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author | Dave Parks <davep@lindenlab.com> | 2010-03-17 21:17:01 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-03-17 21:17:01 -0500 |
commit | 5287c1781962a895955694b0b1660624b8aadc1d (patch) | |
tree | 0b168ca0099256357ce5dfbe012f118fa590a699 /indra | |
parent | b64b0c1b777419d210d16a378b6957de65dc3932 (diff) |
Fix for impostors being fullbright when deferred rendering enabled.
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index 8c140a7b4f..508bbf415e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -11,7 +11,8 @@ uniform sampler2D specularMap; void main() { - gl_FragData[0] = texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); + gl_FragData[0] = vec4(col.rgb, col.a <= 0.5 ? 0.0 : 0.005); gl_FragData[1] = texture2D(specularMap, gl_TexCoord[0].xy); gl_FragData[2] = vec4(texture2D(normalMap, gl_TexCoord[0].xy).xyz, 0.0); } |