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authorDave Parks <davep@lindenlab.com>2022-12-02 11:46:42 -0600
committerDave Parks <davep@lindenlab.com>2022-12-02 11:46:42 -0600
commit188cdc50d3322423036dfe0e3af3f40724048a0e (patch)
tree65f1f545e2af88b44af6053102c05e08b69bce91 /indra
parent1a8a40c94493ec3598010db53c4bf21108b6e272 (diff)
SL-18739 Fix for some textures not loading. Remove some tabs.
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/pipeline.cpp614
1 files changed, 303 insertions, 311 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 2f3aa1238e..fa46b0f02a 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -3587,166 +3587,161 @@ void renderScriptedBeacons(LLDrawable* drawablep)
}
}
-void renderScriptedTouchBeacons(LLDrawable* drawablep)
+void renderScriptedTouchBeacons(LLDrawable *drawablep)
{
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj
- && !vobj->isAvatar()
- && !vobj->getParent()
- && vobj->flagScripted()
- && vobj->flagHandleTouch())
- {
- if (gPipeline.sRenderBeacons)
- {
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
- }
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj && !vobj->isAvatar() && !vobj->getParent() && vobj->flagScripted() && vobj->flagHandleTouch())
+ {
+ if (gPipeline.sRenderBeacons)
+ {
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 0.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f),
+ LLPipeline::DebugBeaconLineWidth);
+ }
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- LLFace * facep = drawablep->getFace(face_id);
- if (facep)
- {
- gPipeline.mHighlightFaces.push_back(facep);
- }
- }
- }
-}
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ LLFace *facep = drawablep->getFace(face_id);
+ if (facep)
+ {
+ gPipeline.mHighlightFaces.push_back(facep);
+ }
+ }
+ }
+ }
}
-void renderPhysicalBeacons(LLDrawable* drawablep)
+void renderPhysicalBeacons(LLDrawable *drawablep)
{
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj
- && !vobj->isAvatar()
- //&& !vobj->getParent()
- && vobj->flagUsePhysics())
- {
- if (gPipeline.sRenderBeacons)
- {
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(0.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
- }
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj &&
+ !vobj->isAvatar()
+ //&& !vobj->getParent()
+ && vobj->flagUsePhysics())
+ {
+ if (gPipeline.sRenderBeacons)
+ {
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(0.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f),
+ LLPipeline::DebugBeaconLineWidth);
+ }
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- LLFace * facep = drawablep->getFace(face_id);
- if (facep)
- {
- gPipeline.mHighlightFaces.push_back(facep);
- }
- }
- }
-}
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ LLFace *facep = drawablep->getFace(face_id);
+ if (facep)
+ {
+ gPipeline.mHighlightFaces.push_back(facep);
+ }
+ }
+ }
+ }
}
-void renderMOAPBeacons(LLDrawable* drawablep)
+void renderMOAPBeacons(LLDrawable *drawablep)
{
- LLViewerObject *vobj = drawablep->getVObj();
+ LLViewerObject *vobj = drawablep->getVObj();
- if(!vobj || vobj->isAvatar())
- return;
+ if (!vobj || vobj->isAvatar())
+ return;
- bool beacon=false;
- U8 tecount=vobj->getNumTEs();
- for(int x=0;x<tecount;x++)
- {
- if(vobj->getTE(x)->hasMedia())
- {
- beacon=true;
- break;
- }
- }
- if(beacon)
- {
- if (gPipeline.sRenderBeacons)
- {
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 1.f, 1.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
- }
+ bool beacon = false;
+ U8 tecount = vobj->getNumTEs();
+ for (int x = 0; x < tecount; x++)
+ {
+ if (vobj->getTE(x)->hasMedia())
+ {
+ beacon = true;
+ break;
+ }
+ }
+ if (beacon)
+ {
+ if (gPipeline.sRenderBeacons)
+ {
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", LLColor4(1.f, 1.f, 1.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f),
+ LLPipeline::DebugBeaconLineWidth);
+ }
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- LLFace * facep = drawablep->getFace(face_id);
- if (facep)
- {
- gPipeline.mHighlightFaces.push_back(facep);
- }
- }
- }
-}
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ LLFace *facep = drawablep->getFace(face_id);
+ if (facep)
+ {
+ gPipeline.mHighlightFaces.push_back(facep);
+ }
+ }
+ }
+ }
}
-void renderParticleBeacons(LLDrawable* drawablep)
+void renderParticleBeacons(LLDrawable *drawablep)
{
- // Look for attachments, objects, etc.
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj
- && vobj->isParticleSource())
- {
- if (gPipeline.sRenderBeacons)
- {
- LLColor4 light_blue(0.5f, 0.5f, 1.f, 0.5f);
- gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", light_blue, LLColor4(1.f, 1.f, 1.f, 0.5f), LLPipeline::DebugBeaconLineWidth);
- }
+ // Look for attachments, objects, etc.
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj && vobj->isParticleSource())
+ {
+ if (gPipeline.sRenderBeacons)
+ {
+ LLColor4 light_blue(0.5f, 0.5f, 1.f, 0.5f);
+ gObjectList.addDebugBeacon(vobj->getPositionAgent(), "", light_blue, LLColor4(1.f, 1.f, 1.f, 0.5f),
+ LLPipeline::DebugBeaconLineWidth);
+ }
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- LLFace * facep = drawablep->getFace(face_id);
- if (facep)
- {
- gPipeline.mHighlightFaces.push_back(facep);
- }
- }
- }
-}
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ LLFace *facep = drawablep->getFace(face_id);
+ if (facep)
+ {
+ gPipeline.mHighlightFaces.push_back(facep);
+ }
+ }
+ }
+ }
}
-void renderSoundHighlights(LLDrawable* drawablep)
+void renderSoundHighlights(LLDrawable *drawablep)
{
- // Look for attachments, objects, etc.
- LLViewerObject *vobj = drawablep->getVObj();
- if (vobj && vobj->isAudioSource())
- {
- if (gPipeline.sRenderHighlight)
- {
- S32 face_id;
- S32 count = drawablep->getNumFaces();
- for (face_id = 0; face_id < count; face_id++)
- {
- LLFace * facep = drawablep->getFace(face_id);
- if (facep)
- {
- gPipeline.mHighlightFaces.push_back(facep);
- }
- }
- }
-}
+ // Look for attachments, objects, etc.
+ LLViewerObject *vobj = drawablep->getVObj();
+ if (vobj && vobj->isAudioSource())
+ {
+ if (gPipeline.sRenderHighlight)
+ {
+ S32 face_id;
+ S32 count = drawablep->getNumFaces();
+ for (face_id = 0; face_id < count; face_id++)
+ {
+ LLFace *facep = drawablep->getFace(face_id);
+ if (facep)
+ {
+ gPipeline.mHighlightFaces.push_back(facep);
+ }
+ }
+ }
+ }
}
void LLPipeline::touchTexture(LLViewerTexture* tex, F32 vsize)
{
if (tex)
{
- LLImageGL* gl_tex = tex->getGLTexture();
- if (gl_tex && gl_tex->updateBindStats())
- {
- tex->setActive();
- tex->addTextureStats(vsize);
- }
+ tex->setActive();
+ tex->addTextureStats(vsize);
}
}
@@ -3785,56 +3780,53 @@ void LLPipeline::touchTextures(LLDrawInfo* info)
}
}
-void LLPipeline::postSort(LLCamera& camera)
+void LLPipeline::postSort(LLCamera &camera)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE;
- assertInitialized();
+ assertInitialized();
- LL_PUSH_CALLSTACKS();
+ LL_PUSH_CALLSTACKS();
if (!gCubeSnapshot)
{
- //rebuild drawable geometry
+ // rebuild drawable geometry
for (LLCullResult::sg_iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i)
{
- LLSpatialGroup* group = *i;
- if (!sUseOcclusion ||
- !group->isOcclusionState(LLSpatialGroup::OCCLUDED))
+ LLSpatialGroup *group = *i;
+ if (!sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED))
{
group->rebuildGeom();
}
}
LL_PUSH_CALLSTACKS();
- //rebuild groups
+ // rebuild groups
sCull->assertDrawMapsEmpty();
rebuildPriorityGroups();
}
- LL_PUSH_CALLSTACKS();
+ LL_PUSH_CALLSTACKS();
-
- //build render map
- for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
- {
- LLSpatialGroup* group = *i;
- if ((sUseOcclusion &&
- group->isOcclusionState(LLSpatialGroup::OCCLUDED)) ||
- (RenderAutoHideSurfaceAreaLimit > 0.f &&
- group->mSurfaceArea > RenderAutoHideSurfaceAreaLimit*llmax(group->mObjectBoxSize, 10.f)))
- {
- continue;
- }
+ // build render map
+ for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
+ {
+ LLSpatialGroup *group = *i;
+ if ((sUseOcclusion && group->isOcclusionState(LLSpatialGroup::OCCLUDED)) ||
+ (RenderAutoHideSurfaceAreaLimit > 0.f &&
+ group->mSurfaceArea > RenderAutoHideSurfaceAreaLimit * llmax(group->mObjectBoxSize, 10.f)))
+ {
+ continue;
+ }
- if (group->hasState(LLSpatialGroup::NEW_DRAWINFO) && group->hasState(LLSpatialGroup::GEOM_DIRTY) && !gCubeSnapshot)
- { //no way this group is going to be drawable without a rebuild
- group->rebuildGeom();
- }
+ if (group->hasState(LLSpatialGroup::NEW_DRAWINFO) && group->hasState(LLSpatialGroup::GEOM_DIRTY) && !gCubeSnapshot)
+ { // no way this group is going to be drawable without a rebuild
+ group->rebuildGeom();
+ }
for (LLSpatialGroup::draw_map_t::iterator j = group->mDrawMap.begin(); j != group->mDrawMap.end(); ++j)
{
- LLSpatialGroup::drawmap_elem_t& src_vec = j->second;
+ LLSpatialGroup::drawmap_elem_t &src_vec = j->second;
if (!hasRenderType(j->first))
{
continue;
@@ -3864,7 +3856,7 @@ void LLPipeline::postSort(LLCamera& camera)
for (LLSpatialGroup::drawmap_elem_t::iterator k = src_vec.begin(); k != src_vec.end(); ++k)
{
- LLDrawInfo* info = *k;
+ LLDrawInfo *info = *k;
sCull->pushDrawInfo(j->first, info);
if (!sShadowRender && !sReflectionRender && !gCubeSnapshot)
@@ -3873,186 +3865,186 @@ void LLPipeline::postSort(LLCamera& camera)
addTrianglesDrawn(info->mCount);
}
}
- }
+ }
- if (hasRenderType(LLPipeline::RENDER_TYPE_PASS_ALPHA))
- {
- LLSpatialGroup::draw_map_t::iterator alpha = group->mDrawMap.find(LLRenderPass::PASS_ALPHA);
-
- if (alpha != group->mDrawMap.end())
- { //store alpha groups for sorting
- LLSpatialBridge* bridge = group->getSpatialPartition()->asBridge();
- if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD && !gCubeSnapshot)
- {
- if (bridge)
- {
- LLCamera trans_camera = bridge->transformCamera(camera);
- group->updateDistance(trans_camera);
- }
- else
- {
- group->updateDistance(camera);
- }
- }
-
- if (hasRenderType(LLDrawPool::POOL_ALPHA))
- {
- sCull->pushAlphaGroup(group);
- }
- }
+ if (hasRenderType(LLPipeline::RENDER_TYPE_PASS_ALPHA))
+ {
+ LLSpatialGroup::draw_map_t::iterator alpha = group->mDrawMap.find(LLRenderPass::PASS_ALPHA);
+
+ if (alpha != group->mDrawMap.end())
+ { // store alpha groups for sorting
+ LLSpatialBridge *bridge = group->getSpatialPartition()->asBridge();
+ if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD && !gCubeSnapshot)
+ {
+ if (bridge)
+ {
+ LLCamera trans_camera = bridge->transformCamera(camera);
+ group->updateDistance(trans_camera);
+ }
+ else
+ {
+ group->updateDistance(camera);
+ }
+ }
+
+ if (hasRenderType(LLDrawPool::POOL_ALPHA))
+ {
+ sCull->pushAlphaGroup(group);
+ }
+ }
LLSpatialGroup::draw_map_t::iterator rigged_alpha = group->mDrawMap.find(LLRenderPass::PASS_ALPHA_RIGGED);
if (rigged_alpha != group->mDrawMap.end())
- { //store rigged alpha groups for LLDrawPoolAlpha prepass (skip distance update, rigged attachments use depth buffer)
+ { // store rigged alpha groups for LLDrawPoolAlpha prepass (skip distance update, rigged attachments use depth buffer)
if (hasRenderType(LLDrawPool::POOL_ALPHA))
{
sCull->pushRiggedAlphaGroup(group);
}
}
- }
- }
-
- //flush particle VB
- if (LLVOPartGroup::sVB)
- {
- LLVOPartGroup::sVB->flush();
- }
- else
- {
- LL_WARNS_ONCE() << "Missing particle buffer" << LL_ENDL;
- }
+ }
+ }
- /*bool use_transform_feedback = gTransformPositionProgram.mProgramObject && !mMeshDirtyGroup.empty();
+ // flush particle VB
+ if (LLVOPartGroup::sVB)
+ {
+ LLVOPartGroup::sVB->flush();
+ }
+ else
+ {
+ LL_WARNS_ONCE() << "Missing particle buffer" << LL_ENDL;
+ }
- if (use_transform_feedback)
- { //place a query around potential transform feedback code for synchronization
- mTransformFeedbackPrimitives = 0;
+ /*bool use_transform_feedback = gTransformPositionProgram.mProgramObject && !mMeshDirtyGroup.empty();
- if (!mMeshDirtyQueryObject)
- {
- glGenQueries(1, &mMeshDirtyQueryObject);
- }
+ if (use_transform_feedback)
+ { //place a query around potential transform feedback code for synchronization
+ mTransformFeedbackPrimitives = 0;
-
- glBeginQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, mMeshDirtyQueryObject);
- }*/
+ if (!mMeshDirtyQueryObject)
+ {
+ glGenQueries(1, &mMeshDirtyQueryObject);
+ }
- //pack vertex buffers for groups that chose to delay their updates
- for (LLSpatialGroup::sg_vector_t::iterator iter = mMeshDirtyGroup.begin(); iter != mMeshDirtyGroup.end(); ++iter)
- {
- (*iter)->rebuildMesh();
- }
- /*if (use_transform_feedback)
- {
- glEndQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
- }*/
-
- mMeshDirtyGroup.clear();
+ glBeginQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, mMeshDirtyQueryObject);
+ }*/
- if (!sShadowRender)
- {
+ // pack vertex buffers for groups that chose to delay their updates
+ for (LLSpatialGroup::sg_vector_t::iterator iter = mMeshDirtyGroup.begin(); iter != mMeshDirtyGroup.end(); ++iter)
+ {
+ (*iter)->rebuildMesh();
+ }
+
+ /*if (use_transform_feedback)
+ {
+ glEndQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN);
+ }*/
+
+ mMeshDirtyGroup.clear();
+
+ if (!sShadowRender)
+ {
// order alpha groups by distance
- std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater());
+ std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater());
// order rigged alpha groups by avatar attachment order
std::sort(sCull->beginRiggedAlphaGroups(), sCull->endRiggedAlphaGroups(), LLSpatialGroup::CompareRenderOrder());
- }
+ }
- LL_PUSH_CALLSTACKS();
- // only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus
- if (LLFloaterReg::instanceVisible("beacons") && !sShadowRender && !gCubeSnapshot)
- {
- if (sRenderScriptedTouchBeacons)
- {
- // Only show the beacon on the root object.
- forAllVisibleDrawables(renderScriptedTouchBeacons);
- }
- else
- if (sRenderScriptedBeacons)
- {
- // Only show the beacon on the root object.
- forAllVisibleDrawables(renderScriptedBeacons);
- }
+ LL_PUSH_CALLSTACKS();
+ // only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus
+ if (LLFloaterReg::instanceVisible("beacons") && !sShadowRender && !gCubeSnapshot)
+ {
+ if (sRenderScriptedTouchBeacons)
+ {
+ // Only show the beacon on the root object.
+ forAllVisibleDrawables(renderScriptedTouchBeacons);
+ }
+ else if (sRenderScriptedBeacons)
+ {
+ // Only show the beacon on the root object.
+ forAllVisibleDrawables(renderScriptedBeacons);
+ }
- if (sRenderPhysicalBeacons)
- {
- // Only show the beacon on the root object.
- forAllVisibleDrawables(renderPhysicalBeacons);
- }
+ if (sRenderPhysicalBeacons)
+ {
+ // Only show the beacon on the root object.
+ forAllVisibleDrawables(renderPhysicalBeacons);
+ }
- if(sRenderMOAPBeacons)
- {
- forAllVisibleDrawables(renderMOAPBeacons);
- }
+ if (sRenderMOAPBeacons)
+ {
+ forAllVisibleDrawables(renderMOAPBeacons);
+ }
- if (sRenderParticleBeacons)
- {
- forAllVisibleDrawables(renderParticleBeacons);
- }
+ if (sRenderParticleBeacons)
+ {
+ forAllVisibleDrawables(renderParticleBeacons);
+ }
- // If god mode, also show audio cues
- if (sRenderSoundBeacons && gAudiop)
- {
- // Walk all sound sources and render out beacons for them. Note, this isn't done in the ForAllVisibleDrawables function, because some are not visible.
- LLAudioEngine::source_map::iterator iter;
- for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
- {
- LLAudioSource *sourcep = iter->second;
+ // If god mode, also show audio cues
+ if (sRenderSoundBeacons && gAudiop)
+ {
+ // Walk all sound sources and render out beacons for them. Note, this isn't done in the ForAllVisibleDrawables function, because
+ // some are not visible.
+ LLAudioEngine::source_map::iterator iter;
+ for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
+ {
+ LLAudioSource *sourcep = iter->second;
- LLVector3d pos_global = sourcep->getPositionGlobal();
- LLVector3 pos = gAgent.getPosAgentFromGlobal(pos_global);
- if (gPipeline.sRenderBeacons)
- {
- //pos += LLVector3(0.f, 0.f, 0.2f);
- gObjectList.addDebugBeacon(pos, "", LLColor4(1.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), DebugBeaconLineWidth);
- }
- }
- // now deal with highlights for all those seeable sound sources
- forAllVisibleDrawables(renderSoundHighlights);
- }
- }
- LL_PUSH_CALLSTACKS();
- // If managing your telehub, draw beacons at telehub and currently selected spawnpoint.
- if (LLFloaterTelehub::renderBeacons() && !sShadowRender && !gCubeSnapshot)
- {
- LLFloaterTelehub::addBeacons();
- }
+ LLVector3d pos_global = sourcep->getPositionGlobal();
+ LLVector3 pos = gAgent.getPosAgentFromGlobal(pos_global);
+ if (gPipeline.sRenderBeacons)
+ {
+ // pos += LLVector3(0.f, 0.f, 0.2f);
+ gObjectList.addDebugBeacon(pos, "", LLColor4(1.f, 1.f, 0.f, 0.5f), LLColor4(1.f, 1.f, 1.f, 0.5f), DebugBeaconLineWidth);
+ }
+ }
+ // now deal with highlights for all those seeable sound sources
+ forAllVisibleDrawables(renderSoundHighlights);
+ }
+ }
+ LL_PUSH_CALLSTACKS();
+ // If managing your telehub, draw beacons at telehub and currently selected spawnpoint.
+ if (LLFloaterTelehub::renderBeacons() && !sShadowRender && !gCubeSnapshot)
+ {
+ LLFloaterTelehub::addBeacons();
+ }
- if (!sShadowRender && !gCubeSnapshot)
- {
- mSelectedFaces.clear();
+ if (!sShadowRender && !gCubeSnapshot)
+ {
+ mSelectedFaces.clear();
- if (!gNonInteractive)
- {
- LLPipeline::setRenderHighlightTextureChannel(gFloaterTools->getPanelFace()->getTextureChannelToEdit());
- }
+ if (!gNonInteractive)
+ {
+ LLPipeline::setRenderHighlightTextureChannel(gFloaterTools->getPanelFace()->getTextureChannelToEdit());
+ }
- // Draw face highlights for selected faces.
- if (LLSelectMgr::getInstance()->getTEMode())
- {
- struct f : public LLSelectedTEFunctor
- {
- virtual bool apply(LLViewerObject* object, S32 te)
- {
- if (object->mDrawable)
- {
- LLFace * facep = object->mDrawable->getFace(te);
- if (facep)
- {
- gPipeline.mSelectedFaces.push_back(facep);
- }
- }
- return true;
- }
- } func;
- LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func);
- }
- }
+ // Draw face highlights for selected faces.
+ if (LLSelectMgr::getInstance()->getTEMode())
+ {
+ struct f : public LLSelectedTEFunctor
+ {
+ virtual bool apply(LLViewerObject *object, S32 te)
+ {
+ if (object->mDrawable)
+ {
+ LLFace *facep = object->mDrawable->getFace(te);
+ if (facep)
+ {
+ gPipeline.mSelectedFaces.push_back(facep);
+ }
+ }
+ return true;
+ }
+ } func;
+ LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func);
+ }
+ }
- //LLSpatialGroup::sNoDelete = FALSE;
- LL_PUSH_CALLSTACKS();
+ // LLSpatialGroup::sNoDelete = FALSE;
+ LL_PUSH_CALLSTACKS();
}