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author | Graham Linden <graham@lindenlab.com> | 2013-10-17 14:44:15 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2013-10-17 14:44:15 -0700 |
commit | 437efd9b866074d2385a70183af34ec1414ad59a (patch) | |
tree | 49df99509ef59a9c179e3342f5e65c57657e1942 /indra | |
parent | 4621aedc37bd8ad4042fe29283a2309d94264938 (diff) |
MAINT-3330 fix regression on mac caused by shader change for 3107 by rolling back to prev version of shader
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl index 3df4d333ce..c98e7d1cd3 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl @@ -31,11 +31,9 @@ uniform vec4 matrixPalette[45]; mat4 getSkinnedTransform() { mat4 ret; - - float x = fract(weight.x); int i = int(floor(weight.x)); - i = min(i, 15); - i = max(i, 0); + float x = fract(weight.x); + ret[0] = mix(matrixPalette[i+0], matrixPalette[i+1], x); ret[1] = mix(matrixPalette[i+15],matrixPalette[i+16], x); ret[2] = mix(matrixPalette[i+30],matrixPalette[i+31], x); |