diff options
author | AndreyL ProductEngine <alihatskiy@productengine.com> | 2016-05-27 03:34:37 +0300 |
---|---|---|
committer | AndreyL ProductEngine <alihatskiy@productengine.com> | 2016-05-27 03:34:37 +0300 |
commit | 0d5edb03a226a62bb416ddca250e4f1f789f56fd (patch) | |
tree | a2b038d73951587fd1334662aa568924d9a1cffd /indra | |
parent | 67f8d57927f845cfb35783a1678c0e3d2ad51b61 (diff) |
MAINT-6435 Deafult preset should set the same settings as the "Reset to recommended settings" button
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llfeaturemanager.cpp | 59 | ||||
-rw-r--r-- | indra/newview/llfeaturemanager.h | 4 | ||||
-rw-r--r-- | indra/newview/llpresetsmanager.cpp | 57 | ||||
-rw-r--r-- | indra/newview/llpresetsmanager.h | 2 |
4 files changed, 99 insertions, 23 deletions
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 7f1c981a3c..d4ba230feb 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -809,3 +809,62 @@ void LLFeatureManager::applyBaseMasks() maskFeatures("safe"); } } + +LLSD LLFeatureManager::getRecommendedSettingsMap() +{ + // Create the map and fill it with the hardware recommended settings. + // It's needed to create an initial Default graphics preset (MAINT-6435). + // The process is similar to the one LLFeatureManager::applyRecommendedSettings() does. + + LLSD map(LLSD::emptyMap()); + + loadGPUClass(); + U32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_5)); + LL_INFOS("RenderInit") << "Getting the map of recommended settings for level " << level << LL_ENDL; + + applyBaseMasks(); + std::string features(isValidGraphicsLevel(level) ? getNameForGraphicsLevel(level) : "Low"); + + maskFeatures(features); + + LLControlVariable* ctrl = gSavedSettings.getControl("RenderQualityPerformance"); // include the quality value for correct preset loading + map["RenderQualityPerformance"]["Value"] = (LLSD::Integer)level; + map["RenderQualityPerformance"]["Comment"] = ctrl->getComment();; + map["RenderQualityPerformance"]["Persist"] = 1; + map["RenderQualityPerformance"]["Type"] = LLControlGroup::typeEnumToString(ctrl->type()); + + + + for (feature_map_t::iterator mIt = mFeatures.begin(); mIt != mFeatures.end(); ++mIt) + { + LLControlVariable* ctrl = gSavedSettings.getControl(mIt->first); + if (ctrl == NULL) + { + LL_WARNS() << "AHHH! Control setting " << mIt->first << " does not exist!" << LL_ENDL; + continue; + } + + if (ctrl->isType(TYPE_BOOLEAN)) + { + map[mIt->first]["Value"] = (LLSD::Boolean)getRecommendedValue(mIt->first); + } + else if (ctrl->isType(TYPE_S32) || ctrl->isType(TYPE_U32)) + { + map[mIt->first]["Value"] = (LLSD::Integer)getRecommendedValue(mIt->first); + } + else if (ctrl->isType(TYPE_F32)) + { + map[mIt->first]["Value"] = (LLSD::Real)getRecommendedValue(mIt->first); + } + else + { + LL_WARNS() << "AHHH! Control variable is not a numeric type!" << LL_ENDL; + continue; + } + map[mIt->first]["Comment"] = ctrl->getComment();; + map[mIt->first]["Persist"] = 1; + map[mIt->first]["Type"] = LLControlGroup::typeEnumToString(ctrl->type()); + } + + return map; +} diff --git a/indra/newview/llfeaturemanager.h b/indra/newview/llfeaturemanager.h index 12ea691b49..c3d87cea0b 100644 --- a/indra/newview/llfeaturemanager.h +++ b/indra/newview/llfeaturemanager.h @@ -157,7 +157,9 @@ public: // load the dynamic GPU/feature table from a website void fetchHTTPTables(); - + + LLSD getRecommendedSettingsMap(); + protected: bool loadGPUClass(); diff --git a/indra/newview/llpresetsmanager.cpp b/indra/newview/llpresetsmanager.cpp index d95546f11d..9957039f72 100644 --- a/indra/newview/llpresetsmanager.cpp +++ b/indra/newview/llpresetsmanager.cpp @@ -38,6 +38,7 @@ #include "llviewercontrol.h" #include "llfloaterpreference.h" #include "llfloaterreg.h" +#include "llfeaturemanager.h" LLPresetsManager::LLPresetsManager() { @@ -60,7 +61,7 @@ void LLPresetsManager::createMissingDefault() LL_INFOS() << "No default preset found -- creating one at " << default_file << LL_ENDL; // Write current graphic settings as the default - savePreset(PRESETS_GRAPHIC, PRESETS_DEFAULT); + savePreset(PRESETS_GRAPHIC, PRESETS_DEFAULT, true); } else { @@ -134,7 +135,7 @@ void LLPresetsManager::loadPresetNamesFromDir(const std::string& dir, preset_nam presets = mPresetNames; } -bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string name) +bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string name, bool createDefault) { if (LLTrans::getString(PRESETS_DEFAULT) == name) { @@ -146,11 +147,10 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n if(PRESETS_GRAPHIC == subdirectory) { - gSavedSettings.setString("PresetGraphicActive", name); - LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (instance) + if (instance && !createDefault) { + gSavedSettings.setString("PresetGraphicActive", name); instance->getControlNames(name_list); LL_DEBUGS() << "saving preset '" << name << "'; " << name_list.size() << " names" << LL_ENDL; name_list.push_back("PresetGraphicActive"); @@ -170,23 +170,36 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n LL_ERRS() << "Invalid presets directory '" << subdirectory << "'" << LL_ENDL; } - if (name_list.size() > 1) // if the active preset name is the only thing in the list, don't save the list + if (name_list.size() > 1 // if the active preset name is the only thing in the list, don't save the list + || (createDefault && name == PRESETS_DEFAULT && subdirectory == PRESETS_GRAPHIC)) // or create a default graphics preset from hw recommended settings { // make an empty llsd LLSD paramsData(LLSD::emptyMap()); - for (std::vector<std::string>::iterator it = name_list.begin(); it != name_list.end(); ++it) + if (createDefault) + { + paramsData = LLFeatureManager::getInstance()->getRecommendedSettingsMap(); + if (gSavedSettings.getU32("RenderAvatarMaxComplexity") == 0) + { + // use the recommended setting as an initial one (MAINT-6435) + gSavedSettings.setU32("RenderAvatarMaxComplexity", paramsData["RenderAvatarMaxComplexity"]["Value"].asInteger()); + } + } + else { - std::string ctrl_name = *it; - LLControlVariable* ctrl = gSavedSettings.getControl(ctrl_name).get(); - std::string comment = ctrl->getComment(); - std::string type = LLControlGroup::typeEnumToString(ctrl->type()); - LLSD value = ctrl->getValue(); - - paramsData[ctrl_name]["Comment"] = comment; - paramsData[ctrl_name]["Persist"] = 1; - paramsData[ctrl_name]["Type"] = type; - paramsData[ctrl_name]["Value"] = value; + for (std::vector<std::string>::iterator it = name_list.begin(); it != name_list.end(); ++it) + { + std::string ctrl_name = *it; + LLControlVariable* ctrl = gSavedSettings.getControl(ctrl_name).get(); + std::string comment = ctrl->getComment(); + std::string type = LLControlGroup::typeEnumToString(ctrl->type()); + LLSD value = ctrl->getValue(); + + paramsData[ctrl_name]["Comment"] = comment; + paramsData[ctrl_name]["Persist"] = 1; + paramsData[ctrl_name]["Type"] = type; + paramsData[ctrl_name]["Value"] = value; + } } std::string pathName(getPresetsDir(subdirectory) + gDirUtilp->getDirDelimiter() + LLURI::escape(name) + ".xml"); @@ -203,10 +216,12 @@ bool LLPresetsManager::savePreset(const std::string& subdirectory, std::string n LL_DEBUGS() << "saved preset '" << name << "'; " << paramsData.size() << " parameters" << LL_ENDL; - gSavedSettings.setString("PresetGraphicActive", name); - - // signal interested parties - triggerChangeSignal(); + if (!createDefault) + { + gSavedSettings.setString("PresetGraphicActive", name); + // signal interested parties + triggerChangeSignal(); + } } else { diff --git a/indra/newview/llpresetsmanager.h b/indra/newview/llpresetsmanager.h index ac4f0c010c..21f9885f27 100644 --- a/indra/newview/llpresetsmanager.h +++ b/indra/newview/llpresetsmanager.h @@ -56,7 +56,7 @@ public: static std::string getPresetsDir(const std::string& subdirectory); void setPresetNamesInComboBox(const std::string& subdirectory, LLComboBox* combo, EDefaultOptions default_option); void loadPresetNamesFromDir(const std::string& dir, preset_name_list_t& presets, EDefaultOptions default_option); - bool savePreset(const std::string& subdirectory, std::string name); + bool savePreset(const std::string& subdirectory, std::string name, bool createDefault = false); void loadPreset(const std::string& subdirectory, std::string name); bool deletePreset(const std::string& subdirectory, std::string name); |