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authorDave Parks <davep@lindenlab.com>2022-11-09 17:10:31 -0600
committerDave Parks <davep@lindenlab.com>2022-11-09 17:10:31 -0600
commit1ed8f7cd0ca41ab655aaeeaf141eb4ef20f16bd0 (patch)
tree5ef366323c8e6080fae48c8fe2b5d23bb698699e /indra
parent14d901f25fdc10df871a60294eefcf4b9fb00931 (diff)
SL-18602 Fix for applying material asset not removing overrides on drag-and-drop
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llgltfmateriallist.cpp229
-rw-r--r--indra/newview/llgltfmateriallist.h52
-rw-r--r--indra/newview/llmaterialeditor.cpp4
-rw-r--r--indra/newview/llviewerobject.cpp24
4 files changed, 170 insertions, 139 deletions
diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp
index 8e184c719d..e08a9c2533 100644
--- a/indra/newview/llgltfmateriallist.cpp
+++ b/indra/newview/llgltfmateriallist.cpp
@@ -51,139 +51,141 @@
LLGLTFMaterialList gGLTFMaterialList;
LLGLTFMaterialList::modify_queue_t LLGLTFMaterialList::sModifyQueue;
+LLGLTFMaterialList::apply_queue_t LLGLTFMaterialList::sApplyQueue;
const LLUUID LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID("968cbad0-4dad-d64e-71b5-72bf13ad051a");
-namespace
+class LLGLTFMaterialOverrideDispatchHandler : public LLDispatchHandler
{
- class LLGLTFMaterialOverrideDispatchHandler : public LLDispatchHandler
- {
- LOG_CLASS(LLGLTFMaterialOverrideDispatchHandler);
- public:
- LLGLTFMaterialOverrideDispatchHandler() = default;
- ~LLGLTFMaterialOverrideDispatchHandler() override = default;
+ LOG_CLASS(LLGLTFMaterialOverrideDispatchHandler);
+public:
+ LLGLTFMaterialOverrideDispatchHandler() = default;
+ ~LLGLTFMaterialOverrideDispatchHandler() override = default;
- bool operator()(const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) override
- {
- LL_PROFILE_ZONE_SCOPED;
- // receive override data from simulator via LargeGenericMessage
- // message should have:
- // object_id - UUID of LLViewerObject
- // side - S32 index of texture entry
- // gltf_json - String of GLTF json for override data
+ bool operator()(const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) override
+ {
+ LL_PROFILE_ZONE_SCOPED;
+ // receive override data from simulator via LargeGenericMessage
+ // message should have:
+ // object_id - UUID of LLViewerObject
+ // side - S32 index of texture entry
+ // gltf_json - String of GLTF json for override data
- LLSD message;
+ LLSD message;
- sparam_t::const_iterator it = strings.begin();
- if (it != strings.end()) {
- const std::string& llsdRaw = *it++;
- std::istringstream llsdData(llsdRaw);
- if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length()))
- {
- LL_WARNS() << "LLGLTFMaterialOverrideDispatchHandler: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
- }
+ sparam_t::const_iterator it = strings.begin();
+ if (it != strings.end()) {
+ const std::string& llsdRaw = *it++;
+ std::istringstream llsdData(llsdRaw);
+ if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length()))
+ {
+ LL_WARNS() << "LLGLTFMaterialOverrideDispatchHandler: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
}
+ }
- LLUUID object_id = message["object_id"].asUUID();
+ LLUUID object_id = message["object_id"].asUUID();
- LLViewerObject * obj = gObjectList.findObject(object_id); // NOTE: null object here does NOT mean nothing to do, parse message and queue results for later
- bool clear_all = true;
+ LLViewerObject * obj = gObjectList.findObject(object_id); // NOTE: null object here does NOT mean nothing to do, parse message and queue results for later
+ bool clear_all = true;
- if (message.has("sides") && message.has("gltf_json"))
- {
- LLSD& sides = message["sides"];
- LLSD& gltf_json = message["gltf_json"];
+ if (message.has("sides") && message.has("gltf_json"))
+ {
+ LLSD& sides = message["sides"];
+ LLSD& gltf_json = message["gltf_json"];
- if (sides.isArray() && gltf_json.isArray() &&
- sides.size() != 0 &&
- sides.size() == gltf_json.size())
- {
- clear_all = false;
+ if (sides.isArray() && gltf_json.isArray() &&
+ sides.size() != 0 &&
+ sides.size() == gltf_json.size())
+ {
+ clear_all = false;
- // message should be interpreted thusly:
- /// sides is a list of face indices
- // gltf_json is a list of corresponding json
- // any side not represented in "sides" has no override
+ // message should be interpreted thusly:
+ /// sides is a list of face indices
+ // gltf_json is a list of corresponding json
+ // any side not represented in "sides" has no override
- // parse json
- std::unordered_set<S32> side_set;
+ // parse json
+ std::unordered_set<S32> side_set;
- for (int i = 0; i < sides.size(); ++i)
- {
- LLPointer<LLGLTFMaterial> override_data = new LLGLTFMaterial();
+ for (int i = 0; i < sides.size(); ++i)
+ {
+ LLPointer<LLGLTFMaterial> override_data = new LLGLTFMaterial();
- std::string gltf_json = message["gltf_json"][i].asString();
+ std::string gltf_json = message["gltf_json"][i].asString();
- std::string warn_msg, error_msg;
+ std::string warn_msg, error_msg;
- bool success = override_data->fromJSON(gltf_json, warn_msg, error_msg);
+ bool success = override_data->fromJSON(gltf_json, warn_msg, error_msg);
+
+ if (!success)
+ {
+ LL_WARNS() << "failed to parse GLTF override data. errors: " << error_msg << " | warnings: " << warn_msg << LL_ENDL;
- if (!success)
+ // unblock material editor
+ if (obj && obj->isAnySelected())
{
- LL_WARNS() << "failed to parse GLTF override data. errors: " << error_msg << " | warnings: " << warn_msg << LL_ENDL;
+ LLMaterialEditor::updateLive(object_id, sides[i].asInteger());
+ }
+ }
+ else
+ {
+ S32 side = sides[i].asInteger();
+ // flag this side to not be nulled out later
+ side_set.insert(sides[i]);
- // unblock material editor
- if (obj && obj->isAnySelected())
- {
- LLMaterialEditor::updateLive(object_id, sides[i].asInteger());
- }
+ if (!obj || !obj->setTEGLTFMaterialOverride(side, override_data))
+ {
+ // object not ready to receive override data, queue for later
+ gGLTFMaterialList.queueOverrideUpdate(object_id, side, override_data);
}
- else
+ else if (obj && obj->isAnySelected())
{
- S32 side = sides[i].asInteger();
- // flag this side to not be nulled out later
- side_set.insert(sides[i]);
-
- if (!obj || !obj->setTEGLTFMaterialOverride(side, override_data))
- {
- // object not ready to receive override data, queue for later
- gGLTFMaterialList.queueOverrideUpdate(object_id, side, override_data);
- }
- else if (obj && obj->isAnySelected())
- {
- LLMaterialEditor::updateLive(object_id, side);
- }
+ LLMaterialEditor::updateLive(object_id, side);
}
}
+ }
- if (obj && side_set.size() != obj->getNumTEs())
- { // object exists and at least one texture entry needs to have its override data nulled out
- bool object_has_selection = obj->isAnySelected();
- for (int i = 0; i < obj->getNumTEs(); ++i)
+ if (obj && side_set.size() != obj->getNumTEs())
+ { // object exists and at least one texture entry needs to have its override data nulled out
+ bool object_has_selection = obj->isAnySelected();
+ for (int i = 0; i < obj->getNumTEs(); ++i)
+ {
+ if (side_set.find(i) == side_set.end())
{
- if (side_set.find(i) == side_set.end())
+ obj->setTEGLTFMaterialOverride(i, nullptr);
+ if (object_has_selection)
{
- obj->setTEGLTFMaterialOverride(i, nullptr);
- if (object_has_selection)
- {
- LLMaterialEditor::updateLive(object_id, i);
- }
+ LLMaterialEditor::updateLive(object_id, i);
}
}
}
}
- else
- {
- LL_WARNS() << "Malformed GLTF override message data: " << message << LL_ENDL;
- }
}
+ else
+ {
+ LL_WARNS() << "Malformed GLTF override message data: " << message << LL_ENDL;
+ }
+ }
- if (clear_all && obj)
- { // override list was empty or an error occurred, null out all overrides for this object
- bool object_has_selection = obj->isAnySelected();
- for (int i = 0; i < obj->getNumTEs(); ++i)
+ if (clear_all && obj)
+ { // override list was empty or an error occurred, null out all overrides for this object
+ bool object_has_selection = obj->isAnySelected();
+ for (int i = 0; i < obj->getNumTEs(); ++i)
+ {
+ obj->setTEGLTFMaterialOverride(i, nullptr);
+ if (object_has_selection)
{
- obj->setTEGLTFMaterialOverride(i, nullptr);
- if (object_has_selection)
- {
- LLMaterialEditor::updateLive(obj->getID(), i);
- }
+ LLMaterialEditor::updateLive(obj->getID(), i);
}
}
- return true;
}
- };
+ return true;
+ }
+};
+
+namespace
+{
LLGLTFMaterialOverrideDispatchHandler handle_gltf_override_message;
}
@@ -229,12 +231,24 @@ void LLGLTFMaterialList::applyQueuedOverrides(LLViewerObject* obj)
}
}
-void LLGLTFMaterialList::queueModifyMaterial(const LLUUID& id, S32 side, const LLGLTFMaterial& mat)
+void LLGLTFMaterialList::queueModifyMaterial(const LLUUID& id, S32 side, const LLGLTFMaterial* mat)
{
- sModifyQueue.push_back({ id, side, mat, LLUUID::null, true, false });
+ if (mat == nullptr)
+ {
+ sModifyQueue.push_back({ id, side, LLGLTFMaterial(), false });
+ }
+ else
+ {
+ sModifyQueue.push_back({ id, side, *mat, true});
+ }
}
-void LLGLTFMaterialList::flushModifyMaterialQueue(void(*done_callback)(bool))
+void LLGLTFMaterialList::queueApplyMaterialAsset(const LLUUID& object_id, S32 side, const LLUUID& asset_id)
+{
+ sApplyQueue.push_back({ object_id, side, asset_id});
+}
+
+void LLGLTFMaterialList::flushUpdates(void(*done_callback)(bool))
{
LLSD data = LLSD::emptyArray();
@@ -244,11 +258,6 @@ void LLGLTFMaterialList::flushModifyMaterialQueue(void(*done_callback)(bool))
data[i]["object_id"] = e.object_id;
data[i]["side"] = e.side;
- if (e.has_asset_id)
- {
- data[i]["asset_id"] = e.asset_id;
- }
-
if (e.has_override)
{
data[i]["gltf_json"] = e.override_data.asJSON();
@@ -256,19 +265,29 @@ void LLGLTFMaterialList::flushModifyMaterialQueue(void(*done_callback)(bool))
++i;
}
+ sModifyQueue.clear();
- std::stringstream str;
+ for (auto& e : sApplyQueue)
+ {
+ data[i]["object_id"] = e.object_id;
+ data[i]["side"] = e.side;
+ data[i]["asset_id"] = e.asset_id;
+ data[i]["gltf_json"] = ""; // null out any existing overrides when applying a material asset
+ ++i;
+ }
+ sApplyQueue.clear();
+#if 0 // debug output of data being sent to capability
+ std::stringstream str;
LLSDSerialize::serialize(data, str, LLSDSerialize::LLSD_NOTATION, LLSDFormatter::OPTIONS_PRETTY);
LL_INFOS() << "\n" << str.str() << LL_ENDL;
+#endif
LLCoros::instance().launch("modifyMaterialCoro",
std::bind(&LLGLTFMaterialList::modifyMaterialCoro,
gAgent.getRegionCapability("ModifyMaterialParams"),
data,
done_callback));
-
- sModifyQueue.clear();
}
LLGLTFMaterial* LLGLTFMaterialList::getMaterial(const LLUUID& id)
diff --git a/indra/newview/llgltfmateriallist.h b/indra/newview/llgltfmateriallist.h
index e035d2108d..9e8b3cf8e3 100644
--- a/indra/newview/llgltfmateriallist.h
+++ b/indra/newview/llgltfmateriallist.h
@@ -51,25 +51,45 @@ public:
static void registerCallbacks();
- // save an override update that we want to send to the simulator for later
- static void queueModifyMaterial(const LLUUID& id, S32 side, const LLGLTFMaterial& mat);
+ // Queue an override update that we want to send to the simulator. Call "flushUpdates" to flush pending updates.
+ // id - ID of object to modify
+ // side - TexureEntry index to modify, or -1 for all sides
+ // mat - material to apply as override, or nullptr to remove existing overrides and revert to asset
+ //
+ // NOTE: do not use to revert to asset when applying a new asset id, use queueApplyMaterialAsset below
+ static void queueModifyMaterial(const LLUUID& id, S32 side, const LLGLTFMaterial* mat);
+
+ // Queue an application of a material asset we want to send to the simulator. Call "flushUpdates" to flush pending updates.
+ // object_id - ID of object to apply material asset to
+ // side - TextureEntry index to apply material to, or -1 for all sides
+ // asset_id - ID of material asset to apply, or LLUUID::null to disassociate current material asset
+ //
+ // NOTE: implicitly removes any override data if present
+ static void queueApplyMaterialAsset(const LLUUID& object_id, S32 side, const LLUUID& asset_id);
// flush pending material updates to the simulator
- static void flushModifyMaterialQueue(void(*done_callback)(bool));
+ static void flushUpdates(void(*done_callback)(bool) = nullptr);
// apply given override data via given cap url
// cap_url -- should be gAgent.getRegionCapability("ModifyMaterialParams")
- // overrides -- LLSD map in the format
- // "object_id": LLUUID - object to be modified
- // "side": integer - index of face to be modified
- // "gltf_json" : string - GLTF compliant json of override data (optional, if omitted any existing override data will be cleared)
+ // overrides -- LLSD map (or array of maps) in the format:
+ // object_id UUID(required) id of object
+ // side integer(required) TE index of face to set, or -1 for all faces
+ // gltf_json string(optional) override data to set, empty string nulls out override data, omissions of this parameter keeps existing data
+ // asset_id UUID(optional) id of material asset to set, omission of this parameter keeps existing material asset id
+ //
+ // NOTE: if you're calling this from outside of flushUpdates, you're probably doing it wrong. Use the "queue"/"flush" API above.
+ // If the queue/flush API is insufficient, extend it.
static void modifyMaterialCoro(std::string cap_url, LLSD overrides, void(*done_callback)(bool));
-
- // save an override update that we got from the simulator for later (for example, if an override arrived for an unknown object)
- void queueOverrideUpdate(const LLUUID& id, S32 side, LLGLTFMaterial* override_data);
void applyQueuedOverrides(LLViewerObject* obj);
+
private:
+ friend class LLGLTFMaterialOverrideDispatchHandler;
+ // save an override update that we got from the simulator for later (for example, if an override arrived for an unknown object)
+ // NOTE: this is NOT for applying overrides from the UI, see queueModifyMaterial above
+ void queueOverrideUpdate(const LLUUID& id, S32 side, LLGLTFMaterial* override_data);
+
typedef std::unordered_map<LLUUID, LLPointer<LLFetchedGLTFMaterial > > uuid_mat_map_t;
uuid_mat_map_t mList;
@@ -84,15 +104,23 @@ private:
LLUUID object_id;
S32 side = -1;
LLGLTFMaterial override_data;
- LLUUID asset_id;
bool has_override = false;
- bool has_asset_id = false;
};
typedef std::list<ModifyMaterialData> modify_queue_t;
static modify_queue_t sModifyQueue;
+ struct ApplyMaterialAssetData
+ {
+ LLUUID object_id;
+ S32 side = -1;
+ LLUUID asset_id;
+ };
+
+ typedef std::list<ApplyMaterialAssetData> apply_queue_t;
+ static apply_queue_t sApplyQueue;
+
};
extern LLGLTFMaterialList gGLTFMaterialList;
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 675ca610ce..17da7e8853 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -2526,7 +2526,7 @@ public:
{
mSuccess = true;
}
- LLGLTFMaterialList::queueModifyMaterial(objectp->getID(), te, *material);
+ LLGLTFMaterialList::queueModifyMaterial(objectp->getID(), te, material);
#else
std::string overrides_json = material->asJSON();
@@ -2598,7 +2598,7 @@ void LLMaterialEditor::applyToSelection()
void(*done_callback)(bool) = LLRenderMaterialOverrideFunctor::modifyCallback;
- LLGLTFMaterialList::flushModifyMaterialQueue(done_callback);
+ LLGLTFMaterialList::flushUpdates(done_callback);
if (!override_func.getResult())
{
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 1efc4ea3d5..3cd5b1dbe7 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -7205,19 +7205,15 @@ void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool updat
if (update_server)
{
- // blank out any override data on the ser
+ // update via ModifyMaterialParams cap (server will echo back changes)
for (S32 te = start_idx; te < end_idx; ++te)
{
- LLCoros::instance().launch("modifyMaterialCoro",
- std::bind(&LLGLTFMaterialList::modifyMaterialCoro,
- gAgent.getRegionCapability("ModifyMaterialParams"),
- llsd::map(
- "object_id", getID(),
- "side", te), nullptr));
+ LLGLTFMaterialList::queueApplyMaterialAsset(getID(), te, id);
}
+ LLGLTFMaterialList::flushUpdates();
}
- // update and send LLRenderMaterialParams
+ // predictively update LLRenderMaterialParams (don't wait for server)
LLRenderMaterialParams* param_block = (LLRenderMaterialParams*)getParameterEntry(LLNetworkData::PARAMS_RENDER_MATERIAL);
if (!param_block && id.notNull())
{ // block doesn't exist, but it will need to
@@ -7230,18 +7226,6 @@ void LLViewerObject::setRenderMaterialID(S32 te_in, const LLUUID& id, bool updat
{
param_block->setMaterial(te, id);
}
-
- if (update_server)
- {
- // If 'in use' changes, it will send an update itself.
- bool in_use_changed = setParameterEntryInUse(LLNetworkData::PARAMS_RENDER_MATERIAL, !param_block->isEmpty(), true);
-
- if (!in_use_changed)
- {
- // In use didn't change, but the parameter did, send an update
- parameterChanged(LLNetworkData::PARAMS_RENDER_MATERIAL, param_block, !param_block->isEmpty(), true);
- }
- }
}
}