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authorVadim Savchuk <vsavchuk@productengine.com>2010-07-14 15:01:30 +0300
committerVadim Savchuk <vsavchuk@productengine.com>2010-07-14 15:01:30 +0300
commit756b010f7ca9fa31922ccbbff843dba2e1c1fed3 (patch)
tree8fda0ab6a3f6cdf56168470c8bd6473ae42cdbba /indra
parent1f2dcfd866390be1a3a1b1f9406bca861d32c4b4 (diff)
EXT-8318 FIXED Fixed wrong (hardcoded) locale usage to format number of inventory items in the Inventory SP.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/752/ --HG-- branch : product-engine
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llpanelmaininventory.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp
index 3e12f0ba9a..56b73fe55b 100644
--- a/indra/newview/llpanelmaininventory.cpp
+++ b/indra/newview/llpanelmaininventory.cpp
@@ -567,7 +567,8 @@ void LLPanelMainInventory::draw()
void LLPanelMainInventory::updateItemcountText()
{
- LLLocale locale(LLLocale::USER_LOCALE);
+ // *TODO: Calling setlocale() on each frame may be inefficient.
+ LLLocale locale(LLStringUtil::getLocale());
std::string item_count_string;
LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount());