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authorOz Linden <oz@lindenlab.com>2015-01-26 16:04:49 -0500
committerOz Linden <oz@lindenlab.com>2015-01-26 16:04:49 -0500
commit2731ea88ceddcbfc66b9b790325ad5ef9942bef4 (patch)
tree218a8fa35a1bf4ca785ed25fac44049c54357037 /indra
parent60311c6409b2ec6590b0f08135c7715f982c94ea (diff)
minor code cleanups, remove friend and conversation status as visual mute criteria
Diffstat (limited to 'indra')
-rwxr-xr-xindra/newview/llvoavatar.cpp93
1 files changed, 34 insertions, 59 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 7e9f098172..efa5724389 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -980,10 +980,11 @@ void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts)
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* inst = (LLVOAvatar*) *iter;
- if (!inst)
- continue;
- S32 rez_status = inst->getRezzedStatus();
- counts[rez_status]++;
+ if (inst)
+ {
+ S32 rez_status = inst->getRezzedStatus();
+ counts[rez_status]++;
+ }
}
}
@@ -1973,9 +1974,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
}
}
- //LL_INFOS() << getRotation() << LL_ENDL;
- //LL_INFOS() << getPosition() << LL_ENDL;
-
return retval;
}
@@ -1991,7 +1989,7 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU
result = gTextureList.findImage(uuid);
}
if (!result)
-{
+ {
const std::string url = getImageURL(te,uuid);
if (url.empty())
@@ -3087,17 +3085,16 @@ bool LLVOAvatar::isVisuallyMuted()
{
bool muted = false;
+ // Priority order (highest priority first)
+ // * own avatar is never visually muted
+ // * if on the "always draw normally" list, draw them normally
+ // * if on the "always visually mute" list, mute them
+ // * draw them normally if they meet the following criteria:
+ // - within the closest N avatars
+ // - AND aren't over the thresholds
+ // * otherwise visually mute all other avatars
if (!isSelf())
{
- // Priority order (highest priority first)
- // * own avatar is never visually muted
- // * if on the "always draw normally" list, draw them normally
- // * if on the "always visually mute" list, mute them
- // * draw them normally if they meet the following criteria:
- // - within the closest N avatars OR on friends list OR in an IM chat
- // - AND aren't over the thresholds
- // * otherwise visually mute all other avatars
-
static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit", 0);
static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 0.0);
static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderWeightLimit", 0);
@@ -3121,30 +3118,12 @@ bool LLVOAvatar::isVisuallyMuted()
else
{ // Determine if visually muted or not
- muted = LLMuteList::getInstance()->isMuted(getID()) ||
- (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
- (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) ||
- (mVisualComplexity > max_render_cost && max_render_cost > 0);
-
- // Could be part of the grand || collection above, but yanked out to make the logic visible
- if (!muted)
- {
- if (sMaxVisible > 0)
- { // They are above the visibilty rank - mute them
- muted = (mVisibilityRank > sMaxVisible);
- }
-
- // Always draw friends or those in IMs. Needs UI?
- if (muted || sMaxVisible == 0) // Don't mute friends or IMs
- {
- muted = !(LLAvatarTracker::instance().isBuddy(getID()));
- if (muted)
- { // Not a friend, so they are muted ... are they in an IM?
- LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,getID());
- muted = !gIMMgr->hasSession(session_id);
- }
- }
- }
+ muted = ( (sMaxVisible > 0 && mVisibilityRank > sMaxVisible)
+ || (max_render_cost > 0 && mVisualComplexity > max_render_cost)
+ || (max_attachment_bytes > 0 && mAttachmentGeometryBytes > max_attachment_bytes)
+ || (max_attachment_area > 0.f && mAttachmentSurfaceArea > max_attachment_area)
+ || LLMuteList::getInstance()->isMuted(getID())
+ );
// Save visual mute state and set interval for updating
const F64 SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES = 1.5;
@@ -3328,7 +3307,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
removeAnimationData("Walk Speed");
}
mMotionController.setTimeStep(time_step);
-// LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL;
+ // LL_INFOS() << "Setting timestep to " << time_quantum * pixel_area_scale << LL_ENDL;
}
if (getParent() && !mIsSitting)
@@ -3469,7 +3448,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
fwdDir.normalize();
}
}
-
}
LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion();
@@ -3585,10 +3563,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// update animations
if (mSpecialRenderMode == 1) // Animation Preview
+ {
updateMotions(LLCharacter::FORCE_UPDATE);
+ }
else
+ {
updateMotions(LLCharacter::NORMAL_UPDATE);
-
+ }
+
// update head position
updateHeadOffset();
@@ -3685,10 +3667,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
//mesh vertices need to be reskinned
mNeedsSkin = TRUE;
-
-
-
-
return TRUE;
}
//-----------------------------------------------------------------------------
@@ -7992,10 +7970,6 @@ void LLVOAvatar::idleUpdateRenderCost()
}
mText->addLine(info_line, info_color, info_style);
- // TEMPORARY Reported Cost
- info_line = llformat("%d reported ARC", mReportedVisualComplexity);
- mText->addLine(info_line, info_color /* same as real ARC */, LLFontGL::ITALIC);
-
// Visual rank
info_line = llformat("%d rank", mVisibilityRank);
@@ -8143,9 +8117,8 @@ void LLVOAvatar::calculateUpdateRenderCost()
for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
{
LLUUID image_id = it->first;
- if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
- continue;
- if (all_textures.find(image_id) == all_textures.end())
+ if( ! (image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
+ && (all_textures.find(image_id) == all_textures.end()))
{
// attachment texture not previously seen.
LL_INFOS() << "attachment_texture: " << image_id.asString() << LL_ENDL;
@@ -8211,15 +8184,17 @@ LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high)
// static
BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index)
{
- if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
+ return (index < 0 || index >= TEX_NUM_INDICES)
+ ? false
+ : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
}
// static
BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index)
{
- if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
+ return (index < 0 || index >= TEX_NUM_INDICES)
+ ? false
+ : LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
}
const std::string LLVOAvatar::getBakedStatusForPrintout() const