diff options
author | Jonathan Yap <jhwelch@gmail.com> | 2015-01-07 18:38:31 -0500 |
---|---|---|
committer | Jonathan Yap <jhwelch@gmail.com> | 2015-01-07 18:38:31 -0500 |
commit | 6de394342d2a3bd15ab8889e04619591a09fd6c6 (patch) | |
tree | 166ed8e342124b4670e979b216da5cf2461415f6 /indra | |
parent | 8f5ddebf0abfbcf73f25313214b06b98f2c7889c (diff) |
STORM-2082 Add back labels for quality and speed slider
Change two sliders back to comboboxes.
Rename label "Other" to "General"
Move Max ARC to top of that list
Move Shaders block to above Mesh block
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/newview/llfloaterpreference.cpp | 24 | ||||
-rwxr-xr-x | indra/newview/skins/default/xui/en/floater_preferences.xml | 8 | ||||
-rwxr-xr-x | indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml | 487 |
3 files changed, 278 insertions, 241 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 9df7f82275..6e340864bc 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -1117,7 +1117,7 @@ void LLFloaterPreference::buildPopupLists() void LLFloaterPreference::refreshEnabledState() { - LLUICtrl* ctrl_reflections = getChild<LLUICtrl>("Reflections"); + LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); // Reflections @@ -1207,7 +1207,7 @@ void LLFloaterPreference::refreshEnabledState() LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); - LLUICtrl* ctrl_shadow = getChild<LLUICtrl>("ShadowDetail"); + LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); LLTextBox* shadow_text = getChild<LLTextBox>("RenderShadowDetailText"); // note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it @@ -1290,7 +1290,7 @@ void LLFloaterPreference::refreshEnabledState() void LLFloaterPreference::disableUnavailableSettings() { - LLUICtrl* ctrl_reflections = getChild<LLUICtrl>("Reflections"); + LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText"); LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); @@ -1299,7 +1299,7 @@ void LLFloaterPreference::disableUnavailableSettings() LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors"); LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); - LLUICtrl* ctrl_shadows = getChild<LLUICtrl>("ShadowDetail"); + LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); LLTextBox* shadows_text = getChild<LLTextBox>("RenderShadowDetailText"); LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); @@ -1476,8 +1476,6 @@ void LLFloaterPreference::refresh() updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("MaximumARC", true), getChild<LLTextBox>("MaximumARCText", true)); - updateSliderText(getChild<LLSliderCtrl>("Reflections", true), getChild<LLTextBox>("ReflectionsText", true)); - updateSliderText(getChild<LLSliderCtrl>("ShadowDetail", true), getChild<LLTextBox>("RenderShadowDetailText", true)); } void LLFloaterPreference::onCommitWindowedMode() @@ -1736,20 +1734,6 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b std::string name = ctrl->getName(); - if ("ShadowDetail" == name) - { - U32 value = (U32)ctrl->getValue().asInteger(); - text_box->setText(getString("RenderShadowDetail" + llformat("%d", value))); - return; - } - - if ("Reflections" == name) - { - U32 value = (U32)ctrl->getValue().asInteger(); - text_box->setText(getString("Reflections" + llformat("%d", value))); - return; - } - // get range and points when text should change F32 value = (F32)ctrl->getValue().asReal(); F32 min = ctrl->getMinValue(); diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml index edc205927c..638a4e2da8 100755 --- a/indra/newview/skins/default/xui/en/floater_preferences.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences.xml @@ -11,14 +11,6 @@ single_instance="true" title="PREFERENCES" width="658"> - <string name="Reflections0">Minimal</string> - <string name="Reflections1">Terrain and trees</string> - <string name="Reflections2">All static objects</string> - <string name="Reflections3">All avatars and objects</string> - <string name="Reflections4">Everything</string> - <string name="RenderShadowDetail0">None</string> - <string name="RenderShadowDetail1">Sun/Moon</string> - <string name="RenderShadowDetail2">Sun/Moon + Projectors</string> <button follows="right|bottom" height="23" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index a53097a117..40b359eb1d 100755 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -66,11 +66,63 @@ follows="left|top" height="12" layout="topleft" - left="30" + left="10" name="QualitySpeed" top_delta="30" width="400"> - Quality and speed: + Quality & speed: + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left="118" + name="ShadersPrefText" + top_delta="0" + width="80"> + Low + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="87" + name="ShadersPrefText2" + top_delta="0" + width="80"> + Mid + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="87" + name="ShadersPrefText3" + top_delta="0" + width="80"> + High + </text> + <text + type="string" + length="1" + follows="left|top" + halign="center" + height="12" + layout="topleft" + left_delta="85" + name="ShadersPrefText4" + top_delta="0" + width="80"> + Ultra </text> <text type="string" @@ -79,7 +131,7 @@ halign="right" height="12" layout="topleft" - left="35" + left="65" name="FasterText" top_pad="4" width="80"> @@ -102,7 +154,7 @@ height="14" image_name="Rounded_Square" layout="topleft" - left="128" + left="158" name="LowGraphicsDivet" top_delta="-2" width="2" /> @@ -167,7 +219,7 @@ increment="1" initial_value="0" layout="topleft" - left="120" + left="150" max_val="6" name="QualityPerformanceSelection" show_text="false" @@ -319,11 +371,11 @@ follows="left|top" height="16" layout="topleft" - name="OtherText" + name="GeneralText" top="0" left="5" width="128"> - Other + General </text> <slider @@ -453,85 +505,6 @@ </text> <slider - control_name="RenderAvatarLODFactor" - follows="left|top" - height="16" - increment="0.125" - initial_value="160" - label="Detail:" - label_width="185" - layout="topleft" - left="30" - name="AvatarMeshDetail" - show_text="false" - top_delta="16" - width="300"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="AvatarMeshDetailText" - top_delta="0" - left_delta="304" - width="128"> - Low - </text> - - <slider - control_name="RenderAvatarPhysicsLODFactor" - follows="left|top" - height="16" - initial_value="100" - increment=".05" - label="Physics:" - label_width="185" - layout="topleft" - left="30" - name="AvatarPhysicsDetail" - show_text="false" - top_delta="16" - width="300"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="AvatarPhysicsDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - top_delta="0" - left_delta="304" - name="AvatarPhysicsDetailText" - width="128"> - Low - </text> - - <slider - control_name="RenderAvatarMaxVisible" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="12" - label="Max. # of non-impostor avatars:" - label_width="185" - layout="topleft" - left="30" - min_val="1" - max_val="65" - name="MaxNumberAvatarDrawn" - top_delta="16" - width="325" /> - - <slider control_name="MaximumARC" follows="left|top" height="16" @@ -564,49 +537,23 @@ Low </text> - <check_box - control_name="RenderUseImpostors" - height="16" - initial_value="true" - label="Avatar impostors" - layout="topleft" - left="30" - name="AvatarImpostors" - top_delta="20" - width="300" /> - - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="AvatarText" - top_delta="20" - left="5" - width="128"> - Mesh - </text> - <slider - control_name="RenderTerrainLODFactor" + control_name="RenderAvatarLODFactor" follows="left|top" height="16" increment="0.125" initial_value="160" - label="Terrain Mesh Detail:" + label="Detail:" label_width="185" layout="topleft" left="30" - min_val="1" - max_val="2" - name="TerrainMeshDetail" + name="AvatarMeshDetail" show_text="false" top_delta="16" width="300"> <slider.commit_callback function="Pref.UpdateSliderText" - parameter="TerrainMeshDetailText" /> + parameter="AvatarMeshDetailText" /> </slider> <text type="string" @@ -614,31 +561,30 @@ follows="left|top" height="16" layout="topleft" - name="TerrainMeshDetailText" - text_readonly_color="LabelDisabledColor" + name="AvatarMeshDetailText" top_delta="0" left_delta="304" width="128"> - Low + Low </text> <slider - control_name="RenderTreeLODFactor" + control_name="RenderAvatarPhysicsLODFactor" follows="left|top" height="16" - increment="0.125" - initial_value="160" - label="Trees:" + initial_value="100" + increment=".05" + label="Physics:" label_width="185" layout="topleft" left="30" - name="TreeMeshDetail" + name="AvatarPhysicsDetail" show_text="false" top_delta="16" width="300"> <slider.commit_callback function="Pref.UpdateSliderText" - parameter="TreeMeshDetailText" /> + parameter="AvatarPhysicsDetailText" /> </slider> <text type="string" @@ -646,74 +592,40 @@ follows="left|top" height="16" layout="topleft" - name="TreeMeshDetailText" top_delta="0" left_delta="304" + name="AvatarPhysicsDetailText" width="128"> Low </text> <slider - control_name="RenderVolumeLODFactor" + control_name="RenderAvatarMaxVisible" + decimal_digits="0" follows="left|top" height="16" - increment="0.125" - initial_value="160" - label="Objects:" + increment="1" + initial_value="12" + label="Max. # of non-impostor avatars:" label_width="185" layout="topleft" left="30" - max_val="2" - name="ObjectMeshDetail" - show_text="false" + min_val="1" + max_val="65" + name="MaxNumberAvatarDrawn" top_delta="16" - width="300"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="ObjectMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="ObjectMeshDetailText" - top_delta="0" - left_delta="304" - width="128"> - Low - </text> + width="325" /> - <slider - control_name="RenderFlexTimeFactor" - follows="left|top" + <check_box + control_name="RenderUseImpostors" height="16" - initial_value="160" - label="Flexiprims:" - label_width="185" + initial_value="true" + label="Avatar impostors" layout="topleft" left="30" - name="FlexibleMeshDetail" - show_text="false" - top_delta="16" - width="300"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="FlexibleMeshDetailText" /> - </slider> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - name="FlexibleMeshDetailText" - top_delta="0" - left_delta="304" - width="128"> - Low - </text> + name="AvatarImpostors" + top_delta="20" + width="300" /> <text type="string" @@ -804,26 +716,6 @@ top_delta="16" width="280" /> - <slider - control_name="RenderReflectionDetail" - follows="left|top" - height="16" - increment="1" - initial_value="2" - label="Water Reflections:" - label_width="165" - layout="topleft" - left="50" - min_val="0" - max_val="4" - name="Reflections" - show_text="false" - top_delta="16" - width="280"> - <slider.commit_callback - function="Pref.UpdateSliderText" - parameter="ReflectionsText" /> - </slider> <text type="string" length="1" @@ -832,11 +724,40 @@ layout="topleft" name="ReflectionsText" text_readonly_color="LabelDisabledColor" - top_delta="0" - left_delta="284" + top_delta="16" + left="50" width="128"> - Minimal + Water Reflections: </text> + <combo_box + control_name="RenderReflectionDetail" + height="18" + layout="topleft" + left_delta="170" + top_delta="0" + name="Reflections" + width="150"> + <combo_box.item + label="Minimal" + name="0" + value="0"/> + <combo_box.item + label="Terrain and trees" + name="1" + value="1"/> + <combo_box.item + label="All static objects" + name="2" + value="2"/> + <combo_box.item + label="All avatars and objects" + name="3" + value="3"/> + <combo_box.item + label="Everything" + name="4" + value="4"/> + </combo_box> <check_box control_name="WindLightUseAtmosShaders" @@ -929,25 +850,73 @@ function="Pref.VertexShaderEnable" /> </check_box> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + left="90" + name="RenderShadowDetailText" + text_readonly_color="LabelDisabledColor" + top_delta="16" + width="128"> + Shadows: + </text> + <combo_box + control_name="RenderShadowDetail" + height="18" + layout="topleft" + left_delta="130" + top_delta="0" + name="ShadowDetail" + width="150"> + <combo_box.item + label="None" + name="0" + value="0"/> + <combo_box.item + label="Sun/Moon" + name="1" + value="1"/> + <combo_box.item + label="Sun/Moon + Projectors" + name="2" + value="2"/> + </combo_box> + + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="AvatarText" + top_delta="20" + left="5" + width="128"> + Mesh + </text> + <slider - control_name="RenderShadowDetail" + control_name="RenderTerrainLODFactor" follows="left|top" height="16" - increment="1" - initial_value="2" - label="Shadows:" - label_width="145" + increment="0.125" + initial_value="160" + label="Terrain Mesh Detail:" + label_width="185" layout="topleft" - left="70" - min_val="0" + left="30" + min_val="1" max_val="2" - name="ShadowDetail" + name="TerrainMeshDetail" show_text="false" top_delta="16" - width="260"> + width="300"> <slider.commit_callback function="Pref.UpdateSliderText" - parameter="RenderShadowDetailText" /> + parameter="TerrainMeshDetailText" /> </slider> <text type="string" @@ -955,12 +924,105 @@ follows="left|top" height="16" layout="topleft" - left_delta="264" - name="RenderShadowDetailText" + name="TerrainMeshDetailText" text_readonly_color="LabelDisabledColor" top_delta="0" + left_delta="304" width="128"> - None + Low + </text> + + <slider + control_name="RenderTreeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Trees:" + label_width="185" + layout="topleft" + left="30" + name="TreeMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="TreeMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="TreeMeshDetailText" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + + <slider + control_name="RenderVolumeLODFactor" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Objects:" + label_width="185" + layout="topleft" + left="30" + max_val="2" + name="ObjectMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="ObjectMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="ObjectMeshDetailText" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + + <slider + control_name="RenderFlexTimeFactor" + follows="left|top" + height="16" + initial_value="160" + label="Flexiprims:" + label_width="185" + layout="topleft" + left="30" + name="FlexibleMeshDetail" + show_text="false" + top_delta="16" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="FlexibleMeshDetailText" /> + </slider> + <text + type="string" + length="1" + follows="left|top" + height="16" + layout="topleft" + name="FlexibleMeshDetailText" + top_delta="0" + left_delta="304" + width="128"> + Low </text> <text @@ -976,7 +1038,6 @@ Hardware </text> - <slider control_name="TextureMemory" decimal_digits="0" |