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authorNyx Linden <nyx@lindenlab.com>2013-05-30 17:44:51 -0400
committerNyx Linden <nyx@lindenlab.com>2013-05-30 17:44:51 -0400
commit7f2cf1fa9cf7c09af8eeab3aa077eb0a9922d631 (patch)
tree41343ac34f14dfedbf38a7011502fc653fda6532 /indra
parentfaaf8ba5c75c925d9922dda8ce43293222cadb3b (diff)
SH-4147 FIX Macro avatar hover gets reset on relog
Hover minimum enforcement was getting triggered on relog for macro avatars before the joint offsets were applied when loading the avatar. Added code to verify that all attachments in COF have been rezzed, and all attached objects are not in the process of being rebuilt to the enforcement code. This should verify that we only apply the hover value enforcement when all rigged meshes are actually loaded before enforcing minimum hover value
Diffstat (limited to 'indra')
-rwxr-xr-xindra/newview/llappearancemgr.cpp9
-rwxr-xr-xindra/newview/llappearancemgr.h2
-rwxr-xr-xindra/newview/llviewerobject.cpp22
-rwxr-xr-xindra/newview/llviewerobject.h1
-rwxr-xr-xindra/newview/llvoavatar.cpp56
5 files changed, 80 insertions, 10 deletions
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 30b6169b46..d817f10aee 100755
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -3250,6 +3250,15 @@ void LLAppearanceMgr::incrementCofVersion(LLHTTPClient::ResponderPtr responder_p
LLHTTPClient::get(url, body, responder_ptr, headers, 30.0f);
}
+U32 LLAppearanceMgr::getNumAttachmentsInCOF()
+{
+ const LLUUID cof = getCOF();
+ LLInventoryModel::item_array_t obj_items;
+ getDescendentsOfAssetType(cof, obj_items, LLAssetType::AT_OBJECT);
+ return obj_items.size();
+}
+
+
std::string LLAppearanceMgr::getAppearanceServiceURL() const
{
if (gSavedSettings.getString("DebugAvatarAppearanceServiceURLOverride").empty())
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index 3fb470ef14..b63e883426 100755
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -206,6 +206,8 @@ public:
void incrementCofVersion(LLHTTPClient::ResponderPtr responder_ptr = NULL);
+ U32 getNumAttachmentsInCOF();
+
// *HACK Remove this after server side texture baking is deployed on all sims.
void incrementCofVersionLegacy();
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 064e96e394..63de1ab77a 100755
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -5038,6 +5038,28 @@ void LLViewerObject::clearDrawableState(U32 state, BOOL recursive)
}
}
+BOOL LLViewerObject::isDrawableState(U32 state, BOOL recursive) const
+{
+ BOOL matches = FALSE;
+ if (mDrawable)
+ {
+ matches = mDrawable->isState(state);
+ }
+ if (recursive)
+ {
+ for (child_list_t::const_iterator iter = mChildList.begin();
+ (iter != mChildList.end()) && matches; iter++)
+ {
+ LLViewerObject* child = *iter;
+ matches &= child->isDrawableState(state, recursive);
+ }
+ }
+
+ return matches;
+}
+
+
+
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// RN: these functions assume a 2-level hierarchy
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 316dbce7d0..0390cbc5b0 100755
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -394,6 +394,7 @@ public:
void setDrawableState(U32 state, BOOL recursive = TRUE);
void clearDrawableState(U32 state, BOOL recursive = TRUE);
+ BOOL isDrawableState(U32 state, BOOL recursive = TRUE) const;
// Called when the drawable shifts
virtual void onShift(const LLVector4a &shift_vector) { }
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 6df5fab42b..310ff47cf5 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -5220,24 +5220,60 @@ void LLVOAvatar::computeBodySize()
LLAvatarAppearance::computeBodySize();
// Certain configurations of avatars can force the overall height (with offset) to go negative.
- // Enforce a constraint to make sure we don't go below 0.1 meters.
+ // Enforce a constraint to make sure we don't go below 1.1 meters (server-enforced limit)
// Camera positioning and other things start to break down when your avatar is "walking" while being fully underground
+ const LLViewerObject * last_object = NULL;
if (isSelf() && getWearableData() && isFullyLoaded() && !LLApp::isQuitting())
{
- LLViewerWearable* shape = (LLViewerWearable*)getWearableData()->getWearable(LLWearableType::WT_SHAPE, 0);
- if (shape && !shape->getVolitile())
+ // Do not force a hover parameter change while we have pending attachments, which may be mesh-based with
+ // joint offsets.
+ if (LLAppearanceMgr::instance().getNumAttachmentsInCOF() == getNumAttachments())
{
- F32 hover_value = shape->getVisualParamWeight(AVATAR_HOVER);
- if (hover_value < 0.0f && (mBodySize.mV[VZ] + hover_value < 1.1f))
+ LLViewerWearable* shape = (LLViewerWearable*)getWearableData()->getWearable(LLWearableType::WT_SHAPE, 0);
+ BOOL loaded = TRUE;
+ for (attachment_map_t::const_iterator points_iter = mAttachmentPoints.begin();
+ points_iter != mAttachmentPoints.end() && loaded;
+ ++points_iter)
{
- hover_value = -(mBodySize.mV[VZ] - 1.1f); // avoid floating point rounding making the above check continue to fail.
- llassert(mBodySize.mV[VZ] + hover_value >= 1.1f);
+ const LLViewerJointAttachment *attachment_pt = (*points_iter).second;
+ if (attachment_pt)
+ {
+ for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attach_iter = attachment_pt->mAttachedObjects.begin(); attach_iter != attachment_pt->mAttachedObjects.end(); attach_iter++)
+ {
+ const LLViewerObject* object = (LLViewerObject*)*attach_iter;
+ if (object)
+ {
+ last_object = object;
+ llwarns << "attachment at point: " << (*points_iter).first << " object exists: " << object->getAttachmentItemID() << llendl;
+ loaded &=!object->isDrawableState(LLDrawable::REBUILD_ALL);
+ if (!loaded && shape && !shape->getVolitile())
+ {
+ llwarns << "caught unloaded attachment! skipping enforcement" << llendl;
+ }
+ }
+ }
+ }
+ }
- hover_value = llmin(hover_value, 0.0f); // don't force the hover value to be greater than 0.
+ if (last_object)
+ {
+ LL_DEBUGS("Avatar") << "scanned at least one object!" << LL_ENDL;
+ }
+ if (loaded && shape && !shape->getVolitile())
+ {
+ F32 hover_value = shape->getVisualParamWeight(AVATAR_HOVER);
+ if (hover_value < 0.0f && (mBodySize.mV[VZ] + hover_value < 1.1f))
+ {
+ hover_value = -(mBodySize.mV[VZ] - 1.1f); // avoid floating point rounding making the above check continue to fail.
+ llassert(mBodySize.mV[VZ] + hover_value >= 1.1f);
+
+ hover_value = llmin(hover_value, 0.0f); // don't force the hover value to be greater than 0.
- mAvatarOffset.mV[VZ] = hover_value;
- shape->setVisualParamWeight(AVATAR_HOVER,hover_value, FALSE);
+ LL_DEBUGS("Avatar") << "changed hover value to: " << hover_value << " from: " << mAvatarOffset.mV[VZ] << LL_ENDL;
+ mAvatarOffset.mV[VZ] = hover_value;
+ shape->setVisualParamWeight(AVATAR_HOVER,hover_value, FALSE);
+ }
}
}
}