diff options
author | Loren Shih <seraph@lindenlab.com> | 2009-11-25 10:48:25 -0500 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2009-11-25 10:48:25 -0500 |
commit | 33450e6f1fc95e3552d2115bf7e4fcf05f3d7916 (patch) | |
tree | c1eb91a2cf7c6346d5c5d9c72a1ed841643ee52c /indra | |
parent | 41eb231e6a41da13549e5cbd4cfe6f5efeab74b1 (diff) | |
parent | ccf6cb3f9ba387117720d700b73ac8e05dbf1f75 (diff) |
Automated merge of ssh://hg.lindenlab.com/tulla/avatar-pipeline-2-0/
Diffstat (limited to 'indra')
44 files changed, 5839 insertions, 5409 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index eb5d172ff7..2644235114 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -734,6 +734,10 @@ BOOL LLAgent::canFly() return parcel->getAllowFly(); } +BOOL LLAgent::getFlying() const +{ + return mControlFlags & AGENT_CONTROL_FLY; +} //----------------------------------------------------------------------------- // setFlying() @@ -791,7 +795,7 @@ void LLAgent::setFlying(BOOL fly) // static void LLAgent::toggleFlying() { - BOOL fly = !(gAgent.mControlFlags & AGENT_CONTROL_FLY); + BOOL fly = !gAgent.getFlying(); gAgent.setFlying( fly ); gAgent.resetView(); diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 4162dfce1e..2e95dc72be 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -310,7 +310,7 @@ private: // Fly //-------------------------------------------------------------------- public: - BOOL getFlying() const { return mControlFlags & AGENT_CONTROL_FLY; } + BOOL getFlying() const; void setFlying(BOOL fly); static void toggleFlying(); static bool enableFlying(); diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 538dcb6f3d..475f34dc2b 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -675,7 +675,7 @@ void LLAgentWearables::setWearable(const EWearableType type, U32 index, LLWearab { wearable_vec[index] = wearable; old_wearable->setLabelUpdated(); - mAvatarObject->wearableUpdated(wearable->getType()); + wearableUpdated(wearable); } } @@ -690,13 +690,32 @@ U32 LLAgentWearables::pushWearable(const EWearableType type, LLWearable *wearabl if (type < WT_COUNT || mWearableDatas[type].size() < MAX_WEARABLES_PER_TYPE) { mWearableDatas[type].push_back(wearable); - mAvatarObject->wearableUpdated(wearable->getType()); - wearable->setLabelUpdated(); + wearableUpdated(wearable); return mWearableDatas[type].size()-1; } return MAX_WEARABLES_PER_TYPE; } +void LLAgentWearables::wearableUpdated(LLWearable *wearable) +{ + mAvatarObject->wearableUpdated(wearable->getType()); + wearable->setLabelUpdated(); + + // Hack pt 2. If the wearable we just loaded has definition version 24, + // then force a re-save of this wearable after slamming the version number to 22. + // This number was incorrectly incremented for internal builds before release, and + // this fix will ensure that the affected wearables are re-saved with the right version number. + // the versions themselves are compatible. This code can be removed before release. + if( wearable->getDefinitionVersion() == 24 ) + { + wearable->setDefinitionVersion(22); + U32 index = getWearableIndex(wearable); + llinfos << "forcing werable type " << wearable->getType() << " to version 22 from 24" << llendl; + saveWearable(wearable->getType(),index,TRUE); + } + +} + void LLAgentWearables::popWearable(LLWearable *wearable) { if (wearable == NULL) @@ -1528,7 +1547,6 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it gInventory.notifyObservers(); - queryWearableCache(); std::vector<LLWearable*>::iterator wearable_iter; @@ -1551,6 +1569,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it // Start rendering & update the server mWearablesLoaded = TRUE; checkWearablesLoaded(); + queryWearableCache(); updateServer(); lldebugs << "setWearableOutfit() end" << llendl; @@ -2155,7 +2174,6 @@ void LLLibraryOutfitsFetch::contentsDone(void) LLInitialWearablesFetch::~LLInitialWearablesFetch() { - llinfos << "~LLInitialWearablesFetch" << llendl; } // virtual @@ -2185,17 +2203,50 @@ void LLInitialWearablesFetch::processContents() else { processWearablesMessage(); - // Create links for attachments that may have arrived before the COF existed. - LLAppearanceManager::instance().linkRegisteredAttachments(); } delete this; } +class LLFetchAndLinkObserver: public LLInventoryFetchObserver +{ +public: + LLFetchAndLinkObserver(LLInventoryFetchObserver::item_ref_t& ids): + m_ids(ids), + LLInventoryFetchObserver(true) + { + } + ~LLFetchAndLinkObserver() + { + } + virtual void done() + { + gInventory.removeObserver(this); + // Link to all fetched items in COF. + for (LLInventoryFetchObserver::item_ref_t::iterator it = m_ids.begin(); + it != m_ids.end(); + ++it) + { + LLUUID id = *it; + LLViewerInventoryItem *item = gInventory.getItem(*it); + if (!item) + { + llwarns << "fetch failed!" << llendl; + continue; + } + link_inventory_item(gAgent.getID(), item->getLinkedUUID(), LLAppearanceManager::instance().getCOF(), item->getName(), + LLAssetType::AT_LINK, LLPointer<LLInventoryCallback>(NULL)); + } + } +private: + LLInventoryFetchObserver::item_ref_t m_ids; +}; + void LLInitialWearablesFetch::processWearablesMessage() { if (!mAgentInitialWearables.empty()) // We have an empty current outfit folder, use the message data instead. { - const LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); + const LLUUID current_outfit_id = LLAppearanceManager::instance().getCOF(); + LLInventoryFetchObserver::item_ref_t ids; for (U8 i = 0; i < mAgentInitialWearables.size(); ++i) { // Populate the current outfit folder with links to the wearables passed in the message @@ -2204,9 +2255,7 @@ void LLInitialWearablesFetch::processWearablesMessage() if (wearable_data->mAssetID.notNull()) { #ifdef USE_CURRENT_OUTFIT_FOLDER - const std::string link_name = "WearableLink"; // Unimportant what this is named, it isn't exposed. - link_inventory_item(gAgent.getID(), wearable_data->mItemID, current_outfit_id, link_name, - LLAssetType::AT_LINK, LLPointer<LLInventoryCallback>(NULL)); + ids.push_back(wearable_data->mItemID); #endif // Fetch the wearables LLWearableList::instance().getAsset(wearable_data->mAssetID, @@ -2220,6 +2269,42 @@ void LLInitialWearablesFetch::processWearablesMessage() << wearable_data->mItemID << " assetID " << wearable_data->mAssetID << llendl; } } + + // Add all current attachments to the requested items as well. + LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); + if( avatar ) + { + for (LLVOAvatar::attachment_map_t::const_iterator iter = avatar->mAttachmentPoints.begin(); + iter != avatar->mAttachmentPoints.end(); ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (!attachment) continue; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + if (!attached_object) continue; + const LLUUID& item_id = attached_object->getItemID(); + if (item_id.isNull()) continue; + ids.push_back(item_id); + } + } + } + + // Need to fetch the inventory items for ids, then create links to them after they arrive. + LLFetchAndLinkObserver *fetcher = new LLFetchAndLinkObserver(ids); + fetcher->fetchItems(ids); + // If no items to be fetched, done will never be triggered. + // TODO: Change LLInventoryFetchObserver::fetchItems to trigger done() on this condition. + if (fetcher->isEverythingComplete()) + { + fetcher->done(); + } + else + { + gInventory.addObserver(fetcher); + } } else { diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 8f3a16501e..b4f58674af 100644 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -107,6 +107,7 @@ private: // Low-level data structure setter - public access is via setWearableItem, etc. void setWearable(const EWearableType type, U32 index, LLWearable *wearable); U32 pushWearable(const EWearableType type, LLWearable *wearable); + void wearableUpdated(LLWearable *wearable); void popWearable(LLWearable *wearable); void popWearable(const EWearableType type, U32 index); diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 1050deaa27..6288088210 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -559,10 +559,9 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) linkAll(cof, obj_items, link_waiter); linkAll(cof, gest_items, link_waiter); - // Add link to outfit if category is an outfit. - const LLViewerInventoryCategory* catp = gInventory.getCategory(category); LLSidepanelAppearance* panel_appearance = dynamic_cast<LLSidepanelAppearance *>(LLSideTray::getInstance()->getPanel("sidepanel_appearance")); - + // Add link to outfit if category is an outfit. + LLViewerInventoryCategory* catp = gInventory.getCategory(category); if (!append && catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT) { link_inventory_item(gAgent.getID(), category, cof, catp->getName(), @@ -576,10 +575,9 @@ void LLAppearanceManager::updateCOF(const LLUUID& category, bool append) } else { - // Update the current outfit name of the appearance sidepanel. if (panel_appearance) { - panel_appearance->refreshCurrentOutfitName(); + panel_appearance->refreshCurrentOutfitName(""); } } } @@ -858,7 +856,7 @@ bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventor void LLAppearanceManager::addCOFItemLink(const LLUUID &item_id, bool do_update ) { const LLInventoryItem *item = gInventory.getItem(item_id); - addCOFItemLink(item); + addCOFItemLink(item, do_update); } void LLAppearanceManager::addCOFItemLink(const LLInventoryItem *item, bool do_update ) @@ -1029,7 +1027,6 @@ void LLAppearanceManager::registerAttachment(const LLUUID& item_id) if (mAttachmentInvLinkEnabled) { - //LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Adding attachment link:"); LLAppearanceManager::addCOFItemLink(item_id, false); // Add COF link for item. } else diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index edad76a072..3e10c4b2b0 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -3546,7 +3546,7 @@ void LLAppViewer::idle() gEventNotifier.update(); gIdleCallbacks.callFunctions(); - gInventory.notifyObservers(); + gInventory.idleNotifyObservers(); } if (gDisconnected) diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index 839a84f2d2..b08191ce15 100644 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -324,6 +324,27 @@ void LLAvatarActions::pay(const LLUUID& id) } } +//static +void LLAvatarActions::share(const LLUUID& id) +{ + LLSD key; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + + + LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,id); + + if (!gIMMgr->hasSession(session_id)) + { + startIM(id); + } + + if (gIMMgr->hasSession(session_id)) + { + // we should always get here, but check to verify anyways + LLIMModel::getInstance()->addMessage(session_id, SYSTEM_FROM, LLUUID::null, LLTrans::getString("share_alert"), false); + } +} + // static void LLAvatarActions::toggleBlock(const LLUUID& id) { diff --git a/indra/newview/llavataractions.h b/indra/newview/llavataractions.h index d9dab95a77..4c9851a48d 100644 --- a/indra/newview/llavataractions.h +++ b/indra/newview/llavataractions.h @@ -104,6 +104,11 @@ public: static void pay(const LLUUID& id); /** + * Share items with the avatar. + */ + static void share(const LLUUID& id); + + /** * Block/unblock the avatar. */ static void toggleBlock(const LLUUID& id); diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 88a98c3350..dbd3643742 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -564,7 +564,8 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask) mBtnEdit ->setToggleState( edit_visible ); mRadioGroupEdit->setVisible( edit_visible ); - childSetVisible("RenderingCost", edit_visible || focus_visible || move_visible); + bool linked_parts = gSavedSettings.getBOOL("EditLinkedParts"); + childSetVisible("RenderingCost", !linked_parts && (edit_visible || focus_visible || move_visible)); if (mCheckSelectIndividual) { @@ -976,6 +977,8 @@ void LLFloaterTools::onClickGridOptions() S32 LLFloaterTools::calcRenderCost() { S32 cost = 0; + std::set<LLUUID> textures; + for (LLObjectSelection::iterator selection_iter = LLSelectMgr::getInstance()->getSelection()->begin(); selection_iter != LLSelectMgr::getInstance()->getSelection()->end(); ++selection_iter) @@ -986,11 +989,14 @@ S32 LLFloaterTools::calcRenderCost() LLVOVolume *viewer_volume = (LLVOVolume*)select_node->getObject(); if (viewer_volume) { - cost += viewer_volume->getRenderCost(); + cost += viewer_volume->getRenderCost(textures); + cost += textures.size() * 5; + textures.clear(); } } } + return cost; } diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index 955bc64e05..ab49739d58 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -39,11 +39,13 @@ #include "llinventoryclipboard.h" // *TODO: remove this once hack below gone. #include "llinventoryfilter.h" #include "llinventoryfunctions.h" +#include "llinventorypanel.h" #include "llfoldertype.h" #include "llfloaterinventory.h"// hacked in for the bonus context menu items. #include "llkeyboard.h" #include "lllineeditor.h" #include "llmenugl.h" +#include "llpanel.h" #include "llpreview.h" #include "llscrollcontainer.h" // hack to allow scrolling #include "lltooldraganddrop.h" @@ -2014,6 +2016,14 @@ static LLFastTimer::DeclareTimer FTM_INVENTORY("Inventory"); // Main idle routine void LLFolderView::doIdle() { + // If this is associated with the user's inventory, don't do anything + // until that inventory is loaded up. + const LLInventoryPanel *inventory_panel = dynamic_cast<LLInventoryPanel*>(mParentPanel); + if (inventory_panel && !inventory_panel->getIsViewsInitialized()) + { + return; + } + LLFastTimer t2(FTM_INVENTORY); BOOL debug_filters = gSavedSettings.getBOOL("DebugInventoryFilters"); diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h index 0bd65b5f90..a0e252ae88 100644 --- a/indra/newview/llfolderview.h +++ b/indra/newview/llfolderview.h @@ -41,25 +41,27 @@ #ifndef LL_LLFOLDERVIEW_H #define LL_LLFOLDERVIEW_H -// JAMESDEBUG - trim this list -#include <vector> -#include <map> -#include <deque> -#include <boost/function.hpp> -#include <boost/signals2.hpp> +#include "llfolderviewitem.h" // because LLFolderView is-a LLFolderViewFolder #include "lluictrl.h" #include "v4color.h" #include "lldarray.h" -//#include "llviewermenu.h" #include "stdenums.h" -#include "llfontgl.h" -#include "lleditmenuhandler.h" -#include "llviewertexture.h" #include "lldepthstack.h" +#include "lleditmenuhandler.h" +#include "llfontgl.h" #include "lltooldraganddrop.h" -// JAMESDEBUG - move this up -#include "llfolderviewitem.h" // because LLFolderView is-a LLFolderViewFolder +#include "llviewertexture.h" + +class LLFolderViewEventListener; +class LLFolderViewFolder; +class LLFolderViewItem; +class LLInventoryModel; +class LLPanel; +class LLLineEditor; +class LLMenuGL; +class LLScrollContainer; +class LLUICtrl; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLFolderViewFunctor @@ -70,8 +72,7 @@ // that later when it's determined to be too slow. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLFolderViewItem; -class LLFolderViewFolder; + class LLFolderViewFunctor { @@ -89,13 +90,6 @@ public: // manages the screen region of the folder view. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLFolderViewEventListener; -class LLInventoryModel; -class LLLineEditor; -class LLMenuGL; -class LLScrollContainer; -class LLUICtrl; - class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler { public: @@ -330,7 +324,7 @@ protected: LLUUID mSelectThisID; // if non null, select this item - LLPanel* mParentPanel; + LLPanel* mParentPanel; /** * Is used to determine if we need to cut text In LLFolderViewItem to avoid horizontal scroll. diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp index a1260d1156..63511301b3 100644 --- a/indra/newview/llfolderviewitem.cpp +++ b/indra/newview/llfolderviewitem.cpp @@ -38,12 +38,12 @@ #include "llfoldervieweventlistener.h" #include "llinventorybridge.h" // for LLItemBridge in LLInventorySort::operator() #include "llinventoryfilter.h" +#include "llpanel.h" #include "llviewercontrol.h" // gSavedSettings #include "llviewerwindow.h" // Argh, only for setCursor() // linden library includes #include "llfocusmgr.h" // gFocusMgr -#include "llpanel.h" // panel->hasFocus() #include "lltrans.h" ///---------------------------------------------------------------------------- @@ -1290,9 +1290,10 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) // now query children for (folders_t::iterator iter = mFolders.begin(); - iter != mFolders.end();) + iter != mFolders.end(); + ++iter) { - folders_t::iterator fit = iter++; + LLFolderViewFolder* folder = (*iter); // have we run out of iterations this frame? if (filter.getFilterCount() < 0) { @@ -1302,15 +1303,15 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) // mMostFilteredDescendantGeneration might have been reset // in which case we need to update it even for folders that // don't need to be filtered anymore - if ((*fit)->getCompletedFilterGeneration() >= filter_generation) + if (folder->getCompletedFilterGeneration() >= filter_generation) { // track latest generation to pass any child items - if ((*fit)->getFiltered() || (*fit)->hasFilteredDescendants(filter.getMinRequiredGeneration())) + if (folder->getFiltered() || folder->hasFilteredDescendants(filter.getMinRequiredGeneration())) { mMostFilteredDescendantGeneration = filter_generation; if (getRoot()->needsAutoSelect() && autoopen_folders) { - (*fit)->setOpenArrangeRecursively(TRUE); + folder->setOpenArrangeRecursively(TRUE); } } // just skip it, it has already been filtered @@ -1318,48 +1319,49 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) } // update this folders filter status (and children) - (*fit)->filter( filter ); + folder->filter( filter ); // track latest generation to pass any child items - if ((*fit)->getFiltered() || (*fit)->hasFilteredDescendants(filter_generation)) + if (folder->getFiltered() || folder->hasFilteredDescendants(filter_generation)) { mMostFilteredDescendantGeneration = filter_generation; if (getRoot()->needsAutoSelect() && autoopen_folders) { - (*fit)->setOpenArrangeRecursively(TRUE); + folder->setOpenArrangeRecursively(TRUE); } } } for (items_t::iterator iter = mItems.begin(); - iter != mItems.end();) + iter != mItems.end(); + ++iter) { - items_t::iterator iit = iter++; + LLFolderViewItem* item = (*iter); if (filter.getFilterCount() < 0) { break; } - if ((*iit)->getLastFilterGeneration() >= filter_generation) + if (item->getLastFilterGeneration() >= filter_generation) { - if ((*iit)->getFiltered()) + if (item->getFiltered()) { mMostFilteredDescendantGeneration = filter_generation; } continue; } - if ((*iit)->getLastFilterGeneration() >= must_pass_generation && - !(*iit)->getFiltered(must_pass_generation)) + if (item->getLastFilterGeneration() >= must_pass_generation && + !item->getFiltered(must_pass_generation)) { // failed to pass an earlier filter that was a subset of the current one // go ahead and flag this item as done - (*iit)->setFiltered(FALSE, filter_generation); + item->setFiltered(FALSE, filter_generation); continue; } - (*iit)->filter( filter ); + item->filter( filter ); - if ((*iit)->getFiltered(filter.getMinRequiredGeneration())) + if (item->getFiltered(filter.getMinRequiredGeneration())) { mMostFilteredDescendantGeneration = filter_generation; } @@ -2028,6 +2030,22 @@ void LLFolderViewFolder::openItem( void ) toggleOpen(); } +void LLFolderViewFolder::applyFunctorToChildren(LLFolderViewFunctor& functor) +{ + for (folders_t::iterator iter = mFolders.begin(); + iter != mFolders.end();) + { + folders_t::iterator fit = iter++; + functor.doItem((*fit)); + } + for (items_t::iterator iter = mItems.begin(); + iter != mItems.end();) + { + items_t::iterator iit = iter++; + functor.doItem((*iit)); + } +} + void LLFolderViewFolder::applyFunctorRecursively(LLFolderViewFunctor& functor) { functor.doFolder(this); diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h index 30387812a6..f6264ec968 100644 --- a/indra/newview/llfolderviewitem.h +++ b/indra/newview/llfolderviewitem.h @@ -501,6 +501,9 @@ public: void applyFunctorRecursively(LLFolderViewFunctor& functor); virtual void applyListenerFunctorRecursively(LLFolderViewListenerFunctor& functor); + // Just apply this functor to the folder's immediate children. + void applyFunctorToChildren(LLFolderViewFunctor& functor); + virtual void openItem( void ); virtual BOOL addItem(LLFolderViewItem* item); virtual BOOL addFolder( LLFolderViewFolder* folder); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index a6a5ecb8e7..9421cf5716 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1,5146 +1,5203 @@ -/** - * @file llinventorybridge.cpp - * @brief Implementation of the Inventory-Folder-View-Bridge classes. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llinventorybridge.h" - -#include "llagent.h" -#include "llagentwearables.h" -#include "llappearancemgr.h" -#include "llavataractions.h" -#include "llfloatercustomize.h" -#include "llfloaterinventory.h" -#include "llfloateropenobject.h" -#include "llfloaterreg.h" -#include "llfloaterworldmap.h" -#include "llfriendcard.h" -#include "llgesturemgr.h" -#include "llimfloater.h" -#include "llimview.h" -#include "llinventoryclipboard.h" -#include "llinventoryfunctions.h" -#include "llinventorymodel.h" -#include "llinventorypanel.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewtexture.h" -#include "llselectmgr.h" -#include "llsidetray.h" -#include "lltrans.h" -#include "llviewerassettype.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llviewerwindow.h" -#include "llvoavatarself.h" -#include "llwearablelist.h" - -using namespace LLOldEvents; - -// Helpers -// bug in busy count inc/dec right now, logic is complex... do we really need it? -void inc_busy_count() -{ -// gViewerWindow->getWindow()->incBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} -void dec_busy_count() -{ -// gViewerWindow->getWindow()->decBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} - -// Function declarations -void wear_add_inventory_item_on_avatar(LLInventoryItem* item); -void remove_inventory_category_from_avatar(LLInventoryCategory* category); -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); - -std::string ICON_NAME[ICON_NAME_COUNT] = -{ - "Inv_Texture", - "Inv_Sound", - "Inv_CallingCard", - "Inv_CallingCard", - "Inv_Landmark", - "Inv_Landmark", - "Inv_Script", - "Inv_Clothing", - "Inv_Object", - "Inv_Object", - "Inv_Notecard", - "Inv_Skin", - "Inv_Snapshot", - - "Inv_BodyShape", - "Inv_Skin", - "Inv_Hair", - "Inv_Eye", - "Inv_Shirt", - "Inv_Pants", - "Inv_Shoe", - "Inv_Socks", - "Inv_Jacket", - "Inv_Gloves", - "Inv_Undershirt", - "Inv_Underpants", - "Inv_Skirt", - "Inv_Alpha", - "Inv_Tattoo", - - "Inv_Animation", - "Inv_Gesture", - - "inv_item_linkitem.tga", - "inv_item_linkfolder.tga" -}; - -// +=================================================+ -// | LLInvFVBridge | -// +=================================================+ - -LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : -mUUID(uuid), mInvType(LLInventoryType::IT_NONE) -{ - mInventoryPanel = inventory->getHandle(); -} - -const std::string& LLInvFVBridge::getName() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return obj->getName(); - } - return LLStringUtil::null; -} - -const std::string& LLInvFVBridge::getDisplayName() const -{ - return getName(); -} - -// Folders have full perms -PermissionMask LLInvFVBridge::getPermissionMask() const -{ - - return PERM_ALL; -} - -// virtual -LLFolderType::EType LLInvFVBridge::getPreferredType() const -{ - return LLFolderType::FT_NONE; -} - - -// Folders don't have creation dates. -time_t LLInvFVBridge::getCreationDate() const -{ - return 0; -} - -// Can be destoryed (or moved to trash) -BOOL LLInvFVBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return TRUE; - } - return FALSE; -} - -// Can be moved to another folder -BOOL LLInvFVBridge::isItemMovable() const -{ - return TRUE; -} - -/*virtual*/ -/** - * @brief Adds this item into clipboard storage - */ -void LLInvFVBridge::cutToClipboard() -{ - if(isItemMovable()) - { - LLInventoryClipboard::instance().cut(mUUID); - } -} -// *TODO: make sure this does the right thing -void LLInvFVBridge::showProperties() -{ - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - // Disable old properties floater; this is replaced by the sidepanel. - /* - LLFloaterReg::showInstance("properties", mUUID); - */ -} - -void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch) -{ - // Deactivate gestures when moving them into Trash - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - S32 count = batch.count(); - S32 i,j; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if (item) - { - if(LLAssetType::AT_GESTURE == item->getType()) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if (cat) - { - gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE ); - for (j=0; j<descendent_items.count(); j++) - { - if(LLAssetType::AT_GESTURE == descendent_items[j]->getType()) - { - LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID()); - } - } - } - } - removeBatchNoCheck(batch); -} - -void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch) -{ - // this method moves a bunch of items and folders to the trash. As - // per design guidelines for the inventory model, the message is - // built and the accounting is performed first. After all of that, - // we call LLInventoryModel::moveObject() to move everything - // around. - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLMessageSystem* msg = gMessageSystem; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - std::vector<LLUUID> move_ids; - LLInventoryModel::update_map_t update; - bool start_new_message = true; - S32 count = batch.count(); - S32 i; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if(item) - { - if(item->getParentUUID() == trash_id) continue; - move_ids.push_back(item->getUUID()); - LLPreview::hide(item->getUUID()); - --update[item->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOLFast(_PREHASH_Stamp, TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); - msg->addUUIDFast(_PREHASH_FolderID, trash_id); - msg->addString("NewName", NULL); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if(cat) - { - if(cat->getParentUUID() == trash_id) continue; - move_ids.push_back(cat->getUUID()); - --update[cat->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOL("Stamp", TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID()); - msg->addUUIDFast(_PREHASH_ParentID, trash_id); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - } - - // move everything. - std::vector<LLUUID>::iterator it = move_ids.begin(); - std::vector<LLUUID>::iterator end = move_ids.end(); - for(; it != end; ++it) - { - gInventory.moveObject((*it), trash_id); - } - - // notify inventory observers. - model->notifyObservers(); -} - -BOOL LLInvFVBridge::isClipboardPasteable() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLUUID &agent_id = gAgent.getID(); - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &item_id = objects.get(i); - - // Can't paste folders - const LLInventoryCategory *cat = model->getCategory(item_id); - if (cat) - { - return FALSE; - } - - const LLInventoryItem *item = model->getItem(item_id); - if (item) - { - if (!item->getPermissions().allowCopyBy(agent_id)) - { - return FALSE; - } - } - } - return TRUE; -} - -BOOL LLInvFVBridge::isClipboardPasteableAsLink() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLInventoryItem *item = model->getItem(objects.get(i)); - if (item) - { - if (!LLAssetType::lookupCanLink(item->getActualType())) - { - return FALSE; - } - } - const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i)); - if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - return FALSE; - } - } - return TRUE; -} - -void hide_context_entries(LLMenuGL& menu, - const std::vector<std::string> &entries_to_show, - const std::vector<std::string> &disabled_entries) -{ - const LLView::child_list_t *list = menu.getChildList(); - - LLView::child_list_t::const_iterator itor; - for (itor = list->begin(); itor != list->end(); ++itor) - { - std::string name = (*itor)->getName(); - - // descend into split menus: - LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor); - if ((name == "More") && branchp) - { - hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); - } - - - bool found = false; - std::vector<std::string>::const_iterator itor2; - for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2) - { - if (*itor2 == name) - { - found = true; - } - } - if (!found) - { - (*itor)->setVisible(FALSE); - } - else - { - for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) - { - if (*itor2 == name) - { - (*itor)->setEnabled(FALSE); - } - } - } - } -} - -// Helper for commonly-used entries -void LLInvFVBridge::getClipboardEntries(bool show_asset_id, - std::vector<std::string> &items, - std::vector<std::string> &disabled_items, U32 flags) -{ - items.push_back(std::string("Rename")); - if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Rename")); - } - - if (show_asset_id) - { - items.push_back(std::string("Copy Asset UUID")); - if ( (! ( isItemPermissive() || gAgent.isGodlike() ) ) - || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Copy Asset UUID")); - } - } - - items.push_back(std::string("Copy Separator")); - - items.push_back(std::string("Copy")); - if (!isItemCopyable()) - { - disabled_items.push_back(std::string("Copy")); - } - - items.push_back(std::string("Paste")); - if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste")); - } - - items.push_back(std::string("Paste As Link")); - if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste As Link")); - } - items.push_back(std::string("Paste Separator")); - - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - - // If multiple items are selected, disable properties (if it exists). - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Properties")); - } -} - -void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("PurgeItem")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("PurgeItem")); - } - items.push_back(std::string("RestoreItem")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - hide_context_entries(menu, items, disabled_items); -} - -// *TODO: remove this -BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const -{ - BOOL rv = FALSE; - - const LLInventoryObject* obj = getInventoryObject(); - - if(obj) - { - *type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType()); - if(*type == DAD_NONE) - { - return FALSE; - } - - *id = obj->getUUID(); - //object_ids.put(obj->getUUID()); - - if (*type == DAD_CATEGORY) - { - gInventory.startBackgroundFetch(obj->getUUID()); - } - - rv = TRUE; - } - - return rv; -} - -LLInventoryObject* LLInvFVBridge::getInventoryObject() const -{ - LLInventoryObject* obj = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - obj = (LLInventoryObject*)model->getObject(mUUID); - } - return obj; -} - -LLInventoryModel* LLInvFVBridge::getInventoryModel() const -{ - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - return panel ? panel->getModel() : NULL; -} - -BOOL LLInvFVBridge::isInTrash() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return model->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLInvFVBridge::isLinkedObjectInTrash() const -{ - if (isInTrash()) return TRUE; - - const LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id); - } - return FALSE; -} - -BOOL LLInvFVBridge::isAgentInventory() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -BOOL LLInvFVBridge::isCOFFolder() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return TRUE; - const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id)) - { - return TRUE; - } - return FALSE; -} - -BOOL LLInvFVBridge::isItemPermissive() const -{ - return FALSE; -} - -// static -void LLInvFVBridge::changeItemParent(LLInventoryModel* model, - LLViewerInventoryItem* item, - const LLUUID& new_parent, - BOOL restamp) -{ - if(item->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->setParent(new_parent); - new_item->updateParentOnServer(restamp); - model->updateItem(new_item); - model->notifyObservers(); - } -} - -// static -void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, - LLViewerInventoryCategory* cat, - const LLUUID& new_parent, - BOOL restamp) -{ - if(cat->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); - new_cat->setParent(new_parent); - new_cat->updateParentOnServer(restamp); - model->updateCategory(new_cat); - model->notifyObservers(); - } -} - - -const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type) -{ - const std::string rv= LLInventoryType::lookup(inv_type); - if(rv.empty()) - { - return std::string("<invalid>"); - } - return rv; -} - -LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags) -{ - LLInvFVBridge* new_listener = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLTextureBridge(inventory, uuid, inv_type); - break; - - case LLAssetType::AT_SOUND: - if(!(inv_type == LLInventoryType::IT_SOUND)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLSoundBridge(inventory, uuid); - break; - - case LLAssetType::AT_LANDMARK: - if(!(inv_type == LLInventoryType::IT_LANDMARK)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLandmarkBridge(inventory, uuid, flags); - break; - - case LLAssetType::AT_CALLINGCARD: - if(!(inv_type == LLInventoryType::IT_CALLINGCARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLCallingCardBridge(inventory, uuid); - break; - - case LLAssetType::AT_SCRIPT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLScriptBridge(inventory, uuid); - break; - - case LLAssetType::AT_OBJECT: - if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags); - break; - - case LLAssetType::AT_NOTECARD: - if(!(inv_type == LLInventoryType::IT_NOTECARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLNotecardBridge(inventory, uuid); - break; - - case LLAssetType::AT_ANIMATION: - if(!(inv_type == LLInventoryType::IT_ANIMATION)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLAnimationBridge(inventory, uuid); - break; - - case LLAssetType::AT_GESTURE: - if(!(inv_type == LLInventoryType::IT_GESTURE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLGestureBridge(inventory, uuid); - break; - - case LLAssetType::AT_LSL_TEXT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLSLTextBridge(inventory, uuid); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - if(!(inv_type == LLInventoryType::IT_WEARABLE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags); - break; - case LLAssetType::AT_CATEGORY: - if (actual_asset_type == LLAssetType::AT_LINK_FOLDER) - { - // Create a link folder handler instead. - new_listener = new LLLinkFolderBridge(inventory, uuid); - break; - } - new_listener = new LLFolderBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK_FOLDER: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - default: - llinfos << "Unhandled asset type (llassetstorage.h): " - << (S32)asset_type << llendl; - break; - } - - if (new_listener) - { - new_listener->mInvType = inv_type; - } - - return new_listener; -} - -void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid) -{ - LLInventoryCategory* cat = model->getCategory(uuid); - if (cat) - { - model->purgeDescendentsOf(uuid); - model->notifyObservers(); - } - LLInventoryObject* obj = model->getObject(uuid); - if (obj) - { - model->purgeObject(uuid); - model->notifyObservers(); - } -} - -// +=================================================+ -// | InventoryFVBridgeBuilder | -// +=================================================+ -LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags /* = 0x00 */) const -{ - return LLInvFVBridge::createBridge(asset_type, - actual_asset_type, - inv_type, - inventory, - uuid, - flags); -} - -// +=================================================+ -// | LLItemBridge | -// +=================================================+ - -void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - } - if ("open" == action) - { - openItem(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restoreToWorld" == action) - { - restoreToWorld(); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } - else if ("copy_uuid" == action) - { - // Single item only - LLInventoryItem* item = model->getItem(mUUID); - if(!item) return; - LLUUID asset_id = item->getAssetUUID(); - std::string buffer; - asset_id.toString(buffer); - - gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer)); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("paste" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteLinkFromClipboard(); - return; - } -} - -void LLItemBridge::selectItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item && !item->isComplete()) - { - item->fetchFromServer(); - } -} - -void LLItemBridge::restoreItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType())); - // do not restamp on restore. - LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE); - } -} - -void LLItemBridge::restoreToWorld() -{ - LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem(); - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("RezRestoreToWorld"); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - - msg->nextBlockFast(_PREHASH_InventoryData); - itemp->packMessage(msg); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - - //Similar functionality to the drag and drop rez logic - BOOL remove_from_inventory = FALSE; - - //remove local inventory copy, sim will deal with permissions and removing the item - //from the actual inventory if its a no-copy etc - if(!itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - remove_from_inventory = TRUE; - } - - // Check if it's in the trash. (again similar to the normal rez logic) - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id)) - { - remove_from_inventory = TRUE; - } - - if(remove_from_inventory) - { - gInventory.deleteObject(itemp->getUUID()); - gInventory.notifyObservers(); - } -} - -void LLItemBridge::gotoItem(LLFolderView *folder) -{ - LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - if (active_panel) - { - active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO); - } - } -} - -LLUIImagePtr LLItemBridge::getIcon() const -{ - return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]); -} - -PermissionMask LLItemBridge::getPermissionMask() const -{ - LLViewerInventoryItem* item = getItem(); - PermissionMask perm_mask = 0; - if(item) - { - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - - if (copy) perm_mask |= PERM_COPY; - if (mod) perm_mask |= PERM_MODIFY; - if (xfer) perm_mask |= PERM_TRANSFER; - - } - return perm_mask; -} - -const std::string& LLItemBridge::getDisplayName() const -{ - if(mDisplayName.empty()) - { - buildDisplayName(getItem(), mDisplayName); - } - return mDisplayName; -} - -void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name) -{ - if(item) - { - name.assign(item->getName()); - } - else - { - name.assign(LLStringUtil::null); - } -} - -LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - if( gAgentWearables.isWearingItem( mUUID ) ) - { - // llinfos << "BOLD" << llendl; - font |= LLFontGL::BOLD; - } - - const LLViewerInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - return (LLFontGL::StyleFlags)font; -} - -std::string LLItemBridge::getLabelSuffix() const -{ - // String table is loaded before login screen and inventory items are - // loaded after login, so LLTrans should be ready. - static std::string NO_COPY =LLTrans::getString("no_copy"); - static std::string NO_MOD = LLTrans::getString("no_modify"); - static std::string NO_XFER = LLTrans::getString("no_transfer"); - static std::string LINK = LLTrans::getString("link"); - static std::string BROKEN_LINK = LLTrans::getString("broken_link"); - std::string suffix; - LLInventoryItem* item = getItem(); - if(item) - { - // it's a bit confusing to put nocopy/nomod/etc on calling cards. - if(LLAssetType::AT_CALLINGCARD != item->getType() - && item->getPermissions().getOwner() == gAgent.getID()) - { - BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType()); - if (broken_link) return BROKEN_LINK; - - BOOL link = item->getIsLinkType(); - if (link) return LINK; - - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - if (!copy) - { - suffix += NO_COPY; - } - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - if (!mod) - { - suffix += NO_MOD; - } - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - if (!xfer) - { - suffix += NO_XFER; - } - } - } - return suffix; -} - -time_t LLItemBridge::getCreationDate() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - return item->getCreationDate(); - } - return 0; -} - - -BOOL LLItemBridge::isItemRenameable() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - // (For now) Don't allow calling card rename since that may confuse users as to - // what the calling card points to. - if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - return FALSE; - } - return (item->getPermissions().allowModifyBy(gAgent.getID())); - } - return FALSE; -} - -BOOL LLItemBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - - -BOOL LLItemBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID, TRUE); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLViewerInventoryItem* item = getItem(); - - // if item is not already in trash - if(item && !model->isObjectDescendentOf(mUUID, trash_id)) - { - // move to trash, and restamp - LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE); - // delete was successful - return TRUE; - } - else - { - // tried to delete already item in trash (should purge?) - return FALSE; - } -} - -BOOL LLItemBridge::isItemCopyable() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - // can't copy worn objects. DEV-15183 - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return FALSE; - } - - if(avatarp->isWearingAttachment(mUUID)) - { - return FALSE; - } - - // All items can be copied, not all can be pasted. - // The only time an item can't be copied is if it's a link - // return (item->getPermissions().allowCopyBy(gAgent.getID())); - if (item->getIsLinkType()) - { - return FALSE; - } - return TRUE; - } - return FALSE; -} -BOOL LLItemBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -LLViewerInventoryItem* LLItemBridge::getItem() const -{ - LLViewerInventoryItem* item = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - item = (LLViewerInventoryItem*)model->getItem(mUUID); - } - return item; -} - -BOOL LLItemBridge::isItemPermissive() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - U32 mask = item->getPermissions().getMaskBase(); - if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) - { - return TRUE; - } - } - return FALSE; -} - -// +=================================================+ -// | LLFolderBridge | -// +=================================================+ - -LLFolderBridge* LLFolderBridge::sSelf=NULL; - -// Can be moved to another folder -BOOL LLFolderBridge::isItemMovable() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType())); - } - return FALSE; -} - -void LLFolderBridge::selectItem() -{ -} - - -// Can be destroyed (or moved to trash) -BOOL LLFolderBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) - { - return FALSE; - } - - if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( !avatar ) - { - return FALSE; - } - - LLInventoryCategory* category = model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - return FALSE; - } - - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - return FALSE; - } - } - - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if(gAgentWearables.isWearingItem(item->getUUID())) - { - return FALSE; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if(avatar->isWearingAttachment(item->getUUID())) - { - return FALSE; - } - } - } - - return TRUE; -} - -BOOL LLFolderBridge::isUpToDate() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN; -} - -BOOL LLFolderBridge::isItemCopyable() const -{ - return TRUE; -} - -BOOL LLFolderBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -BOOL LLFolderBridge::isClipboardPasteable() const -{ - if ( ! LLInvFVBridge::isClipboardPasteable() ) - return FALSE; - - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) ) - { - LLInventoryModel* model = getInventoryModel(); - if ( !model ) - { - return FALSE; - } - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - const LLViewerInventoryCategory *current_cat = getCategory(); - - // Search for the direct descendent of current Friends subfolder among all pasted items, - // and return false if is found. - for(S32 i = objects.count() - 1; i >= 0; --i) - { - const LLUUID &obj_id = objects.get(i); - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - - } - return TRUE; -} - -BOOL LLFolderBridge::isClipboardPasteableAsLink() const -{ - // Check normal paste-as-link permissions - if (!LLInvFVBridge::isClipboardPasteableAsLink()) - { - return FALSE; - } - - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLViewerInventoryCategory *current_cat = getCategory(); - if (current_cat) - { - const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat ); - const LLUUID ¤t_cat_id = current_cat->getUUID(); - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &obj_id = objects.get(i); - const LLInventoryCategory *cat = model->getCategory(obj_id); - if (cat) - { - const LLUUID &cat_id = cat->getUUID(); - // Don't allow recursive pasting - if ((cat_id == current_cat_id) || - model->isObjectDescendentOf(current_cat_id, cat_id)) - { - return FALSE; - } - } - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( is_in_friend_folder ) - { - // If object is direct descendent of current Friends subfolder than return false. - // Note: We can't use 'const LLInventoryCategory *cat', because it may be null - // in case type of obj_id is LLInventoryItem. - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - } - } - return TRUE; - -} - -BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, - BOOL drop) -{ - // This should never happen, but if an inventory item is incorrectly parented, - // the UI will get confused and pass in a NULL. - if(!inv_cat) return FALSE; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - // cannot drag categories into library - if(!isAgentInventory()) - { - return FALSE; - } - - // check to make sure source is agent inventory, and is represented there. - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) - && (LLToolDragAndDrop::SOURCE_AGENT == source); - - BOOL accept = FALSE; - S32 i; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - if(is_agent_inventory) - { - const LLUUID& cat_id = inv_cat->getUUID(); - - // Is the destination the trash? - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) - || model->isObjectDescendentOf(mUUID, trash_id); - BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - restrictions? - is_movable = true; - } - - if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)) - { - is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 - } - - if( is_movable ) - { - gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); - - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - // ...can't move "special folders" like Textures - is_movable = FALSE; - break; - } - } - - if( is_movable ) - { - if( move_is_into_trash ) - { - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if( gAgentWearables.isWearingItem( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if( avatar->isWearingAttachment( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - } - } - } - } - - - accept = is_movable - && (mUUID != cat_id) // Can't move a folder into itself - && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing - && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity - if(accept && drop) - { - // Look for any gestures and deactivate them - if (move_is_into_trash) - { - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - // if target is an outfit or current outfit folder we use link - if (move_is_into_current_outfit || move_is_into_outfit) - { - if (inv_cat->getPreferredType() == LLFolderType::FT_NONE) - { - if (move_is_into_current_outfit) - { - // traverse category and add all contents to currently worn. - BOOL append = true; - LLAppearanceManager::instance().wearInventoryCategory(inv_cat, false, append); - } - else - { - // Recursively create links in target outfit. - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendents(inv_cat->getUUID(), cats, items, LLInventoryModel::EXCLUDE_TRASH); - LLAppearanceManager::instance().linkAll(mUUID,items,NULL); - } - } - else - { -#if SUPPORT_ENSEMBLES - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::instance().addEnsembleLink(inv_cat); - } - else - { - LLPointer<LLInventoryCallback> cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_cat->getUUID(), - mUUID, - inv_cat->getName(), - LLAssetType::AT_LINK_FOLDER, - cb); - } -#endif - } - } - else - { - - // Reparent the folder and restamp children if it's moving - // into trash. - LLInvFVBridge::changeCategoryParent( - model, - (LLViewerInventoryCategory*)inv_cat, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // content category has same ID as object itself - LLUUID object_id = inv_cat->getUUID(); - LLUUID category_id = mUUID; - accept = move_inv_category_world_to_agent(object_id, category_id, drop); - } - return accept; -} - -void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv) -{ - const char* dialog = NULL; - if (object->flagScripted()) - { - dialog = "MoveInventoryFromScriptedObject"; - } - else - { - dialog = "MoveInventoryFromObject"; - } - LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv)); -} - -// Move/copy all inventory items from the Contents folder of an in-world -// object to the agent's inventory, inside a given category. -BOOL move_inv_category_world_to_agent(const LLUUID& object_id, - const LLUUID& category_id, - BOOL drop, - void (*callback)(S32, void*), - void* user_data) -{ - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - // content category has same ID as object itself - LLViewerObject* object = gObjectList.findObject(object_id); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // this folder is coming from an object, as there is only one folder in an object, the root, - // we need to collect the entire contents and handle them as a group - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - - if (inventory_objects.empty()) - { - llinfos << "Object contents not found for drop." << llendl; - return FALSE; - } - - BOOL accept = TRUE; - BOOL is_move = FALSE; - - // coming from a task. Need to figure out if the person can - // move/copy this item. - InventoryObjectList::iterator it = inventory_objects.begin(); - InventoryObjectList::iterator end = inventory_objects.end(); - for ( ; it != end; ++it) - { - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions()); - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - else - { - accept = FALSE; - break; - } - } - - if(drop && accept) - { - it = inventory_objects.begin(); - InventoryObjectList::iterator first_it = inventory_objects.begin(); - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = object_id; - move_inv->mCategoryID = category_id; - move_inv->mCallback = callback; - move_inv->mUserData = user_data; - - for ( ; it != end; ++it) - { - two_uuids_t two(category_id, (*it)->getUUID()); - move_inv->mMoveList.push_back(two); - } - - if(is_move) - { - // Callback called from within here. - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - return accept; -} - -bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - // Valid COF items are: - // - links to wearables (body parts or clothing) - // - links to attachments - // - links to gestures - // - links to ensemble folders - LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe? - if (linked_item) - { - LLAssetType::EType type = linked_item->getType(); - return (type == LLAssetType::AT_CLOTHING || - type == LLAssetType::AT_BODYPART || - type == LLAssetType::AT_GESTURE || - type == LLAssetType::AT_OBJECT); - } - else - { - LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe? - // BAP remove AT_NONE support after ensembles are fully working? - return (linked_category && - ((linked_category->getPreferredType() == LLFolderType::FT_NONE) || - (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType())))); - } -} - - -bool LLFindWearables::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - if(item) - { - if((item->getType() == LLAssetType::AT_CLOTHING) - || (item->getType() == LLAssetType::AT_BODYPART)) - { - return TRUE; - } - } - return FALSE; -} - - - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver -{ -public: - LLRightClickInventoryFetchObserver() : - mCopyItems(false) - { }; - LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : - mCatID(cat_id), - mCopyItems(copy_items) - { }; - virtual void done() - { - // we've downloaded all the items, so repaint the dialog - LLFolderBridge::staticFolderOptionsMenu(); - - gInventory.removeObserver(this); - delete this; - } - - -protected: - LLUUID mCatID; - bool mCopyItems; - -}; - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver -{ -public: - LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {} - ~LLRightClickInventoryFetchDescendentsObserver() {} - virtual void done(); -protected: - bool mCopyItems; -}; - -void LLRightClickInventoryFetchDescendentsObserver::done() -{ - // Avoid passing a NULL-ref as mCompleteFolders.front() down to - // gInventory.collectDescendents() - if( mCompleteFolders.empty() ) - { - llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } - - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); -#if 0 // HACK/TODO: Why? - // This early causes a giant menu to get produced, and doesn't seem to be needed. - if(!count) - { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } -#endif - - LLRightClickInventoryFetchObserver* outfit; - outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - inc_busy_count(); - - // do the fetch - outfit->fetchItems(ids); - outfit->done(); //Not interested in waiting and this will be right 99% of the time. -//Uncomment the following code for laggy Inventory UI. -/* if(outfit->isEverythingComplete()) - { - // everything is already here - call done. - outfit->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit); - }*/ -} - - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryWearObserver -// -// Observer for "copy and wear" operation to support knowing -// when the all of the contents have been added to inventory. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryCopyAndWearObserver : public LLInventoryObserver -{ -public: - LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} - virtual ~LLInventoryCopyAndWearObserver() {} - virtual void changed(U32 mask); - -protected: - LLUUID mCatID; - int mContentsCount; - BOOL mFolderAdded; -}; - - - -void LLInventoryCopyAndWearObserver::changed(U32 mask) -{ - if((mask & (LLInventoryObserver::ADD)) != 0) - { - if (!mFolderAdded) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - if ((*id_it) == mCatID) - { - mFolderAdded = TRUE; - break; - } - } - } - - if (mFolderAdded) - { - LLViewerInventoryCategory* category = gInventory.getCategory(mCatID); - - if (NULL == category) - { - llwarns << "gInventory.getCategory(" << mCatID - << ") was NULL" << llendl; - } - else - { - if (category->getDescendentCount() == - mContentsCount) - { - gInventory.removeObserver(this); - LLAppearanceManager::instance().wearInventoryCategory(category, FALSE, TRUE); - delete this; - } - } - } - - } -} - - - -void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("open" == action) - { - openItem(); - return; - } - else if ("paste" == action) - { - pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - pasteLinkFromClipboard(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("replaceoutfit" == action) - { - modifyOutfit(FALSE); - return; - } -#if SUPPORT_ENSEMBLES - else if ("wearasensemble" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - LLAppearanceManager::instance().addEnsembleLink(cat,true); - return; - } -#endif - else if ("addtooutfit" == action) - { - modifyOutfit(TRUE); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("removefromoutfit" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - remove_inventory_category_from_avatar ( cat ); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } -} - -void LLFolderBridge::openItem() -{ - lldebugs << "LLFolderBridge::openItem()" << llendl; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - if(mUUID.isNull()) return; - bool fetching_inventory = model->fetchDescendentsOf(mUUID); - // Only change folder type if we have the folder contents. - if (!fetching_inventory) - { - // Disabling this for now, it's causing crash when new items are added to folders - // since folder type may change before new item item has finished processing. - // determineFolderType(); - } -} - -void LLFolderBridge::closeItem() -{ - determineFolderType(); -} - -void LLFolderBridge::determineFolderType() -{ - if (isUpToDate()) - { - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryCategory* category = model->getCategory(mUUID); - category->determineFolderType(); - } -} - -BOOL LLFolderBridge::isItemRenameable() const -{ - LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory(); - if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()) - && (cat->getOwnerID() == gAgent.getID())) - { - return TRUE; - } - return FALSE; -} - -void LLFolderBridge::restoreItem() -{ - LLViewerInventoryCategory* cat; - cat = (LLViewerInventoryCategory*)getCategory(); - if(cat) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType())); - // do not restamp children on restore - LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE); - } -} - -LLFolderType::EType LLFolderBridge::getPreferredType() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - - return preferred_type; -} - -// Icons for folders are based on the preferred type -LLUIImagePtr LLFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - return getIcon(preferred_type); -} - -LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type) -{ - // we only have one folder image now - return LLUI::getUIImage("Inv_FolderClosed"); -} - -BOOL LLFolderBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat && (cat->getName() != new_name)) - { - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); - new_cat->rename(new_name); - new_cat->updateServer(FALSE); - model->updateCategory(new_cat); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -BOOL LLFolderBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - - // Look for any gestures and deactivate them - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - - // go ahead and do the normal remove if no 'last calling - // cards' are being removed. - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE); - } - - return TRUE; -} - -void LLFolderBridge::pasteFromClipboard() -{ - LLInventoryModel* model = getInventoryModel(); - if(model && isClipboardPasteable()) - { - LLInventoryItem* item = NULL; - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - const LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - item = model->getItem(objects.get(i)); - if (item) - { - if(LLInventoryClipboard::instance().isCutMode()) - { - // move_inventory_item() is not enough, - //we have to update inventory locally too - changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE); - } - else - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - parent_id, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - } - } - } -} - -void LLFolderBridge::pasteLinkFromClipboard() -{ - const LLInventoryModel* model = getInventoryModel(); - if(model) - { - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - const LLUUID &object_id = objects.get(i); -#if SUPPORT_ENSEMBLES - if (LLInventoryCategory *cat = model->getCategory(object_id)) - { - link_inventory_item( - gAgent.getID(), - cat->getUUID(), - parent_id, - cat->getName(), - LLAssetType::AT_LINK_FOLDER, - LLPointer<LLInventoryCallback>(NULL)); - } - else -#endif - if (LLInventoryItem *item = model->getItem(object_id)) - { - link_inventory_item( - gAgent.getID(), - item->getLinkedUUID(), - parent_id, - item->getName(), - LLAssetType::AT_LINK, - LLPointer<LLInventoryCallback>(NULL)); - } - } - } -} - -void LLFolderBridge::staticFolderOptionsMenu() -{ - if (!sSelf) return; - sSelf->folderOptionsMenu(); -} - -void LLFolderBridge::folderOptionsMenu() -{ - std::vector<std::string> disabled_items; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - - const LLInventoryCategory* category = model->getCategory(mUUID); - LLFolderType::EType type = category->getPreferredType(); - const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type); - // BAP change once we're no longer treating regular categories as ensembles. - const bool is_ensemble = category && (type == LLFolderType::FT_NONE || - LLFolderType::lookupIsEnsembleType(type)); - - // calling card related functionality for folders. - - // Only enable calling-card related options for non-default folders. - if (!is_default_folder) - { - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) - { - mItems.push_back(std::string("Calling Card Separator")); - mItems.push_back(std::string("Conference Chat Folder")); - mItems.push_back(std::string("IM All Contacts In Folder")); - } - } - - // wearables related functionality for folders. - //is_wearable - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (mWearables || - checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mItems.push_back(std::string("Folder Wearables Separator")); - - // Only enable add/replace outfit for non-default folders. - if (!is_default_folder) - { - mItems.push_back(std::string("Add To Outfit")); - mItems.push_back(std::string("Replace Outfit")); - } - if (is_ensemble) - { - mItems.push_back(std::string("Wear As Ensemble")); - } - mItems.push_back(std::string("Remove From Outfit")); - } - hide_context_entries(*mMenu, mItems, disabled_items); -} - -BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - model->collectDescendentsIf(mUUID, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_type); - return ((item_array.count() > 0) ? TRUE : FALSE ); -} - -// Flags unused -void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - mItems.clear(); - mDisabledItems.clear(); - - lldebugs << "LLFolderBridge::buildContextMenu()" << llendl; -// std::vector<std::string> disabled_items; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - - mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point) - mDisabledItems.clear(); //adding code to clear out disabled members from previous - if (lost_and_found_id == mUUID) - { - // This is the lost+found folder. - mItems.push_back(std::string("Empty Lost And Found")); - } - - if(trash_id == mUUID) - { - // This is the trash. - mItems.push_back(std::string("Empty Trash")); - } - else if(model->isObjectDescendentOf(mUUID, trash_id)) - { - // This is a folder in the trash. - mItems.clear(); // clear any items that used to exist - mItems.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - mDisabledItems.push_back(std::string("Purge Item")); - } - - mItems.push_back(std::string("Restore Item")); - } - else if(isAgentInventory()) // do not allow creating in library - { - LLViewerInventoryCategory *cat = getCategory(); - // BAP removed protected check to re-enable standard ops in untyped folders. - // Not sure what the right thing is to do here. - if (!isCOFFolder() && cat /*&& - LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/) - { - // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. - if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) - mItems.push_back(std::string("New Folder")); - mItems.push_back(std::string("New Script")); - mItems.push_back(std::string("New Note")); - mItems.push_back(std::string("New Gesture")); - mItems.push_back(std::string("New Clothes")); - mItems.push_back(std::string("New Body Parts")); - mItems.push_back(std::string("Change Type")); - - LLViewerInventoryCategory *cat = getCategory(); - if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - mDisabledItems.push_back(std::string("Change Type")); - } - - getClipboardEntries(false, mItems, mDisabledItems, flags); - } - else - { - // Want some but not all of the items from getClipboardEntries for outfits. - if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT) - { - mItems.push_back(std::string("Rename")); - mItems.push_back(std::string("Delete")); - } - } - - //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06 - mCallingCards = mWearables = FALSE; - - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (checkFolderForContentsOfType(model, is_callingcard)) - { - mCallingCards=TRUE; - } - - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mWearables=TRUE; - } - - mMenu = &menu; - sSelf = this; - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE); - - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if (category) - { - folders.push_back(category->getUUID()); - } - fetch->fetchDescendents(folders); - inc_busy_count(); - if(fetch->isEverythingComplete()) - { - // everything is already here - call done. - fetch->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(fetch); - } - } - else - { - mItems.push_back(std::string("--no options--")); - mDisabledItems.push_back(std::string("--no options--")); - } - hide_context_entries(menu, mItems, mDisabledItems); -} - -BOOL LLFolderBridge::hasChildren() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLInventoryModel::EHasChildren has_children; - has_children = gInventory.categoryHasChildren(mUUID); - return has_children != LLInventoryModel::CHILDREN_NO; -} - -BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - //llinfos << "LLFolderBridge::dragOrDrop()" << llendl; - BOOL accept = FALSE; - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_CALLINGCARD: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_CLOTHING: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - case DAD_LINK: - accept = dragItemIntoFolder((LLInventoryItem*)cargo_data, - drop); - break; - case DAD_CATEGORY: - if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID)) - { - accept = FALSE; - } - else - { - accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop); - } - break; - default: - break; - } - return accept; -} - -LLViewerInventoryCategory* LLFolderBridge::getCategory() const -{ - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - cat = (LLViewerInventoryCategory*)model->getCategory(mUUID); - } - return cat; -} - - -// static -void LLFolderBridge::pasteClipboard(void* user_data) -{ - LLFolderBridge* self = (LLFolderBridge*)user_data; - if(self) self->pasteFromClipboard(); -} - -void LLFolderBridge::createNewCategory(void* user_data) -{ - LLFolderBridge* bridge = (LLFolderBridge*)user_data; - if(!bridge) return; - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get()); - if (!panel) return; - LLInventoryModel* model = panel->getModel(); - if(!model) return; - LLUUID id; - id = model->createNewCategory(bridge->getUUID(), - LLFolderType::FT_NONE, - LLStringUtil::null); - model->notifyObservers(); - - // At this point, the bridge has probably been deleted, but the - // view is still there. - panel->setSelection(id, TAKE_FOCUS_YES); -} - -void LLFolderBridge::createNewShirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT); -} - -void LLFolderBridge::createNewPants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS); -} - -void LLFolderBridge::createNewShoes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES); -} - -void LLFolderBridge::createNewSocks(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS); -} - -void LLFolderBridge::createNewJacket(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET); -} - -void LLFolderBridge::createNewSkirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT); -} - -void LLFolderBridge::createNewGloves(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES); -} - -void LLFolderBridge::createNewUndershirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT); -} - -void LLFolderBridge::createNewUnderpants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS); -} - -void LLFolderBridge::createNewShape(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE); -} - -void LLFolderBridge::createNewSkin(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN); -} - -void LLFolderBridge::createNewHair(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR); -} - -void LLFolderBridge::createNewEyes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES); -} - -// static -void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type) -{ - if(!bridge) return; - LLUUID parent_id = bridge->getUUID(); - createWearable(parent_id, type); -} - -// Separate function so can be called by global menu as well as right-click -// menu. -// static -void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type) -{ - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); - LLAssetType::EType asset_type = wearable->getAssetType(); - LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; - create_inventory_item(gAgent.getID(), gAgent.getSessionID(), - parent_id, wearable->getTransactionID(), wearable->getName(), - wearable->getDescription(), asset_type, inv_type, wearable->getType(), - wearable->getPermissions().getMaskNextOwner(), - LLPointer<LLInventoryCallback>(NULL)); -} - -void LLFolderBridge::modifyOutfit(BOOL append) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - // BAP - was: - // wear_inventory_category_on_avatar( cat, append ); - LLAppearanceManager::instance().wearInventoryCategory( cat, FALSE, append ); -} - -// helper stuff -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv) -{ - LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData; - LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID); - S32 option = LLNotification::getSelectedOption(notification, response); - - if(option == 0 && object) - { - if (cat_and_wear && cat_and_wear->mWear) - { - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - int contents_count = inventory_objects.size()-1; //subtract one for containing folder - - LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count); - gInventory.addObserver(inventoryObserver); - } - - two_uuids_list_t::iterator move_it; - for (move_it = move_inv->mMoveList.begin(); - move_it != move_inv->mMoveList.end(); - ++move_it) - { - object->moveInventory(move_it->first, move_it->second); - } - - // update the UI. - dialog_refresh_all(); - } - - if (move_inv->mCallback) - { - move_inv->mCallback(option, move_inv->mUserData); - } - - delete move_inv; - return false; -} - -/* -Next functions intended to reorder items in the inventory folder and save order on server -Is now used for Favorites folder. - -*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel -*/ -void saveItemsOrder(LLInventoryModel::item_array_t& items) -{ - int sortField = 0; - - // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - LLViewerInventoryItem* item = *i; - - item->setSortField(++sortField); - item->setComplete(TRUE); - item->updateServer(FALSE); - - gInventory.updateItem(item); - } - - gInventory.notifyObservers(); -} - -LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) -{ - LLInventoryModel::item_array_t::iterator result = items.end(); - - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - if ((*i)->getUUID() == id) - { - result = i; - break; - } - } - - return result; -} - -void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) -{ - LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); - LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); - - items.erase(findItemByUUID(items, srcItem->getUUID())); - items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); -} - -BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, - BOOL drop) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - // cannot drag into library - if(!isAgentInventory()) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL accept = FALSE; - LLViewerObject* object = NULL; - if(LLToolDragAndDrop::SOURCE_AGENT == source) - { - - BOOL is_movable = TRUE; - switch( inv_item->getActualType() ) - { - case LLAssetType::AT_CATEGORY: - is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType()); - break; - default: - break; - } - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - - if(is_movable && move_is_into_trash) - { - switch(inv_item->getType()) - { - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID()); - break; - - case LLAssetType::AT_OBJECT: - is_movable = !avatar->isWearingAttachment(inv_item->getUUID()); - break; - default: - break; - } - } - - if ( is_movable ) - { - // Don't allow creating duplicates in the Calling Card/Friends - // subfolders, see bug EXT-1599. Check is item direct descendent - // of target folder and forbid item's movement if it so. - // Note: isItemDirectDescendentOfCategory checks if - // passed category is in the Calling Card/Friends folder - is_movable = ! LLFriendCardsManager::instance() - .isObjDirectDescendentOfCategory (inv_item, getCategory()); - } - - const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE); - const LLUUID& landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK); - const BOOL folder_allows_reorder = ((mUUID == landmarks_id) || (mUUID == favorites_id)); - - // we can move item inside a folder only if this folder is Favorites. See EXT-719 - accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder); - if(accept && drop) - { - if (inv_item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash) - { - LLGestureManager::instance().deactivateGesture(inv_item->getUUID()); - } - // If an item is being dragged between windows, unselect - // everything in the active window so that we don't follow - // the selection to its new location (which is very - // annoying). - if (LLFloaterInventory::getActiveInventory()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - if (active_panel && (panel != active_panel)) - { - active_panel->unSelectAll(); - } - } - - // if dragging from/into favorites folder only reorder items - if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder) - { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLIsType is_type(LLAssetType::AT_LANDMARK); - model->collectDescendentsIf(mUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); - - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; - if (itemp) - { - LLUUID srcItemId = inv_item->getUUID(); - LLUUID destItemId = itemp->getListener()->getUUID(); - - // update order - updateItemsOrder(items, srcItemId, destItemId); - - saveItemsOrder(items); - } - } - else if (favorites_id == mUUID) // if target is the favorites folder we use copy - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - else if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::instance().addCOFItemLink(inv_item); - } - else - { - LLPointer<LLInventoryCallback> cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_item->getLinkedUUID(), - mUUID, - inv_item->getName(), - LLAssetType::AT_LINK, - cb); - } - } - else - { - // restamp if the move is into the trash. - LLInvFVBridge::changeItemParent( - model, - (LLViewerInventoryItem*)inv_item, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - object = gObjectList.findObject(inv_item->getParentUUID()); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(inv_item->getPermissions()); - BOOL is_move = FALSE; - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - if(drop && accept) - { - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = inv_item->getParentUUID(); - two_uuids_t item_pair(mUUID, inv_item->getUUID()); - move_inv->mMoveList.push_back(item_pair); - move_inv->mCallback = NULL; - move_inv->mUserData = NULL; - if(is_move) - { - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - - } - else if(LLToolDragAndDrop::SOURCE_NOTECARD == source) - { - accept = TRUE; - if(drop) - { - copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), - LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); - } - } - else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item; - if(item && item->isComplete()) - { - accept = TRUE; - if(drop) - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - } - } - else - { - llwarns << "unhandled drag source" << llendl; - } - return accept; -} - -// +=================================================+ -// | LLScriptBridge (DEPRECTED) | -// +=================================================+ - -LLUIImagePtr LLScriptBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -// +=================================================+ -// | LLTextureBridge | -// +=================================================+ - -LLUIImagePtr LLTextureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE); -} - -void LLTextureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -} - -void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLTextureBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Texture Separator")); - items.push_back(std::string("Save As")); - } - hide_context_entries(menu, items, disabled_items); -} - -// virtual -void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("save_as" == action) - { - LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); - LLPreviewTexture* preview_texture = LLFloaterReg::findTypedInstance<LLPreviewTexture>("preview_texture", mUUID); - if (preview_texture) - { - preview_texture->openToSave(); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -// +=================================================+ -// | LLSoundBridge | -// +=================================================+ - -LLUIImagePtr LLSoundBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE); -} - -void LLSoundBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* -// Changed this back to the way it USED to work: -// only open the preview dialog through the contextual right-click menu -// double-click just plays the sound - - LLViewerInventoryItem* item = getItem(); - if(item) - { - openSoundPreview((void*)this); - //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); - } -*/ -} - -void LLSoundBridge::previewItem() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - send_sound_trigger(item->getAssetUUID(), 1.0); - } -} - -void LLSoundBridge::openSoundPreview(void* which) -{ - LLSoundBridge *me = (LLSoundBridge *)which; - LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES); -} - -void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLSoundBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Sound Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Sound Separator")); - items.push_back(std::string("Sound Play")); - - hide_context_entries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLLandmarkBridge | -// +=================================================+ - -LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) : -LLItemBridge(inventory, uuid) -{ - mVisited = FALSE; - if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) - { - mVisited = TRUE; - } -} - -LLUIImagePtr LLLandmarkBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE); -} - -void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Landmark Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Landmark Separator")); - items.push_back(std::string("About Landmark")); - - // Disable "About Landmark" menu item for - // multiple landmarks selected. Only one landmark - // info panel can be shown at a time. - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("About Landmark")); - } - - hide_context_entries(menu, items, disabled_items); -} - -// Convenience function for the two functions below. -void teleport_via_landmark(const LLUUID& asset_id) -{ - gAgent.teleportViaLandmark( asset_id ); - - // we now automatically track the landmark you're teleporting to - // because you'll probably arrive at a telehub instead - LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); - if( floater_world_map ) - { - floater_world_map->trackLandmark( asset_id ); - } -} - -// virtual -void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("teleport" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - teleport_via_landmark(item->getAssetUUID()); - } - } - else if ("about" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLSD key; - key["type"] = "landmark"; - key["id"] = item->getUUID(); - - LLSideTray::getInstance()->showPanel("panel_places", key); - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -static bool open_landmark_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - LLUUID asset_id = notification["payload"]["asset_id"].asUUID(); - if (option == 0) - { - teleport_via_landmark(asset_id); - } - - return false; -} -static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback); - - -void LLLandmarkBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - // open_landmark(item); - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } -*/ -} - - -// +=================================================+ -// | LLCallingCardObserver | -// +=================================================+ -void LLCallingCardObserver::changed(U32 mask) -{ - mBridgep->refreshFolderViewItem(); -} - -// +=================================================+ -// | LLCallingCardBridge | -// +=================================================+ - -LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : - LLItemBridge(inventory, uuid) -{ - mObserver = new LLCallingCardObserver(this); - LLAvatarTracker::instance().addObserver(mObserver); -} - -LLCallingCardBridge::~LLCallingCardBridge() -{ - LLAvatarTracker::instance().removeObserver(mObserver); - delete mObserver; -} - -void LLCallingCardBridge::refreshFolderViewItem() -{ - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL; - if (itemp) - { - itemp->refresh(); - } -} - -// virtual -void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("begin_im" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - std::string callingcard_name; - gCacheName->getFullName(item->getCreatorUUID(), callingcard_name); - LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID()); - if (session_id != LLUUID::null) - { - LLIMFloater::show(session_id); - } - } - } - else if ("lure" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - LLAvatarActions::offerTeleport(item->getCreatorUUID()); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -LLUIImagePtr LLCallingCardBridge::getIcon() const -{ - BOOL online = FALSE; - LLViewerInventoryItem* item = getItem(); - if(item) - { - online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()); - } - return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE); -} - -std::string LLCallingCardBridge::getLabelSuffix() const -{ - LLViewerInventoryItem* item = getItem(); - if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) ) - { - return LLItemBridge::getLabelSuffix() + " (online)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void LLCallingCardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if(item && !item->getCreatorUUID().isNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } -*/ -} - -void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLInventoryItem* item = getItem(); - BOOL good_card = (item - && (LLUUID::null != item->getCreatorUUID()) - && (item->getCreatorUUID() != gAgent.getID())); - BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID())); - items.push_back(std::string("Send Instant Message Separator")); - items.push_back(std::string("Send Instant Message")); - items.push_back(std::string("Offer Teleport...")); - items.push_back(std::string("Conference Chat")); - - if (!good_card) - { - disabled_items.push_back(std::string("Send Instant Message")); - } - if (!good_card || !user_online) - { - disabled_items.push_back(std::string("Offer Teleport...")); - disabled_items.push_back(std::string("Conference Chat")); - } - } - hide_context_entries(menu, items, disabled_items); -} - -BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - LLViewerInventoryItem* item = getItem(); - BOOL rv = FALSE; - if(item) - { - // check the type - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_CLOTHING: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - { - LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; - const LLPermissions& perm = inv_item->getPermissions(); - if(gInventory.getItem(inv_item->getUUID()) - && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventory(item->getCreatorUUID(), - (LLInventoryItem*)cargo_data); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - case DAD_CATEGORY: - { - LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data; - if( gInventory.getCategory( inv_cat->getUUID() ) ) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventoryCategory( - item->getCreatorUUID(), - inv_cat); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - default: - break; - } - } - return rv; -} - -BOOL LLCallingCardBridge::removeItem() -{ - if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem())) - { - LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID()); - return FALSE; - } - else - { - return LLItemBridge::removeItem(); - } -} -// +=================================================+ -// | LLNotecardBridge | -// +=================================================+ - -LLUIImagePtr LLNotecardBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE); -} - -void LLNotecardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } -*/ -} - - -// +=================================================+ -// | LLGestureBridge | -// +=================================================+ - -LLUIImagePtr LLGestureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE); -} - -LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLFontGL::BOLD; - } - else - { - return LLFontGL::NORMAL; - } -} - -std::string LLGestureBridge::getLabelSuffix() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLItemBridge::getLabelSuffix() + " (active)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -// virtual -void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("activate" == action) - { - LLGestureManager::instance().activateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else if ("deactivate" == action) - { - LLGestureManager::instance().deactivateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLGestureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } -*/ -} - -BOOL LLGestureBridge::removeItem() -{ - // Force close the preview window, if it exists - LLGestureManager::instance().deactivateGesture(mUUID); - return LLItemBridge::removeItem(); -} - -void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLGestureBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Find Original")); - } - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Gesture Separator")); - items.push_back(std::string("Activate")); - items.push_back(std::string("Deactivate")); - } - hide_context_entries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLAnimationBridge | -// +=================================================+ - -LLUIImagePtr LLAnimationBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE); -} - -void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Animation Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Animation Separator")); - items.push_back(std::string("Animation Play")); - items.push_back(std::string("Animation Audition")); - - hide_context_entries(menu, items, disabled_items); - -} - -// virtual -void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ((action == "playworld") || (action == "playlocal")) - { - if (getItem()) - { - LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE; - if ("playworld" == action) activate = LLPreviewAnim::PLAY; - if ("playlocal" == action) activate = LLPreviewAnim::AUDITION; - - LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID)); - if (preview) - { - preview->activate(activate); - } - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -void LLAnimationBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } -*/ -} - -// +=================================================+ -// | LLObjectBridge | -// +=================================================+ - -// static -LLUUID LLObjectBridge::sContextMenuItemID; - -LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) : -LLItemBridge(inventory, uuid), mInvType(type) -{ - mAttachPt = (flags & 0xff); // low bye of inventory flags - - mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; -} - -BOOL LLObjectBridge::isItemRemovable() -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - if(avatar->isWearingAttachment(mUUID)) return FALSE; - return LLInvFVBridge::isItemRemovable(); -} - -LLUIImagePtr LLObjectBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject ); -} - -LLInventoryObject* LLObjectBridge::getObject() const -{ - LLInventoryObject* object = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - object = (LLInventoryObject*)model->getObject(mUUID); - } - return object; -} - -// virtual -void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("attach" == action) - { - LLUUID object_id = mUUID; - LLViewerInventoryItem* item; - item = (LLViewerInventoryItem*)gInventory.getItem(object_id); - if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID())) - { - rez_attachment(item, NULL); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - gFocusMgr.setKeyboardFocus(NULL); - } - else if ("detach" == action) - { - LLInventoryItem* item = gInventory.getItem(mUUID); - if(item) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); - gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); - } - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLObjectBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - // Disable old properties floater; this is replaced by the sidepanel. - /* - LLFloaterReg::showInstance("properties", mUUID); - */ -} - -LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - font |= LLFontGL::BOLD; - } - - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - - return (LLFontGL::StyleFlags)font; -} - -std::string LLObjectBridge::getLabelSuffix() const -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - std::string attachment_point_name = avatar->getAttachedPointName(mUUID); - - // e.g. "(worn on ...)" / "(attached to ...)" - LLStringUtil::format_map_t args; - args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str(); - return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment) -{ - LLSD payload; - payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link. - - S32 attach_pt = 0; - if (gAgent.getAvatarObject() && attachment) - { - for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin(); - iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter) - { - if (iter->second == attachment) - { - attach_pt = iter->first; - break; - } - } - } - - payload["attachment_point"] = attach_pt; - -#if !ENABLE_MULTIATTACHMENTS - if (attachment && attachment->getNumObjects() > 0) - { - LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez); - } - else -#endif - { - LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/); - } -} - -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response) -{ - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - - if (!avatarp->canAttachMoreObjects()) - { - LLSD args; - args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS); - LLNotifications::instance().add("MaxAttachmentsOnOutfit", args); - return false; - } - - S32 option = LLNotification::getSelectedOption(notification, response); - if (option == 0/*YES*/) - { - LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID()); - - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); - msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); - U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); -#if ENABLE_MULTIATTACHMENTS - attachment_pt |= ATTACHMENT_ADD; -#endif - msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); - pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); - msg->addStringFast(_PREHASH_Name, itemp->getName()); - msg->addStringFast(_PREHASH_Description, itemp->getDescription()); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - } - return false; -} -static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez); - -void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Find Original")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLObjectBridge::sContextMenuItemID = mUUID; - - if(item) - { - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return; - } - - if( avatarp->isWearingAttachment( mUUID ) ) - { - items.push_back(std::string("Detach From Yourself")); - } - else - if( !isInTrash() && !isLinkedObjectInTrash() ) - { - items.push_back(std::string("Attach Separator")); - items.push_back(std::string("Object Wear")); - items.push_back(std::string("Attach To")); - items.push_back(std::string("Attach To HUD")); - // commented out for DEV-32347 - //items.push_back(std::string("Restore to Last Position")); - - if (!avatarp->canAttachMoreObjects()) - { - disabled_items.push_back(std::string("Object Wear")); - disabled_items.push_back(std::string("Attach To")); - disabled_items.push_back(std::string("Attach To HUD")); - } - LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE); - LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE); - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - if (attach_menu - && (attach_menu->getChildCount() == 0) - && attach_hud_menu - && (attach_hud_menu->getChildCount() == 0) - && avatarp) - { - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - LLMenuItemCallGL::Params p; - std::string submenu_name = attachment->getName(); - if (LLTrans::getString(submenu_name) != "") - { - p.name = (" ")+LLTrans::getString(submenu_name)+" "; - } - else - { - p.name = submenu_name; - } - LLSD cbparams; - cbparams["index"] = curiter->first; - cbparams["label"] = attachment->getName(); - p.on_click.function_name = "Inventory.AttachObject"; - p.on_click.parameter = LLSD(attachment->getName()); - p.on_enable.function_name = "Attachment.Label"; - p.on_enable.parameter = cbparams; - LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu; - LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent); - } - } - } - } - } - hide_context_entries(menu, items, disabled_items); -} - -BOOL LLObjectBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar ) - { - LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() ); - if( obj ) - { - LLSelectMgr::getInstance()->deselectAll(); - LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE ); - LLSelectMgr::getInstance()->selectionSetObjectName( new_name ); - LLSelectMgr::getInstance()->deselectAll(); - } - } - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -// +=================================================+ -// | LLLSLTextBridge | -// +=================================================+ - -LLUIImagePtr LLLSLTextBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -void LLLSLTextBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - */ -} - -// +=================================================+ -// | LLWearableBridge | -// +=================================================+ - -// *NOTE: hack to get from avatar inventory to avatar -void wear_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLAppearanceManager::instance().addCOFItemLink(item); - } -} - -void wear_add_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onWearAddOnAvatarArrived, - new LLUUID(item->getUUID())); - } -} - -void remove_inventory_category_from_avatar( LLInventoryCategory* category ) -{ - if(!category) return; - lldebugs << "remove_inventory_category_from_avatar( " << category->getName() - << " )" << llendl; - - - if( gFloaterCustomize ) - { - gFloaterCustomize->askToSaveIfDirty( - boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID())); - } - else - { - remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); - } -} - -struct OnRemoveStruct -{ - LLUUID mUUID; - OnRemoveStruct(const LLUUID& uuid): - mUUID(uuid) - { - } -}; - -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id) -{ - - // Find all the wearables that are in the category's subtree. - lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl; - if(proceed) - { - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(category_id, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_wearable); - S32 i; - S32 wearable_count = item_array.count(); - - LLInventoryModel::cat_array_t obj_cat_array; - LLInventoryModel::item_array_t obj_item_array; - LLIsType is_object( LLAssetType::AT_OBJECT ); - gInventory.collectDescendentsIf(category_id, - obj_cat_array, - obj_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_object); - S32 obj_count = obj_item_array.count(); - - // Find all gestures in this folder - LLInventoryModel::cat_array_t gest_cat_array; - LLInventoryModel::item_array_t gest_item_array; - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - gInventory.collectDescendentsIf(category_id, - gest_cat_array, - gest_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_gesture); - S32 gest_count = gest_item_array.count(); - - if (wearable_count > 0) //Loop through wearables. If worn, remove. - { - for(i = 0; i < wearable_count; ++i) - { - if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) ) - { - LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(), - item_array.get(i)->getName(), - item_array.get(i)->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(item_array.get(i)->getUUID())); - - } - } - } - - - if (obj_count > 0) - { - for(i = 0; i < obj_count; ++i) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData ); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() ); - - gMessageSystem->sendReliable( gAgent.getRegion()->getHost() ); - - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - } - } - - if (gest_count > 0) - { - for(i = 0; i < gest_count; ++i) - { - if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) ) - { - LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() ); - gInventory.updateItem( gest_item_array.get(i) ); - gInventory.notifyObservers(); - } - - } - } - } -} - -BOOL LLWearableBridge::renameItem(const std::string& new_name) -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - gAgentWearables.setWearableName( mUUID, new_name ); - } - return LLItemBridge::renameItem(new_name); -} - -BOOL LLWearableBridge::isItemRemovable() -{ - if (gAgentWearables.isWearingItem(mUUID)) return FALSE; - return LLInvFVBridge::isItemRemovable(); -} - -std::string LLWearableBridge::getLabelSuffix() const -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - // e.g. "(worn)" - return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -LLUIImagePtr LLWearableBridge::getIcon() const -{ - return get_item_icon(mAssetType, mInvType, mWearableType, FALSE); -} - -// virtual -void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("wear" == action) - { - wearOnAvatar(); - } - else if ("wear_add" == action) - { - wearAddOnAvatar(); - } - else if ("edit" == action) - { - editOnAvatar(); - return; - } - else if ("take_off" == action) - { - if(gAgentWearables.isWearingItem(mUUID)) - { - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(mUUID)); - } - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLWearableBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - if( isInTrash() ) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if( !gAgentWearables.isWearingItem( mUUID ) ) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - */ -} - -void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLWearableBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere - BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM); - - // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976 - LLViewerInventoryItem* item = getItem(); - if( !no_open && item ) - { - no_open = (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART); - } - if (!no_open) - { - items.push_back(std::string("Open")); - } - - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Find Original")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Wearable Separator")); - - items.push_back(std::string("Wearable Wear")); - items.push_back(std::string("Wearable Add")); - items.push_back(std::string("Wearable Edit")); - - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Wearable Edit")); - } - // Don't allow items to be worn if their baseobj is in the trash. - if (isLinkedObjectInTrash()) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - disabled_items.push_back(std::string("Wearable Edit")); - } - - // Disable wear and take off based on whether the item is worn. - if(item) - { - switch (item->getType()) - { - case LLAssetType::AT_CLOTHING: - items.push_back(std::string("Take Off")); - case LLAssetType::AT_BODYPART: - if (gAgentWearables.isWearingItem(item->getUUID())) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - } - else - { - disabled_items.push_back(std::string("Take Off")); - } - break; - default: - break; - } - } - } - hide_context_entries(menu, items, disabled_items); -} - -// Called from menus -// static -BOOL LLWearableBridge::canWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - if(!self->isAgentInventory()) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem(); - if(!item || !item->isComplete()) return FALSE; - } - return (!gAgentWearables.isWearingItem(self->mUUID)); -} - -// Called from menus -// static -void LLWearableBridge::onWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - self->wearOnAvatar(); -} - -void LLWearableBridge::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -void LLWearableBridge::wearAddOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_add_inventory_item_on_avatar(item); - } - } -} - -// static -void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - gAgentWearables.setWearableItem(item, wearable); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -// BAP remove the "add" code path once everything is fully COF-ified. -void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - bool do_append = true; - gAgentWearables.setWearableItem(item, wearable, do_append); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -BOOL LLWearableBridge::canEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - - return (gAgentWearables.isWearingItem(self->mUUID)); -} - -// static -void LLWearableBridge::onEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(self) - { - self->editOnAvatar(); - } -} - -void LLWearableBridge::editOnAvatar() -{ - const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID); - if( wearable ) - { - // Set the tab to the right wearable. - if (gFloaterCustomize) - gFloaterCustomize->setCurrentWearableType( wearable->getType() ); - - if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() ) - { - // Start Avatar Customization - gAgent.changeCameraToCustomizeAvatar(); - } - } -} - -// static -BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if( self && (LLAssetType::AT_BODYPART != self->mAssetType) ) - { - return gAgentWearables.isWearingItem( self->mUUID ); - } - return FALSE; -} - -// static -void LLWearableBridge::onRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - if(gAgentWearables.isWearingItem(self->mUUID)) - { - LLViewerInventoryItem* item = self->getItem(); - if (item) - { - LLUUID parent_id = item->getParentUUID(); - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - onRemoveFromAvatarArrived, - new OnRemoveStruct(LLUUID(self->mUUID))); - } - } -} - -// static -void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, - void* userdata) -{ - OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata; - const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID); - if(wearable) - { - if( gAgentWearables.isWearingItem( item_id ) ) - { - EWearableType type = wearable->getType(); - - if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&& - //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) ) - { - // MULTI_WEARABLE: FIXME HACK - always remove all - bool do_remove_all = false; - gAgentWearables.removeWearable( type, do_remove_all, 0 ); - } - } - } - - // Find and remove this item from the COF. - LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::instance().getCOF()); - llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF. - for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); - iter != items.end(); - ++iter) - { - const LLViewerInventoryItem *linked_item = (*iter); - const LLUUID &item_id = linked_item->getUUID(); - gInventory.purgeObject(item_id); - } - gInventory.notifyObservers(); - - delete on_remove_struct; -} - -LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - action = new LLTextureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_SOUND: - action = new LLSoundBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LANDMARK: - action = new LLLandmarkBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CALLINGCARD: - action = new LLCallingCardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_OBJECT: - action = new LLObjectBridgeAction(uuid,model); - break; - - case LLAssetType::AT_NOTECARD: - action = new LLNotecardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_ANIMATION: - action = new LLAnimationBridgeAction(uuid,model); - break; - - case LLAssetType::AT_GESTURE: - action = new LLGestureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LSL_TEXT: - action = new LLLSLTextBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - action = new LLWearableBridgeAction(uuid,model); - - break; - - default: - break; - } - return action; -} - -//static -void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -//static -void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) -{ - LLAssetType::EType asset_type = model->getItem(uuid)->getType(); - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const -{ - if(mModel) - return (LLViewerInventoryItem*)mModel->getItem(mUUID); - return NULL; -} - -//virtual -void LLTextureBridgeAction::doIt() -{ - if (getItem()) - { - LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLSoundBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLandmarkBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLCallingCardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item && item->getCreatorUUID().notNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void -LLNotecardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLGestureBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLAnimationBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLObjectBridgeAction::doIt() -{ - LLFloaterReg::showInstance("properties", mUUID); - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLSLTextBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -BOOL LLWearableBridgeAction::isInTrash() const -{ - if(!mModel) return FALSE; - const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return mModel->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLWearableBridgeAction::isAgentInventory() const -{ - if(!mModel) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -void LLWearableBridgeAction::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -//virtual -void LLWearableBridgeAction::doIt() -{ - if(isInTrash()) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if(!gAgentWearables.isWearingItem(mUUID)) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - - LLInvFVBridgeAction::doIt(); -} - -// +=================================================+ -// | LLLinkItemBridge | -// +=================================================+ -// For broken links - -std::string LLLinkItemBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkItemBridge::getIcon() const -{ - if (LLViewerInventoryItem *item = getItem()) - { - return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE); - } - return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); -} - -void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hide_context_entries(menu, items, disabled_items); -} - - -// +=================================================+ -// | LLLinkBridge | -// +=================================================+ -// For broken links. - -std::string LLLinkFolderBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - if (LLViewerInventoryItem *item = getItem()) - { - if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) - { - preferred_type = cat->getPreferredType(); - } - } - return LLFolderBridge::getIcon(preferred_type); -} - -void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Find Original")); - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hide_context_entries(menu, items, disabled_items); -} - -void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - return; - } - LLItemBridge::performAction(folder,model,action); -} - -void LLLinkFolderBridge::gotoItem(LLFolderView *folder) -{ - const LLUUID &cat_uuid = getFolderID(); - if (!cat_uuid.isNull()) - { - if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid)) - { - if (LLInventoryModel* model = getInventoryModel()) - { - model->fetchDescendentsOf(cat_uuid); - } - base_folder->setOpen(TRUE); - folder->setSelectionFromRoot(base_folder,TRUE); - folder->scrollToShowSelection(); - } - } -} - -const LLUUID &LLLinkFolderBridge::getFolderID() const -{ - if (LLViewerInventoryItem *link_item = getItem()) - { - if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) - { - const LLUUID& cat_uuid = cat->getUUID(); - return cat_uuid; - } - } - return LLUUID::null; -} +/**
+ * @file llinventorybridge.cpp
+ * @brief Implementation of the Inventory-Folder-View-Bridge classes.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llinventorybridge.h"
+
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llappearancemgr.h"
+#include "llavataractions.h"
+#include "llfloatercustomize.h"
+#include "llfloaterinventory.h"
+#include "llfloateropenobject.h"
+#include "llfloaterreg.h"
+#include "llfloaterworldmap.h"
+#include "llfriendcard.h"
+#include "llgesturemgr.h"
+#include "llimfloater.h"
+#include "llimview.h"
+#include "llinventoryclipboard.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewtexture.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "lltrans.h"
+#include "llviewerassettype.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+#include "llpaneloutfitsinventory.h"
+
+using namespace LLOldEvents;
+
+// Helpers
+// bug in busy count inc/dec right now, logic is complex... do we really need it?
+void inc_busy_count()
+{
+// gViewerWindow->getWindow()->incBusyCount();
+// check balance of these calls if this code is changed to ever actually
+// *do* something!
+}
+void dec_busy_count()
+{
+// gViewerWindow->getWindow()->decBusyCount();
+// check balance of these calls if this code is changed to ever actually
+// *do* something!
+}
+
+// Function declarations
+void wear_add_inventory_item_on_avatar(LLInventoryItem* item);
+void remove_inventory_category_from_avatar(LLInventoryCategory* category);
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
+
+std::string ICON_NAME[ICON_NAME_COUNT] =
+{
+ "Inv_Texture",
+ "Inv_Sound",
+ "Inv_CallingCard",
+ "Inv_CallingCard",
+ "Inv_Landmark",
+ "Inv_Landmark",
+ "Inv_Script",
+ "Inv_Clothing",
+ "Inv_Object",
+ "Inv_Object",
+ "Inv_Notecard",
+ "Inv_Skin",
+ "Inv_Snapshot",
+
+ "Inv_BodyShape",
+ "Inv_Skin",
+ "Inv_Hair",
+ "Inv_Eye",
+ "Inv_Shirt",
+ "Inv_Pants",
+ "Inv_Shoe",
+ "Inv_Socks",
+ "Inv_Jacket",
+ "Inv_Gloves",
+ "Inv_Undershirt",
+ "Inv_Underpants",
+ "Inv_Skirt",
+ "Inv_Alpha",
+ "Inv_Tattoo",
+
+ "Inv_Animation",
+ "Inv_Gesture",
+
+ "inv_item_linkitem.tga",
+ "inv_item_linkfolder.tga"
+};
+
+// +=================================================+
+// | LLInvFVBridge |
+// +=================================================+
+
+LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
+mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
+{
+ mInventoryPanel = inventory->getHandle();
+}
+
+const std::string& LLInvFVBridge::getName() const
+{
+ LLInventoryObject* obj = getInventoryObject();
+ if(obj)
+ {
+ return obj->getName();
+ }
+ return LLStringUtil::null;
+}
+
+const std::string& LLInvFVBridge::getDisplayName() const
+{
+ return getName();
+}
+
+// Folders have full perms
+PermissionMask LLInvFVBridge::getPermissionMask() const
+{
+
+ return PERM_ALL;
+}
+
+// virtual
+LLFolderType::EType LLInvFVBridge::getPreferredType() const
+{
+ return LLFolderType::FT_NONE;
+}
+
+
+// Folders don't have creation dates.
+time_t LLInvFVBridge::getCreationDate() const
+{
+ return 0;
+}
+
+// Can be destroyed (or moved to trash)
+BOOL LLInvFVBridge::isItemRemovable()
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ {
+ return FALSE;
+ }
+ if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+ {
+ return FALSE;
+ }
+ const LLInventoryObject *obj = model->getItem(mUUID);
+ if (obj && obj->getIsLinkType())
+ {
+ return TRUE;
+ }
+ if (gAgentWearables.isWearingItem(mUUID))
+ {
+ return FALSE;
+ }
+ const LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if (avatar && avatar->isWearingAttachment(mUUID))
+ {
+ return FALSE;
+ }
+ return TRUE;
+}
+
+// Can be moved to another folder
+BOOL LLInvFVBridge::isItemMovable() const
+{
+ return TRUE;
+}
+
+/*virtual*/
+/**
+ * @brief Adds this item into clipboard storage
+ */
+void LLInvFVBridge::cutToClipboard()
+{
+ if(isItemMovable())
+ {
+ LLInventoryClipboard::instance().cut(mUUID);
+ }
+}
+// *TODO: make sure this does the right thing
+void LLInvFVBridge::showProperties()
+{
+ LLSD key;
+ key["id"] = mUUID;
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+ // Disable old properties floater; this is replaced by the sidepanel.
+ /*
+ LLFloaterReg::showInstance("properties", mUUID);
+ */
+}
+
+void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ // Deactivate gestures when moving them into Trash
+ LLInvFVBridge* bridge;
+ LLInventoryModel* model = getInventoryModel();
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ S32 count = batch.count();
+ S32 i,j;
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+ if (item)
+ {
+ if(LLAssetType::AT_GESTURE == item->getType())
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+ }
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+ if (cat)
+ {
+ gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
+ for (j=0; j<descendent_items.count(); j++)
+ {
+ if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
+ {
+ LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID());
+ }
+ }
+ }
+ }
+ removeBatchNoCheck(batch);
+}
+
+void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ // this method moves a bunch of items and folders to the trash. As
+ // per design guidelines for the inventory model, the message is
+ // built and the accounting is performed first. After all of that,
+ // we call LLInventoryModel::moveObject() to move everything
+ // around.
+ LLInvFVBridge* bridge;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLMessageSystem* msg = gMessageSystem;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ std::vector<LLUUID> move_ids;
+ LLInventoryModel::update_map_t update;
+ bool start_new_message = true;
+ S32 count = batch.count();
+ S32 i;
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+ if(item)
+ {
+ if(item->getParentUUID() == trash_id) continue;
+ move_ids.push_back(item->getUUID());
+ LLPreview::hide(item->getUUID());
+ --update[item->getParentUUID()];
+ ++update[trash_id];
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOLFast(_PREHASH_Stamp, TRUE);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
+ msg->addUUIDFast(_PREHASH_FolderID, trash_id);
+ msg->addString("NewName", NULL);
+ if(msg->isSendFullFast(_PREHASH_InventoryData))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ }
+ }
+ if(!start_new_message)
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+ if(cat)
+ {
+ if(cat->getParentUUID() == trash_id) continue;
+ move_ids.push_back(cat->getUUID());
+ --update[cat->getParentUUID()];
+ ++update[trash_id];
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryFolder);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOL("Stamp", TRUE);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
+ msg->addUUIDFast(_PREHASH_ParentID, trash_id);
+ if(msg->isSendFullFast(_PREHASH_InventoryData))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ }
+ }
+ if(!start_new_message)
+ {
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ }
+
+ // move everything.
+ std::vector<LLUUID>::iterator it = move_ids.begin();
+ std::vector<LLUUID>::iterator end = move_ids.end();
+ for(; it != end; ++it)
+ {
+ gInventory.moveObject((*it), trash_id);
+ }
+
+ // notify inventory observers.
+ model->notifyObservers();
+}
+
+BOOL LLInvFVBridge::isClipboardPasteable() const
+{
+ if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ {
+ return FALSE;
+ }
+ LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ const LLUUID &agent_id = gAgent.getID();
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &item_id = objects.get(i);
+
+ // Can't paste folders
+ const LLInventoryCategory *cat = model->getCategory(item_id);
+ if (cat)
+ {
+ return FALSE;
+ }
+
+ const LLInventoryItem *item = model->getItem(item_id);
+ if (item)
+ {
+ if (!item->getPermissions().allowCopyBy(agent_id))
+ {
+ return FALSE;
+ }
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
+{
+ if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ {
+ return FALSE;
+ }
+ const LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLInventoryItem *item = model->getItem(objects.get(i));
+ if (item)
+ {
+ if (!LLAssetType::lookupCanLink(item->getActualType()))
+ {
+ return FALSE;
+ }
+ }
+ const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
+ if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+void hide_context_entries(LLMenuGL& menu,
+ const std::vector<std::string> &entries_to_show,
+ const std::vector<std::string> &disabled_entries)
+{
+ const LLView::child_list_t *list = menu.getChildList();
+
+ LLView::child_list_t::const_iterator itor;
+ for (itor = list->begin(); itor != list->end(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+
+ // descend into split menus:
+ LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor);
+ if ((name == "More") && branchp)
+ {
+ hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
+ }
+
+
+ bool found = false;
+ std::vector<std::string>::const_iterator itor2;
+ for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
+ {
+ if (*itor2 == name)
+ {
+ found = true;
+ }
+ }
+ if (!found)
+ {
+ (*itor)->setVisible(FALSE);
+ }
+ else
+ {
+ (*itor)->setVisible(TRUE);
+ for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
+ {
+ if (*itor2 == name)
+ {
+ (*itor)->setEnabled(FALSE);
+ }
+ }
+ }
+ }
+}
+
+// Helper for commonly-used entries
+void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
+ std::vector<std::string> &items,
+ std::vector<std::string> &disabled_items, U32 flags)
+{
+ const LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ items.push_back(std::string("Find Original"));
+ if (LLAssetType::lookupIsLinkType(obj->getType()))
+ {
+ disabled_items.push_back(std::string("Find Original"));
+ }
+ }
+ else
+ {
+ items.push_back(std::string("Rename"));
+ if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Rename"));
+ }
+
+ if (show_asset_id)
+ {
+ items.push_back(std::string("Copy Asset UUID"));
+ if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
+ || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Copy Asset UUID"));
+ }
+ }
+ items.push_back(std::string("Copy Separator"));
+
+ items.push_back(std::string("Copy"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Copy"));
+ }
+ }
+
+ items.push_back(std::string("Paste"));
+ if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Paste"));
+ }
+
+ items.push_back(std::string("Paste As Link"));
+ if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Paste As Link"));
+ }
+ items.push_back(std::string("Paste Separator"));
+
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+
+ // If multiple items are selected, disable properties (if it exists).
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Properties"));
+ }
+}
+
+void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("PurgeItem"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("PurgeItem"));
+ }
+ items.push_back(std::string("RestoreItem"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// *TODO: remove this
+BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+ BOOL rv = FALSE;
+
+ const LLInventoryObject* obj = getInventoryObject();
+
+ if(obj)
+ {
+ *type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
+ if(*type == DAD_NONE)
+ {
+ return FALSE;
+ }
+
+ *id = obj->getUUID();
+ //object_ids.put(obj->getUUID());
+
+ if (*type == DAD_CATEGORY)
+ {
+ gInventory.startBackgroundFetch(obj->getUUID());
+ }
+
+ rv = TRUE;
+ }
+
+ return rv;
+}
+
+LLInventoryObject* LLInvFVBridge::getInventoryObject() const
+{
+ LLInventoryObject* obj = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ obj = (LLInventoryObject*)model->getObject(mUUID);
+ }
+ return obj;
+}
+
+LLInventoryModel* LLInvFVBridge::getInventoryModel() const
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ return panel ? panel->getModel() : NULL;
+}
+
+BOOL LLInvFVBridge::isInTrash() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return model->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLInvFVBridge::isLinkedObjectInTrash() const
+{
+ if (isInTrash()) return TRUE;
+
+ const LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::isAgentInventory() const
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ if(gInventory.getRootFolderID() == mUUID) return TRUE;
+ return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+BOOL LLInvFVBridge::isCOFFolder() const
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model) return TRUE;
+ const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::isItemPermissive() const
+{
+ return FALSE;
+}
+
+// static
+void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
+ LLViewerInventoryItem* item,
+ const LLUUID& new_parent,
+ BOOL restamp)
+{
+ if(item->getParentUUID() != new_parent)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent);
+ new_item->updateParentOnServer(restamp);
+ model->updateItem(new_item);
+ model->notifyObservers();
+ }
+}
+
+// static
+void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
+ LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent,
+ BOOL restamp)
+{
+ if(cat->getParentUUID() != new_parent)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->setParent(new_parent);
+ new_cat->updateParentOnServer(restamp);
+ model->updateCategory(new_cat);
+ model->notifyObservers();
+ }
+}
+
+
+const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type)
+{
+ const std::string rv= LLInventoryType::lookup(inv_type);
+ if(rv.empty())
+ {
+ return std::string("<invalid>");
+ }
+ return rv;
+}
+
+LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ const LLUUID& uuid,
+ U32 flags)
+{
+ LLInvFVBridge* new_listener = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLTextureBridge(inventory, uuid, inv_type);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ if(!(inv_type == LLInventoryType::IT_SOUND))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLSoundBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ if(!(inv_type == LLInventoryType::IT_LANDMARK))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLLandmarkBridge(inventory, uuid, flags);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLCallingCardBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_SCRIPT:
+ if(!(inv_type == LLInventoryType::IT_LSL))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLScriptBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ if(!(inv_type == LLInventoryType::IT_NOTECARD))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLNotecardBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ if(!(inv_type == LLInventoryType::IT_ANIMATION))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLAnimationBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ if(!(inv_type == LLInventoryType::IT_GESTURE))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLGestureBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ if(!(inv_type == LLInventoryType::IT_LSL))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLLSLTextBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ if(!(inv_type == LLInventoryType::IT_WEARABLE))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags);
+ break;
+ case LLAssetType::AT_CATEGORY:
+ if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
+ {
+ // Create a link folder handler instead.
+ new_listener = new LLLinkFolderBridge(inventory, uuid);
+ break;
+ }
+ new_listener = new LLFolderBridge(inventory, uuid);
+ break;
+ case LLAssetType::AT_LINK:
+ // Only should happen for broken links.
+ new_listener = new LLLinkItemBridge(inventory, uuid);
+ break;
+ case LLAssetType::AT_LINK_FOLDER:
+ // Only should happen for broken links.
+ new_listener = new LLLinkItemBridge(inventory, uuid);
+ break;
+ default:
+ llinfos << "Unhandled asset type (llassetstorage.h): "
+ << (S32)asset_type << llendl;
+ break;
+ }
+
+ if (new_listener)
+ {
+ new_listener->mInvType = inv_type;
+ }
+
+ return new_listener;
+}
+
+void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
+{
+ LLInventoryCategory* cat = model->getCategory(uuid);
+ if (cat)
+ {
+ model->purgeDescendentsOf(uuid);
+ model->notifyObservers();
+ }
+ LLInventoryObject* obj = model->getObject(uuid);
+ if (obj)
+ {
+ model->purgeObject(uuid);
+ model->notifyObservers();
+ }
+}
+
+// +=================================================+
+// | InventoryFVBridgeBuilder |
+// +=================================================+
+LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ const LLUUID& uuid,
+ U32 flags /* = 0x00 */) const
+{
+ return LLInvFVBridge::createBridge(asset_type,
+ actual_asset_type,
+ inv_type,
+ inventory,
+ uuid,
+ flags);
+}
+
+// +=================================================+
+// | LLItemBridge |
+// +=================================================+
+
+void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("goto" == action)
+ {
+ gotoItem(folder);
+ }
+ if ("open" == action)
+ {
+ openItem();
+ return;
+ }
+ else if ("properties" == action)
+ {
+ showProperties();
+ return;
+ }
+ else if ("purge" == action)
+ {
+ purgeItem(model, mUUID);
+ return;
+ }
+ else if ("restoreToWorld" == action)
+ {
+ restoreToWorld();
+ return;
+ }
+ else if ("restore" == action)
+ {
+ restoreItem();
+ return;
+ }
+ else if ("copy_uuid" == action)
+ {
+ // Single item only
+ LLInventoryItem* item = model->getItem(mUUID);
+ if(!item) return;
+ LLUUID asset_id = item->getAssetUUID();
+ std::string buffer;
+ asset_id.toString(buffer);
+
+ gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
+ return;
+ }
+ else if ("copy" == action)
+ {
+ copyToClipboard();
+ return;
+ }
+ else if ("paste" == action)
+ {
+ // Single item only
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+ if (!folder_view_itemp) return;
+
+ folder_view_itemp->getListener()->pasteFromClipboard();
+ return;
+ }
+ else if ("paste_link" == action)
+ {
+ // Single item only
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+ if (!folder_view_itemp) return;
+
+ folder_view_itemp->getListener()->pasteLinkFromClipboard();
+ return;
+ }
+}
+
+void LLItemBridge::selectItem()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+ if(item && !item->isComplete())
+ {
+ item->fetchFromServer();
+ }
+}
+
+void LLItemBridge::restoreItem()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+ if(item)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
+ // do not restamp on restore.
+ LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
+ }
+}
+
+void LLItemBridge::restoreToWorld()
+{
+ LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem();
+ if (itemp)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("RezRestoreToWorld");
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ itemp->packMessage(msg);
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ }
+
+ //Similar functionality to the drag and drop rez logic
+ BOOL remove_from_inventory = FALSE;
+
+ //remove local inventory copy, sim will deal with permissions and removing the item
+ //from the actual inventory if its a no-copy etc
+ if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ // Check if it's in the trash. (again similar to the normal rez logic)
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ if(remove_from_inventory)
+ {
+ gInventory.deleteObject(itemp->getUUID());
+ gInventory.notifyObservers();
+ }
+}
+
+void LLItemBridge::gotoItem(LLFolderView *folder)
+{
+ LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ if (active_panel)
+ {
+ active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
+ }
+ }
+}
+
+LLUIImagePtr LLItemBridge::getIcon() const
+{
+ return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]);
+}
+
+PermissionMask LLItemBridge::getPermissionMask() const
+{
+ LLViewerInventoryItem* item = getItem();
+ PermissionMask perm_mask = 0;
+ if(item)
+ {
+ BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+ BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+ BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID());
+
+ if (copy) perm_mask |= PERM_COPY;
+ if (mod) perm_mask |= PERM_MODIFY;
+ if (xfer) perm_mask |= PERM_TRANSFER;
+
+ }
+ return perm_mask;
+}
+
+const std::string& LLItemBridge::getDisplayName() const
+{
+ if(mDisplayName.empty())
+ {
+ buildDisplayName(getItem(), mDisplayName);
+ }
+ return mDisplayName;
+}
+
+void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
+{
+ if(item)
+ {
+ name.assign(item->getName());
+ }
+ else
+ {
+ name.assign(LLStringUtil::null);
+ }
+}
+
+LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
+{
+ U8 font = LLFontGL::NORMAL;
+
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ // llinfos << "BOLD" << llendl;
+ font |= LLFontGL::BOLD;
+ }
+
+ const LLViewerInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ font |= LLFontGL::ITALIC;
+ }
+ return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLItemBridge::getLabelSuffix() const
+{
+ // String table is loaded before login screen and inventory items are
+ // loaded after login, so LLTrans should be ready.
+ static std::string NO_COPY =LLTrans::getString("no_copy");
+ static std::string NO_MOD = LLTrans::getString("no_modify");
+ static std::string NO_XFER = LLTrans::getString("no_transfer");
+ static std::string LINK = LLTrans::getString("link");
+ static std::string BROKEN_LINK = LLTrans::getString("broken_link");
+ std::string suffix;
+ LLInventoryItem* item = getItem();
+ if(item)
+ {
+ // it's a bit confusing to put nocopy/nomod/etc on calling cards.
+ if(LLAssetType::AT_CALLINGCARD != item->getType()
+ && item->getPermissions().getOwner() == gAgent.getID())
+ {
+ BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
+ if (broken_link) return BROKEN_LINK;
+
+ BOOL link = item->getIsLinkType();
+ if (link) return LINK;
+
+ BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+ if (!copy)
+ {
+ suffix += NO_COPY;
+ }
+ BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+ if (!mod)
+ {
+ suffix += NO_MOD;
+ }
+ BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID());
+ if (!xfer)
+ {
+ suffix += NO_XFER;
+ }
+ }
+ }
+ return suffix;
+}
+
+time_t LLItemBridge::getCreationDate() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ return item->getCreationDate();
+ }
+ return 0;
+}
+
+
+BOOL LLItemBridge::isItemRenameable() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ // (For now) Don't allow calling card rename since that may confuse users as to
+ // what the calling card points to.
+ if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+ {
+ return FALSE;
+ }
+ return (item->getPermissions().allowModifyBy(gAgent.getID()));
+ }
+ return FALSE;
+}
+
+BOOL LLItemBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item && (item->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ buildDisplayName(new_item, mDisplayName);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+
+ model->notifyObservers();
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+
+BOOL LLItemBridge::removeItem()
+{
+ if(!isItemRemovable())
+ {
+ return FALSE;
+ }
+ // move it to the trash
+ LLPreview::hide(mUUID, TRUE);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ LLViewerInventoryItem* item = getItem();
+
+ // if item is not already in trash
+ if(item && !model->isObjectDescendentOf(mUUID, trash_id))
+ {
+ // move to trash, and restamp
+ LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
+ // delete was successful
+ return TRUE;
+ }
+ else
+ {
+ // tried to delete already item in trash (should purge?)
+ return FALSE;
+ }
+}
+
+BOOL LLItemBridge::isItemCopyable() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ // can't copy worn objects. DEV-15183
+ LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
+ if( !avatarp )
+ {
+ return FALSE;
+ }
+
+ if(avatarp->isWearingAttachment(mUUID))
+ {
+ return FALSE;
+ }
+
+ // All items can be copied, not all can be pasted.
+ // The only time an item can't be copied is if it's a link
+ // return (item->getPermissions().allowCopyBy(gAgent.getID()));
+ if (item->getIsLinkType())
+ {
+ return FALSE;
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+BOOL LLItemBridge::copyToClipboard() const
+{
+ if(isItemCopyable())
+ {
+ LLInventoryClipboard::instance().add(mUUID);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+LLViewerInventoryItem* LLItemBridge::getItem() const
+{
+ LLViewerInventoryItem* item = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ item = (LLViewerInventoryItem*)model->getItem(mUUID);
+ }
+ return item;
+}
+
+BOOL LLItemBridge::isItemPermissive() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ U32 mask = item->getPermissions().getMaskBase();
+ if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+// +=================================================+
+// | LLFolderBridge |
+// +=================================================+
+
+LLFolderBridge* LLFolderBridge::sSelf=NULL;
+
+// Can be moved to another folder
+BOOL LLFolderBridge::isItemMovable() const
+{
+ LLInventoryObject* obj = getInventoryObject();
+ if(obj)
+ {
+ return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::selectItem()
+{
+}
+
+
+// Iterate through a folder's children to determine if
+// all the children are removable.
+class LLIsItemRemovable : public LLFolderViewFunctor
+{
+public:
+ LLIsItemRemovable() : mPassed(TRUE) {}
+ virtual void doFolder(LLFolderViewFolder* folder)
+ {
+ mPassed &= folder->getListener()->isItemRemovable();
+ }
+ virtual void doItem(LLFolderViewItem* item)
+ {
+ mPassed &= item->getListener()->isItemRemovable();
+ }
+ BOOL mPassed;
+};
+
+// Can be destroyed (or moved to trash)
+BOOL LLFolderBridge::isItemRemovable()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ {
+ return FALSE;
+ }
+
+ if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+ {
+ return FALSE;
+ }
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( !avatar )
+ {
+ return FALSE;
+ }
+
+ LLInventoryCategory* category = model->getCategory(mUUID);
+ if( !category )
+ {
+ return FALSE;
+ }
+ // Allow protected types to be removed, but issue a warning.
+ /*
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ return FALSE;
+ }
+ */
+
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewFolder* folderp = dynamic_cast<LLFolderViewFolder*>(panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL);
+ if (folderp)
+ {
+ LLIsItemRemovable folder_test;
+ folderp->applyFunctorToChildren(folder_test);
+ if (!folder_test.mPassed)
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLFolderBridge::isUpToDate() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if( !category )
+ {
+ return FALSE;
+ }
+
+ return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
+}
+
+BOOL LLFolderBridge::isItemCopyable() const
+{
+ return TRUE;
+}
+
+BOOL LLFolderBridge::copyToClipboard() const
+{
+ if(isItemCopyable())
+ {
+ LLInventoryClipboard::instance().add(mUUID);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteable() const
+{
+ if ( ! LLInvFVBridge::isClipboardPasteable() )
+ return FALSE;
+
+ // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+ if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) )
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if ( !model )
+ {
+ return FALSE;
+ }
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ const LLViewerInventoryCategory *current_cat = getCategory();
+
+ // Search for the direct descendent of current Friends subfolder among all pasted items,
+ // and return false if is found.
+ for(S32 i = objects.count() - 1; i >= 0; --i)
+ {
+ const LLUUID &obj_id = objects.get(i);
+ if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+ {
+ return FALSE;
+ }
+ }
+
+ }
+ return TRUE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteableAsLink() const
+{
+ // Check normal paste-as-link permissions
+ if (!LLInvFVBridge::isClipboardPasteableAsLink())
+ {
+ return FALSE;
+ }
+
+ const LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ const LLViewerInventoryCategory *current_cat = getCategory();
+ if (current_cat)
+ {
+ const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
+ const LLUUID ¤t_cat_id = current_cat->getUUID();
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &obj_id = objects.get(i);
+ const LLInventoryCategory *cat = model->getCategory(obj_id);
+ if (cat)
+ {
+ const LLUUID &cat_id = cat->getUUID();
+ // Don't allow recursive pasting
+ if ((cat_id == current_cat_id) ||
+ model->isObjectDescendentOf(current_cat_id, cat_id))
+ {
+ return FALSE;
+ }
+ }
+ // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+ if ( is_in_friend_folder )
+ {
+ // If object is direct descendent of current Friends subfolder than return false.
+ // Note: We can't use 'const LLInventoryCategory *cat', because it may be null
+ // in case type of obj_id is LLInventoryItem.
+ if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+ {
+ return FALSE;
+ }
+ }
+ }
+ }
+ return TRUE;
+
+}
+
+BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
+ BOOL drop)
+{
+ // This should never happen, but if an inventory item is incorrectly parented,
+ // the UI will get confused and pass in a NULL.
+ if(!inv_cat) return FALSE;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+
+ // cannot drag categories into library
+ if(!isAgentInventory())
+ {
+ return FALSE;
+ }
+
+ // check to make sure source is agent inventory, and is represented there.
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
+ && (LLToolDragAndDrop::SOURCE_AGENT == source);
+
+ BOOL accept = FALSE;
+ S32 i;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ if(is_agent_inventory)
+ {
+ const LLUUID& cat_id = inv_cat->getUUID();
+
+ // Is the destination the trash?
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ BOOL move_is_into_trash = (mUUID == trash_id)
+ || model->isObjectDescendentOf(mUUID, trash_id);
+ BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()));
+ const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ // BAP - restrictions?
+ is_movable = true;
+ }
+
+ if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
+ {
+ is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
+ }
+
+ if( is_movable )
+ {
+ gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
+
+ for( i = 0; i < descendent_categories.count(); i++ )
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ // ...can't move "special folders" like Textures
+ is_movable = FALSE;
+ break;
+ }
+ }
+
+ if( is_movable )
+ {
+ if( move_is_into_trash )
+ {
+ for( i = 0; i < descendent_items.count(); i++ )
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if( (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART) )
+ {
+ if( gAgentWearables.isWearingItem( item->getUUID() ) )
+ {
+ is_movable = FALSE; // It's generally movable, but not into the trash!
+ break;
+ }
+ }
+ else
+ if( item->getType() == LLAssetType::AT_OBJECT )
+ {
+ if( avatar->isWearingAttachment( item->getUUID() ) )
+ {
+ is_movable = FALSE; // It's generally movable, but not into the trash!
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+
+ accept = is_movable
+ && (mUUID != cat_id) // Can't move a folder into itself
+ && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
+ && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity
+ if(accept && drop)
+ {
+ // Look for any gestures and deactivate them
+ if (move_is_into_trash)
+ {
+ for (i = 0; i < descendent_items.count(); i++)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+ }
+ // if target is an outfit or current outfit folder we use link
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ if (inv_cat->getPreferredType() == LLFolderType::FT_NONE)
+ {
+ if (move_is_into_current_outfit)
+ {
+ // traverse category and add all contents to currently worn.
+ BOOL append = true;
+ LLAppearanceManager::instance().wearInventoryCategory(inv_cat, false, append);
+ }
+ else
+ {
+ // Recursively create links in target outfit.
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ gInventory.collectDescendents(inv_cat->getUUID(), cats, items, LLInventoryModel::EXCLUDE_TRASH);
+ LLAppearanceManager::instance().linkAll(mUUID,items,NULL);
+ }
+ }
+ else
+ {
+#if SUPPORT_ENSEMBLES
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceManager::instance().addEnsembleLink(inv_cat);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_cat->getUUID(),
+ mUUID,
+ inv_cat->getName(),
+ LLAssetType::AT_LINK_FOLDER,
+ cb);
+ }
+#endif
+ }
+ }
+ else
+ {
+
+ // Reparent the folder and restamp children if it's moving
+ // into trash.
+ LLInvFVBridge::changeCategoryParent(
+ model,
+ (LLViewerInventoryCategory*)inv_cat,
+ mUUID,
+ move_is_into_trash);
+ }
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ {
+ // content category has same ID as object itself
+ LLUUID object_id = inv_cat->getUUID();
+ LLUUID category_id = mUUID;
+ accept = move_inv_category_world_to_agent(object_id, category_id, drop);
+ }
+ return accept;
+}
+
+void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
+{
+ const char* dialog = NULL;
+ if (object->flagScripted())
+ {
+ dialog = "MoveInventoryFromScriptedObject";
+ }
+ else
+ {
+ dialog = "MoveInventoryFromObject";
+ }
+ LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+}
+
+// Move/copy all inventory items from the Contents folder of an in-world
+// object to the agent's inventory, inside a given category.
+BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
+ const LLUUID& category_id,
+ BOOL drop,
+ void (*callback)(S32, void*),
+ void* user_data)
+{
+ // Make sure the object exists. If we allowed dragging from
+ // anonymous objects, it would be possible to bypass
+ // permissions.
+ // content category has same ID as object itself
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if(!object)
+ {
+ llinfos << "Object not found for drop." << llendl;
+ return FALSE;
+ }
+
+ // this folder is coming from an object, as there is only one folder in an object, the root,
+ // we need to collect the entire contents and handle them as a group
+ InventoryObjectList inventory_objects;
+ object->getInventoryContents(inventory_objects);
+
+ if (inventory_objects.empty())
+ {
+ llinfos << "Object contents not found for drop." << llendl;
+ return FALSE;
+ }
+
+ BOOL accept = TRUE;
+ BOOL is_move = FALSE;
+
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ InventoryObjectList::iterator it = inventory_objects.begin();
+ InventoryObjectList::iterator end = inventory_objects.end();
+ for ( ; it != end; ++it)
+ {
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
+ if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ && perm.allowTransferTo(gAgent.getID())))
+// || gAgent.isGodlike())
+ {
+ accept = TRUE;
+ }
+ else if(object->permYouOwner())
+ {
+ // If the object cannot be copied, but the object the
+ // inventory is owned by the agent, then the item can be
+ // moved from the task to agent inventory.
+ is_move = TRUE;
+ accept = TRUE;
+ }
+ else
+ {
+ accept = FALSE;
+ break;
+ }
+ }
+
+ if(drop && accept)
+ {
+ it = inventory_objects.begin();
+ InventoryObjectList::iterator first_it = inventory_objects.begin();
+ LLMoveInv* move_inv = new LLMoveInv;
+ move_inv->mObjectID = object_id;
+ move_inv->mCategoryID = category_id;
+ move_inv->mCallback = callback;
+ move_inv->mUserData = user_data;
+
+ for ( ; it != end; ++it)
+ {
+ two_uuids_t two(category_id, (*it)->getUUID());
+ move_inv->mMoveList.push_back(two);
+ }
+
+ if(is_move)
+ {
+ // Callback called from within here.
+ warn_move_inventory(object, move_inv);
+ }
+ else
+ {
+ LLNotification::Params params("MoveInventoryFromObject");
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ }
+ return accept;
+}
+
+bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ // Valid COF items are:
+ // - links to wearables (body parts or clothing)
+ // - links to attachments
+ // - links to gestures
+ // - links to ensemble folders
+ LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe?
+ if (linked_item)
+ {
+ LLAssetType::EType type = linked_item->getType();
+ return (type == LLAssetType::AT_CLOTHING ||
+ type == LLAssetType::AT_BODYPART ||
+ type == LLAssetType::AT_GESTURE ||
+ type == LLAssetType::AT_OBJECT);
+ }
+ else
+ {
+ LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe?
+ // BAP remove AT_NONE support after ensembles are fully working?
+ return (linked_category &&
+ ((linked_category->getPreferredType() == LLFolderType::FT_NONE) ||
+ (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType()))));
+ }
+}
+
+
+bool LLFindWearables::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((item->getType() == LLAssetType::AT_CLOTHING)
+ || (item->getType() == LLAssetType::AT_BODYPART))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
+{
+public:
+ LLRightClickInventoryFetchObserver() :
+ mCopyItems(false)
+ { };
+ LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
+ mCatID(cat_id),
+ mCopyItems(copy_items)
+ { };
+ virtual void done()
+ {
+ // we've downloaded all the items, so repaint the dialog
+ LLFolderBridge::staticFolderOptionsMenu();
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
+
+
+protected:
+ LLUUID mCatID;
+ bool mCopyItems;
+
+};
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
+ ~LLRightClickInventoryFetchDescendentsObserver() {}
+ virtual void done();
+protected:
+ bool mCopyItems;
+};
+
+void LLRightClickInventoryFetchDescendentsObserver::done()
+{
+ // Avoid passing a NULL-ref as mCompleteFolders.front() down to
+ // gInventory.collectDescendents()
+ if( mCompleteFolders.empty() )
+ {
+ llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ return;
+ }
+
+ // What we do here is get the complete information on the items in
+ // the library, and set up an observer that will wait for that to
+ // happen.
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(mCompleteFolders.front(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+ S32 count = item_array.count();
+#if 0 // HACK/TODO: Why?
+ // This early causes a giant menu to get produced, and doesn't seem to be needed.
+ if(!count)
+ {
+ llwarns << "Nothing fetched in category " << mCompleteFolders.front()
+ << llendl;
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ return;
+ }
+#endif
+
+ LLRightClickInventoryFetchObserver* outfit;
+ outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems);
+ LLInventoryFetchObserver::item_ref_t ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ ids.push_back(item_array.get(i)->getUUID());
+ }
+
+ // clean up, and remove this as an observer since the call to the
+ // outfit could notify observers and throw us into an infinite
+ // loop.
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+
+ // increment busy count and either tell the inventory to check &
+ // call done, or add this object to the inventory for observation.
+ inc_busy_count();
+
+ // do the fetch
+ outfit->fetchItems(ids);
+ outfit->done(); //Not interested in waiting and this will be right 99% of the time.
+//Uncomment the following code for laggy Inventory UI.
+/* if(outfit->isEverythingComplete())
+ {
+ // everything is already here - call done.
+ outfit->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(outfit);
+ }*/
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryWearObserver
+//
+// Observer for "copy and wear" operation to support knowing
+// when the all of the contents have been added to inventory.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLInventoryCopyAndWearObserver : public LLInventoryObserver
+{
+public:
+ LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
+ virtual ~LLInventoryCopyAndWearObserver() {}
+ virtual void changed(U32 mask);
+
+protected:
+ LLUUID mCatID;
+ int mContentsCount;
+ BOOL mFolderAdded;
+};
+
+
+
+void LLInventoryCopyAndWearObserver::changed(U32 mask)
+{
+ if((mask & (LLInventoryObserver::ADD)) != 0)
+ {
+ if (!mFolderAdded)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ if ((*id_it) == mCatID)
+ {
+ mFolderAdded = TRUE;
+ break;
+ }
+ }
+ }
+
+ if (mFolderAdded)
+ {
+ LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
+
+ if (NULL == category)
+ {
+ llwarns << "gInventory.getCategory(" << mCatID
+ << ") was NULL" << llendl;
+ }
+ else
+ {
+ if (category->getDescendentCount() ==
+ mContentsCount)
+ {
+ gInventory.removeObserver(this);
+ LLAppearanceManager::instance().wearInventoryCategory(category, FALSE, TRUE);
+ delete this;
+ }
+ }
+ }
+
+ }
+}
+
+
+
+void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("open" == action)
+ {
+ openItem();
+ return;
+ }
+ else if ("paste" == action)
+ {
+ pasteFromClipboard();
+ return;
+ }
+ else if ("paste_link" == action)
+ {
+ pasteLinkFromClipboard();
+ return;
+ }
+ else if ("properties" == action)
+ {
+ showProperties();
+ return;
+ }
+ else if ("replaceoutfit" == action)
+ {
+ modifyOutfit(FALSE);
+ return;
+ }
+#if SUPPORT_ENSEMBLES
+ else if ("wearasensemble" == action)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+ LLAppearanceManager::instance().addEnsembleLink(cat,true);
+ return;
+ }
+#endif
+ else if ("addtooutfit" == action)
+ {
+ modifyOutfit(TRUE);
+ return;
+ }
+ else if ("copy" == action)
+ {
+ copyToClipboard();
+ return;
+ }
+ else if ("removefromoutfit" == action)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+
+ remove_inventory_category_from_avatar ( cat );
+ return;
+ }
+ else if ("purge" == action)
+ {
+ purgeItem(model, mUUID);
+ return;
+ }
+ else if ("restore" == action)
+ {
+ restoreItem();
+ return;
+ }
+}
+
+void LLFolderBridge::openItem()
+{
+ lldebugs << "LLFolderBridge::openItem()" << llendl;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ if(mUUID.isNull()) return;
+ bool fetching_inventory = model->fetchDescendentsOf(mUUID);
+ // Only change folder type if we have the folder contents.
+ if (!fetching_inventory)
+ {
+ // Disabling this for now, it's causing crash when new items are added to folders
+ // since folder type may change before new item item has finished processing.
+ // determineFolderType();
+ }
+}
+
+void LLFolderBridge::closeItem()
+{
+ determineFolderType();
+}
+
+void LLFolderBridge::determineFolderType()
+{
+ if (isUpToDate())
+ {
+ LLInventoryModel* model = getInventoryModel();
+ LLViewerInventoryCategory* category = model->getCategory(mUUID);
+ category->determineFolderType();
+ }
+}
+
+BOOL LLFolderBridge::isItemRenameable() const
+{
+ LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
+ if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())
+ && (cat->getOwnerID() == gAgent.getID()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::restoreItem()
+{
+ LLViewerInventoryCategory* cat;
+ cat = (LLViewerInventoryCategory*)getCategory();
+ if(cat)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType()));
+ // do not restamp children on restore
+ LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
+ }
+}
+
+LLFolderType::EType LLFolderBridge::getPreferredType() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+
+ return preferred_type;
+}
+
+// Icons for folders are based on the preferred type
+LLUIImagePtr LLFolderBridge::getIcon() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+ return getIcon(preferred_type);
+}
+
+LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
+{
+ // we only have one folder image now
+ return LLUI::getUIImage("Inv_FolderClosed");
+}
+
+BOOL LLFolderBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat && (cat->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->rename(new_name);
+ new_cat->updateServer(FALSE);
+ model->updateCategory(new_cat);
+
+ model->notifyObservers();
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+BOOL LLFolderBridge::removeItem()
+{
+ if(!isItemRemovable())
+ {
+ return FALSE;
+ }
+ const LLViewerInventoryCategory *cat = getCategory();
+
+ LLSD payload;
+ LLSD args;
+ args["FOLDERNAME"] = cat->getName();
+
+ LLNotification::Params params("ConfirmDeleteProtectedCategory");
+ params.payload(payload).substitutions(args).functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2));
+ //params.functor.function(boost::bind(&LLFolderBridge::removeItemResponse, this, _1, _2));
+ /*
+ LLNotification::Params params("ChangeLindenEstate");
+ params.functor.function(boost::bind(&LLPanelEstateInfo::callbackChangeLindenEstate, this, _1, _2));
+ */
+ if (LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+ {
+ LLNotifications::instance().add(params);
+ }
+ else
+ {
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ return TRUE;
+}
+
+bool LLFolderBridge::removeItemResponse(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ // if they choose delete, do it. Otherwise, don't do anything
+ if(option == 0)
+ {
+ // move it to the trash
+ LLPreview::hide(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+
+ // Look for any gestures and deactivate them
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
+
+ S32 i;
+ for (i = 0; i < descendent_items.count(); i++)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+
+ // go ahead and do the normal remove if no 'last calling
+ // cards' are being removed.
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE);
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::pasteFromClipboard()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(model && isClipboardPasteable())
+ {
+ LLInventoryItem* item = NULL;
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ const LLUUID parent_id(mUUID);
+ for(S32 i = 0; i < count; i++)
+ {
+ item = model->getItem(objects.get(i));
+ if (item)
+ {
+ if(LLInventoryClipboard::instance().isCutMode())
+ {
+ // move_inventory_item() is not enough,
+ //we have to update inventory locally too
+ changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE);
+ }
+ else
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ parent_id,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+ }
+}
+
+void LLFolderBridge::pasteLinkFromClipboard()
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ LLUUID parent_id(mUUID);
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &object_id = objects.get(i);
+#if SUPPORT_ENSEMBLES
+ if (LLInventoryCategory *cat = model->getCategory(object_id))
+ {
+ link_inventory_item(
+ gAgent.getID(),
+ cat->getUUID(),
+ parent_id,
+ cat->getName(),
+ LLAssetType::AT_LINK_FOLDER,
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else
+#endif
+ if (LLInventoryItem *item = model->getItem(object_id))
+ {
+ link_inventory_item(
+ gAgent.getID(),
+ item->getLinkedUUID(),
+ parent_id,
+ item->getName(),
+ LLAssetType::AT_LINK,
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+}
+
+void LLFolderBridge::staticFolderOptionsMenu()
+{
+ if (!sSelf) return;
+ sSelf->folderOptionsMenu();
+}
+
+bool isInOutfitsSidePanel(LLPanel *panel)
+{
+ LLInventoryPanel *my_panel = dynamic_cast<LLInventoryPanel*>(panel);
+ LLPanelOutfitsInventory *outfit_panel =
+ dynamic_cast<LLPanelOutfitsInventory*>(LLSideTray::getInstance()->getPanel("panel_outfits_inventory"));
+ if (!outfit_panel)
+ return false;
+ return outfit_panel->isAccordionPanel(my_panel);
+
+ //LLInventoryPanel *outfit_inv_panel = outfit_panel ? outfit_panel->getActivePanel(): NULL;
+ //return (my_panel && (my_panel == outfit_inv_panel));
+}
+
+void LLFolderBridge::folderOptionsMenu()
+{
+ std::vector<std::string> disabled_items;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+
+ const LLInventoryCategory* category = model->getCategory(mUUID);
+ LLFolderType::EType type = category->getPreferredType();
+ const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type);
+ // BAP change once we're no longer treating regular categories as ensembles.
+ const bool is_ensemble = category && (type == LLFolderType::FT_NONE ||
+ LLFolderType::lookupIsEnsembleType(type));
+ const bool is_sidepanel = isInOutfitsSidePanel(mInventoryPanel.get());
+
+ // calling card related functionality for folders.
+
+ if (is_sidepanel)
+ {
+ mItems.clear();
+ }
+
+ // Only enable calling-card related options for non-default folders.
+ if (!is_sidepanel && !is_default_folder)
+ {
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mItems.push_back(std::string("Calling Card Separator"));
+ mItems.push_back(std::string("Conference Chat Folder"));
+ mItems.push_back(std::string("IM All Contacts In Folder"));
+ }
+ }
+
+ // wearables related functionality for folders.
+ //is_wearable
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (mWearables ||
+ checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mItems.push_back(std::string("Folder Wearables Separator"));
+
+ // Only enable add/replace outfit for non-default folders.
+ if (!is_default_folder)
+ {
+ mItems.push_back(std::string("Add To Outfit"));
+ mItems.push_back(std::string("Replace Outfit"));
+ }
+ if (is_ensemble)
+ {
+ mItems.push_back(std::string("Wear As Ensemble"));
+ }
+ mItems.push_back(std::string("Remove From Outfit"));
+ }
+ hide_context_entries(*mMenu, mItems, disabled_items);
+
+ // Reposition the menu, in case we're adding items to an existing menu.
+ mMenu->needsArrange();
+ mMenu->arrangeAndClear();
+}
+
+BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ model->collectDescendentsIf(mUUID,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_type);
+ return ((item_array.count() > 0) ? TRUE : FALSE );
+}
+
+// Flags unused
+void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ mItems.clear();
+ mDisabledItems.clear();
+
+ lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
+// std::vector<std::string> disabled_items;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+
+ mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point)
+ mDisabledItems.clear(); //adding code to clear out disabled members from previous
+ if (lost_and_found_id == mUUID)
+ {
+ // This is the lost+found folder.
+ mItems.push_back(std::string("Empty Lost And Found"));
+ }
+
+ if(trash_id == mUUID)
+ {
+ // This is the trash.
+ mItems.push_back(std::string("Empty Trash"));
+ }
+ else if(model->isObjectDescendentOf(mUUID, trash_id))
+ {
+ // This is a folder in the trash.
+ mItems.clear(); // clear any items that used to exist
+ mItems.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ mDisabledItems.push_back(std::string("Purge Item"));
+ }
+
+ mItems.push_back(std::string("Restore Item"));
+ }
+ else if(isAgentInventory()) // do not allow creating in library
+ {
+ LLViewerInventoryCategory *cat = getCategory();
+ // BAP removed protected check to re-enable standard ops in untyped folders.
+ // Not sure what the right thing is to do here.
+ if (!isCOFFolder() && cat /*&&
+ LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/)
+ {
+ // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
+ if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
+ mItems.push_back(std::string("New Folder"));
+ mItems.push_back(std::string("New Script"));
+ mItems.push_back(std::string("New Note"));
+ mItems.push_back(std::string("New Gesture"));
+ mItems.push_back(std::string("New Clothes"));
+ mItems.push_back(std::string("New Body Parts"));
+ mItems.push_back(std::string("Change Type"));
+
+ LLViewerInventoryCategory *cat = getCategory();
+ if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+ {
+ mDisabledItems.push_back(std::string("Change Type"));
+ }
+
+ getClipboardEntries(false, mItems, mDisabledItems, flags);
+ }
+ else
+ {
+ // Want some but not all of the items from getClipboardEntries for outfits.
+ if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT)
+ {
+ mItems.push_back(std::string("Rename"));
+ mItems.push_back(std::string("Delete"));
+ }
+ }
+
+ //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06
+ mCallingCards = mWearables = FALSE;
+
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mCallingCards=TRUE;
+ }
+
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mWearables=TRUE;
+ }
+
+ mMenu = &menu;
+ sSelf = this;
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
+
+ LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if (category)
+ {
+ folders.push_back(category->getUUID());
+ }
+ fetch->fetchDescendents(folders);
+ inc_busy_count();
+ if(fetch->isEverythingComplete())
+ {
+ // everything is already here - call done.
+ fetch->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(fetch);
+ }
+ }
+ else
+ {
+ mItems.push_back(std::string("--no options--"));
+ mDisabledItems.push_back(std::string("--no options--"));
+ }
+ hide_context_entries(menu, mItems, mDisabledItems);
+}
+
+BOOL LLFolderBridge::hasChildren() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLInventoryModel::EHasChildren has_children;
+ has_children = gInventory.categoryHasChildren(mUUID);
+ return has_children != LLInventoryModel::CHILDREN_NO;
+}
+
+BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ //llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
+ BOOL accept = FALSE;
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_CALLINGCARD:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_CLOTHING:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_LINK:
+ accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
+ drop);
+ break;
+ case DAD_CATEGORY:
+ if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID))
+ {
+ accept = FALSE;
+ }
+ else
+ {
+ accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
+ }
+ break;
+ default:
+ break;
+ }
+ return accept;
+}
+
+LLViewerInventoryCategory* LLFolderBridge::getCategory() const
+{
+ LLViewerInventoryCategory* cat = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ }
+ return cat;
+}
+
+
+// static
+void LLFolderBridge::pasteClipboard(void* user_data)
+{
+ LLFolderBridge* self = (LLFolderBridge*)user_data;
+ if(self) self->pasteFromClipboard();
+}
+
+void LLFolderBridge::createNewCategory(void* user_data)
+{
+ LLFolderBridge* bridge = (LLFolderBridge*)user_data;
+ if(!bridge) return;
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
+ if (!panel) return;
+ LLInventoryModel* model = panel->getModel();
+ if(!model) return;
+ LLUUID id;
+ id = model->createNewCategory(bridge->getUUID(),
+ LLFolderType::FT_NONE,
+ LLStringUtil::null);
+ model->notifyObservers();
+
+ // At this point, the bridge has probably been deleted, but the
+ // view is still there.
+ panel->setSelection(id, TAKE_FOCUS_YES);
+}
+
+void LLFolderBridge::createNewShirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT);
+}
+
+void LLFolderBridge::createNewPants(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS);
+}
+
+void LLFolderBridge::createNewShoes(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES);
+}
+
+void LLFolderBridge::createNewSocks(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS);
+}
+
+void LLFolderBridge::createNewJacket(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET);
+}
+
+void LLFolderBridge::createNewSkirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT);
+}
+
+void LLFolderBridge::createNewGloves(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES);
+}
+
+void LLFolderBridge::createNewUndershirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT);
+}
+
+void LLFolderBridge::createNewUnderpants(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS);
+}
+
+void LLFolderBridge::createNewShape(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE);
+}
+
+void LLFolderBridge::createNewSkin(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN);
+}
+
+void LLFolderBridge::createNewHair(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR);
+}
+
+void LLFolderBridge::createNewEyes(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES);
+}
+
+// static
+void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type)
+{
+ if(!bridge) return;
+ LLUUID parent_id = bridge->getUUID();
+ createWearable(parent_id, type);
+}
+
+// Separate function so can be called by global menu as well as right-click
+// menu.
+// static
+void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type)
+{
+ LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLAssetType::EType asset_type = wearable->getAssetType();
+ LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
+ create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
+ parent_id, wearable->getTransactionID(), wearable->getName(),
+ wearable->getDescription(), asset_type, inv_type, wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ LLPointer<LLInventoryCallback>(NULL));
+}
+
+void LLFolderBridge::modifyOutfit(BOOL append)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+
+ // BAP - was:
+ // wear_inventory_category_on_avatar( cat, append );
+ LLAppearanceManager::instance().wearInventoryCategory( cat, FALSE, append );
+}
+
+// helper stuff
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
+{
+ LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
+ LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if(option == 0 && object)
+ {
+ if (cat_and_wear && cat_and_wear->mWear)
+ {
+ InventoryObjectList inventory_objects;
+ object->getInventoryContents(inventory_objects);
+ int contents_count = inventory_objects.size()-1; //subtract one for containing folder
+
+ LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
+ gInventory.addObserver(inventoryObserver);
+ }
+
+ two_uuids_list_t::iterator move_it;
+ for (move_it = move_inv->mMoveList.begin();
+ move_it != move_inv->mMoveList.end();
+ ++move_it)
+ {
+ object->moveInventory(move_it->first, move_it->second);
+ }
+
+ // update the UI.
+ dialog_refresh_all();
+ }
+
+ if (move_inv->mCallback)
+ {
+ move_inv->mCallback(option, move_inv->mUserData);
+ }
+
+ delete move_inv;
+ return false;
+}
+
+/*
+Next functions intended to reorder items in the inventory folder and save order on server
+Is now used for Favorites folder.
+
+*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel
+*/
+void saveItemsOrder(LLInventoryModel::item_array_t& items)
+{
+ int sortField = 0;
+
+ // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+ {
+ LLViewerInventoryItem* item = *i;
+
+ item->setSortField(++sortField);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+
+ gInventory.updateItem(item);
+ }
+
+ gInventory.notifyObservers();
+}
+
+LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
+{
+ LLInventoryModel::item_array_t::iterator result = items.end();
+
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+ {
+ if ((*i)->getUUID() == id)
+ {
+ result = i;
+ break;
+ }
+ }
+
+ return result;
+}
+
+void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId)
+{
+ LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId);
+ LLViewerInventoryItem* destItem = gInventory.getItem(destItemId);
+
+ items.erase(findItemByUUID(items, srcItem->getUUID()));
+ items.insert(findItemByUUID(items, destItem->getUUID()), srcItem);
+}
+
+BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
+ BOOL drop)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ // cannot drag into library
+ if(!isAgentInventory())
+ {
+ return FALSE;
+ }
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ BOOL accept = FALSE;
+ LLViewerObject* object = NULL;
+ if(LLToolDragAndDrop::SOURCE_AGENT == source)
+ {
+
+ BOOL is_movable = TRUE;
+ switch( inv_item->getActualType() )
+ {
+ case LLAssetType::AT_CATEGORY:
+ is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
+ break;
+ default:
+ break;
+ }
+
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+
+ if(is_movable && move_is_into_trash)
+ {
+ switch(inv_item->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID());
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ is_movable = !avatar->isWearingAttachment(inv_item->getUUID());
+ break;
+ default:
+ break;
+ }
+ }
+
+ if ( is_movable )
+ {
+ // Don't allow creating duplicates in the Calling Card/Friends
+ // subfolders, see bug EXT-1599. Check is item direct descendent
+ // of target folder and forbid item's movement if it so.
+ // Note: isItemDirectDescendentOfCategory checks if
+ // passed category is in the Calling Card/Friends folder
+ is_movable = ! LLFriendCardsManager::instance()
+ .isObjDirectDescendentOfCategory (inv_item, getCategory());
+ }
+
+ const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
+ const LLUUID& landmarks_id = model->findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
+ const BOOL folder_allows_reorder = ((mUUID == landmarks_id) || (mUUID == favorites_id));
+
+ // we can move item inside a folder only if this folder is Favorites. See EXT-719
+ accept = is_movable && ((mUUID != inv_item->getParentUUID()) || folder_allows_reorder);
+ if(accept && drop)
+ {
+ if (inv_item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
+ {
+ LLGestureManager::instance().deactivateGesture(inv_item->getUUID());
+ }
+ // If an item is being dragged between windows, unselect
+ // everything in the active window so that we don't follow
+ // the selection to its new location (which is very
+ // annoying).
+ if (LLFloaterInventory::getActiveInventory())
+ {
+ LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ if (active_panel && (panel != active_panel))
+ {
+ active_panel->unSelectAll();
+ }
+ }
+
+ // if dragging from/into favorites folder only reorder items
+ if ((mUUID == inv_item->getParentUUID()) && folder_allows_reorder)
+ {
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLIsType is_type(LLAssetType::AT_LANDMARK);
+ model->collectDescendentsIf(mUUID, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
+
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+ if (itemp)
+ {
+ LLUUID srcItemId = inv_item->getUUID();
+ LLUUID destItemId = itemp->getListener()->getUUID();
+
+ // update order
+ updateItemsOrder(items, srcItemId, destItemId);
+
+ saveItemsOrder(items);
+ }
+ }
+ else if (favorites_id == mUUID) // if target is the favorites folder we use copy
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceManager::instance().addCOFItemLink(inv_item);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_item->getLinkedUUID(),
+ mUUID,
+ inv_item->getName(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
+ }
+ else
+ {
+ // restamp if the move is into the trash.
+ LLInvFVBridge::changeItemParent(
+ model,
+ (LLViewerInventoryItem*)inv_item,
+ mUUID,
+ move_is_into_trash);
+ }
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ {
+ // Make sure the object exists. If we allowed dragging from
+ // anonymous objects, it would be possible to bypass
+ // permissions.
+ object = gObjectList.findObject(inv_item->getParentUUID());
+ if(!object)
+ {
+ llinfos << "Object not found for drop." << llendl;
+ return FALSE;
+ }
+
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ LLPermissions perm(inv_item->getPermissions());
+ BOOL is_move = FALSE;
+ if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ && perm.allowTransferTo(gAgent.getID())))
+// || gAgent.isGodlike())
+
+ {
+ accept = TRUE;
+ }
+ else if(object->permYouOwner())
+ {
+ // If the object cannot be copied, but the object the
+ // inventory is owned by the agent, then the item can be
+ // moved from the task to agent inventory.
+ is_move = TRUE;
+ accept = TRUE;
+ }
+ if(drop && accept)
+ {
+ LLMoveInv* move_inv = new LLMoveInv;
+ move_inv->mObjectID = inv_item->getParentUUID();
+ two_uuids_t item_pair(mUUID, inv_item->getUUID());
+ move_inv->mMoveList.push_back(item_pair);
+ move_inv->mCallback = NULL;
+ move_inv->mUserData = NULL;
+ if(is_move)
+ {
+ warn_move_inventory(object, move_inv);
+ }
+ else
+ {
+ LLNotification::Params params("MoveInventoryFromObject");
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ }
+
+ }
+ else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
+ {
+ accept = TRUE;
+ if(drop)
+ {
+ copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
+ LLToolDragAndDrop::getInstance()->getSourceID(), inv_item);
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
+ if(item && item->isComplete())
+ {
+ accept = TRUE;
+ if(drop)
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+ else
+ {
+ llwarns << "unhandled drag source" << llendl;
+ }
+ return accept;
+}
+
+// +=================================================+
+// | LLScriptBridge (DEPRECTED) |
+// +=================================================+
+
+LLUIImagePtr LLScriptBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+// +=================================================+
+// | LLTextureBridge |
+// +=================================================+
+
+LLUIImagePtr LLTextureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
+}
+
+void LLTextureBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+}
+
+void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Texture Separator"));
+ items.push_back(std::string("Save As"));
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// virtual
+void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("save_as" == action)
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ LLPreviewTexture* preview_texture = LLFloaterReg::findTypedInstance<LLPreviewTexture>("preview_texture", mUUID);
+ if (preview_texture)
+ {
+ preview_texture->openToSave();
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+// +=================================================+
+// | LLSoundBridge |
+// +=================================================+
+
+LLUIImagePtr LLSoundBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
+}
+
+void LLSoundBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+// Changed this back to the way it USED to work:
+// only open the preview dialog through the contextual right-click menu
+// double-click just plays the sound
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ openSoundPreview((void*)this);
+ //send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+*/
+}
+
+void LLSoundBridge::previewItem()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ send_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+}
+
+void LLSoundBridge::openSoundPreview(void* which)
+{
+ LLSoundBridge *me = (LLSoundBridge *)which;
+ LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES);
+}
+
+void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLSoundBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Sound Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Sound Separator"));
+ items.push_back(std::string("Sound Play"));
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// | LLLandmarkBridge |
+// +=================================================+
+
+LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) :
+LLItemBridge(inventory, uuid)
+{
+ mVisited = FALSE;
+ if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
+ {
+ mVisited = TRUE;
+ }
+}
+
+LLUIImagePtr LLLandmarkBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
+}
+
+void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Landmark Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Landmark Separator"));
+ items.push_back(std::string("About Landmark"));
+
+ // Disable "About Landmark" menu item for
+ // multiple landmarks selected. Only one landmark
+ // info panel can be shown at a time.
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("About Landmark"));
+ }
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// Convenience function for the two functions below.
+void teleport_via_landmark(const LLUUID& asset_id)
+{
+ gAgent.teleportViaLandmark( asset_id );
+
+ // we now automatically track the landmark you're teleporting to
+ // because you'll probably arrive at a telehub instead
+ LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+ if( floater_world_map )
+ {
+ floater_world_map->trackLandmark( asset_id );
+ }
+}
+
+// virtual
+void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("teleport" == action)
+ {
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ teleport_via_landmark(item->getAssetUUID());
+ }
+ }
+ else if ("about" == action)
+ {
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLSD key;
+ key["type"] = "landmark";
+ key["id"] = item->getUUID();
+
+ LLSideTray::getInstance()->showPanel("panel_places", key);
+ }
+ }
+ else
+ {
+ LLItemBridge::performAction(folder, model, action);
+ }
+}
+
+static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
+ if (option == 0)
+ {
+ teleport_via_landmark(asset_id);
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
+
+
+void LLLandmarkBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ // open_landmark(item);
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+*/
+}
+
+
+// +=================================================+
+// | LLCallingCardObserver |
+// +=================================================+
+void LLCallingCardObserver::changed(U32 mask)
+{
+ mBridgep->refreshFolderViewItem();
+}
+
+// +=================================================+
+// | LLCallingCardBridge |
+// +=================================================+
+
+LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
+ LLItemBridge(inventory, uuid)
+{
+ mObserver = new LLCallingCardObserver(this);
+ LLAvatarTracker::instance().addObserver(mObserver);
+}
+
+LLCallingCardBridge::~LLCallingCardBridge()
+{
+ LLAvatarTracker::instance().removeObserver(mObserver);
+ delete mObserver;
+}
+
+void LLCallingCardBridge::refreshFolderViewItem()
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
+ if (itemp)
+ {
+ itemp->refresh();
+ }
+}
+
+// virtual
+void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("begin_im" == action)
+ {
+ LLViewerInventoryItem *item = getItem();
+ if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+ (!item->getCreatorUUID().isNull()))
+ {
+ std::string callingcard_name;
+ gCacheName->getFullName(item->getCreatorUUID(), callingcard_name);
+ LLUUID session_id = gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID());
+ if (session_id != LLUUID::null)
+ {
+ LLIMFloater::show(session_id);
+ }
+ }
+ }
+ else if ("lure" == action)
+ {
+ LLViewerInventoryItem *item = getItem();
+ if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+ (!item->getCreatorUUID().isNull()))
+ {
+ LLAvatarActions::offerTeleport(item->getCreatorUUID());
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+LLUIImagePtr LLCallingCardBridge::getIcon() const
+{
+ BOOL online = FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
+ }
+ return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
+}
+
+std::string LLCallingCardBridge::getLabelSuffix() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
+ {
+ return LLItemBridge::getLabelSuffix() + " (online)";
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+void LLCallingCardBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if(item && !item->getCreatorUUID().isNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+*/
+}
+
+void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ LLInventoryItem* item = getItem();
+ BOOL good_card = (item
+ && (LLUUID::null != item->getCreatorUUID())
+ && (item->getCreatorUUID() != gAgent.getID()));
+ BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
+ items.push_back(std::string("Send Instant Message Separator"));
+ items.push_back(std::string("Send Instant Message"));
+ items.push_back(std::string("Offer Teleport..."));
+ items.push_back(std::string("Conference Chat"));
+
+ if (!good_card)
+ {
+ disabled_items.push_back(std::string("Send Instant Message"));
+ }
+ if (!good_card || !user_online)
+ {
+ disabled_items.push_back(std::string("Offer Teleport..."));
+ disabled_items.push_back(std::string("Conference Chat"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ LLViewerInventoryItem* item = getItem();
+ BOOL rv = FALSE;
+ if(item)
+ {
+ // check the type
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_CLOTHING:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ {
+ LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
+ const LLPermissions& perm = inv_item->getPermissions();
+ if(gInventory.getItem(inv_item->getUUID())
+ && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ {
+ rv = TRUE;
+ if(drop)
+ {
+ LLToolDragAndDrop::giveInventory(item->getCreatorUUID(),
+ (LLInventoryItem*)cargo_data);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably in
+ // an object's contents), so disallow dragging it here.
+ // You can't give something you don't yet have.
+ rv = FALSE;
+ }
+ break;
+ }
+ case DAD_CATEGORY:
+ {
+ LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
+ if( gInventory.getCategory( inv_cat->getUUID() ) )
+ {
+ rv = TRUE;
+ if(drop)
+ {
+ LLToolDragAndDrop::giveInventoryCategory(
+ item->getCreatorUUID(),
+ inv_cat);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably in
+ // an object's contents), so disallow dragging it here.
+ // You can't give something you don't yet have.
+ rv = FALSE;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ return rv;
+}
+
+BOOL LLCallingCardBridge::removeItem()
+{
+ if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
+ {
+ LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
+ return FALSE;
+ }
+ else
+ {
+ return LLItemBridge::removeItem();
+ }
+}
+// +=================================================+
+// | LLNotecardBridge |
+// +=================================================+
+
+LLUIImagePtr LLNotecardBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
+}
+
+void LLNotecardBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+*/
+}
+
+
+// +=================================================+
+// | LLGestureBridge |
+// +=================================================+
+
+LLUIImagePtr LLGestureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
+}
+
+LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
+{
+ if( LLGestureManager::instance().isGestureActive(mUUID) )
+ {
+ return LLFontGL::BOLD;
+ }
+ else
+ {
+ return LLFontGL::NORMAL;
+ }
+}
+
+std::string LLGestureBridge::getLabelSuffix() const
+{
+ if( LLGestureManager::instance().isGestureActive(mUUID) )
+ {
+ return LLItemBridge::getLabelSuffix() + " (active)";
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+// virtual
+void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("activate" == action)
+ {
+ LLGestureManager::instance().activateGesture(mUUID);
+
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ if (!item) return;
+
+ // Since we just changed the suffix to indicate (active)
+ // the server doesn't need to know, just the viewer.
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ else if ("deactivate" == action)
+ {
+ LLGestureManager::instance().deactivateGesture(mUUID);
+
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ if (!item) return;
+
+ // Since we just changed the suffix to indicate (active)
+ // the server doesn't need to know, just the viewer.
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLGestureBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+*/
+}
+
+BOOL LLGestureBridge::removeItem()
+{
+ // Force close the preview window, if it exists
+ LLGestureManager::instance().deactivateGesture(mUUID);
+ return LLItemBridge::removeItem();
+}
+
+void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Gesture Separator"));
+ items.push_back(std::string("Activate"));
+ items.push_back(std::string("Deactivate"));
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// | LLAnimationBridge |
+// +=================================================+
+
+LLUIImagePtr LLAnimationBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
+}
+
+void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Animation Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Animation Separator"));
+ items.push_back(std::string("Animation Play"));
+ items.push_back(std::string("Animation Audition"));
+
+ hide_context_entries(menu, items, disabled_items);
+
+}
+
+// virtual
+void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ((action == "playworld") || (action == "playlocal"))
+ {
+ if (getItem())
+ {
+ LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
+ if ("playworld" == action) activate = LLPreviewAnim::PLAY;
+ if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+
+ LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
+ if (preview)
+ {
+ preview->activate(activate);
+ }
+ }
+ }
+ else
+ {
+ LLItemBridge::performAction(folder, model, action);
+ }
+}
+
+void LLAnimationBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+*/
+}
+
+// +=================================================+
+// | LLObjectBridge |
+// +=================================================+
+
+// static
+LLUUID LLObjectBridge::sContextMenuItemID;
+
+LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
+LLItemBridge(inventory, uuid), mInvType(type)
+{
+ mAttachPt = (flags & 0xff); // low bye of inventory flags
+
+ mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
+}
+
+LLUIImagePtr LLObjectBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject );
+}
+
+LLInventoryObject* LLObjectBridge::getObject() const
+{
+ LLInventoryObject* object = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ object = (LLInventoryObject*)model->getObject(mUUID);
+ }
+ return object;
+}
+
+// virtual
+void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("attach" == action)
+ {
+ LLUUID object_id = mUUID;
+ LLViewerInventoryItem* item;
+ item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
+ if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
+ {
+ rez_attachment(item, NULL);
+ }
+ else if(item && item->isComplete())
+ {
+ // must be in library. copy it to our inventory and put it on.
+ LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+ else if ("detach" == action)
+ {
+ LLInventoryItem* item = gInventory.getItem(mUUID);
+ if(item)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
+ }
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject(item->getLinkedUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLObjectBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+ LLSD key;
+ key["id"] = mUUID;
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+ // Disable old properties floater; this is replaced by the sidepanel.
+ /*
+ LLFloaterReg::showInstance("properties", mUUID);
+ */
+}
+
+LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const
+{
+ U8 font = LLFontGL::NORMAL;
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar && avatar->isWearingAttachment( mUUID ) )
+ {
+ font |= LLFontGL::BOLD;
+ }
+
+ LLInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ font |= LLFontGL::ITALIC;
+ }
+
+ return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLObjectBridge::getLabelSuffix() const
+{
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar && avatar->isWearingAttachment( mUUID ) )
+ {
+ std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
+
+ // e.g. "(worn on ...)" / "(attached to ...)"
+ LLStringUtil::format_map_t args;
+ args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str();
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment)
+{
+ LLSD payload;
+ payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
+
+ S32 attach_pt = 0;
+ if (gAgent.getAvatarObject() && attachment)
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
+ iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
+ {
+ if (iter->second == attachment)
+ {
+ attach_pt = iter->first;
+ break;
+ }
+ }
+ }
+
+ payload["attachment_point"] = attach_pt;
+
+#if !ENABLE_MULTIATTACHMENTS
+ if (attachment && attachment->getNumObjects() > 0)
+ {
+ LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
+ }
+ else
+#endif
+ {
+ LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
+ }
+}
+
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
+{
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+
+ if (!avatarp->canAttachMoreObjects())
+ {
+ LLSD args;
+ args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
+ LLNotifications::instance().add("MaxAttachmentsOnOutfit", args);
+ return false;
+ }
+
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ if (option == 0/*YES*/)
+ {
+ LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID());
+
+ if (itemp)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
+ msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
+ U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
+#if ENABLE_MULTIATTACHMENTS
+ attachment_pt |= ATTACHMENT_ADD;
+#endif
+ msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
+ pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
+ msg->addStringFast(_PREHASH_Name, itemp->getName());
+ msg->addStringFast(_PREHASH_Description, itemp->getDescription());
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ }
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
+
+void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Properties"));
+
+ LLInventoryItem *item = getItem();
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ LLObjectBridge::sContextMenuItemID = mUUID;
+
+ if(item)
+ {
+ LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
+ if( !avatarp )
+ {
+ return;
+ }
+
+ if( avatarp->isWearingAttachment( mUUID ) )
+ {
+ items.push_back(std::string("Detach From Yourself"));
+ }
+ else
+ if( !isInTrash() && !isLinkedObjectInTrash() )
+ {
+ items.push_back(std::string("Attach Separator"));
+ items.push_back(std::string("Object Wear"));
+ items.push_back(std::string("Attach To"));
+ items.push_back(std::string("Attach To HUD"));
+ // commented out for DEV-32347
+ //items.push_back(std::string("Restore to Last Position"));
+
+ if (!avatarp->canAttachMoreObjects())
+ {
+ disabled_items.push_back(std::string("Object Wear"));
+ disabled_items.push_back(std::string("Attach To"));
+ disabled_items.push_back(std::string("Attach To HUD"));
+ }
+ LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE);
+ LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE);
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+ if (attach_menu
+ && (attach_menu->getChildCount() == 0)
+ && attach_hud_menu
+ && (attach_hud_menu->getChildCount() == 0)
+ && avatarp)
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+ iter != avatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ LLMenuItemCallGL::Params p;
+ std::string submenu_name = attachment->getName();
+ if (LLTrans::getString(submenu_name) != "")
+ {
+ p.name = (" ")+LLTrans::getString(submenu_name)+" ";
+ }
+ else
+ {
+ p.name = submenu_name;
+ }
+ LLSD cbparams;
+ cbparams["index"] = curiter->first;
+ cbparams["label"] = attachment->getName();
+ p.on_click.function_name = "Inventory.AttachObject";
+ p.on_click.parameter = LLSD(attachment->getName());
+ p.on_enable.function_name = "Attachment.Label";
+ p.on_enable.parameter = cbparams;
+ LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
+ LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent);
+ }
+ }
+ }
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLObjectBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item && (item->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ buildDisplayName(new_item, mDisplayName);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+
+ model->notifyObservers();
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar )
+ {
+ LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
+ if( obj )
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
+ LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+ }
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+// +=================================================+
+// | LLLSLTextBridge |
+// +=================================================+
+
+LLUIImagePtr LLLSLTextBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+void LLLSLTextBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+ */
+}
+
+// +=================================================+
+// | LLWearableBridge |
+// +=================================================+
+
+// *NOTE: hack to get from avatar inventory to avatar
+void wear_inventory_item_on_avatar( LLInventoryItem* item )
+{
+ if(item)
+ {
+ lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
+ << " )" << llendl;
+
+ LLAppearanceManager::instance().addCOFItemLink(item);
+ }
+}
+
+void wear_add_inventory_item_on_avatar( LLInventoryItem* item )
+{
+ if(item)
+ {
+ lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName()
+ << " )" << llendl;
+
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onWearAddOnAvatarArrived,
+ new LLUUID(item->getUUID()));
+ }
+}
+
+void remove_inventory_category_from_avatar( LLInventoryCategory* category )
+{
+ if(!category) return;
+ lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
+ << " )" << llendl;
+
+
+ if( gFloaterCustomize )
+ {
+ gFloaterCustomize->askToSaveIfDirty(
+ boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID()));
+ }
+ else
+ {
+ remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
+ }
+}
+
+struct OnRemoveStruct
+{
+ LLUUID mUUID;
+ OnRemoveStruct(const LLUUID& uuid):
+ mUUID(uuid)
+ {
+ }
+};
+
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
+{
+
+ // Find all the wearables that are in the category's subtree.
+ lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
+ if(proceed)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLFindWearables is_wearable;
+ gInventory.collectDescendentsIf(category_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_wearable);
+ S32 i;
+ S32 wearable_count = item_array.count();
+
+ LLInventoryModel::cat_array_t obj_cat_array;
+ LLInventoryModel::item_array_t obj_item_array;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ gInventory.collectDescendentsIf(category_id,
+ obj_cat_array,
+ obj_item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_object);
+ S32 obj_count = obj_item_array.count();
+
+ // Find all gestures in this folder
+ LLInventoryModel::cat_array_t gest_cat_array;
+ LLInventoryModel::item_array_t gest_item_array;
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+ gInventory.collectDescendentsIf(category_id,
+ gest_cat_array,
+ gest_item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_gesture);
+ S32 gest_count = gest_item_array.count();
+
+ if (wearable_count > 0) //Loop through wearables. If worn, remove.
+ {
+ for(i = 0; i < wearable_count; ++i)
+ {
+ LLViewerInventoryItem *item = item_array.get(i);
+ if (item->getType() == LLAssetType::AT_BODYPART)
+ continue;
+ if (gAgent.isTeen() && item->isWearableType() &&
+ (item->getWearableType() == WT_UNDERPANTS || item->getWearableType() == WT_UNDERSHIRT))
+ continue;
+ if( gAgentWearables.isWearingItem (item->getLinkedUUID()) )
+ {
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onRemoveFromAvatarArrived,
+ new OnRemoveStruct(item->getLinkedUUID()));
+ }
+ }
+ }
+
+ if (obj_count > 0)
+ {
+ for(i = 0; i < obj_count; ++i)
+ {
+ LLViewerInventoryItem *obj_item = obj_item_array.get(i);
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item->getLinkedUUID() );
+
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
+
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject( obj_item->getLinkedUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+ }
+ }
+
+ if (gest_count > 0)
+ {
+ for(i = 0; i < gest_count; ++i)
+ {
+ LLViewerInventoryItem *gest_item = gest_item_array.get(i);
+ if ( LLGestureManager::instance().isGestureActive( gest_item->getLinkedUUID()) )
+ {
+ LLGestureManager::instance().deactivateGesture( gest_item->getLinkedUUID() );
+ gInventory.updateItem( gest_item );
+ gInventory.notifyObservers();
+ }
+
+ }
+ }
+ }
+}
+
+BOOL LLWearableBridge::renameItem(const std::string& new_name)
+{
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ gAgentWearables.setWearableName( mUUID, new_name );
+ }
+ return LLItemBridge::renameItem(new_name);
+}
+
+std::string LLWearableBridge::getLabelSuffix() const
+{
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ // e.g. "(worn)"
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+LLUIImagePtr LLWearableBridge::getIcon() const
+{
+ return get_item_icon(mAssetType, mInvType, mWearableType, FALSE);
+}
+
+// virtual
+void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("wear" == action)
+ {
+ wearOnAvatar();
+ }
+ else if ("wear_add" == action)
+ {
+ wearAddOnAvatar();
+ }
+ else if ("edit" == action)
+ {
+ editOnAvatar();
+ return;
+ }
+ else if ("take_off" == action)
+ {
+ if(gAgentWearables.isWearingItem(mUUID))
+ {
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onRemoveFromAvatarArrived,
+ new OnRemoveStruct(mUUID));
+ }
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLWearableBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
+ if( isInTrash() )
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if( !gAgentWearables.isWearingItem( mUUID ) )
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+ */
+}
+
+void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
+ BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM);
+
+ // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976
+ LLViewerInventoryItem* item = getItem();
+ if( !no_open && item )
+ {
+ no_open = (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART);
+ }
+ if (!no_open)
+ {
+ items.push_back(std::string("Open"));
+ }
+
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Wearable Separator"));
+
+ items.push_back(std::string("Wearable Wear"));
+ items.push_back(std::string("Wearable Add"));
+ items.push_back(std::string("Wearable Edit"));
+
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Wearable Edit"));
+ }
+ // Don't allow items to be worn if their baseobj is in the trash.
+ if (isLinkedObjectInTrash())
+ {
+ disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
+ disabled_items.push_back(std::string("Wearable Edit"));
+ }
+
+ // Disable wear and take off based on whether the item is worn.
+ if(item)
+ {
+ switch (item->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ items.push_back(std::string("Take Off"));
+ case LLAssetType::AT_BODYPART:
+ if (gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
+ }
+ else
+ {
+ disabled_items.push_back(std::string("Take Off"));
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// Called from menus
+// static
+BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return FALSE;
+ if(!self->isAgentInventory())
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
+ if(!item || !item->isComplete()) return FALSE;
+ }
+ return (!gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// Called from menus
+// static
+void LLWearableBridge::onWearOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return;
+ self->wearOnAvatar();
+}
+
+void LLWearableBridge::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+void LLWearableBridge::wearAddOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_add_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+// static
+void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+ LLUUID* item_id = (LLUUID*) userdata;
+ if(wearable)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+ if(item)
+ {
+ if(item->getAssetUUID() == wearable->getAssetID())
+ {
+ gAgentWearables.setWearableItem(item, wearable);
+ gInventory.notifyObservers();
+ //self->getFolderItem()->refreshFromRoot();
+ }
+ else
+ {
+ llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+ }
+ }
+ }
+ delete item_id;
+}
+
+// static
+// BAP remove the "add" code path once everything is fully COF-ified.
+void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+ LLUUID* item_id = (LLUUID*) userdata;
+ if(wearable)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+ if(item)
+ {
+ if(item->getAssetUUID() == wearable->getAssetID())
+ {
+ bool do_append = true;
+ gAgentWearables.setWearableItem(item, wearable, do_append);
+ gInventory.notifyObservers();
+ //self->getFolderItem()->refreshFromRoot();
+ }
+ else
+ {
+ llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+ }
+ }
+ }
+ delete item_id;
+}
+
+// static
+BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return FALSE;
+
+ return (gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// static
+void LLWearableBridge::onEditOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(self)
+ {
+ self->editOnAvatar();
+ }
+}
+
+void LLWearableBridge::editOnAvatar()
+{
+ const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID);
+ if( wearable )
+ {
+ // Set the tab to the right wearable.
+ if (gFloaterCustomize)
+ gFloaterCustomize->setCurrentWearableType( wearable->getType() );
+
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
+ {
+ // Start Avatar Customization
+ gAgent.changeCameraToCustomizeAvatar();
+ }
+ }
+}
+
+// static
+BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
+ {
+ return gAgentWearables.isWearingItem( self->mUUID );
+ }
+ return FALSE;
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return;
+ if(gAgentWearables.isWearingItem(self->mUUID))
+ {
+ LLViewerInventoryItem* item = self->getItem();
+ if (item)
+ {
+ LLUUID parent_id = item->getParentUUID();
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ onRemoveFromAvatarArrived,
+ new OnRemoveStruct(LLUUID(self->mUUID)));
+ }
+ }
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
+ void* userdata)
+{
+ OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
+ const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
+ if(wearable)
+ {
+ if( gAgentWearables.isWearingItem( item_id ) )
+ {
+ EWearableType type = wearable->getType();
+
+ if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&&
+ //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) )
+ {
+ // MULTI_WEARABLE: FIXME HACK - always remove all
+ bool do_remove_all = false;
+ gAgentWearables.removeWearable( type, do_remove_all, 0 );
+ }
+ }
+ }
+
+ // Find and remove this item from the COF.
+ LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::instance().getCOF());
+ llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF.
+ for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
+ iter != items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem *linked_item = (*iter);
+ const LLUUID &item_id = linked_item->getUUID();
+ gInventory.purgeObject(item_id);
+ }
+ gInventory.notifyObservers();
+
+ delete on_remove_struct;
+}
+
+LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ action = new LLTextureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ action = new LLSoundBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ action = new LLLandmarkBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ action = new LLCallingCardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ action = new LLObjectBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ action = new LLNotecardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ action = new LLAnimationBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ action = new LLGestureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ action = new LLLSLTextBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ action = new LLWearableBridgeAction(uuid,model);
+
+ break;
+
+ default:
+ break;
+ }
+ return action;
+}
+
+//static
+void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+//static
+void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model)
+{
+ LLAssetType::EType asset_type = model->getItem(uuid)->getType();
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
+{
+ if(mModel)
+ return (LLViewerInventoryItem*)mModel->getItem(mUUID);
+ return NULL;
+}
+
+//virtual
+void LLTextureBridgeAction::doIt()
+{
+ if (getItem())
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLSoundBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLandmarkBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLCallingCardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->getCreatorUUID().notNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void
+LLNotecardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLGestureBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLAnimationBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLObjectBridgeAction::doIt()
+{
+ LLFloaterReg::showInstance("properties", mUUID);
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLSLTextBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+BOOL LLWearableBridgeAction::isInTrash() const
+{
+ if(!mModel) return FALSE;
+ const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return mModel->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLWearableBridgeAction::isAgentInventory() const
+{
+ if(!mModel) return FALSE;
+ if(gInventory.getRootFolderID() == mUUID) return TRUE;
+ return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+void LLWearableBridgeAction::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+//virtual
+void LLWearableBridgeAction::doIt()
+{
+ if(isInTrash())
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if(!gAgentWearables.isWearingItem(mUUID))
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+// +=================================================+
+// | LLLinkItemBridge |
+// +=================================================+
+// For broken links
+
+std::string LLLinkItemBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkItemBridge::getIcon() const
+{
+ if (LLViewerInventoryItem *item = getItem())
+ {
+ return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE);
+ }
+ return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
+}
+
+void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ // *TODO: Translate
+ lldebugs << "LLLink::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+// +=================================================+
+// | LLLinkBridge |
+// +=================================================+
+// For broken links.
+
+std::string LLLinkFolderBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkFolderBridge::getIcon() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ if (LLViewerInventoryItem *item = getItem())
+ {
+ if (const LLViewerInventoryCategory* cat = item->getLinkedCategory())
+ {
+ preferred_type = cat->getPreferredType();
+ }
+ }
+ return LLFolderBridge::getIcon(preferred_type);
+}
+
+void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ // *TODO: Translate
+ lldebugs << "LLLink::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Find Original"));
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("goto" == action)
+ {
+ gotoItem(folder);
+ return;
+ }
+ LLItemBridge::performAction(folder,model,action);
+}
+
+void LLLinkFolderBridge::gotoItem(LLFolderView *folder)
+{
+ const LLUUID &cat_uuid = getFolderID();
+ if (!cat_uuid.isNull())
+ {
+ if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid))
+ {
+ if (LLInventoryModel* model = getInventoryModel())
+ {
+ model->fetchDescendentsOf(cat_uuid);
+ }
+ base_folder->setOpen(TRUE);
+ folder->setSelectionFromRoot(base_folder,TRUE);
+ folder->scrollToShowSelection();
+ }
+ }
+}
+
+const LLUUID &LLLinkFolderBridge::getFolderID() const
+{
+ if (LLViewerInventoryItem *link_item = getItem())
+ {
+ if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
+ {
+ const LLUUID& cat_uuid = cat->getUUID();
+ return cat_uuid;
+ }
+ }
+ return LLUUID::null;
+}
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 49e64ebdde..6a284e0550 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -288,6 +288,8 @@ public: virtual BOOL renameItem(const std::string& new_name); virtual BOOL removeItem(); + bool removeItemResponse(const LLSD& notification, const LLSD& response); + virtual void pasteFromClipboard(); virtual void pasteLinkFromClipboard(); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); @@ -508,7 +510,6 @@ public: virtual LLFontGL::StyleFlags getLabelStyle() const; virtual std::string getLabelSuffix() const; virtual void buildContextMenu(LLMenuGL& menu, U32 flags); - virtual BOOL isItemRemovable(); virtual BOOL renameItem(const std::string& new_name); LLInventoryObject* getObject() const; @@ -546,7 +547,6 @@ public: virtual void openItem(); virtual void buildContextMenu(LLMenuGL& menu, U32 flags); virtual std::string getLabelSuffix() const; - virtual BOOL isItemRemovable(); virtual BOOL renameItem(const std::string& new_name); static void onWearOnAvatar( void* userdata ); // Access to wearOnAvatar() from menu diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index fbaab385fe..9e37c5be38 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1118,9 +1118,16 @@ BOOL LLInventoryModel::containsObserver(LLInventoryObserver* observer) const return mObservers.find(observer) != mObservers.end(); } -// Call this method when it's time to update everyone on a new state, -// by default, the inventory model will not update observers -// automatically. +void LLInventoryModel::idleNotifyObservers() +{ + if (mModifyMask == LLInventoryObserver::NONE && (mChangedItemIDs.size() == 0)) + { + return; + } + notifyObservers(""); +} + +// Call this method when it's time to update everyone on a new state. // The optional argument 'service_name' is used by Agent Inventory Service [DEV-20328] void LLInventoryModel::notifyObservers(const std::string service_name) { @@ -1133,13 +1140,6 @@ void LLInventoryModel::notifyObservers(const std::string service_name) return; } - if ((mModifyMask == LLInventoryObserver::NONE) && (service_name == "")) - { - mModifyMask = LLInventoryObserver::NONE; - mChangedItemIDs.clear(); - return; - } - mIsNotifyObservers = TRUE; for (observer_list_t::iterator iter = mObservers.begin(); iter != mObservers.end(); ) @@ -3308,8 +3308,7 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**) msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); if(agent_id != gAgent.getID()) { - llwarns << "Got a UpdateInventoryItem for the wrong agent." - << llendl; + llwarns << "Got a UpdateInventoryItem for the wrong agent." << llendl; return; } LLUUID parent_id; @@ -3320,6 +3319,7 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**) msg->getS32("AgentData", "Version", version); S32 descendents; msg->getS32("AgentData", "Descendents", descendents); + S32 i; S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData); LLPointer<LLViewerInventoryCategory> tcategory = new LLViewerInventoryCategory(owner_id); @@ -3349,6 +3349,9 @@ void LLInventoryModel::processInventoryDescendents(LLMessageSystem* msg,void**) { cat->setVersion(version); cat->setDescendentCount(descendents); + // Get this UUID on the changed list so that whatever's listening for it + // will get triggered. + gInventory.addChangedMask(LLInventoryObserver::INTERNAL, cat->getUUID()); } gInventory.notifyObservers(); } diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index da12dbdf7f..50f54cb842 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -252,9 +252,12 @@ public: // multiple trash can bug. const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder = true, bool find_in_library = false); - // Call this method when it's time to update everyone on a new - // state, by default, the inventory model will not update - // observers automatically. + // This gets called by the idle loop. It only updates if new + // state is detected. Call notifyObservers() manually to update + // regardless of whether state change has been indicated. + void idleNotifyObservers(); + + // Call this method to explicitly update everyone on a new state. // The optional argument 'service_name' is used by Agent Inventory Service [DEV-20328] void notifyObservers(const std::string service_name=""); diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp index 3ccf593d27..06f4b36df3 100644 --- a/indra/newview/llinventoryobserver.cpp +++ b/indra/newview/llinventoryobserver.cpp @@ -112,10 +112,20 @@ void LLInventoryFetchObserver::changed(U32 mask) LLViewerInventoryItem* item = gInventory.getItem(*it); if(!item) { - // BUG: This can cause done() to get called prematurely below. - // This happens with the LLGestureInventoryFetchObserver that - // loads gestures at startup. JC - it = mIncomplete.erase(it); + if (mRetryIfMissing) + { + // BAP changed to skip these items, so we should keep retrying until they arrive. + // Did not make this the default behavior because of uncertainty about impact - + // could cause some observers that currently complete to wait forever. + ++it; + } + else + { + // BUG: This can cause done() to get called prematurely below. + // This happens with the LLGestureInventoryFetchObserver that + // loads gestures at startup. JC + it = mIncomplete.erase(it); + } continue; } if(item->isComplete()) diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h index e908506b33..73b25a8ed0 100644 --- a/indra/newview/llinventoryobserver.h +++ b/indra/newview/llinventoryobserver.h @@ -106,7 +106,7 @@ protected: class LLInventoryFetchObserver : public LLInventoryObserver { public: - LLInventoryFetchObserver() {} + LLInventoryFetchObserver(bool retry_if_missing = false): mRetryIfMissing(retry_if_missing) {} virtual void changed(U32 mask); typedef std::vector<LLUUID> item_ref_t; @@ -116,6 +116,7 @@ public: virtual void done() {}; protected: + bool mRetryIfMissing; item_ref_t mComplete; item_ref_t mIncomplete; }; diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 327a735f78..0c893dddd6 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -78,7 +78,7 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : mSortOrderSetting(p.sort_order_setting), mInventory(p.inventory), mAllowMultiSelect(p.allow_multi_select), - mHasInventoryConnection(false), + mViewsInitialized(false), mStartFolderString(p.start_folder), mBuildDefaultHierarchy(true), mInvFVBridgeBuilder(NULL) @@ -96,6 +96,11 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); setBackgroundVisible(TRUE); setBackgroundOpaque(TRUE); + + if (mStartFolderString != "") + { + mBuildDefaultHierarchy = false; + } } BOOL LLInventoryPanel::postBuild() @@ -146,13 +151,13 @@ BOOL LLInventoryPanel::postBuild() mInventory->addObserver(mInventoryObserver); // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) + if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mViewsInitialized) { - rebuildViews(); - mHasInventoryConnection = true; - defaultOpenInventory(); + initializeViews(); } + gIdleCallbacks.addFunction(onIdle, (void*)this); + if (mSortOrderSetting != INHERIT_SORT_ORDER) { setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); @@ -252,15 +257,11 @@ void LLInventoryPanel::modelChanged(U32 mask) bool handled = false; - // inventory just initialized, do complete build - if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) + if (!mViewsInitialized) { - rebuildViews(); - mHasInventoryConnection = true; - defaultOpenInventory(); return; } - + if (mask & LLInventoryObserver::LABEL) { handled = true; @@ -327,22 +328,26 @@ void LLInventoryPanel::modelChanged(U32 mask) // around in the panel's directory structure (i.e. reparented). if (model_item && view_item) { - LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); - - // Item has been moved. - if (view_item->getParentFolder() != new_parent) + // Don't process the item if it's hanging from the root, since its + // model_item's parent will be NULL. + if (view_item->getRoot() != view_item->getParent()) { - if (new_parent != NULL) + LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); + // Item has been moved. + if (view_item->getParentFolder() != new_parent) { - // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI. - view_item->getParentFolder()->extractItem(view_item); - view_item->addToFolder(new_parent, mFolders); - } - else - { - // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that - // doesn't include trash). Just remove the item's UI. - view_item->destroyView(); + if (new_parent != NULL) + { + // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI. + view_item->getParentFolder()->extractItem(view_item); + view_item->addToFolder(new_parent, mFolders); + } + else + { + // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that + // doesn't include trash). Just remove the item's UI. + view_item->destroyView(); + } } } } @@ -366,11 +371,28 @@ void LLInventoryPanel::modelChanged(U32 mask) } } +// static +void LLInventoryPanel::onIdle(void *userdata) +{ + LLInventoryPanel *self = (LLInventoryPanel*)userdata; + // inventory just initialized, do complete build + if (!self->mViewsInitialized && gInventory.isInventoryUsable()) + { + self->initializeViews(); + } + if (self->mViewsInitialized) + { + gIdleCallbacks.deleteFunction(onIdle, (void*)self); + } +} -void LLInventoryPanel::rebuildViews() +void LLInventoryPanel::initializeViews() { - // Determine the root folder and rebuild the views starting - // at that folder. + if (!gInventory.isInventoryUsable()) + return; + + // Determine the root folder in case specified, and + // build the views starting with that folder. const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString); if ("LIBRARY" == mStartFolderString) @@ -381,16 +403,17 @@ void LLInventoryPanel::rebuildViews() { mStartFolderID = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); } - + llinfos << this << " Generating views for start folder " << mStartFolderString << llendl; rebuildViewsFor(mStartFolderID); + + mViewsInitialized = true; + defaultOpenInventory(); } void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) { - LLFolderViewItem* old_view = NULL; - - // get old LLFolderViewItem - old_view = mFolders->getItemByID(id); + // Destroy the old view for this ID so we can rebuild it + LLFolderViewItem* old_view = mFolders->getItemByID(id); if (old_view && id.notNull()) { old_view->destroyView(); @@ -409,11 +432,13 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) const LLUUID &parent_id = objectp->getParentUUID(); LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolders->getItemByID(parent_id); if (id == mStartFolderID) + { parent_folder = mFolders; - - if (!parent_folder) + } + else if ((mStartFolderID != LLUUID::null) && (!gInventory.isObjectDescendentOf(id, mStartFolderID))) { - // This item exists outside the inventory's hierarchy, so don't add it. + // This item exists outside the inventory's hierarchy, + // so don't add it. return; } @@ -520,19 +545,20 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) // bit of a hack to make sure the inventory is open. void LLInventoryPanel::defaultOpenInventory() { - const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString); - if (preferred_type != LLFolderType::FT_NONE) + if (mStartFolderString != "") { - const std::string& top_level_folder_name = LLViewerFolderType::lookupNewCategoryName(preferred_type); - mFolders->openFolder(top_level_folder_name); + mFolders->openFolder(mStartFolderString); } else { // Get the first child (it should be "My Inventory") and // open it up by name (just to make sure the first child is actually a folder). LLView* first_child = mFolders->getFirstChild(); - const std::string& first_child_name = first_child->getName(); - mFolders->openFolder(first_child_name); + if (first_child) + { + const std::string& first_child_name = first_child->getName(); + mFolders->openFolder(first_child_name); + } } } @@ -640,13 +666,6 @@ void LLInventoryPanel::openAllFolders() mFolders->arrangeAll(); } -void LLInventoryPanel::openDefaultFolderForType(LLFolderType::EType type) -{ - LLUUID category_id = mInventory->findCategoryUUIDForType(type); - LLOpenFolderByID opener(category_id); - mFolders->applyFunctorRecursively(opener); -} - void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) { // Don't select objects in COF (e.g. to prevent refocus when items are worn). diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h index 0ccee337c9..fd23b375fa 100644 --- a/indra/newview/llinventorypanel.h +++ b/indra/newview/llinventorypanel.h @@ -122,7 +122,6 @@ public: // Call this method to set the selection. void openAllFolders(); - void openDefaultFolderForType(LLFolderType::EType); void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus); void setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { if (mFolders) mFolders->setSelectCallback(cb); } void clearSelection(); @@ -161,40 +160,23 @@ public: void openSelected(); void unSelectAll() { mFolders->setSelection(NULL, FALSE, FALSE); } -protected: - // Destroys the old views, and regenerates them based on the - // start folder ID. - void rebuildViews(); + static void onIdle(void* user_data); + +private: // Given the id and the parent, build all of the folder views. void rebuildViewsFor(const LLUUID& id); virtual void buildNewViews(const LLUUID& id); // made virtual to support derived classes. EXT-719 - void defaultOpenInventory(); // open the first level of inventory protected: + void defaultOpenInventory(); // open the first level of inventory + LLInventoryModel* mInventory; LLInventoryObserver* mInventoryObserver; BOOL mAllowMultiSelect; std::string mSortOrderSetting; -//private: // Can not make these private - needed by llinventorysubtreepanel LLFolderView* mFolders; - std::string mStartFolderString; - - /** - * Contains UUID of Inventory item from which hierarchy should be built. - * Can be set with the "start_folder" xml property. - * Default is LLUUID::null that means total Inventory hierarchy. - */ - LLUUID mStartFolderID; LLScrollContainer* mScroller; - bool mHasInventoryConnection; - - /** - * Flag specified if default inventory hierarchy should be created in postBuild() - */ - bool mBuildDefaultHierarchy; - - LLUUID mRootInventoryItemUUID; /** * Pointer to LLInventoryFVBridgeBuilder. @@ -205,6 +187,21 @@ protected: */ const LLInventoryFVBridgeBuilder* mInvFVBridgeBuilder; + //-------------------------------------------------------------------- + // Initialization routines for building up the UI ("views") + //-------------------------------------------------------------------- +public: + BOOL getIsViewsInitialized() const { return mViewsInitialized; } +private: + // Builds the UI. Call this once the inventory is usable. + void initializeViews(); + BOOL mBuildDefaultHierarchy; // default inventory hierarchy should be created in postBuild() + BOOL mViewsInitialized; // Views have been generated + + // UUID of category from which hierarchy should be built. Set with the + // "start_folder" xml property. Default is LLUUID::null that means total Inventory hierarchy. + std::string mStartFolderString; + LLUUID mStartFolderID; }; #endif // LL_LLINVENTORYPANEL_H diff --git a/indra/newview/llpanelavatar.cpp b/indra/newview/llpanelavatar.cpp index 2c27808f03..f29a7b25a7 100644 --- a/indra/newview/llpanelavatar.cpp +++ b/indra/newview/llpanelavatar.cpp @@ -340,6 +340,7 @@ BOOL LLPanelAvatarProfile::postBuild() LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; registrar.add("Profile.Pay", boost::bind(&LLPanelAvatarProfile::pay, this)); + registrar.add("Profile.Share", boost::bind(&LLPanelAvatarProfile::share, this)); mProfileMenu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>("menu_profile_overflow.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); @@ -535,6 +536,11 @@ void LLPanelAvatarProfile::pay() LLAvatarActions::pay(getAvatarId()); } +void LLPanelAvatarProfile::share() +{ + LLAvatarActions::share(getAvatarId()); +} + void LLPanelAvatarProfile::onUrlTextboxClicked(const std::string& url) { LLWeb::loadURL(url); diff --git a/indra/newview/llpanelavatar.h b/indra/newview/llpanelavatar.h index 716bb29d45..527e1c0d34 100644 --- a/indra/newview/llpanelavatar.h +++ b/indra/newview/llpanelavatar.h @@ -172,6 +172,11 @@ protected: */ void pay(); + /** + * opens inventory and IM for sharing items + */ + void share(); + void onUrlTextboxClicked(const std::string& url); void onHomepageTextboxClicked(); void onAddFriendButtonClick(); diff --git a/indra/newview/llpanelimcontrolpanel.cpp b/indra/newview/llpanelimcontrolpanel.cpp index 40319d949d..fa6d16cfb1 100644 --- a/indra/newview/llpanelimcontrolpanel.cpp +++ b/indra/newview/llpanelimcontrolpanel.cpp @@ -160,13 +160,7 @@ void LLPanelIMControlPanel::onAddFriendButtonClicked() void LLPanelIMControlPanel::onShareButtonClicked() { - LLSD key; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - if (gIMMgr->hasSession(getSessionId())) - { - LLIMModel::getInstance()->addMessage(getSessionId(), SYSTEM_FROM, LLUUID::null, LLTrans::getString("share_alert"), false); - } + LLAvatarActions::share(mAvatarID); } void LLPanelIMControlPanel::setSessionId(const LLUUID& session_id) diff --git a/indra/newview/llpaneloutfitsinventory.cpp b/indra/newview/llpaneloutfitsinventory.cpp index 5ad9bf056e..5af26c1ad9 100644 --- a/indra/newview/llpaneloutfitsinventory.cpp +++ b/indra/newview/llpaneloutfitsinventory.cpp @@ -59,7 +59,7 @@ static LLRegisterPanelClassWrapper<LLPanelOutfitsInventory> t_inventory("panel_outfits_inventory"); LLPanelOutfitsInventory::LLPanelOutfitsInventory() : - mInventoryPanel(NULL), + mActivePanel(NULL), mParent(NULL) { mSavedFolderState = new LLSaveFolderState(); @@ -74,12 +74,8 @@ LLPanelOutfitsInventory::~LLPanelOutfitsInventory() // virtual BOOL LLPanelOutfitsInventory::postBuild() { - mInventoryPanel = getChild<LLInventoryPanel>("outfits_list"); - mInventoryPanel->setFilterTypes(1LL << LLFolderType::FT_OUTFIT, TRUE); - mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_MY_OUTFITS); - mInventoryPanel->setSelectCallback(boost::bind(&LLPanelOutfitsInventory::onSelectionChange, this, _1, _2)); + initAccordionPanels(); initListCommandsHandlers(); return TRUE; } @@ -102,7 +98,7 @@ void LLPanelOutfitsInventory::onSearchEdit(const std::string& string) { if (string == "") { - mInventoryPanel->setFilterSubString(LLStringUtil::null); + mActivePanel->setFilterSubString(LLStringUtil::null); // re-open folders that were initially open mSavedFolderState->setApply(TRUE); @@ -114,7 +110,7 @@ void LLPanelOutfitsInventory::onSearchEdit(const std::string& string) gInventory.startBackgroundFetch(); - if (mInventoryPanel->getFilterSubString().empty() && string.empty()) + if (mActivePanel->getFilterSubString().empty() && string.empty()) { // current filter and new filter empty, do nothing return; @@ -128,7 +124,7 @@ void LLPanelOutfitsInventory::onSearchEdit(const std::string& string) } // set new filter string - mInventoryPanel->setFilterSubString(string); + mActivePanel->setFilterSubString(string); } void LLPanelOutfitsInventory::onWear() @@ -148,13 +144,20 @@ void LLPanelOutfitsInventory::onNew() { const std::string& outfit_name = LLViewerFolderType::lookupNewCategoryName(LLFolderType::FT_OUTFIT); LLUUID outfit_folder = gAgentWearables.makeNewOutfitLinks(outfit_name); + getRootFolder()->setSelectionByID(outfit_folder, TRUE); getRootFolder()->setNeedsAutoRename(TRUE); } void LLPanelOutfitsInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action) { + updateListCommands(); updateParent(); + if (getRootFolder()->needsAutoRename()) + { + getRootFolder()->startRenamingSelectedItem(); + getRootFolder()->setNeedsAutoRename(FALSE); + } } void LLPanelOutfitsInventory::onSelectorButtonClicked() @@ -203,7 +206,7 @@ bool LLPanelOutfitsInventory::getIsCorrectType(const LLFolderViewEventListener * LLFolderView *LLPanelOutfitsInventory::getRootFolder() { - return mInventoryPanel->getRootFolder(); + return mActivePanel->getRootFolder(); } ////////////////////////////////////////////////////////////////////////////////// @@ -345,3 +348,67 @@ bool LLPanelOutfitsInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropTy // List Commands // //////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////// +// Accordion // + +void LLPanelOutfitsInventory::initAccordionPanels() +{ + mAccordionPanels.resize(2); + + LLInventoryPanel *myoutfits_panel = getChild<LLInventoryPanel>("outfitslist_accordionpanel"); + myoutfits_panel->setFilterTypes(1LL << LLFolderType::FT_OUTFIT, TRUE); + myoutfits_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + mAccordionPanels[0] = myoutfits_panel; + mActivePanel = myoutfits_panel; + + LLInventoryPanel *cof_panel = getChild<LLInventoryPanel>("cof_accordionpanel"); + cof_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); + mAccordionPanels[1] = cof_panel; + + for (accordionpanels_vec_t::iterator iter = mAccordionPanels.begin(); + iter != mAccordionPanels.end(); + ++iter) + { + LLInventoryPanel *panel = (*iter); + panel->setSelectCallback(boost::bind(&LLPanelOutfitsInventory::onAccordionSelectionChange, this, panel, _1, _2)); + } +} + +void LLPanelOutfitsInventory::onAccordionSelectionChange(LLInventoryPanel* accordion_panel, const std::deque<LLFolderViewItem*> &items, BOOL user_action) +{ + if (user_action && items.size() > 0) + { + for (accordionpanels_vec_t::iterator iter = mAccordionPanels.begin(); + iter != mAccordionPanels.end(); + ++iter) + { + LLInventoryPanel *panel = (*iter); + if (panel == accordion_panel) + { + mActivePanel = panel; + } + else + { + panel->getRootFolder()->clearSelection(); + } + } + } + onSelectionChange(items, user_action); +} + +LLInventoryPanel* LLPanelOutfitsInventory::getActivePanel() +{ + return mActivePanel; +} + +bool LLPanelOutfitsInventory::isAccordionPanel(LLInventoryPanel *panel) +{ + for(accordionpanels_vec_t::iterator it = mAccordionPanels.begin(); + it != mAccordionPanels.end(); + ++it) + { + if (*it == panel) + return true; + } + return false; +} diff --git a/indra/newview/llpaneloutfitsinventory.h b/indra/newview/llpaneloutfitsinventory.h index 4d903a389b..7769a7d172 100644 --- a/indra/newview/llpaneloutfitsinventory.h +++ b/indra/newview/llpaneloutfitsinventory.h @@ -61,8 +61,6 @@ public: void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); void onSelectorButtonClicked(); - LLInventoryPanel* getActivePanel() { return mInventoryPanel; } - // If a compatible listener type is selected, then return a pointer to that. // Otherwise, return NULL. LLFolderViewEventListener* getCorrectListenerForAction(); @@ -74,9 +72,26 @@ protected: private: LLSidepanelAppearance* mParent; - LLInventoryPanel* mInventoryPanel; LLSaveFolderState* mSavedFolderState; +public: + ////////////////////////////////////////////////////////////////////////////////// + // Accordion // + LLInventoryPanel* getActivePanel(); + bool isAccordionPanel(LLInventoryPanel *panel); + +protected: + void initAccordionPanels(); + void onAccordionSelectionChange(LLInventoryPanel* accordion_panel, const std::deque<LLFolderViewItem*> &items, BOOL user_action); + +private: + LLInventoryPanel* mActivePanel; + typedef std::vector<LLInventoryPanel *> accordionpanels_vec_t; + accordionpanels_vec_t mAccordionPanels; + + // Accordion // + //////////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////////////// // List Commands // @@ -95,7 +110,7 @@ private: LLPanel* mListCommands; LLMenuGL* mMenuGearDefault; LLMenuGL* mMenuAdd; - // // + // List Commands // //////////////////////////////////////////////////////////////////////////////// }; diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp index f9e6e5507c..e6b6ec64bd 100644 --- a/indra/newview/llpanelpeople.cpp +++ b/indra/newview/llpanelpeople.cpp @@ -767,7 +767,7 @@ void LLPanelPeople::updateButtons() buttonSetEnabled("view_profile_btn", item_selected); buttonSetEnabled("im_btn", multiple_selected); // allow starting the friends conference for multiple selection buttonSetEnabled("call_btn", multiple_selected); - buttonSetEnabled("share_btn", item_selected && false); // not implemented yet + buttonSetEnabled("share_btn", item_selected); // not implemented yet bool none_group_selected = item_selected && selected_id.isNull(); buttonSetEnabled("group_info_btn", !none_group_selected); @@ -1220,7 +1220,7 @@ void LLPanelPeople::onTeleportButtonClicked() void LLPanelPeople::onShareButtonClicked() { - // *TODO: not implemented yet + LLAvatarActions::share(getCurrentItemID()); } void LLPanelPeople::onMoreButtonClicked() diff --git a/indra/newview/llscrollingpanelparam.cpp b/indra/newview/llscrollingpanelparam.cpp index b5e55df1f5..32a915608e 100644 --- a/indra/newview/llscrollingpanelparam.cpp +++ b/indra/newview/llscrollingpanelparam.cpp @@ -86,9 +86,8 @@ LLScrollingPanelParam::LLScrollingPanelParam( const LLPanel::Params& panel_param childSetEnabled("param slider", mAllowModify); childSetCommitCallback("param slider", LLScrollingPanelParam::onSliderMoved, this); - // *TODO: Translate - std::string min_name = param->getMinDisplayName(); - std::string max_name = param->getMaxDisplayName(); + std::string min_name = LLTrans::getString(param->getMinDisplayName()); + std::string max_name = LLTrans::getString(param->getMaxDisplayName()); childSetValue("min param text", min_name); childSetValue("max param text", max_name); diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index 0f8e86cb3c..d5f01418c6 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -32,6 +32,7 @@ #include "llviewerprecompiledheaders.h" #include "llsidepanelappearance.h" +#include "llaccordionctrltab.h" #include "llagent.h" #include "llagentwearables.h" #include "llappearancemgr.h" @@ -142,6 +143,7 @@ void LLSidepanelAppearance::onOpen(const LLSD& key) { fetchInventory(); refreshCurrentOutfitName(); + updateVerbs(); if(key.size() == 0) return; @@ -188,16 +190,22 @@ void LLSidepanelAppearance::onOpenOutfitButtonClicked() return; if (!outfit_link->getIsLinkType()) return; - LLInventoryPanel *inventory_panel = mPanelOutfitsInventory->getActivePanel(); - if (inventory_panel) + + LLAccordionCtrlTab* tab_outfits = mPanelOutfitsInventory->findChild<LLAccordionCtrlTab>("tab_outfits"); + if (tab_outfits) { - LLFolderView *folder = inventory_panel->getRootFolder(); - LLFolderViewItem *outfit_folder = folder->getItemByID(outfit_link->getLinkedUUID()); - if (outfit_folder) + tab_outfits->changeOpenClose(FALSE); + LLInventoryPanel *inventory_panel = tab_outfits->findChild<LLInventoryPanel>("outfitslist_accordionpanel"); + if (inventory_panel) { - outfit_folder->setOpen(!outfit_folder->isOpen()); - folder->setSelectionFromRoot(outfit_folder,TRUE); - folder->scrollToShowSelection(); + LLFolderView *folder = inventory_panel->getRootFolder(); + LLFolderViewItem *outfit_folder = folder->getItemByID(outfit_link->getLinkedUUID()); + if (outfit_folder) + { + outfit_folder->setOpen(!outfit_folder->isOpen()); + folder->setSelectionFromRoot(outfit_folder,TRUE); + folder->scrollToShowSelection(); + } } } } diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 25e0ca46e4..a90f3ee181 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -223,7 +223,16 @@ BOOL LLTexLayerSetBuffer::render() } else { - readBackAndUpload(); + if (mTexLayerSet->isVisible()) + { + readBackAndUpload(); + } + else + { + mUploadPending = FALSE; + mNeedsUpload = FALSE; + mTexLayerSet->getAvatar()->setNewBakedTexture(mTexLayerSet->getBakedTexIndex(),IMG_INVISIBLE); + } } } @@ -551,6 +560,7 @@ LLTexLayerSet::LLTexLayerSet(LLVOAvatarSelf* const avatar) : mComposite( NULL ), mAvatar( avatar ), mUpdatesEnabled( FALSE ), + mIsVisible( TRUE ), mInfo( NULL ) { } @@ -665,38 +675,54 @@ BOOL LLTexLayerSet::isLocalTextureDataFinal() const BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { BOOL success = TRUE; + mIsVisible = TRUE; - LLGLSUIDefault gls_ui; - LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); - gGL.setColorMask(true, true); - - // clear buffer area to ensure we don't pick up UI elements + if (mMaskLayerList.size() > 0) { - gGL.flush(); - LLGLDisable no_alpha(GL_ALPHA_TEST); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.color4f( 0.f, 0.f, 0.f, 1.f ); - - gl_rect_2d_simple( width, height ); - - gGL.flush(); + for (layer_list_t::iterator iter = mMaskLayerList.begin(); iter != mMaskLayerList.end(); iter++) + { + LLTexLayerInterface* layer = *iter; + if (layer->isInvisibleAlphaMask()) + { + mIsVisible = FALSE; + } + } } - // composite color layers - for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + if (mIsVisible) { - LLTexLayerInterface* layer = *iter; - if (layer->getRenderPass() == LLTexLayer::RP_COLOR) + LLGLSUIDefault gls_ui; + LLGLDepthTest gls_depth(GL_FALSE, GL_FALSE); + gGL.setColorMask(true, true); + + // clear buffer area to ensure we don't pick up UI elements { gGL.flush(); - success &= layer->render(x, y, width, height); + LLGLDisable no_alpha(GL_ALPHA_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.color4f( 0.f, 0.f, 0.f, 1.f ); + + gl_rect_2d_simple( width, height ); + gGL.flush(); } - } - renderAlphaMaskTextures(x, y, width, height, false); - - stop_glerror(); + // composite color layers + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + if (layer->getRenderPass() == LLTexLayer::RP_COLOR) + { + gGL.flush(); + success &= layer->render(x, y, width, height); + gGL.flush(); + } + } + + renderAlphaMaskTextures(x, y, width, height, false); + + stop_glerror(); + } return success; } @@ -1709,6 +1735,19 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 } } +/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() +{ + if (mLocalTextureObject) + { + if (mLocalTextureObject->getID() == IMG_INVISIBLE) + { + return TRUE; + } + } + + return FALSE; +} + // private helper function LLUUID LLTexLayer::getUUID() { @@ -1898,6 +1937,23 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) } } +/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() +{ + U32 num_wearables = updateWearableCache(); + for (U32 i = 0; i < num_wearables; i++) + { + LLTexLayer *layer = getLayer(i); + if (layer) + { + if (layer->isInvisibleAlphaMask()) + { + return TRUE; + } + } + } + + return FALSE; +} //----------------------------------------------------------------------------- diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h index cd8f27a96b..5be58f64a9 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/newview/lltexlayer.h @@ -99,6 +99,7 @@ public: virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height) = 0; BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); } BOOL isVisibilityMask() const; + virtual BOOL isInvisibleAlphaMask() = 0; LLTexLayerSet* getLayerSet() {return mTexLayerSet;} @@ -141,6 +142,8 @@ public: /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); /*virtual*/ void setHasMorph(BOOL newval); /*virtual*/ void deleteCaches(); + /*virtual*/ BOOL isInvisibleAlphaMask(); + private: U32 updateWearableCache(); LLTexLayer* getLayer(U32 i); @@ -173,6 +176,7 @@ public: /*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height); BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color); void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height); + /*virtual*/ BOOL isInvisibleAlphaMask(); void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; } LLLocalTextureObject* getLTO() { return mLocalTextureObject; } @@ -272,6 +276,7 @@ public: BOOL hasComposite() const { return (mComposite.notNull()); } LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } void setBakedTexIndex( LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } + BOOL isVisible() const { return mIsVisible; } public: static BOOL sHasCaches; @@ -284,6 +289,7 @@ private: LLPointer<LLTexLayerSetBuffer> mComposite; LLVOAvatarSelf* const mAvatar; // Backlink only; don't make this an LLPointer. BOOL mUpdatesEnabled; + BOOL mIsVisible; LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 75e35e5221..9882dcd6af 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3868,7 +3868,7 @@ U32 LLVOAvatar::renderRigid() return 0; } - if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) + if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy) { num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy); num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy); @@ -7636,15 +7636,19 @@ void LLVOAvatar::idleUpdateRenderCost() return; } - U32 shame = 0; + U32 cost = 0; + std::set<LLUUID> textures; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; - if (isTextureVisible(tex_index)) + if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(WT_SKIRT))) { - shame +=20; + if (isTextureVisible(tex_index)) + { + cost +=20; + } } } @@ -7663,20 +7667,22 @@ void LLVOAvatar::idleUpdateRenderCost() const LLDrawable* drawable = attached_object->mDrawable; if (drawable) { - shame += 10; + cost += 10; const LLVOVolume* volume = drawable->getVOVolume(); if (volume) { - shame += volume->getRenderCost(); + cost += volume->getRenderCost(textures); } } } } } - setDebugText(llformat("%d", shame)); - F32 green = 1.f-llclamp(((F32) shame-1024.f)/1024.f, 0.f, 1.f); - F32 red = llmin((F32) shame/1024.f, 1.f); + cost += textures.size() * 5; + + setDebugText(llformat("%d", cost)); + F32 green = 1.f-llclamp(((F32) cost-1024.f)/1024.f, 0.f, 1.f); + F32 red = llmin((F32) cost/1024.f, 1.f); mText->setColor(LLColor4(red,green,0,1)); } diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index d9c5e932a2..f3e787ae7e 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -318,11 +318,6 @@ BOOL LLVOAvatarSelf::buildMenus() } } - - if (!attachment_found) - { - gAttachPieMenu->addSeparator(); - } } if (gDetachBodyPartPieMenus[i]) @@ -362,11 +357,6 @@ BOOL LLVOAvatarSelf::buildMenus() break; } } - - if (!attachment_found) - { - gDetachPieMenu->addSeparator(); - } } } @@ -1849,6 +1839,13 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const } +void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid) +{ + ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i); + setNewBakedTexture(index, uuid); +} + + //----------------------------------------------------------------------------- // setNewBakedTexture() // A new baked texture has been successfully uploaded and we can start using it now. diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index a1cad82eff..e376e5e9ef 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -209,6 +209,7 @@ private: //-------------------------------------------------------------------- public: LLVOAvatarDefines::ETextureIndex getBakedTE(const LLTexLayerSet* layerset ) const; + void setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid); void setNewBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid); void setCachedBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid); void forceBakeAllTextures(bool slam_for_debug = false); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 428af5380c..48bd387022 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2566,7 +2566,11 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const return mDrawable->getWorldMatrix(); } -U32 LLVOVolume::getRenderCost() const +// Returns a base cost and adds textures to passed in set. +// total cost is returned value + 5 * size of the resulting set. +// Cannot include cost of textures, as they may be re-used in linked +// children, and cost should only be increased for unique textures -Nyx +U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const { U32 shame = 0; @@ -2599,7 +2603,7 @@ U32 LLVOVolume::getRenderCost() const { const LLSculptParams *sculpt_params = (LLSculptParams *) getParameterEntry(LLNetworkData::PARAMS_SCULPT); LLUUID sculpt_id = sculpt_params->getSculptTexture(); - shame += 5; + textures.insert(sculpt_id); } for (S32 i = 0; i < drawablep->getNumFaces(); ++i) @@ -2608,7 +2612,7 @@ U32 LLVOVolume::getRenderCost() const const LLTextureEntry* te = face->getTextureEntry(); const LLViewerTexture* img = face->getTexture(); - shame += 5; + textures.insert(img->getID()); if (face->getPoolType() == LLDrawPool::POOL_ALPHA) { @@ -2658,7 +2662,7 @@ U32 LLVOVolume::getRenderCost() const const LLVOVolume* child_volumep = child_drawablep->getVOVolume(); if (child_volumep) { - shame += child_volumep->getRenderCost(); + shame += child_volumep->getRenderCost(textures); } } } diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 70d203daf2..06e214b41e 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -121,7 +121,7 @@ public: const LLMatrix4& getRelativeXform() const { return mRelativeXform; } const LLMatrix3& getRelativeXformInvTrans() const { return mRelativeXformInvTrans; } /*virtual*/ const LLMatrix4 getRenderMatrix() const; - U32 getRenderCost() const; + U32 getRenderCost(std::set<LLUUID> &textures) const; /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face = -1, // which face to check, -1 = ALL_SIDES diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp index ced0b64896..d92da4ef44 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llwearable.cpp @@ -421,18 +421,6 @@ BOOL LLWearable::importFile( LLFILE* file ) // copy all saved param values to working params revertValues(); - // Hack pt 2. If the wearable we just loaded has definition version 24, - // then force a re-save of this wearable after slamming the version number to 22. - // This number was incorrectly incremented for internal builds before release, and - // this fix will ensure that the affected wearables are re-saved with the right version number. - // the versions themselves are compatible. This code can be removed before release. - if( mDefinitionVersion == 24 ) - { - mDefinitionVersion = 22; - U32 index = gAgentWearables.getWearableIndex(this); - gAgentWearables.saveWearable(mType,index,TRUE); - } - return TRUE; } diff --git a/indra/newview/llwearable.h b/indra/newview/llwearable.h index 0863adb7f5..43ffa12420 100644 --- a/indra/newview/llwearable.h +++ b/indra/newview/llwearable.h @@ -82,6 +82,8 @@ public: const std::string& getTypeName() const; LLAssetType::EType getAssetType() const; LLLocalTextureObject* getLocalTextureObject(S32 index) const; + S32 getDefinitionVersion() const { return mDefinitionVersion; } + void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; } public: typedef std::vector<LLVisualParam*> visual_param_vec_t; diff --git a/indra/newview/skins/default/xui/en/menu_profile_overflow.xml b/indra/newview/skins/default/xui/en/menu_profile_overflow.xml index 7b52fecef7..d0128d1c9a 100644 --- a/indra/newview/skins/default/xui/en/menu_profile_overflow.xml +++ b/indra/newview/skins/default/xui/en/menu_profile_overflow.xml @@ -12,4 +12,11 @@ <menu_item_call.on_click function="Profile.Pay" /> </menu_item_call> + <menu_item_call + label="Share" + layout="topleft" + name="share"> + <menu_item_call.on_click + function="Profile.Share" /> + </menu_item_call> </toggleable_menu> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index e19e11a1b8..9722849690 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1718,6 +1718,8 @@ layout="topleft" name="Fly" shortcut="Home"> + <menu_item_check.on_check + function="Agent.getFlying" /> <menu_item_check.on_click function="Agent.toggleFlying" /> <menu_item_check.on_enable diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index a87f05cbcc..1d385b5a9f 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -3939,6 +3939,18 @@ Would you like to leave Busy Mode before completing this transaction? <notification icon="alertmodal.tga" + name="ConfirmDeleteProtectedCategory" + type="alertmodal"> +The folder '[FOLDERNAME]' is a system folder. Deleting system folders can cause instability. Are you sure you want to delete it? + <usetemplate + ignoretext="Confirm before I delete a system folder" + name="okcancelignore" + notext="Cancel" + yestext="OK"/> + </notification> + + <notification + icon="alertmodal.tga" name="ConfirmEmptyTrash" type="alertmodal"> Are you sure you want to permanently delete the contents of your Trash? diff --git a/indra/newview/skins/default/xui/en/panel_im_control_panel.xml b/indra/newview/skins/default/xui/en/panel_im_control_panel.xml index 73d843e6dd..0a5812882d 100644 --- a/indra/newview/skins/default/xui/en/panel_im_control_panel.xml +++ b/indra/newview/skins/default/xui/en/panel_im_control_panel.xml @@ -38,12 +38,12 @@ label="Teleport" name="teleport_btn" width="100" /> - <!-- <button + <button follows="left|top" height="20" label="Share" name="share_btn" - width="100" />--> + width="100" /> <!--Removing pay button to save space - will update spec - verified by Erica/Steve --> <!-- <button follows="left|top" diff --git a/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml b/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml index f511ec0d6f..d805209bf5 100644 --- a/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_outfits_inventory.xml @@ -6,6 +6,18 @@ width="310" border="true" follows="left|top|right|bottom"> + <accordion + follows="left|top|right|bottom" + height="315" + layout="topleft" + left="0" + name="outfits_accordion" + top="2" + width="310"> + <accordion_tab + layout="topleft" + name="tab_outfits" + title="Outfits bar"> <inventory_panel allow_multi_select="true" border="true" @@ -14,9 +26,28 @@ height="326" left="0" mouse_opaque="true" - name="outfits_list" + name="outfitslist_accordionpanel" width="310" start_folder="My Outfits"/> + </accordion_tab> + <accordion_tab + layout="topleft" + name="tab_cof" + title="Current Outfit bar"> + <inventory_panel + allow_multi_select="true" + border="true" + bottom="0" + follows="left|top|right|bottom" + height="326" + left="0" + mouse_opaque="true" + name="cof_accordionpanel" + width="310" + start_folder="Current Outfit"/> + </accordion_tab> + </accordion> + <button bottom="0" halign="center" height="16" diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml index 51b74307c8..33a6a52f5c 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml @@ -49,16 +49,6 @@ top="0" width="60" /> <button - enabled="true" - follows="bottom|left" - height="25" - label="Share" - layout="topleft" - left_pad="5" - name="share_btn" - top="0" - width="60" /> - <button enabled="false" follows="bottom|left" height="25" |