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authorDave Parks <davep@lindenlab.com>2022-06-06 21:12:48 -0500
committerDave Parks <davep@lindenlab.com>2022-06-06 21:12:48 -0500
commit5259fa811c11892ef150f853c9de5a8927fa68a6 (patch)
treeaee60f9a22bc216fda93f4f83d3477aa6895ec81 /indra
parentf4473528eb3f37b4bec3c4cda2a83d9ca94ab133 (diff)
SL-17486 Force desired discard level to 0 for high boosted textures (fix for fuzzy terrain textures etc).
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llviewertexture.cpp10
-rw-r--r--indra/newview/llviewertexture.h3
2 files changed, 12 insertions, 1 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 0544bceb9f..2eb36a42be 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1884,6 +1884,16 @@ bool LLViewerFetchedTexture::isActiveFetching()
return mFetchState > 7 && mFetchState < 10 && monitor_enabled; //in state of WAIT_HTTP_REQ or DECODE_IMAGE.
}
+void LLViewerFetchedTexture::setBoostLevel(S32 level)
+{
+ LLViewerTexture::setBoostLevel(level);
+
+ if (level >= LLViewerTexture::BOOST_HIGH)
+ {
+ mDesiredDiscardLevel = 0;
+ }
+}
+
bool LLViewerFetchedTexture::updateFetch()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index a5e5c37c22..f3bc9061a2 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -134,7 +134,7 @@ public:
/*virtual*/ bool isActiveFetching();
/*virtual*/ const LLUUID& getID() const { return mID; }
- void setBoostLevel(S32 level);
+ virtual void setBoostLevel(S32 level);
S32 getBoostLevel() { return mBoostLevel; }
void setTextureListType(S32 tex_type) { mTextureListType = tex_type; }
S32 getTextureListType() { return mTextureListType; }
@@ -343,6 +343,7 @@ public:
S32 getDesiredDiscardLevel() { return mDesiredDiscardLevel; }
void setMinDiscardLevel(S32 discard) { mMinDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel,(S8)discard); }
+ void setBoostLevel(S32 level) override;
bool updateFetch();
bool setDebugFetching(S32 debug_level);
bool isInDebug() const { return mInDebug; }