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authorPtolemy <ptolemy@lindenlab.com>2022-08-09 01:16:41 -0700
committerPtolemy <ptolemy@lindenlab.com>2022-08-09 01:16:41 -0700
commit0e929fea4cd98595408629388d3a8da846729701 (patch)
treeffe7eefb876d77454570835c7023cb1aa6abda65 /indra
parentf9615f7cffc3c9b2e9c8c4031cc81a3f6eb07afb (diff)
parente73fd2a2f28a01c1ab1e0dee63ba4d2ca73c9634 (diff)
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Diffstat (limited to 'indra')
-rw-r--r--indra/llprimitive/llgltfmaterial.h2
-rw-r--r--indra/llprimitive/llprimitive.cpp2
-rw-r--r--indra/newview/featuretable.txt1
-rw-r--r--indra/newview/llappviewer.cpp4
-rw-r--r--indra/newview/lldrawpoolbump.cpp4
-rw-r--r--indra/newview/llfloaterpreference.cpp79
-rw-r--r--indra/newview/llgltfmateriallist.cpp6
-rw-r--r--indra/newview/llmaterialeditor.cpp61
-rw-r--r--indra/newview/llmaterialeditor.h2
-rw-r--r--indra/newview/llselectmgr.cpp52
-rw-r--r--indra/newview/llselectmgr.h3
-rw-r--r--indra/newview/llviewercontrol.cpp24
-rw-r--r--indra/newview/llviewermenu.cpp19
-rw-r--r--indra/newview/llviewerobject.cpp9
-rw-r--r--indra/newview/llviewershadermgr.cpp59
-rw-r--r--indra/newview/llviewerwindow.cpp2
-rw-r--r--indra/newview/pipeline.cpp16
-rw-r--r--indra/newview/skins/default/xui/en/floater_material_editor.xml5
-rw-r--r--indra/newview/skins/default/xui/en/floater_tools.xml6
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml12
-rw-r--r--indra/newview/skins/default/xui/en/panel_tools_texture.xml4
21 files changed, 167 insertions, 205 deletions
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h
index a8d5fb8e85..ab381ca55e 100644
--- a/indra/llprimitive/llgltfmaterial.h
+++ b/indra/llprimitive/llgltfmaterial.h
@@ -61,8 +61,10 @@ public:
// get a UUID based on a hash of this LLGLTFMaterial
LLUUID getHash() const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
LLMD5 md5;
md5.update((unsigned char*) this, sizeof(this));
+ md5.finalize();
LLUUID id;
md5.raw_digest(id.mData);
return id;
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 3f0059b759..8b470d235c 100644
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -1701,6 +1701,8 @@ BOOL LLNetworkData::isValid(U16 param_type, U32 size)
return (size == 4);
case PARAMS_RENDER_MATERIAL:
return (size > 1);
+ case PARAMS_REFLECTION_PROBE:
+ return (size == 9);
}
return FALSE;
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index 58500cc7af..ec8605aa5c 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -44,6 +44,7 @@ RenderGamma 1 0
RenderGlowResolutionPow 1 9
RenderGround 1 1
RenderMaxPartCount 1 8192
+RenderObjectBump 1 1
RenderLocalLights 1 1
RenderReflectionDetail 1 4
RenderTerrainDetail 1 1
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index bf67807aea..225a14dee0 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -567,8 +567,8 @@ static void settings_to_globals()
static void settings_modify()
{
LLPipeline::sRenderTransparentWater = gSavedSettings.getBOOL("RenderTransparentWater");
- LLPipeline::sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
- LLPipeline::sRenderDeferred = LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred");
+ LLPipeline::sRenderBump = TRUE; // FALSE is deprecated -- gSavedSettings.getBOOL("RenderObjectBump");
+ LLPipeline::sRenderDeferred = TRUE; // FALSE is deprecated -- LLPipeline::sRenderBump&& gSavedSettings.getBOOL("RenderDeferred");
LLRenderTarget::sUseFBO = LLPipeline::sRenderDeferred;
LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; // square lod factor to get exponential range of [1,4]
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 288ba8f536..33ac91f88b 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -682,6 +682,7 @@ void LLDrawPoolBump::endBump(U32 pass)
S32 LLDrawPoolBump::getNumDeferredPasses()
{
+#if 0 //DEPRECATED -- RenderObjectBump should always be TRUE
if (gSavedSettings.getBOOL("RenderObjectBump"))
{
return 1;
@@ -690,6 +691,9 @@ S32 LLDrawPoolBump::getNumDeferredPasses()
{
return 0;
}
+#else
+ return 1;
+#endif
}
void LLDrawPoolBump::renderDeferred(S32 pass)
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index 20749b67b2..f1db12ddb0 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -1180,36 +1180,10 @@ void LLFloaterPreference::buildPopupLists()
void LLFloaterPreference::refreshEnabledState()
{
- LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders");
- LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
- LLCheckBoxCtrl* ctrl_pbr = getChild<LLCheckBoxCtrl>("UsePBRShaders");
-
- // if vertex shaders off, disable all shader related products
- if (!LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders"))
- {
- ctrl_wind_light->setEnabled(FALSE);
- ctrl_wind_light->setValue(FALSE);
- }
- else
- {
- ctrl_wind_light->setEnabled(TRUE);
- }
-
- //Deferred/SSAO/Shadows
- BOOL bumpshiny = gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump");
- BOOL shaders = gSavedSettings.getBOOL("WindLightUseAtmosShaders");
- BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") &&
- bumpshiny &&
- shaders &&
- gGLManager.mHasFramebufferObject &&
- (ctrl_wind_light->get()) ? TRUE : FALSE;
-
- ctrl_deferred->setEnabled(enabled);
+ LLCheckBoxCtrl* ctrl_pbr = getChild<LLCheckBoxCtrl>("UsePBRShaders");
//PBR
- BOOL deferred = gSavedSettings.getBOOL("RenderDeferred");
- // TODO: add "RenderPBR" to LLFeatureManager
- ctrl_pbr->setEnabled(deferred);
+ ctrl_pbr->setEnabled(TRUE);
// Cannot have floater active until caps have been received
getChild<LLButton>("default_creation_permissions")->setEnabled(LLStartUp::getStartupState() < STATE_STARTED ? false : true);
@@ -1321,58 +1295,11 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
{
LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections");
LLTextBox* reflections_text = getChild<LLTextBox>("ReflectionsText");
- LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders");
- LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders");
LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail");
LLTextBox* shadows_text = getChild<LLTextBox>("RenderShadowDetailText");
LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO");
- LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF");
- LLSliderCtrl* sky = getChild<LLSliderCtrl>("SkyMeshDetail");
- LLTextBox* sky_text = getChild<LLTextBox>("SkyMeshDetailText");
-
- // disabled windlight
- if (!LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders"))
- {
- ctrl_wind_light->setEnabled(FALSE);
- ctrl_wind_light->setValue(FALSE);
-
- sky->setEnabled(FALSE);
- sky_text->setEnabled(FALSE);
-
- //deferred needs windlight, disable deferred
- ctrl_shadows->setEnabled(FALSE);
- ctrl_shadows->setValue(0);
- shadows_text->setEnabled(FALSE);
-
- ctrl_ssao->setEnabled(FALSE);
- ctrl_ssao->setValue(FALSE);
-
- ctrl_dof->setEnabled(FALSE);
- ctrl_dof->setValue(FALSE);
-
- ctrl_deferred->setEnabled(FALSE);
- ctrl_deferred->setValue(FALSE);
- }
-
- // disabled deferred
- if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") ||
- !gGLManager.mHasFramebufferObject)
- {
- ctrl_shadows->setEnabled(FALSE);
- ctrl_shadows->setValue(0);
- shadows_text->setEnabled(FALSE);
-
- ctrl_ssao->setEnabled(FALSE);
- ctrl_ssao->setValue(FALSE);
-
- ctrl_dof->setEnabled(FALSE);
- ctrl_dof->setValue(FALSE);
-
- ctrl_deferred->setEnabled(FALSE);
- ctrl_deferred->setValue(FALSE);
- }
- // disabled deferred SSAO
+ // disabled deferred SSAO
if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO"))
{
ctrl_ssao->setEnabled(FALSE);
diff --git a/indra/newview/llgltfmateriallist.cpp b/indra/newview/llgltfmateriallist.cpp
index 7ecbc6eeac..96c29d7ed2 100644
--- a/indra/newview/llgltfmateriallist.cpp
+++ b/indra/newview/llgltfmateriallist.cpp
@@ -99,13 +99,13 @@ static void set_from_model(LLGLTFMaterial* mat, tinygltf::Model& model)
}
mat->setAlphaMode(material_in.alphaMode);
- mat->mAlphaCutoff = material_in.alphaCutoff;
+ mat->mAlphaCutoff = llclamp((F32)material_in.alphaCutoff, 0.f, 1.f);
mat->mAlbedoColor = get_color(material_in.pbrMetallicRoughness.baseColorFactor);
mat->mEmissiveColor = get_color(material_in.emissiveFactor);
- mat->mMetallicFactor = material_in.pbrMetallicRoughness.metallicFactor;
- mat->mRoughnessFactor = material_in.pbrMetallicRoughness.roughnessFactor;
+ mat->mMetallicFactor = llclamp((F32)material_in.pbrMetallicRoughness.metallicFactor, 0.f, 1.f);
+ mat->mRoughnessFactor = llclamp((F32)material_in.pbrMetallicRoughness.roughnessFactor, 0.f, 1.f);
mat->mDoubleSided = material_in.doubleSided;
}
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 57cd74e0f2..13e250ec3b 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -62,6 +62,7 @@ const std::string MATERIAL_NORMAL_DEFAULT_NAME = "Normal";
const std::string MATERIAL_METALLIC_DEFAULT_NAME = "Metallic Roughness";
const std::string MATERIAL_EMISSIVE_DEFAULT_NAME = "Emissive";
+
class LLMaterialEditorCopiedCallback : public LLInventoryCallback
{
public:
@@ -164,6 +165,15 @@ void LLMaterialEditor::onClickCloseBtn(bool app_quitting)
}
}
+void LLMaterialEditor::onClose(bool app_quitting)
+{
+ // todo: will only revert whatever was recently selected,
+ // Later should work based of tools floater
+ LLSelectMgr::getInstance()->selectionRevertGLTFMaterials();
+
+ LLPreview::onClose(app_quitting);
+}
+
LLUUID LLMaterialEditor::getAlbedoId()
{
return mAlbedoTextureCtrl->getValue().asUUID();
@@ -1341,34 +1351,39 @@ void LLMaterialEditor::importMaterial()
(new LLMaterialFilePicker(this))->getFile();
}
-void LLMaterialEditor::applyToSelection()
+class LLRemderMaterialFunctor : public LLSelectedTEFunctor
{
- // Todo: fix this, this is a hack, not a proper live preview
- LLViewerObject* objectp = LLSelectMgr::instance().getSelection()->getFirstObject();
- if (objectp && objectp->getVolume() && objectp->permModify())
+public:
+ LLRemderMaterialFunctor(LLGLTFMaterial *mat, const LLUUID &id)
+ : mMat(mat), mMatId(id)
{
- LLGLTFMaterial* mat = new LLGLTFMaterial();
- getGLTFMaterial(mat);
- LLVOVolume* vobjp = (LLVOVolume*)objectp;
- for (int i = 0; i < vobjp->getNumTEs(); ++i)
- {
- // this is here just to prevent material from immediately resetting
- if (mAssetID.notNull())
- {
- vobjp->setRenderMaterialID(i, mAssetID);
- }
- else
- {
- const LLUUID placeholder("984e183e-7811-4b05-a502-d79c6f978a98");
- vobjp->setRenderMaterialID(i, placeholder);
- }
+ }
- vobjp->getTE(i)->setGLTFMaterial(mat);
- vobjp->updateTEMaterialTextures(i);
+ virtual bool apply(LLViewerObject* objectp, S32 te)
+ {
+ if (objectp && objectp->permModify() && objectp->getVolume())
+ {
+ LLVOVolume* vobjp = (LLVOVolume*)objectp;
+ vobjp->setRenderMaterialID(te, mMatId);
+ vobjp->getTE(te)->setGLTFMaterial(mMat);
+ vobjp->updateTEMaterialTextures(te);
}
-
- vobjp->markForUpdate(TRUE);
+ return true;
}
+private:
+ LLPointer<LLGLTFMaterial> mMat;
+ LLUUID mMatId;
+};
+
+void LLMaterialEditor::applyToSelection()
+{
+ LLPointer<LLGLTFMaterial> mat = new LLGLTFMaterial();
+ getGLTFMaterial(mat);
+ const LLUUID placeholder("984e183e-7811-4b05-a502-d79c6f978a98");
+ LLUUID asset_id = mAssetID.notNull() ? mAssetID : placeholder;
+ LLRemderMaterialFunctor mat_func(mat, asset_id);
+ LLObjectSelectionHandle selected_objects = LLSelectMgr::getInstance()->getSelection();
+ selected_objects->applyToTEs(&mat_func);
}
void LLMaterialEditor::getGLTFMaterial(LLGLTFMaterial* mat)
diff --git a/indra/newview/llmaterialeditor.h b/indra/newview/llmaterialeditor.h
index 3da59c7f93..1b81a7144a 100644
--- a/indra/newview/llmaterialeditor.h
+++ b/indra/newview/llmaterialeditor.h
@@ -103,6 +103,8 @@ public:
BOOL postBuild() override;
void onClickCloseBtn(bool app_quitting = false) override;
+ void onClose(bool app_quitting) override;
+
LLUUID getAlbedoId();
void setAlbedoId(const LLUUID& id);
void setAlbedoUploadId(const LLUUID& id);
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 853703b4d5..fc5b1c60e2 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -1936,6 +1936,32 @@ BOOL LLSelectMgr::selectionRevertTextures()
return revert_successful;
}
+void LLSelectMgr::selectionRevertGLTFMaterials()
+{
+ struct f : public LLSelectedTEFunctor
+ {
+ LLObjectSelectionHandle mSelectedObjects;
+ f(LLObjectSelectionHandle sel) : mSelectedObjects(sel) {}
+ bool apply(LLViewerObject* object, S32 te)
+ {
+ if (object->permModify())
+ {
+ LLSelectNode* nodep = mSelectedObjects->findNode(object);
+ if (nodep && te < (S32)nodep->mSavedGLTFMaterials.size())
+ {
+ LLUUID id = nodep->mSavedGLTFMaterials[te];
+ object->setRenderMaterialID(te, id);
+ }
+ }
+ return true;
+ }
+ } setfunc(mSelectedObjects);
+ getSelection()->applyToTEs(&setfunc);
+
+ LLSelectMgrSendFunctor sendfunc;
+ getSelection()->applyToObjects(&sendfunc);
+}
+
void LLSelectMgr::selectionSetBumpmap(U8 bumpmap, const LLUUID &image_id)
{
struct f : public LLSelectedTEFunctor
@@ -5526,6 +5552,17 @@ void LLSelectMgr::processObjectProperties(LLMessageSystem* msg, void** user_data
// this should be the only place that saved textures is called
node->saveTextures(texture_ids);
}
+
+ if (can_copy && can_transfer && node->getObject()->getVolume())
+ {
+ uuid_vec_t material_ids;
+ LLVOVolume* vobjp = (LLVOVolume*)node->getObject();
+ for (int i = 0; i < vobjp->getNumTEs(); ++i)
+ {
+ material_ids.push_back(vobjp->getRenderMaterialID(i));
+ }
+ node->savedGLTFMaterials(material_ids);
+ }
}
node->mValid = TRUE;
@@ -6277,6 +6314,7 @@ LLSelectNode::LLSelectNode(const LLSelectNode& nodep)
}
saveTextures(nodep.mSavedTextures);
+ savedGLTFMaterials(nodep.mSavedGLTFMaterials);
}
LLSelectNode::~LLSelectNode()
@@ -6392,6 +6430,20 @@ void LLSelectNode::saveTextures(const uuid_vec_t& textures)
}
}
+void LLSelectNode::savedGLTFMaterials(const uuid_vec_t& materials)
+{
+ if (mObject.notNull())
+ {
+ mSavedGLTFMaterials.clear();
+
+ for (uuid_vec_t::const_iterator materials_it = materials.begin();
+ materials_it != materials.end(); ++materials_it)
+ {
+ mSavedGLTFMaterials.push_back(*materials_it);
+ }
+ }
+}
+
void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query)
{
mTextureScaleRatios.clear();
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index ce0316e610..aec2baa6a7 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -187,6 +187,7 @@ public:
void saveColors();
void saveShinyColors();
void saveTextures(const uuid_vec_t& textures);
+ void savedGLTFMaterials(const uuid_vec_t& materials);
void saveTextureScaleRatios(LLRender::eTexIndex index_to_query);
BOOL allowOperationOnNode(PermissionBit op, U64 group_proxy_power) const;
@@ -224,6 +225,7 @@ public:
std::vector<LLColor4> mSavedColors;
std::vector<LLColor4> mSavedShinyColors;
uuid_vec_t mSavedTextures;
+ uuid_vec_t mSavedGLTFMaterials;
std::vector<LLVector3> mTextureScaleRatios;
std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object
std::vector<LLVector3> mSilhouetteNormals; // array of normals to render silhouette of object
@@ -609,6 +611,7 @@ public:
void selectionRevertColors();
void selectionRevertShinyColors();
BOOL selectionRevertTextures();
+ void selectionRevertGLTFMaterials();
void selectionSetBumpmap( U8 bumpmap, const LLUUID &image_id );
void selectionSetTexGen( U8 texgen );
void selectionSetShiny( U8 shiny, const LLUUID &image_id );
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index a6f5a09722..d5f842d925 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -440,6 +440,21 @@ static bool handleRenderLocalLightsChanged(const LLSD& newvalue)
return true;
}
+static bool handleRenderPBRChanged(const LLSD& newvalue)
+{
+ if (gPipeline.isInit())
+ {
+ LLPipeline::refreshCachedSettings();
+ gPipeline.updateRenderDeferred();
+ gPipeline.releaseGLBuffers();
+ gPipeline.createGLBuffers();
+ gPipeline.resetVertexBuffers();
+ LLViewerShaderMgr::instance()->setShaders();
+ }
+ return true;
+}
+
+#if 0 // DEPRECATED
// NOTE: may be triggered by RenderDeferred OR RenderPBR changing, don't trust "newvalue"
static bool handleRenderDeferredChanged(const LLSD& newvalue)
{
@@ -477,6 +492,7 @@ static bool handleRenderBumpChanged(const LLSD& newval)
}
return true;
}
+#endif
static bool handleRenderDebugPipelineChanged(const LLSD& newvalue)
{
@@ -663,7 +679,7 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
- gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
+ // DEPRECATED -- gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2));
gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2));
@@ -679,14 +695,14 @@ void settings_setup_listeners()
gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
- gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2));
+ // DEPRECATED - gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2));
gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
gSavedSettings.getControl("RenderVSyncEnable")->getSignal()->connect(boost::bind(&handleVSyncChanged, _2));
gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2));
gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2));
- gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2));
- gSavedSettings.getControl("RenderPBR")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2));
+ // DEPRECATED - gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2));
+ gSavedSettings.getControl("RenderPBR")->getSignal()->connect(boost::bind(&handleRenderPBRChanged, _2));
gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 69347ae4ce..6aa1c5fece 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -2347,21 +2347,6 @@ class LLAdvancedEnableRenderDeferred: public view_listener_t
}
};
-/////////////////////////////////////
-// Enable Deferred Rendering sub-options
-/////////////////////////////////////
-class LLAdvancedEnableRenderDeferredOptions: public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 &&
- LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred");
- return new_value;
- }
-};
-
-
-
//////////////////
// ADMIN STATUS //
//////////////////
@@ -9354,9 +9339,7 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
// Develop > Render
view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion");
- view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO");
- view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred");
- view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions");
+
view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 753fb014c9..bdc47e0c50 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -4903,7 +4903,14 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
auto fetch_texture = [](const LLUUID& id)
{
- return LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE);
+ LLViewerFetchedTexture* img = nullptr;
+ if (id.notNull())
+ {
+ img = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_ALM, LLViewerTexture::LOD_TEXTURE);
+ img->addTextureStats(64.f * 64.f, TRUE);
+ }
+
+ return img;
};
LLGLTFMaterial* mat = getTE(te)->getGLTFMaterial();
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index e76f0b36ee..efe23d7295 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -493,12 +493,12 @@ void LLViewerShaderMgr::setShaders()
llassert((gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 10));
- bool canRenderDeferred = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred");
- bool hasWindLightShaders = LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders");
+ //bool canRenderDeferred = true; // DEPRECATED -- LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred");
+ //bool hasWindLightShaders = true; // DEPRECATED -- LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders");
S32 shadow_detail = gSavedSettings.getS32("RenderShadowDetail");
bool pbr = gSavedSettings.getBOOL("RenderPBR");
- bool doingWindLight = hasWindLightShaders && gSavedSettings.getBOOL("WindLightUseAtmosShaders");
- bool useRenderDeferred = doingWindLight && canRenderDeferred && gSavedSettings.getBOOL("RenderDeferred");
+ bool doingWindLight = true; //DEPRECATED -- hasWindLightShaders&& gSavedSettings.getBOOL("WindLightUseAtmosShaders");
+ bool useRenderDeferred = true; //DEPRECATED -- doingWindLight&& canRenderDeferred&& gSavedSettings.getBOOL("RenderDeferred");
S32 light_class = 3;
S32 interface_class = 2;
@@ -675,67 +675,24 @@ void LLViewerShaderMgr::setShaders()
if (loadShadersObject())
{ //hardware skinning is enabled and rigged attachment shaders loaded correctly
- BOOL avatar_cloth = gSavedSettings.getBOOL("RenderAvatarCloth");
-
// cloth is a class3 shader
- S32 avatar_class = avatar_cloth ? 3 : 1;
+ S32 avatar_class = 1;
// Set the actual level
mShaderLevel[SHADER_AVATAR] = avatar_class;
loaded = loadShadersAvatar();
llassert(loaded);
-
- if (mShaderLevel[SHADER_AVATAR] != avatar_class)
- {
- if(llmax(mShaderLevel[SHADER_AVATAR]-1,0) >= 3)
- {
- avatar_cloth = true;
- }
- else
- {
- avatar_cloth = false;
- }
- gSavedSettings.setBOOL("RenderAvatarCloth", avatar_cloth);
- }
}
else
{ //hardware skinning not possible, neither is deferred rendering
- mShaderLevel[SHADER_AVATAR] = 0;
- mShaderLevel[SHADER_DEFERRED] = 0;
-
- gSavedSettings.setBOOL("RenderDeferred", FALSE);
- gSavedSettings.setBOOL("RenderAvatarCloth", FALSE);
-
- loadShadersAvatar(); // unloads
-
- loaded = loadShadersObject();
- llassert(loaded);
+ llassert(false); // SHOULD NOT BE POSSIBLE
}
}
- if (!loaded)
- { //some shader absolutely could not load, try to fall back to a simpler setting
- if (gSavedSettings.getBOOL("WindLightUseAtmosShaders"))
- { //disable windlight and try again
- gSavedSettings.setBOOL("WindLightUseAtmosShaders", FALSE);
- LL_WARNS() << "Falling back to no windlight shaders." << LL_ENDL;
- reentrance = false;
- setShaders();
- return;
- }
- }
-
llassert(loaded);
-
- if (loaded && !loadShadersDeferred())
- { //everything else succeeded but deferred failed, disable deferred and try again
- gSavedSettings.setBOOL("RenderDeferred", FALSE);
- LL_WARNS() << "Falling back to no deferred shaders." << LL_ENDL;
- reentrance = false;
- setShaders();
- return;
- }
+ loaded = loaded && loadShadersDeferred();
+ llassert(loaded);
if (gViewerWindow)
{
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index e102c917ee..48ad02321b 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1912,7 +1912,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
gSavedSettings.getBOOL("RenderVSyncEnable"),
!gHeadlessClient,
p.ignore_pixel_depth,
- gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
+ 0); //don't use window level anti-aliasing
if (NULL == mWindow)
{
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index ee2dc82505..24296363a9 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -449,7 +449,7 @@ void LLPipeline::init()
gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD");
- sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
+ sRenderBump = TRUE; // DEPRECATED -- gSavedSettings.getBOOL("RenderObjectBump");
sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips");
LLVertexBuffer::sUseStreamDraw = gSavedSettings.getBOOL("RenderUseStreamVBO");
LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
@@ -548,8 +548,8 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderAvatarMaxNonImpostors");
connectRefreshCachedSettingsSafe("RenderDelayVBUpdate");
connectRefreshCachedSettingsSafe("UseOcclusion");
- connectRefreshCachedSettingsSafe("WindLightUseAtmosShaders");
- connectRefreshCachedSettingsSafe("RenderDeferred");
+ // DEPRECATED -- connectRefreshCachedSettingsSafe("WindLightUseAtmosShaders");
+ // DEPRECATED -- connectRefreshCachedSettingsSafe("RenderDeferred");
connectRefreshCachedSettingsSafe("RenderPBR");
connectRefreshCachedSettingsSafe("RenderDeferredSunWash");
connectRefreshCachedSettingsSafe("RenderFSAASamples");
@@ -1033,7 +1033,7 @@ void LLPipeline::updateRenderTransparentWater()
//static
void LLPipeline::updateRenderBump()
{
- sRenderBump = gSavedSettings.getBOOL("RenderObjectBump");
+ sRenderBump = TRUE; // DEPRECATED -- gSavedSettings.getBOOL("RenderObjectBump");
}
// static
@@ -1043,8 +1043,7 @@ void LLPipeline::updateRenderDeferred()
RenderDeferred &&
LLRenderTarget::sUseFBO &&
LLPipeline::sRenderBump &&
- WindLightUseAtmosShaders &&
- (bool) LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred");
+ WindLightUseAtmosShaders;
sRenderPBR = sRenderDeferred && gSavedSettings.getBOOL("RenderPBR");
}
@@ -1065,8 +1064,8 @@ void LLPipeline::refreshCachedSettings()
&& gSavedSettings.getBOOL("UseOcclusion")
&& gGLManager.mHasOcclusionQuery) ? 2 : 0;
- WindLightUseAtmosShaders = gSavedSettings.getBOOL("WindLightUseAtmosShaders");
- RenderDeferred = gSavedSettings.getBOOL("RenderDeferred");
+ WindLightUseAtmosShaders = TRUE; // DEPRECATED -- gSavedSettings.getBOOL("WindLightUseAtmosShaders");
+ RenderDeferred = TRUE; // DEPRECATED -- gSavedSettings.getBOOL("RenderDeferred");
RenderDeferredSunWash = gSavedSettings.getF32("RenderDeferredSunWash");
RenderFSAASamples = gSavedSettings.getU32("RenderFSAASamples");
RenderResolutionDivisor = gSavedSettings.getU32("RenderResolutionDivisor");
@@ -3766,6 +3765,7 @@ void LLPipeline::touchTextures(LLDrawInfo* info)
touchTexture(info->mTexture, info->mVSize);
touchTexture(info->mSpecularMap, info->mVSize);
touchTexture(info->mNormalMap, info->mVSize);
+ touchTexture(info->mEmissiveMap, info->mVSize);
}
void LLPipeline::postSort(LLCamera& camera)
diff --git a/indra/newview/skins/default/xui/en/floater_material_editor.xml b/indra/newview/skins/default/xui/en/floater_material_editor.xml
index 74adc86126..0a05a4f868 100644
--- a/indra/newview/skins/default/xui/en/floater_material_editor.xml
+++ b/indra/newview/skins/default/xui/en/floater_material_editor.xml
@@ -111,6 +111,7 @@
layout="topleft"
left_delta="0"
top_pad="5"
+ min_val="0"
max_val="1"
name="transparency"
width="64"
@@ -169,6 +170,7 @@
layout="topleft"
left_delta="0"
top_pad="5"
+ min_val="0"
max_val="1"
name="alpha cutoff"
width="64"
@@ -245,6 +247,7 @@
layout="topleft"
left_delta="0"
top_pad="5"
+ min_val="0"
max_val="1"
name="metalness factor"
width="64"
@@ -270,7 +273,7 @@
layout="topleft"
left_delta="0"
top_pad="5"
-
+ min_val="0"
max_val="1"
name="roughness factor"
width="64"
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml
index 3471d4b7b1..4700488197 100644
--- a/indra/newview/skins/default/xui/en/floater_tools.xml
+++ b/indra/newview/skins/default/xui/en/floater_tools.xml
@@ -2,7 +2,7 @@
<floater
positioning="cascading"
legacy_header_height="18"
- height="609"
+ height="651"
layout="topleft"
bg_opaque_image="Window_NoTitle_Foreground"
bg_alpha_image="Window_NoTitle_Background"
@@ -820,7 +820,7 @@
width="282"/>
<tab_container
follows="left|top"
- height="426"
+ height="476"
halign="center"
left="0"
name="Object Info Tabs"
@@ -2749,7 +2749,7 @@ even though the user gets a free copy.
border_visible="true"
bevel_style="in"
follows="left|top|right"
- height="335"
+ height="387"
layout="topleft"
left="10"
name="contents_inventory"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index d3b13bfc2a..beb5a5048d 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -3120,18 +3120,6 @@ function="World.EnvPreset"
<menu_item_separator />
<menu_item_check
- label="Advanced Lighting Model"
- name="Advanced Lighting Model">
- <menu_item_check.on_check
- function="CheckControl"
- parameter="RenderDeferred" />
- <menu_item_check.on_click
- function="ToggleControl"
- parameter="RenderDeferred" />
- <menu_item_check.on_enable
- function="Advanced.EnableRenderDeferred" />
- </menu_item_check>
- <menu_item_check
label=" Shadows from Sun/Moon/Projectors"
name="Shadows from Sun/Moon/Projectors">
<menu_item_check.on_check
diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
index c8f5a66661..326fb27915 100644
--- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml
+++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
@@ -847,7 +847,7 @@
decouple_texture_size="true" />
<button
left="90"
- top="222"
+ top="227"
height="20"
label="Save as Material"
label_selected="Save current face as a Material"
@@ -866,7 +866,7 @@
label="Material UUID"
name="materialID"
select_on_focus="true"
- top="380"
+ top="405"
width="200"
tool_tip="UUID for a material asset"
/>