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authorNat Goodspeed <nat@lindenlab.com>2012-08-08 14:57:49 -0400
committerNat Goodspeed <nat@lindenlab.com>2012-08-08 14:57:49 -0400
commit2d0e91125652561b6485ffb0ed48d820fcc5c373 (patch)
treeaa5151d83411962db462b36d683660826f5dd28f /indra
parent50f3e227a2ba511a1110b3e5a214db73ba3cc4e8 (diff)
Add implementation comments to LLHandle.
I recently tried to wade through llhandle.h and got somewhat perplexed. Armed with an explanation from Richard, I've added notes to the file to try to make it a bit less mysterious.
Diffstat (limited to 'indra')
-rw-r--r--indra/llcommon/llhandle.h58
1 files changed, 47 insertions, 11 deletions
diff --git a/indra/llcommon/llhandle.h b/indra/llcommon/llhandle.h
index 37c657dd92..6af5e198d6 100644
--- a/indra/llcommon/llhandle.h
+++ b/indra/llcommon/llhandle.h
@@ -31,6 +31,10 @@
#include <boost/type_traits/is_convertible.hpp>
#include <boost/utility/enable_if.hpp>
+/**
+ * Helper object for LLHandle. Don't instantiate these directly, used
+ * exclusively by LLHandle.
+ */
class LLTombStone : public LLRefCount
{
public:
@@ -42,15 +46,37 @@ private:
mutable void* mTarget;
};
-// LLHandles are used to refer to objects whose lifetime you do not control or influence.
-// Calling get() on a handle will return a pointer to the referenced object or NULL,
-// if the object no longer exists. Note that during the lifetime of the returned pointer,
-// you are assuming that the object will not be deleted by any action you perform,
-// or any other thread, as normal when using pointers, so avoid using that pointer outside of
-// the local code block.
-//
-// https://wiki.lindenlab.com/mediawiki/index.php?title=LLHandle&oldid=79669
-
+/**
+ * LLHandles are used to refer to objects whose lifetime you do not control or influence.
+ * Calling get() on a handle will return a pointer to the referenced object or NULL,
+ * if the object no longer exists. Note that during the lifetime of the returned pointer,
+ * you are assuming that the object will not be deleted by any action you perform,
+ * or any other thread, as normal when using pointers, so avoid using that pointer outside of
+ * the local code block.
+ *
+ * https://wiki.lindenlab.com/mediawiki/index.php?title=LLHandle&oldid=79669
+ *
+ * The implementation is like some "weak pointer" implementations. When we
+ * can't control the lifespan of the referenced object of interest, we can
+ * still instantiate a proxy object whose lifespan we DO control, and store in
+ * the proxy object a dumb pointer to the actual target. Then we just have to
+ * ensure that on destruction of the target object, the proxy's dumb pointer
+ * is set NULL.
+ *
+ * LLTombStone is our proxy object. LLHandle contains an LLPointer to the
+ * LLTombStone, so every copy of an LLHandle increments the LLTombStone's ref
+ * count as usual.
+ *
+ * One copy of the LLHandle, specifically the LLRootHandle, must be stored in
+ * the referenced object. Destroying the LLRootHandle is what NULLs the
+ * proxy's target pointer.
+ *
+ * Minor optimization: we want LLHandle's mTombStone to always be a valid
+ * LLPointer, saving some conditionals in dereferencing. That's the
+ * getDefaultTombStone() mechanism. The default LLTombStone object's target
+ * pointer is always NULL, so it's semantically identical to allowing
+ * mTombStone to be invalid.
+ */
template <typename T>
class LLHandle
{
@@ -108,6 +134,14 @@ private:
}
};
+/**
+ * LLRootHandle isa LLHandle which must be stored in the referenced object.
+ * You can either store it directly and explicitly bind(this), or derive from
+ * LLHandleProvider (q.v.) which automates that for you. The essential point
+ * is that destroying the LLRootHandle (as a consequence of destroying the
+ * referenced object) calls unbind(), setting the LLTombStone's target pointer
+ * NULL.
+ */
template <typename T>
class LLRootHandle : public LLHandle<T>
{
@@ -144,8 +178,10 @@ private:
LLRootHandle(const LLRootHandle& other) {};
};
-// Use this as a mixin for simple classes that need handles and when you don't
-// want handles at multiple points of the inheritance hierarchy
+/**
+ * Use this as a mixin for simple classes that need handles and when you don't
+ * want handles at multiple points of the inheritance hierarchy
+ */
template <typename T>
class LLHandleProvider
{