diff options
author | andreylproductengine <andreylproductengine@lindenlab.com> | 2014-03-11 19:22:11 +0200 |
---|---|---|
committer | andreylproductengine <andreylproductengine@lindenlab.com> | 2014-03-11 19:22:11 +0200 |
commit | 2ae011dc5ce8b2112c65757ac85e0567165975cf (patch) | |
tree | da3a092f16bffb441b96517c09687af529772bfa /indra | |
parent | 504509c2882b098997ff4ab2648cc555c2314c2f (diff) |
MAINT-3786 FIXED When bringing focus back to the viewer with a single click
in world view, a double click teleport to clicked point happens under certain
circumstances
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/llwindow/llwindowwin32.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 30f5526500..e45a511e6d 100755 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -1831,6 +1831,10 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ // This helps prevent avatar walking after maximizing the window by double-clicking the title bar. static bool sHandleLeftMouseUp = true; + // Ignore the double click received right after activating app. + // This is to avoid triggering double click teleport after returning focus (see MAINT-3786). + static bool sHandleDoubleClick = true; + LLWindowWin32 *window_imp = (LLWindowWin32 *)GetWindowLong(h_wnd, GWL_USERDATA); @@ -1958,6 +1962,11 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ } } + if (!activating) + { + sHandleDoubleClick = false; + } + window_imp->mCallbacks->handleActivateApp(window_imp, activating); break; @@ -2182,6 +2191,7 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_NCLBUTTONDOWN"); // A click in a non-client area, e.g. title bar or window border. sHandleLeftMouseUp = false; + sHandleDoubleClick = true; } break; @@ -2226,6 +2236,13 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ //case WM_RBUTTONDBLCLK: { window_imp->mCallbacks->handlePingWatchdog(window_imp, "Main:WM_LBUTTONDBLCLK"); + + if (!sHandleDoubleClick) + { + sHandleDoubleClick = true; + break; + } + // Because we move the cursor position in the app, we need to query // to find out where the cursor at the time the event is handled. // If we don't do this, many clicks could get buffered up, and if the |