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authormobserveur <mobserveur@gmail.com>2024-08-07 19:02:44 +0200
committermobserveur <mobserveur@gmail.com>2024-08-07 19:02:44 +0200
commit17420cffcb0859eb1fe4a7a141ee47e12b8c0c3d (patch)
tree84c1511fa4be9d6e080178a6e90b8a84cde002c0 /indra
parent3a995b4fb5d34b967212a61b065ad6e14422179a (diff)
megapahit tuning : return of the smoothie
This commit reintroduces the meapahit specic optimisations while maintaining an option for the LL vertex buffer optimisation mode.
Diffstat (limited to 'indra')
-rw-r--r--indra/llrender/llrender.cpp2
-rw-r--r--indra/llrender/llvertexbuffer.cpp45
-rw-r--r--indra/newview/app_settings/settings.xml4
-rw-r--r--indra/newview/skins/default/xui/en/floater_mp_performance.xml10
4 files changed, 37 insertions, 24 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 0a522c88d7..99d7b897ee 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -1711,7 +1711,7 @@ void LLRender::flush()
}
//LL_INFOS() << "LLVertexBuffer::sMappingMode " << LLVertexBuffer::sMappingMode << LL_ENDL;
- if(LLVertexBuffer::sMappingMode > 1)
+ if(LLVertexBuffer::sMappingMode == 3)
{
vb->unmapBuffer();
}
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index db881efd2b..5e936c1428 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -317,7 +317,7 @@ public:
~LLVBOPool()
{
- if(mMappingMode > 1) return;
+ if(mMappingMode == 3) return;
clear();
}
@@ -336,7 +336,7 @@ public:
U64 getVramBytesUsed()
{
- if(mMappingMode > 1) return mAllocated;
+ if(mMappingMode == 3) return mAllocated;
else return mAllocated + mReserved;
}
@@ -359,7 +359,7 @@ public:
llassert(data == nullptr); // non null data indicates a buffer that wasn't freed
llassert(size >= 2); // any buffer size smaller than a single index is nonsensical
- if(mMappingMode > 1)
+ if(mMappingMode == 3)
{
mAllocated += size;
@@ -427,7 +427,7 @@ public:
llassert(type == GL_ARRAY_BUFFER || type == GL_ELEMENT_ARRAY_BUFFER);
llassert(size >= 2);
- if(mMappingMode > 1)
+ if(mMappingMode == 3)
{
if (data)
{
@@ -785,7 +785,7 @@ void LLVertexBuffer::initClass(LLWindow* window)
sVBOPool = new LLVBOPool();
sVBOPool->mMappingMode = sMappingMode;
- //LL_INFOS() << "milo sVBOPool intialized with " << sMappingMode << LL_ENDL;
+ //LL_INFOS() << "sVBOPool intialized with mapping mode: " << sMappingMode << LL_ENDL;
#if ENABLE_GL_WORK_QUEUE
sQueue = new GLWorkQueue();
@@ -1093,7 +1093,7 @@ U8* LLVertexBuffer::mapVertexBuffer(LLVertexBuffer::AttributeType type, U32 inde
count = mNumVerts - index;
}
- if(sMappingMode < 2)
+ if(sMappingMode != 3)
{
U32 start = mOffsets[type] + sTypeSize[type] * index;
U32 end = start + sTypeSize[type] * count-1;
@@ -1130,7 +1130,7 @@ U8* LLVertexBuffer::mapIndexBuffer(U32 index, S32 count)
count = mNumIndices-index;
}
- if(sMappingMode < 2)
+ if(sMappingMode != 3)
{
U32 start = sizeof(U16) * index;
U32 end = start + sizeof(U16) * count-1;
@@ -1165,9 +1165,24 @@ U8* LLVertexBuffer::mapIndexBuffer(U32 index, S32 count)
// dst -- mMappedData or mMappedIndexData
void LLVertexBuffer::flush_vbo(GLenum target, U32 start, U32 end, void* data, U8* dst)
{
- if(sMappingMode > 1)
+ if(sMappingMode == 2)
+ {
+ //LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("vb glMapBufferRange");
+ if (end == 0) return;
+ U32 buffer_size = end-start+1;
+ U8 * mptr = (U8*) glMapBufferRange( target, start, end-start+1, GL_MAP_WRITE_BIT);
+
+ if (mptr)
+ {
+ std::memcpy(mptr, (U8*) data, buffer_size);
+ if(!glUnmapBuffer(target)) LL_WARNS() << "glUnmapBuffer() failed" << LL_ENDL;
+ }
+ else LL_WARNS() << "glMapBufferRange() returned NULL" << LL_ENDL;
+ return;
+ }
+
+ if(sMappingMode == 3)
{
- //LL_INFOS() << "milo flush_vbo() NO POOL" << LL_ENDL;
LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("vb memcpy");
//STOP_GLERROR;
// copy into mapped buffer
@@ -1208,7 +1223,7 @@ void LLVertexBuffer::unmapBuffer()
}
};
- if(sMappingMode > 1)
+ if(sMappingMode == 3)
{
//STOP_GLERROR;
if (mMappedData)
@@ -1220,8 +1235,7 @@ void LLVertexBuffer::unmapBuffer()
mGLBuffer = gen_buffer();
glBindBuffer(GL_ARRAY_BUFFER, mGLBuffer);
sGLRenderBuffer = mGLBuffer;
- if(sMappingMode==2) glBufferData(GL_ARRAY_BUFFER, mSize, mMappedData, GL_STATIC_DRAW);
- else glBufferData(GL_ARRAY_BUFFER, mSize, mMappedData, GL_DYNAMIC_DRAW);
+ glBufferData(GL_ARRAY_BUFFER, mSize, mMappedData, GL_DYNAMIC_DRAW);
}
else if (mGLBuffer != sGLRenderBuffer)
{
@@ -1241,8 +1255,7 @@ void LLVertexBuffer::unmapBuffer()
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mGLIndices);
sGLRenderIndices = mGLIndices;
- if(sMappingMode==2) glBufferData(GL_ELEMENT_ARRAY_BUFFER, mIndicesSize, mMappedIndexData, GL_STATIC_DRAW);
- else glBufferData(GL_ELEMENT_ARRAY_BUFFER, mIndicesSize, mMappedIndexData, GL_DYNAMIC_DRAW);
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, mIndicesSize, mMappedIndexData, GL_DYNAMIC_DRAW);
}
else if (mGLIndices != sGLRenderIndices)
{
@@ -1439,10 +1452,10 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, U32 in
// Set for rendering
void LLVertexBuffer::setBuffer()
{
- if(sMappingMode > 1)
+ if(sMappingMode == 3)
{
if (!mGLBuffer)
- { // OS X doesn't allocate a buffer until we call unmapBuffer
+ {
return;
}
}
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 35c5bb7cff..e03fc429bf 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -13775,8 +13775,8 @@
OpenGL buffer mapping mode:
0:auto
1:normal
- 2:optimised
- 3:experimental.</string>
+ 2:MP optimised
+ 3:LL optimized.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
diff --git a/indra/newview/skins/default/xui/en/floater_mp_performance.xml b/indra/newview/skins/default/xui/en/floater_mp_performance.xml
index 06dc4cabc6..d943a13f66 100644
--- a/indra/newview/skins/default/xui/en/floater_mp_performance.xml
+++ b/indra/newview/skins/default/xui/en/floater_mp_performance.xml
@@ -66,7 +66,7 @@
height="15"
left="2"
top="8">
- Buffer mapping
+ Optimisations:
(needs restart):
</text>
@@ -85,13 +85,13 @@
value="1" />
<combo_box.item
enabled="true"
- label="Optimized (Apple GPU)"
- name="Optimized"
+ label="Apple GPU (smoothie)"
+ name="Megapahit Optimisations"
value="2" />
<combo_box.item
enabled="true"
- label="Experimental"
- name="Experimental"
+ label="Apple GPU (LL)"
+ name="LL Optimisations"
value="3" />
</combo_box>