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authorMnikolenko Productengine <mnikolenko@productengine.com>2022-01-24 16:33:57 +0200
committerMnikolenko Productengine <mnikolenko@productengine.com>2022-01-24 16:34:49 +0200
commit6721b96f03c5e07884454f2110bbc73f7add8ed5 (patch)
treeb85b5b353c7dced35be1ad66f546ff8caae8d023 /indra
parentd7603ffc9c94a6cdab94bc23745903c7fff25ff1 (diff)
parent374a516d97af2255206374c001ba20c8069685b6 (diff)
Merge branch 'DRTVWR-539' into DRTVWR-539
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/app_settings/settings.xml22
-rw-r--r--indra/newview/featuretable.txt14
-rw-r--r--indra/newview/featuretable_mac.txt14
-rw-r--r--indra/newview/llfeaturemanager.cpp17
-rw-r--r--indra/newview/llglsandbox.cpp1
5 files changed, 55 insertions, 13 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 442ac8895c..8712aa7b6e 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8770,6 +8770,28 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>RenderClass0MemoryBandwidth</key>
+ <map>
+ <key>Comment</key>
+ <string>Memory bandwidth at which to default to Class 0 in gigabytes per second. Used as basis for other classes.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>16.0</real>
+ </map>
+ <key>RenderCPUBasis</key>
+ <map>
+ <key>Comment</key>
+ <string>Reference CPU clockspeed to use to bias GPU class (in MHz).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>3000.0</real>
+ </map>
<key>RenderComplexityColorMin</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 4e56141fde..a5e0e395de 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -113,6 +113,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarMaxComplexity 1 100000
RenderAvatarPhysicsLODFactor 1 0.75
+RenderAvatarMaxNonImpostors 1 5
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
@@ -142,6 +143,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 200000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 7
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
@@ -153,7 +155,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
+RenderVolumeLODFactor 1 1.25
WindLightUseAtmosShaders 1 1
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@@ -171,6 +173,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 250000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 9
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
@@ -182,7 +185,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
+RenderVolumeLODFactor 1 1.375
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 0
@@ -200,6 +203,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 300000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 11
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
@@ -211,7 +215,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
+RenderVolumeLODFactor 1 1.5
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@@ -229,6 +233,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 350000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 16
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
@@ -240,7 +245,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
+RenderVolumeLODFactor 1 1.75
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@@ -256,6 +261,7 @@ list Ultra
RenderAnisotropic 1 1
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 16
RenderAvatarPhysicsLODFactor 1 1.0
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index 13ede23a91..5140614bab 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -112,6 +112,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 0.5
RenderAvatarMaxComplexity 1 100000
RenderAvatarPhysicsLODFactor 1 0.75
+RenderAvatarMaxNonImpostors 1 5
RenderFarClip 1 96
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 8
@@ -141,6 +142,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 200000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 7
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
@@ -152,7 +154,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
+RenderVolumeLODFactor 1 1.25
WindLightUseAtmosShaders 1 1
RenderDeferred 1 0
RenderDeferredSSAO 1 0
@@ -170,6 +172,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 250000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 9
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
@@ -181,7 +184,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
+RenderVolumeLODFactor 1 1.375
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 0
@@ -199,6 +202,7 @@ RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
RenderAvatarMaxComplexity 1 300000
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 11
RenderFarClip 1 128
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
@@ -210,7 +214,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
+RenderVolumeLODFactor 1 1.5
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@@ -226,6 +230,7 @@ list HighUltra
RenderAnisotropic 1 1
RenderAvatarCloth 1 0
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 16
RenderAvatarMaxComplexity 1 350000
RenderAvatarPhysicsLODFactor 1 1.0
RenderFarClip 1 128
@@ -239,7 +244,7 @@ RenderTerrainDetail 1 1
RenderTerrainLODFactor 1 2.0
RenderTransparentWater 1 1
RenderTreeLODFactor 1 0.5
-RenderVolumeLODFactor 1 1.125
+RenderVolumeLODFactor 1 1.75
WindLightUseAtmosShaders 1 1
RenderDeferred 1 1
RenderDeferredSSAO 1 1
@@ -256,6 +261,7 @@ RenderAnisotropic 1 1
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
RenderAvatarPhysicsLODFactor 1 1.0
+RenderAvatarMaxNonImpostors 1 16
RenderFarClip 1 256
RenderFlexTimeFactor 1 1.0
RenderGlowResolutionPow 1 9
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index 3240f169b3..c3780e42c6 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -402,6 +402,7 @@ bool LLFeatureManager::loadGPUClass()
{
if (!gSavedSettings.getBOOL("SkipBenchmark"))
{
+ F32 class0_gbps = gSavedSettings.getF32("RenderClass0MemoryBandwidth");
//get memory bandwidth from benchmark
F32 gbps;
try
@@ -418,6 +419,12 @@ bool LLFeatureManager::loadGPUClass()
LL_WARNS("RenderInit") << "GPU benchmark failed: " << e.what() << LL_ENDL;
}
+ // bias by CPU speed
+ F32 cpu_basis_mhz = gSavedSettings.getF32("RenderCPUBasis");
+ F32 cpu_mhz = (F32) gSysCPU.getMHz();
+ F32 cpu_bias = llclamp(cpu_mhz / cpu_basis_mhz, 0.5f, 1.f);
+ gbps *= cpu_bias;
+
if (gbps < 0.f)
{ //couldn't bench, use GLVersion
#if LL_DARWIN
@@ -460,23 +467,23 @@ bool LLFeatureManager::loadGPUClass()
{
mGPUClass = GPU_CLASS_1;
}
- else if (gbps <= 5.f)
+ else if (gbps <= class0_gbps)
{
mGPUClass = GPU_CLASS_0;
}
- else if (gbps <= 8.f)
+ else if (gbps <= class0_gbps*2.f)
{
mGPUClass = GPU_CLASS_1;
}
- else if (gbps <= 16.f)
+ else if (gbps <= class0_gbps*4.f)
{
mGPUClass = GPU_CLASS_2;
}
- else if (gbps <= 40.f)
+ else if (gbps <= class0_gbps*8.f)
{
mGPUClass = GPU_CLASS_3;
}
- else if (gbps <= 80.f)
+ else if (gbps <= class0_gbps*16.f)
{
mGPUClass = GPU_CLASS_4;
}
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 175f1849cf..0c8e248538 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -984,6 +984,7 @@ private:
//-----------------------------------------------------------------------------
// gpu_benchmark()
+// returns measured memory bandwidth of GPU in gigabytes per second
//-----------------------------------------------------------------------------
F32 gpu_benchmark()
{