diff options
| author | Loren Shih <seraph@lindenlab.com> | 2010-06-15 17:09:43 -0400 | 
|---|---|---|
| committer | Loren Shih <seraph@lindenlab.com> | 2010-06-15 17:09:43 -0400 | 
| commit | 8294f69ea38f52ae80fdb245d6045c8fba1dbb45 (patch) | |
| tree | 677d9bc995dea5de67f33735c2df69824d11084b /indra | |
| parent | f12aa928c557230664666ced9b55ef643bbfb7c2 (diff) | |
EXT-7651 FIXED Take out hack in isLocalTextureDataFinal for TextureDiscardLevels
Removed hack (this was just used for debugging avatar rez times).
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/llvoavatarself.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index a4d888cd72..91af5fefde 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1267,8 +1267,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)  //-----------------------------------------------------------------------------  BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const  { -	//const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");  -	const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels. +	const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");  +	// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.  	for (U32 i = 0; i < mBakedTextureDatas.size(); i++)  	{ @@ -1299,8 +1299,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons  BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const  { -	// const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");  -	const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels +	const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");  +	// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels  	for (U32 i = 0; i < mBakedTextureDatas.size(); i++)  	{ | 
