diff options
| author | Michael Pohoreski <ptolemy@lindenlab.com> | 2020-03-13 21:11:06 +0000 | 
|---|---|---|
| committer | Michael Pohoreski <ptolemy@lindenlab.com> | 2020-03-13 21:11:06 +0000 | 
| commit | 61697e8e7a101d94eec25b0df8a02e19c77d02c8 (patch) | |
| tree | 2080b1d5954133d3bd0de7715c411f1368d6d52a /indra | |
| parent | 0ac71ec5e3ce8ac4f8122b8a26248ab97dea2989 (diff) | |
| parent | 2b0b3e86258bef6d4b8a51c519626b9492200025 (diff) | |
Merged in SL-12781 (pull request #32)
SL-12781
Approved-by: Dave Houlton <euclid@lindenlab.com>
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/llfloatermodelpreview.cpp | 22 | ||||
| -rw-r--r-- | indra/newview/pipeline.cpp | 2 | 
2 files changed, 13 insertions, 11 deletions
| diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index f32f34c354..8a894c4ec8 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -108,6 +108,10 @@ const double RETAIN_COEFFICIENT = 100;  // So this const is used as a size of Smooth combobox list.  const S32 SMOOTH_VALUES_NUMBER = 10; +// mCameraDistance +// Also see: mCameraZoom +const F32 MODEL_PREVIEW_CAMERA_DISTANCE = 16.f; +  void drawBoxOutline(const LLVector3& pos, const LLVector3& size); @@ -431,7 +435,7 @@ void LLFloaterModelPreview::initModelPreview()  	}  	mModelPreview = new LLModelPreview(512, 512, this ); -	mModelPreview->setPreviewTarget(16.f); +	mModelPreview->setPreviewTarget(MODEL_PREVIEW_CAMERA_DISTANCE);  	mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelPreview::setDetails, this, _1, _2, _3, _4, _5));  	mModelPreview->setModelUpdatedCallback(boost::bind(&LLFloaterModelPreview::modelUpdated, this, _1));  } @@ -3641,10 +3645,9 @@ BOOL LLModelPreview::render()  	S32 width = getWidth();  	S32 height = getHeight(); -	LLGLSUIDefault def; +	LLGLSUIDefault def; // GL_BLEND, GL_ALPHA_TEST, GL_CULL_FACE, depth test  	LLGLDisable no_blend(GL_BLEND); -	LLGLEnable cull(GL_CULL_FACE); -	LLGLDepthTest depth(GL_TRUE); +	LLGLDepthTest depth(GL_FALSE); // SL-12781 disable z-buffer to render background color  	LLGLDisable fog(GL_FOG);  	{ @@ -3652,7 +3655,7 @@ BOOL LLModelPreview::render()  		{  			gUIProgram.bind();  		} -		//clear background to blue +		//clear background to grey  		gGL.matrixMode(LLRender::MM_PROJECTION);  		gGL.pushMatrix();  		gGL.loadIdentity(); @@ -3757,7 +3760,7 @@ BOOL LLModelPreview::render()  	F32 explode = mFMP->childGetValue("physics_explode").asReal(); -	glClear(GL_DEPTH_BUFFER_BIT); +	LLGLDepthTest gls_depth(GL_TRUE); // SL-12781 re-enable z-buffer for 3D model preview  	LLRect preview_rect; @@ -3780,7 +3783,6 @@ BOOL LLModelPreview::render()  		target_pos = getPreviewAvatar()->getPositionAgent();  		z_near = 0.01f;  		z_far = 1024.f; -		mCameraDistance = 16.f;  		//render avatar previews every frame  		refresh(); @@ -3920,9 +3922,9 @@ BOOL LLModelPreview::render()  			{  				glClear(GL_DEPTH_BUFFER_BIT); -				for (U32 i = 0; i < 2; i++) +				for (U32 pass = 0; pass < 2; pass++)  				{ -					if (i == 0) +					if (pass == 0)  					{ //depth only pass  						gGL.setColorMask(false, false);  					} @@ -3932,7 +3934,7 @@ BOOL LLModelPreview::render()  					}  					//enable alpha blending on second pass but not first pass -					LLGLState blend(GL_BLEND, i);  +					LLGLState blend(GL_BLEND, pass);  					gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d6ff9bd548..fda79984ab 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1250,7 +1250,7 @@ void LLPipeline::createGLBuffers()  	}      // Use FBO for bake tex -    mBake.allocate(512, 512, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_TEXTURE, true); +    mBake.allocate(512, 512, GL_RGBA, TRUE, FALSE, LLTexUnit::TT_TEXTURE, true); // SL-12781 Build > Upload > Model; 3D Preview  	mHighlight.allocate(256,256,GL_RGBA, FALSE, FALSE); | 
