettings.setString("HelpURLFormat",text);
-
- // don't fall back to Standalone's pre-connection static help
- gSavedSettings.setBOOL("HelpUseLocal", false);
}
-
+
std::string home_location = response["home"];
if(!home_location.empty())
{
diff --git a/indra/newview/llsyswellwindow.cpp b/indra/newview/llsyswellwindow.cpp
index 0cb6c85012..2002647fef 100644
--- a/indra/newview/llsyswellwindow.cpp
+++ b/indra/newview/llsyswellwindow.cpp
@@ -242,7 +242,7 @@ LLIMWellWindow::RowPanel::RowPanel(const LLSysWellWindow* parent, const LLUUID&
S32 chicletCounter, const std::string& name, const LLUUID& otherParticipantId) :
LLPanel(LLPanel::Params()), mChiclet(NULL), mParent(parent)
{
- buildFromFile( "panel_activeim_row.xml", NULL);
+ buildFromFile( "panel_activeim_row.xml");
// Choose which of the pre-created chiclets (IM/group) to use.
// The other one gets hidden.
@@ -356,7 +356,7 @@ LLIMWellWindow::ObjectRowPanel::ObjectRowPanel(const LLUUID& notification_id, bo
: LLPanel()
, mChiclet(NULL)
{
- buildFromFile( "panel_active_object_row.xml", NULL);
+ buildFromFile( "panel_active_object_row.xml");
initChiclet(notification_id);
diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp
index 0eec7f0afd..9dfb29b905 100644
--- a/indra/newview/lltoast.cpp
+++ b/indra/newview/lltoast.cpp
@@ -118,7 +118,7 @@ LLToast::LLToast(const LLToast::Params& p)
{
mTimer.reset(new LLToastLifeTimer(this, p.lifetime_secs));
- buildFromFile("panel_toast.xml", NULL);
+ buildFromFile("panel_toast.xml");
setCanDrag(FALSE);
diff --git a/indra/newview/llviewerhelp.cpp b/indra/newview/llviewerhelp.cpp
index a8a918f259..04c2e27c9d 100644
--- a/indra/newview/llviewerhelp.cpp
+++ b/indra/newview/llviewerhelp.cpp
@@ -71,12 +71,6 @@ LLHelpHandler gHelpHandler;
std::string LLViewerHelp::getURL(const std::string &topic)
{
- // allow overriding the help server with a local help file
- if( gSavedSettings.getBOOL("HelpUseLocal") )
- {
- return "__local";
- }
-
// if the help topic is empty, use the default topic
std::string help_topic = topic;
if (help_topic.empty())
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 1eb4bedfaf..47059b0b8c 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -1184,12 +1184,9 @@ void LLViewerMedia::clearAllCookies()
LLDirIterator dir_iter(base_dir, "*_*");
while (dir_iter.next(filename))
{
- target = base_dir;
- target += filename;
- target += gDirUtilp->getDirDelimiter();
- target += "browser_profile";
- target += gDirUtilp->getDirDelimiter();
- target += "cookies";
+ target = gDirUtilp->add(base_dir, filename);
+ gDirUtilp->append(target, "browser_profile");
+ gDirUtilp->append(target, "cookies");
lldebugs << "target = " << target << llendl;
if(LLFile::isfile(target))
{
@@ -1197,10 +1194,8 @@ void LLViewerMedia::clearAllCookies()
}
// Other accounts may have new-style cookie files too -- delete them as well
- target = base_dir;
- target += filename;
- target += gDirUtilp->getDirDelimiter();
- target += PLUGIN_COOKIE_FILE_NAME;
+ target = gDirUtilp->add(base_dir, filename);
+ gDirUtilp->append(target, PLUGIN_COOKIE_FILE_NAME);
lldebugs << "target = " << target << llendl;
if(LLFile::isfile(target))
{
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index e4669cde34..49d7e8b842 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1686,49 +1686,43 @@ struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
bool LLUIImageList::initFromFile()
{
- // construct path to canonical textures.xml in default skin dir
- std::string base_file_path = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", "textures.xml");
+ // Look for textures.xml in all the right places. Pass
+ // constraint=LLDir::ALL_SKINS because we want to overlay textures.xml
+ // from all the skins directories.
+ std::vector<std::string> textures_paths =
+ gDirUtilp->findSkinnedFilenames(LLDir::TEXTURES, "textures.xml", LLDir::ALL_SKINS);
+ std::vector<std::string>::const_iterator pi(textures_paths.begin()), pend(textures_paths.end());
+ if (pi == pend)
+ {
+ llwarns << "No textures.xml found in skins directories" << llendl;
+ return false;
+ }
+ // The first (most generic) file gets special validations
LLXMLNodePtr root;
-
- if (!LLXMLNode::parseFile(base_file_path, root, NULL))
+ if (!LLXMLNode::parseFile(*pi, root, NULL))
{
- llwarns << "Unable to parse UI image list file " << base_file_path << llendl;
+ llwarns << "Unable to parse UI image list file " << *pi << llendl;
return false;
}
if (!root->hasAttribute("version"))
{
- llwarns << "No valid version number in UI image list file " << base_file_path << llendl;
+ llwarns << "No valid version number in UI image list file " << *pi << llendl;
return false;
}
UIImageDeclarations images;
LLXUIParser parser;
- parser.readXUI(root, images, base_file_path);
-
- // add components defined in current skin
- std::string skin_update_path = gDirUtilp->getSkinDir()
- + gDirUtilp->getDirDelimiter()
- + "textures"
- + gDirUtilp->getDirDelimiter()
- + "textures.xml";
- LLXMLNodePtr update_root;
- if (skin_update_path != base_file_path
- && LLXMLNode::parseFile(skin_update_path, update_root, NULL))
- {
- parser.readXUI(update_root, images, skin_update_path);
- }
-
- // add components defined in user override of current skin
- skin_update_path = gDirUtilp->getUserSkinDir()
- + gDirUtilp->getDirDelimiter()
- + "textures"
- + gDirUtilp->getDirDelimiter()
- + "textures.xml";
- if (skin_update_path != base_file_path
- && LLXMLNode::parseFile(skin_update_path, update_root, NULL))
- {
- parser.readXUI(update_root, images, skin_update_path);
+ parser.readXUI(root, images, *pi);
+
+ // add components defined in the rest of the skin paths
+ while (++pi != pend)
+ {
+ LLXMLNodePtr update_root;
+ if (LLXMLNode::parseFile(*pi, update_root, NULL))
+ {
+ parser.readXUI(update_root, images, *pi);
+ }
}
if (!images.validateBlock()) return false;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index c3af0f6a51..44e6d70546 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1692,8 +1692,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
mDisplayScale.mV[VX],
mDisplayScale.mV[VY],
- gDirUtilp->getAppRODataDir(),
- LLUI::getXUIPaths());
+ gDirUtilp->getAppRODataDir());
// Create container for all sub-views
LLView::Params rvp;
@@ -4764,8 +4763,7 @@ void LLViewerWindow::initFonts(F32 zoom_factor)
LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
mDisplayScale.mV[VX] * zoom_factor,
mDisplayScale.mV[VY] * zoom_factor,
- gDirUtilp->getAppRODataDir(),
- LLUI::getXUIPaths());
+ gDirUtilp->getAppRODataDir());
// Force font reloads, which can be very slow
LLFontGL::loadDefaultFonts();
}
diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp
index e386112334..4f52ff9778 100644
--- a/indra/newview/llwaterparammanager.cpp
+++ b/indra/newview/llwaterparammanager.cpp
@@ -100,7 +100,7 @@ void LLWaterParamManager::loadPresetsFromDir(const std::string& dir)
break; // no more files
}
- std::string path = dir + file;
+ std::string path = gDirUtilp->add(dir, file);
if (!loadPreset(path))
{
llwarns << "Error loading water preset from " << path << llendl;
diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp
index 49d9d44d74..6077208799 100644
--- a/indra/newview/llwlparammanager.cpp
+++ b/indra/newview/llwlparammanager.cpp
@@ -283,7 +283,7 @@ void LLWLParamManager::loadPresetsFromDir(const std::string& dir)
break; // no more files
}
- std::string path = dir + file;
+ std::string path = gDirUtilp->add(dir, file);
if (!loadPreset(path))
{
llwarns << "Error loading sky preset from " << path << llendl;
diff --git a/indra/newview/skins/paths.xml b/indra/newview/skins/paths.xml
deleted file mode 100644
index 3c0da041c7..0000000000
--- a/indra/newview/skins/paths.xml
+++ /dev/null
@@ -1,10 +0,0 @@
-<paths>
- <directory>
- <subdir>xui</subdir>
- <subdir>en</subdir>
- </directory>
- <directory>
- <subdir>xui</subdir>
- <subdir>[LANGUAGE]</subdir>
- </directory>
-</paths> \ No newline at end of file
diff --git a/indra/newview/tests/lldir_stub.cpp b/indra/newview/tests/lldir_stub.cpp
index 18cf4e7419..3c0a4377d8 100644
--- a/indra/newview/tests/lldir_stub.cpp
+++ b/indra/newview/tests/lldir_stub.cpp
@@ -32,7 +32,7 @@ BOOL LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask
void LLDir::setChatLogsDir(const std::string &path) {}
void LLDir::setPerAccountChatLogsDir(const std::string &first, const std::string &last) {}
void LLDir::setLindenUserDir(const std::string &first, const std::string &last) {}
-void LLDir::setSkinFolder(const std::string &skin_folder) {}
+void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language) {}
bool LLDir::setCacheDir(const std::string &path) { return true; }
void LLDir::dumpCurrentDirectories() {}
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index 8338a27140..86f978faf1 100644
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -115,7 +115,6 @@ class ViewerManifest(LLManifest):
# skins
if self.prefix(src="skins"):
- self.path("paths.xml")
# include the entire textures directory recursively
if self.prefix(src="*/textures"):
self.path("*/*.tga")
@@ -133,11 +132,18 @@ class ViewerManifest(LLManifest):
self.path("*/*.xml")
# Local HTML files (e.g. loading screen)
- if self.prefix(src="*/html"):
+ # The claim is that we never use local html files any
+ # longer. But rather than commenting out this block, let's
+ # rename every html subdirectory as html.old. That way, if
+ # we're wrong, a user actually does have the relevant
+ # files; s/he just needs to rename every html.old
+ # directory back to html to recover them.
+ if self.prefix(src="*/html", dst="*/html.old"):
self.path("*.png")
self.path("*/*/*.html")
self.path("*/*/*.gif")
self.end_prefix("*/html")
+
self.end_prefix("skins")
# local_assets dir (for pre-cached textures)
diff --git a/indra/test/lluuidhashmap_tut.cpp b/indra/test/lluuidhashmap_tut.cpp
index 0544e832ce..408bc3faf1 100644
--- a/indra/test/lluuidhashmap_tut.cpp
+++ b/indra/test/lluuidhashmap_tut.cpp
@@ -30,6 +30,10 @@
#include "linden_common.h"
#include "lluuidhashmap.h"
#include "llsdserialize.h"
+#include "lldir.h"
+#include "stringize.h"
+#include <iostream>
+#include <fstream>
namespace tut
{
@@ -79,40 +83,133 @@ namespace tut
template<> template<>
void hash_index_object_t::test<1>()
{
- LLUUIDHashMap<UUIDTableEntry, 32> hashTable(UUIDTableEntry::uuidEq, UUIDTableEntry());
+ set_test_name("stress test");
+ // As of 2012-10-10, I (nat) have observed sporadic failures of this
+ // test: "set/get did not work." The trouble is that since test data
+ // are randomly generated with every run, it is impossible to debug a
+ // test failure. One is left with the uneasy suspicion that
+ // LLUUID::generate() can sometimes produce duplicates even within the
+ // moderately small number requested here. Since rerunning the test
+ // generally allows it to pass, it's too easy to shrug and forget it.
+ // The following code is intended to support reproducing such test
+ // failures. The idea is that, on test failure, we save the generated
+ // data to a canonical filename in a temp directory. Then on every
+ // subsequent run, we check for that filename. If it exists, we reload
+ // that specific data rather than generating fresh data -- which
+ // should presumably reproduce the same test failure. But we inform
+ // the user that to resume normal (random) test runs, s/he need only
+ // delete that file. And since it's in a temp directory, sooner or
+ // later the system will clean it up anyway.
+ const char* tempvar = "TEMP";
+ const char* tempdir = getenv(tempvar); // Windows convention
+ if (! tempdir)
+ {
+ tempvar = "TMPDIR";
+ tempdir = getenv(tempvar); // Mac convention
+ }
+ if (! tempdir)
+ {
+ // reset tempvar to the first var we check; it's just a
+ // recommendation
+ tempvar = "TEMP";
+ tempdir = "/tmp"; // Posix in general
+ }
+ std::string savefile(gDirUtilp->add(tempdir, "lluuidhashmap_tut.save.txt"));
const int numElementsToCheck = 32*256*32;
- std::vector<LLUUID> idList(numElementsToCheck);
- int i;
-
- for (i = 0; i < numElementsToCheck; i++)
+ std::vector<LLUUID> idList;
+ if (gDirUtilp->fileExists(savefile))
{
- LLUUID id;
- id.generate();
- UUIDTableEntry entry(id, i);
- hashTable.set(id, entry);
- idList[i] = id;
+ // We have saved data from a previous failed run. Reload that data.
+ std::ifstream inf(savefile.c_str());
+ if (! inf.is_open())
+ {
+ fail(STRINGIZE("Although save file '" << savefile << "' exists, it cannot be opened"));
+ }
+ std::string item;
+ while (std::getline(inf, item))
+ {
+ idList.push_back(LLUUID(item));
+ }
+ std::cout << "Reloaded " << idList.size() << " items from '" << savefile << "'";
+ if (idList.size() != numElementsToCheck)
+ {
+ std::cout << " (expected " << numElementsToCheck << ")";
+ }
+ std::cout << " -- delete this file to generate new data" << std::endl;
+ }
+ else
+ {
+ // savefile does not exist (normal case): regenerate idList from
+ // scratch.
+ for (int i = 0; i < numElementsToCheck; ++i)
+ {
+ LLUUID id;
+ id.generate();
+ idList.push_back(id);
+ }
}
- for (i = 0; i < numElementsToCheck; i++)
+ LLUUIDHashMap<UUIDTableEntry, 32> hashTable(UUIDTableEntry::uuidEq, UUIDTableEntry());
+ int i;
+
+ for (i = 0; i < idList.size(); ++i)
{
- LLUUID idToCheck = idList[i];
- UUIDTableEntry entryToCheck = hashTable.get(idToCheck);
- ensure("set/get did not work", entryToCheck.getID() == idToCheck && entryToCheck.getValue() == (size_t)i);
+ UUIDTableEntry entry(idList[i], i);
+ hashTable.set(idList[i], entry);
}
- for (i = 0; i < numElementsToCheck; i++)
+ try
{
- LLUUID idToCheck = idList[i];
- if (i % 2 != 0)
+ for (i = 0; i < idList.size(); i++)
{
- hashTable.remove(idToCheck);
+ LLUUID idToCheck = idList[i];
+ UUIDTableEntry entryToCheck = hashTable.get(idToCheck);
+ ensure_equals(STRINGIZE("set/get ID (entry " << i << ")").c_str(),
+ entryToCheck.getID(), idToCheck);
+ ensure_equals(STRINGIZE("set/get value (ID " << idToCheck << ")").c_str(),
+ entryToCheck.getValue(), (size_t)i);
}
- }
- for (i = 0; i < numElementsToCheck; i++)
+ for (i = 0; i < idList.size(); i++)
+ {
+ LLUUID idToCheck = idList[i];
+ if (i % 2 != 0)
+ {
+ hashTable.remove(idToCheck);
+ }
+ }
+
+ for (i = 0; i < idList.size(); i++)
+ {
+ LLUUID idToCheck = idList[i];
+ ensure("remove or check did not work", (i % 2 == 0 && hashTable.check(idToCheck)) || (i % 2 != 0 && !hashTable.check(idToCheck)));
+ }
+ }
+ catch (const failure&)
{
- LLUUID idToCheck = idList[i];
- ensure("remove or check did not work", (i % 2 == 0 && hashTable.check(idToCheck)) || (i % 2 != 0 && !hashTable.check(idToCheck)));
+ // One of the above tests failed. Try to save idList to repro with
+ // a later run.
+ std::ofstream outf(savefile.c_str());
+ if (! outf.is_open())
+ {
+ // Sigh, don't use fail() here because we want to preserve
+ // the original test failure.
+ std::cout << "Cannot open file '" << savefile
+ << "' to save data -- check and fix " << tempvar << std::endl;
+ }
+ else
+ {
+ // outf.is_open()
+ for (int i = 0; i < idList.size(); ++i)
+ {
+ outf << idList[i] << std::endl;
+ }
+ std::cout << "Saved " << idList.size() << " entries to '" << savefile
+ << "' -- rerun test to debug with these" << std::endl;
+ }
+ // re-raise the same exception -- we WANT this test failure to
+ // be reported! We just needed to save the data on the way out.
+ throw;
}
}
diff --git a/indra/viewer_components/updater/tests/llupdaterservice_test.cpp b/indra/viewer_components/updater/tests/llupdaterservice_test.cpp
index 7c016fecf9..db52e6c55f 100644
--- a/indra/viewer_components/updater/tests/llupdaterservice_test.cpp
+++ b/indra/viewer_components/updater/tests/llupdaterservice_test.cpp
@@ -78,7 +78,9 @@ S32 LLDir::deleteFilesInDir(const std::string &dirname,
void LLDir::setChatLogsDir(const std::string &path){}
void LLDir::setPerAccountChatLogsDir(const std::string &username){}
void LLDir::setLindenUserDir(const std::string &username){}
-void LLDir::setSkinFolder(const std::string &skin_folder){}
+void LLDir::setSkinFolder(const std::string &skin_folder, const std::string& language){}
+std::string LLDir::getSkinFolder() const { return "default"; }
+std::string LLDir::getLanguage() const { return "en"; }
bool LLDir::setCacheDir(const std::string &path){ return true; }
void LLDir::dumpCurrentDirectories() {}