diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-02-20 01:00:23 +0100 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-02-20 02:14:01 +0200 |
commit | 816983854284913da6973a0976fd7175debeb09c (patch) | |
tree | 9ce1860ec71f32a096b717848cc0e4fffca795e3 /indra | |
parent | b2c271367296744fbbe2262e55d0ea4f8f5ccdc9 (diff) |
Fix incorrect datatype being assigned to GLboolean
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llrender/llgl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index b6cbef142c..3d1b978c09 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -2732,7 +2732,7 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G { // always disable depth writes if depth testing is disabled // GL spec defines this as a requirement, but some implementations allow depth writes with testing disabled // The proper way to write to depth buffer with testing disabled is to enable testing and use a depth_func of GL_ALWAYS - write_enabled = false; + write_enabled = GL_FALSE; } if (depth_enabled != sDepthEnabled) @@ -2785,7 +2785,7 @@ void LLGLDepthTest::checkState() if (gDebugGL) { GLint func = 0; - GLboolean mask = false; + GLboolean mask = GL_FALSE; glGetIntegerv(GL_DEPTH_FUNC, &func); glGetBooleanv(GL_DEPTH_WRITEMASK, &mask); |