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authorOz Linden <oz@lindenlab.com>2015-08-19 13:43:52 -0400
committerOz Linden <oz@lindenlab.com>2015-08-19 13:43:52 -0400
commit6a5844d936c3317626cfcbe9d9cb66086d570fca (patch)
tree75d92f25dbde711e9040bc8a6bd57fee50ae13da /indra
parent1f40ba89e63c19a292958f5935596558552d39f6 (diff)
clarify avatar rez status strings in info display
Diffstat (limited to 'indra')
-rwxr-xr-xindra/newview/llviewerwindow.cpp4
-rwxr-xr-xindra/newview/llvoavatar.cpp6
2 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 501ad0ad1b..6d73a75b74 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -680,9 +680,9 @@ public:
avatar->calculateUpdateRenderComplexity(); // Make sure the numbers are up-to-date
trunc_name = utf8str_truncate(avatar->getFullname(), 16);
- addText(xpos, ypos, llformat("%s : rez %d, complexity %d, bytes %d area %.2f",
+ addText(xpos, ypos, llformat("%s : %s, complexity %d, bytes %d area %.2f",
trunc_name.c_str(),
- avatar->getRezzedStatus(),
+ LLVOAvatar::rezStatusToString(avatar->getRezzedStatus()).c_str(),
avatar->getVisualComplexity(),
avatar->getAttachmentGeometryBytes(),
avatar->getAttachmentSurfaceArea()));
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 90ae3686be..a073ac10b8 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -984,8 +984,8 @@ std::string LLVOAvatar::rezStatusToString(S32 rez_status)
{
if (rez_status==0) return "cloud";
if (rez_status==1) return "gray";
- if (rez_status==2) return "textured";
- if (rez_status==3) return "textured_and_downloaded";
+ if (rez_status==2) return "downloading";
+ if (rez_status==3) return "full";
return "unknown";
}
@@ -6219,7 +6219,7 @@ bool LLVOAvatar::getIsCloud() const
void LLVOAvatar::updateRezzedStatusTimers()
{
// State machine for rezzed status. Statuses are -1 on startup, 0
- // = cloud, 1 = gray, 2 = textured, 3 = textured_and_downloaded.
+ // = cloud, 1 = gray, 2 = downloading, 3 = full.
// Purpose is to collect time data for each it takes avatar to reach
// various loading landmarks: gray, textured (partial), textured fully.