diff options
author | Oz Linden <oz@lindenlab.com> | 2011-05-27 15:33:46 -0400 |
---|---|---|
committer | Oz Linden <oz@lindenlab.com> | 2011-05-27 15:33:46 -0400 |
commit | 0c360c5223af6473b701f2f41d525f1f70c2ead5 (patch) | |
tree | dc59a8390988ece0d340632171f06e0af83507e1 /indra | |
parent | 7a7a0f0c1bd134fa23d734d672ef44a763a9f228 (diff) | |
parent | 170de8330e3be55794878cefb53f62266c9a029d (diff) |
merge changes for storm-1210
Diffstat (limited to 'indra')
47 files changed, 5756 insertions, 5109 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 80df91a5c1..9910281b64 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -115,6 +115,7 @@ set(llcommon_HEADER_FILES indra_constants.h linden_common.h linked_lists.h + llaccountingquota.h llallocator.h llallocator_heap_profile.h llagentconstants.h diff --git a/indra/llcommon/llaccountingquota.h b/indra/llcommon/llaccountingquota.h new file mode 100644 index 0000000000..f52d94f868 --- /dev/null +++ b/indra/llcommon/llaccountingquota.h @@ -0,0 +1,78 @@ +/** + * @file llaccountingquota.h + * @ + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_ACCOUNTINGQUOTA_H +#define LL_ACCOUNTINGQUOTA_H + +struct ParcelQuota +{ + ParcelQuota( F32 ownerRenderCost, F32 ownerPhysicsCost, F32 ownerNetworkCost, F32 ownerSimulationCost, + F32 groupRenderCost, F32 groupPhysicsCost, F32 groupNetworkCost, F32 groupSimulationCost, + F32 otherRenderCost, F32 otherPhysicsCost, F32 otherNetworkCost, F32 otherSimulationCost, + F32 totalRenderCost, F32 totalPhysicsCost, F32 totalNetworkCost, F32 totalSimulationCost) + : mOwnerRenderCost( ownerRenderCost ), mOwnerPhysicsCost( ownerPhysicsCost ) + , mOwnerNetworkCost( ownerNetworkCost ), mOwnerSimulationCost( ownerSimulationCost ) + , mGroupRenderCost( groupRenderCost ), mGroupPhysicsCost( groupPhysicsCost ) + , mGroupNetworkCost( groupNetworkCost ), mGroupSimulationCost( groupSimulationCost ) + , mOtherRenderCost( otherRenderCost ), mOtherPhysicsCost( otherPhysicsCost ) + , mOtherNetworkCost( otherNetworkCost ), mOtherSimulationCost( otherSimulationCost ) + , mTotalRenderCost( totalRenderCost ), mTotalPhysicsCost( totalPhysicsCost ) + , mTotalNetworkCost( totalNetworkCost ), mTotalSimulationCost( totalSimulationCost ) + { + } + ParcelQuota(){} + F32 mOwnerRenderCost, mOwnerPhysicsCost, mOwnerNetworkCost, mOwnerSimulationCost; + F32 mGroupRenderCost, mGroupPhysicsCost, mGroupNetworkCost, mGroupSimulationCost; + F32 mOtherRenderCost, mOtherPhysicsCost, mOtherNetworkCost, mOtherSimulationCost; + F32 mTotalRenderCost, mTotalPhysicsCost, mTotalNetworkCost, mTotalSimulationCost; +}; + +struct SelectionQuota +{ + SelectionQuota( S32 localId, F32 renderCost, F32 physicsCost, F32 networkCost, F32 simulationCost ) + : mLocalId( localId) + , mRenderCost( renderCost ) + , mPhysicsCost( physicsCost ) + , mNetworkCost( networkCost ) + , mSimulationCost( simulationCost ) + { + } + SelectionQuota() {} + + F32 mRenderCost, mPhysicsCost, mNetworkCost, mSimulationCost; + S32 mLocalId; +}; + +#endif + + + diff --git a/indra/llinventory/llparcel.cpp b/indra/llinventory/llparcel.cpp index 0a4cd51ea0..e8cd871157 100644 --- a/indra/llinventory/llparcel.cpp +++ b/indra/llinventory/llparcel.cpp @@ -1348,3 +1348,12 @@ LLParcel::ECategory category_ui_string_to_category(const std::string& s) // is a distinct option from "None" and "Other" return LLParcel::C_ANY; } + +void LLParcel::updateQuota( const LLUUID& objectId, const ParcelQuota& quota ) +{ + if ( mID == objectId ) + { + mQuota = quota; + } +} + diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index 71b65d99ce..4893337967 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -34,7 +34,7 @@ #include "llpermissions.h" #include "lltimer.h" #include "v3math.h" - +#include "llaccountingquota.h" // Grid out of which parcels taken is stepped every 4 meters. const F32 PARCEL_GRID_STEP_METERS = 4.f; @@ -586,7 +586,11 @@ public: LLUUID getPreviousOwnerID() const { return mPreviousOwnerID; } BOOL getPreviouslyGroupOwned() const { return mPreviouslyGroupOwned; } BOOL getSellWithObjects() const { return (mParcelFlags & PF_SELL_PARCEL_OBJECTS) ? TRUE : FALSE; } - + + + void updateQuota( const LLUUID& objectId, const ParcelQuota& quota ); + const ParcelQuota& getQuota( void ) { return mQuota; } + protected: LLUUID mID; LLUUID mOwnerID; @@ -657,8 +661,9 @@ protected: BOOL mRegionPushOverride; BOOL mRegionDenyAnonymousOverride; BOOL mRegionDenyAgeUnverifiedOverride; - - + + ParcelQuota mQuota; + public: // HACK, make private S32 mLocalID; diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 794cdb83d5..57ac7a143f 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -991,6 +991,9 @@ void LLModel::normalizeVolumeFaces() scale.splat(1.f); scale.div(size); + LLVector4a inv_scale(1.f); + inv_scale.div(scale); + for (U32 i = 0; i < mVolumeFaces.size(); ++i) { LLVolumeFace& face = mVolumeFaces[i]; @@ -1007,10 +1010,14 @@ void LLModel::normalizeVolumeFaces() // For all the positions, we scale // the positions to fit within the unit cube. LLVector4a* pos = (LLVector4a*) face.mPositions; + LLVector4a* norm = (LLVector4a*) face.mNormals; + for (U32 j = 0; j < face.mNumVertices; ++j) { pos[j].add(trans); pos[j].mul(scale); + norm[j].mul(inv_scale); + norm[j].normalize3(); } } diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index f29ee0e57e..a460912e70 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -328,6 +328,7 @@ LLGLManager::LLGLManager() : mHasShaderObjects(FALSE), mHasVertexShader(FALSE), mHasFragmentShader(FALSE), + mNumTextureImageUnits(0), mHasOcclusionQuery(FALSE), mHasOcclusionQuery2(FALSE), mHasPointParameters(FALSE), @@ -534,6 +535,13 @@ bool LLGLManager::initGL() return false; } + if (mHasFragmentShader) + { + GLint num_tex_image_units; + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &num_tex_image_units); + mNumTextureImageUnits = num_tex_image_units; + } + setToDebugGPU(); initGLStates(); @@ -878,11 +886,13 @@ void LLGLManager::initExtensions() LL_INFOS("RenderInit") << "Disabling mip-map generation for Intel GPUs" << LL_ENDL; mHasMipMapGeneration = FALSE; } +#if !LL_DARWIN if (mIsATI && mHasMipMapGeneration) { LL_INFOS("RenderInit") << "Disabling mip-map generation for ATI GPUs (performance opt)" << LL_ENDL; mHasMipMapGeneration = FALSE; } +#endif // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 3d002fd8c4..1d7ab188fc 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -91,6 +91,7 @@ public: BOOL mHasShaderObjects; BOOL mHasVertexShader; BOOL mHasFragmentShader; + S32 mNumTextureImageUnits; BOOL mHasOcclusionQuery; BOOL mHasOcclusionQuery2; BOOL mHasPointParameters; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 49e10c4790..c37139ac4c 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -119,14 +119,29 @@ void LLTexUnit::refreshState(void) gGL.flush(); glActiveTextureARB(GL_TEXTURE0_ARB + mIndex); + + // + // Per apple spec, don't call glEnable/glDisable when index exceeds max texture units + // http://www.mailinglistarchive.com/html/mac-opengl@lists.apple.com/2008-07/msg00653.html + // + bool enableDisable = (mIndex < gGLManager.mNumTextureUnits); + if (mCurrTexType != TT_NONE) { - glEnable(sGLTextureType[mCurrTexType]); + if (enableDisable) + { + glEnable(sGLTextureType[mCurrTexType]); + } + glBindTexture(sGLTextureType[mCurrTexType], mCurrTexture); } else { - glDisable(GL_TEXTURE_2D); + if (enableDisable) + { + glDisable(GL_TEXTURE_2D); + } + glBindTexture(GL_TEXTURE_2D, 0); } @@ -167,7 +182,11 @@ void LLTexUnit::enable(eTextureType type) mCurrTexType = type; gGL.flush(); - glEnable(sGLTextureType[type]); + + if (mIndex < gGLManager.mNumTextureUnits) + { + glEnable(sGLTextureType[type]); + } } } @@ -180,7 +199,12 @@ void LLTexUnit::disable(void) activate(); unbind(mCurrTexType); gGL.flush(); - glDisable(sGLTextureType[mCurrTexType]); + + if (mIndex < gGLManager.mNumTextureUnits) + { + glDisable(sGLTextureType[mCurrTexType]); + } + mCurrTexType = TT_NONE; } } diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index cd2556d435..da1e94df64 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -44,6 +44,7 @@ void check_framebuffer_status() case GL_FRAMEBUFFER_COMPLETE: break; default: + llwarns << "check_framebuffer_status failed -- " << std::hex << status << llendl; ll_fail("check_framebuffer_status failed"); break; } diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index cbf22b75e8..769dcf8457 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -77,6 +77,7 @@ include_directories( set(viewer_SOURCE_FILES groupchatlistener.cpp + llaccountingquotamanager.cpp llagent.cpp llagentaccess.cpp llagentcamera.cpp @@ -626,6 +627,7 @@ set(viewer_HEADER_FILES CMakeLists.txt ViewerInstall.cmake groupchatlistener.h + llaccountingquotamanager.h llagent.h llagentaccess.h llagentcamera.h diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl index 5addbbb176..65d9209983 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl @@ -35,19 +35,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 525b68c437..2691fc8ded 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -36,19 +36,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index a2a7dea20d..a012cb5030 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -35,19 +35,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index c5ddf31ac0..609fc4f14f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -23,8 +23,9 @@ uniform float sun_wash; uniform int light_count; -uniform vec4 light[16]; -uniform vec4 light_col[16]; +#define MAX_LIGHT_COUNT 16 +uniform vec4 light[MAX_LIGHT_COUNT]; +uniform vec4 light_col[MAX_LIGHT_COUNT]; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -63,50 +64,56 @@ void main() float noise = texture2D(noiseMap, frag.xy/128.0).b; vec3 out_col = vec3(0,0,0); vec3 npos = normalize(-pos); - - for (int i = 0; i < light_count; ++i) + + // As of OSX 10.6.7 ATI Apple's crash when using a variable size loop + for (int i = 0; i < MAX_LIGHT_COUNT; ++i) { + bool light_contrib = (i < light_count); + vec3 lv = light[i].xyz-pos; float dist2 = dot(lv,lv); dist2 /= light[i].w; if (dist2 > 1.0) { - continue; + light_contrib = false; } float da = dot(norm, lv); if (da < 0.0) { - continue; + light_contrib = false; } - - lv = normalize(lv); - da = dot(norm, lv); - - float fa = light_col[i].a+1.0; - float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - dist_atten *= noise; - - float lit = da * dist_atten; - vec3 col = light_col[i].rgb*lit*diff; - //vec3 col = vec3(dist2, light_col[i].a, lit); - - if (spec.a > 0.0) + if (light_contrib) { - //vec3 ref = dot(pos+lv, norm); + lv = normalize(lv); + da = dot(norm, lv); + + float fa = light_col[i].a+1.0; + float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + dist_atten *= noise; + + float lit = da * dist_atten; - float sa = dot(normalize(lv+npos),norm); + vec3 col = light_col[i].rgb*lit*diff; + //vec3 col = vec3(dist2, light_col[i].a, lit); - if (sa > 0.0) + if (spec.a > 0.0) { - sa = texture2D(lightFunc,vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*light_col[i].rgb*spec.rgb; + //vec3 ref = dot(pos+lv, norm); + + float sa = dot(normalize(lv+npos),norm); + + if (sa > 0.0) + { + sa = texture2D(lightFunc,vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); + sa *= noise; + col += da*sa*light_col[i].rgb*spec.rgb; + } } + + out_col += col; } - - out_col += col; } if (dot(out_col, out_col) <= 0.0) diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl index d227346163..dfb36980b0 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl @@ -35,19 +35,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl index 86f014df35..f6160815eb 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl @@ -35,19 +35,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index 495e86c8db..0ae09df0c6 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -37,19 +37,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index c075c660f3..e2b979d9e9 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -281,6 +281,9 @@ RenderVBOEnable 1 0 list TexUnit8orLess RenderDeferredSSAO 0 0 +list ATI +RenderDeferredSSAO 0 0 + list Intel RenderAnisotropic 1 0 RenderLocalLights 1 0 diff --git a/indra/newview/llaccountingquotamanager.cpp b/indra/newview/llaccountingquotamanager.cpp new file mode 100644 index 0000000000..d11b86db15 --- /dev/null +++ b/indra/newview/llaccountingquotamanager.cpp @@ -0,0 +1,264 @@ +/** + * @file LLAccountingQuotaManager.cpp + * @ Handles the setting and accessing for costs associated with mesh + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llaccountingquotamanager.h" +#include "llagent.h" +#include "llviewerregion.h" +#include "llviewerobject.h" +#include "llviewerobjectlist.h" +#include "llviewerparcelmgr.h" +#include "llparcel.h" + +//=============================================================================== +LLAccountingQuotaManager::LLAccountingQuotaManager() +{ +} +//=============================================================================== +class LLAccountingQuotaResponder : public LLCurl::Responder +{ +public: + LLAccountingQuotaResponder( const LLSD& objectIDs ) + : mObjectIDs( objectIDs ) + { + } + + void clearPendingRequests ( void ) + { + for ( LLSD::array_iterator iter = mObjectIDs.beginArray(); iter != mObjectIDs.endArray(); ++iter ) + { + LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( iter->asUUID() ); + } + } + + void error( U32 statusNum, const std::string& reason ) + { + llwarns << "Transport error "<<reason<<llendl; + //prep#do we really want to remove all because of one failure - verify + clearPendingRequests(); + } + + void result( const LLSD& content ) + { + if ( !content.isMap() || content.has("error") ) + { + llwarns << "Error on fetched data"<< llendl; + //prep#do we really want to remove all because of one failure - verify + clearPendingRequests(); + return; + } + + //Differentiate what the incoming caps could be from the data + //bool VOContent = content.has("Objects"); + bool containsParcel = content.has("parcel"); + bool containsSelection = content.has("selected"); + //bool VORegion = content.has("region"); + + //Loop over the stored object ids checking against the incoming data + for ( LLSD::array_iterator iter = mObjectIDs.beginArray(); iter != mObjectIDs.endArray(); ++iter ) + { + LLUUID objectID = iter->asUUID(); + + LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( objectID ); + + if ( containsParcel ) + { + //Typically should be one + S32 dataCount = content["parcel"].size(); + for(S32 i = 0; i < dataCount; i++) + { + //prep#todo verify that this is safe, otherwise just add a bool + S32 parcelId = 0; + S32 parcelOwner = 0; + if ( content["parcel"][i].has("parcel_id") ) + { + parcelId = content["parcel"][i]["parcel_id"].asInteger(); + } + if ( content["parcel"][i].has("parcel_owner") ) + { + parcelOwner = content["parcel"][i]["parcel_owner"].asInteger(); + } + + F32 ownerRenderCost = 0; + F32 ownerPhysicsCost = 0; + F32 ownerNetworkCost = 0; + F32 ownerSimulationCost = 0; + + F32 groupRenderCost = 0; + F32 groupPhysicsCost = 0; + F32 groupNetworkCost = 0; + F32 groupSimulationCost = 0; + + F32 otherRenderCost = 0; + F32 otherPhysicsCost = 0; + F32 otherNetworkCost = 0; + F32 otherSimulationCost = 0; + + F32 totalRenderCost = 0; + F32 totalPhysicsCost = 0; + F32 totalNetworkCost = 0; + F32 totalSimulationCost = 0; + + if ( content["parcel"][i].has("owner") ) + { + ownerRenderCost = content["parcel"][i]["owner"]["render"].asReal(); + ownerPhysicsCost = content["parcel"][i]["owner"]["physics"].asReal(); + ownerNetworkCost = content["parcel"][i]["owner"]["network"].asReal(); + ownerSimulationCost = content["parcel"][i]["owner"]["simulation"].asReal(); + + } + if ( content["parcel"][i].has("group") ) + { + groupRenderCost = content["parcel"][i]["group"]["render"].asReal(); + groupPhysicsCost = content["parcel"][i]["group"]["physics"].asReal(); + groupNetworkCost = content["parcel"][i]["group"]["network"].asReal(); + groupSimulationCost = content["parcel"][i]["group"]["simulation"].asReal(); + + } + if ( content["parcel"][i].has("other") ) + { + otherRenderCost = content["parcel"][i]["other"]["render"].asReal(); + otherPhysicsCost = content["parcel"][i]["other"]["physics"].asReal(); + otherNetworkCost = content["parcel"][i]["other"]["network"].asReal(); + otherSimulationCost = content["parcel"][i]["other"]["simulation"].asReal(); + } + + if ( content["parcel"][i].has("total") ) + { + totalRenderCost = content["parcel"][i]["total"]["render"].asReal(); + totalPhysicsCost = content["parcel"][i]["total"]["physics"].asReal(); + totalNetworkCost = content["parcel"][i]["total"]["network"].asReal(); + totalSimulationCost = content["parcel"][i]["total"]["simulation"].asReal(); + + } + + ParcelQuota parcelQuota( ownerRenderCost, ownerPhysicsCost, ownerNetworkCost, ownerSimulationCost, + groupRenderCost, groupPhysicsCost, groupNetworkCost, groupSimulationCost, + otherRenderCost, otherPhysicsCost, otherNetworkCost, otherSimulationCost, + totalRenderCost, totalPhysicsCost, totalNetworkCost, totalSimulationCost ); + //Update the Parcel + LLParcel* pParcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); + if ( pParcel ) + { + pParcel->updateQuota( objectID, parcelQuota ); + } + } + } + else + if ( containsSelection ) + { + S32 dataCount = content["selected"].size(); + for(S32 i = 0; i < dataCount; i++) + { + + F32 renderCost = 0; + F32 physicsCost = 0; + F32 networkCost = 0; + F32 simulationCost = 0; + + S32 localId = 0; + + localId = content["selected"][i]["local_id"].asInteger(); + renderCost = content["selected"][i]["render"].asReal(); + physicsCost = content["selected"][i]["physics"].asReal(); + networkCost = content["selected"][i]["network"].asReal(); + simulationCost = content["selected"][i]["simulation"].asReal(); + + SelectionQuota selectionQuota( localId, renderCost, physicsCost, networkCost, simulationCost ); + + //Update the objects + //gObjectList.updateQuota( localId, selectionQuota ); + + } + } + else + { + //Nothing in string + LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( objectID ); + } + } + } + +private: + //List of posted objects + LLSD mObjectIDs; +}; +//=============================================================================== +void LLAccountingQuotaManager::fetchQuotas( const std::string& url ) +{ + // Invoking system must have already determined capability availability + if ( !url.empty() ) + { + LLSD objectList; + U32 objectIndex = 0; + IDIt IDIter = mUpdateObjectQuota.begin(); + IDIt IDIterEnd = mUpdateObjectQuota.end(); + + for ( ; IDIter != IDIterEnd; ++IDIter ) + { + // Check to see if a request for this object has already been made. + if ( mPendingObjectQuota.find( *IDIter ) == mPendingObjectQuota.end() ) + { + mPendingObjectQuota.insert( *IDIter ); + objectList[objectIndex++] = *IDIter; + } + } + + mUpdateObjectQuota.clear(); + + //Post results + if ( objectList.size() > 0 ) + { + LLSD dataToPost = LLSD::emptyMap(); + dataToPost["object_ids"] = objectList; + LLHTTPClient::post( url, dataToPost, new LLAccountingQuotaResponder( objectList )); + } + } + else + { + //url was empty - warn & continue + llwarns<<"Supplied url is empty "<<llendl; + mUpdateObjectQuota.clear(); + mPendingObjectQuota.clear(); + } +} +//=============================================================================== +void LLAccountingQuotaManager::updateObjectCost( const LLUUID& objectID ) +{ + mUpdateObjectQuota.insert( objectID ); +} +//=============================================================================== +void LLAccountingQuotaManager::removePendingObjectQuota( const LLUUID& objectID ) +{ + mPendingObjectQuota.erase( objectID ); +} +//=============================================================================== diff --git a/indra/newview/llaccountingquotamanager.h b/indra/newview/llaccountingquotamanager.h new file mode 100644 index 0000000000..9551df272c --- /dev/null +++ b/indra/newview/llaccountingquotamanager.h @@ -0,0 +1,61 @@ +/** + * @file lllAccountingQuotaManager.h + * @ + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_ACCOUNTINGQUOTAMANAGER_H +#define LL_ACCOUNTINGQUOTAMANAGER_H +//=============================================================================== +#include "llaccountingquota.h" +//=============================================================================== +class LLAccountingQuotaManager : public LLSingleton<LLAccountingQuotaManager> +{ +public: + //Ctor + LLAccountingQuotaManager(); + //Store an object that will be eventually fetched + void updateObjectCost( const LLUUID& objectID ); + //Request quotas for object list + void fetchQuotas( const std::string& url ); + //Delete a specific object from the pending list + void removePendingObjectQuota( const LLUUID& objectID ); + +private: + //Set of objects that need to update their cost + std::set<LLUUID> mUpdateObjectQuota; + //During fetchQuota we move object into a the pending set to signify that + //a fetch has been instigated. + std::set<LLUUID> mPendingObjectQuota; + typedef std::set<LLUUID>::iterator IDIt; +}; +//=============================================================================== + +#endif // LLACCOUNTINGQUOTAMANAGER + diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index c6b5a0113f..80085dad9d 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -394,7 +394,9 @@ LLVector3 LLAgentCamera::calcFocusOffset(LLViewerObject *object, LLVector3 origi LLQuaternion inv_obj_rot = ~obj_rot; // get inverse of rotation LLVector3 object_extents; const LLVector4a* oe4 = object->mDrawable->getSpatialExtents(); - object_extents.set( oe4[1][0], oe4[1][1], oe4[1][2] ); + LLVector4a size; + size.setSub(oe4[1], oe4[0]); + object_extents.set( size[0], size[1], size[2] ); // make sure they object extents are non-zero object_extents.clamp(0.001f, F32_MAX); diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 3bdab75acf..83844048d1 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -765,7 +765,7 @@ void LLFeatureManager::applyBaseMasks() { maskFeatures("OpenGLPre30"); } - if (gGLManager.mNumTextureUnits <= 8) + if (gGLManager.mNumTextureImageUnits <= 8) { maskFeatures("TexUnit8orLess"); } diff --git a/indra/newview/llfirstuse.cpp b/indra/newview/llfirstuse.cpp index 2c4153688a..a9f52282a5 100644 --- a/indra/newview/llfirstuse.cpp +++ b/indra/newview/llfirstuse.cpp @@ -131,7 +131,7 @@ void LLFirstUse::notMoving(bool enable) // static void LLFirstUse::viewPopup(bool enable) { - firstUseNotification("FirstViewPopup", enable, "HintView", LLSD(), LLSD().with("target", "view_popup").with("direction", "right")); +// firstUseNotification("FirstViewPopup", enable, "HintView", LLSD(), LLSD().with("target", "view_popup").with("direction", "right")); } // static diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index e8da1aa42c..9dd5269a6b 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -98,7 +98,8 @@ #include "llvfile.h" #include "llvfs.h" #include "llcallbacklist.h" - +#include "llviewerobjectlist.h" +#include "llanimationstates.h" #include "glod/glod.h" //static @@ -381,12 +382,6 @@ LLFloaterModelPreview::~LLFloaterModelPreview() { sInstance = NULL; - if ( mModelPreview && mModelPreview->getResetJointFlag() ) - { - gAgentAvatarp->resetJointPositions(); - } - - if ( mModelPreview ) { delete mModelPreview; @@ -1577,7 +1572,7 @@ bool LLModelLoader::doLoadModel() { //llinfos<<"joint "<<lookingForJoint.c_str()<<llendl; LLMatrix4 jointTransform = mJointList[lookingForJoint]; - LLJoint* pJoint = gAgentAvatarp->getJoint( lookingForJoint ); + LLJoint* pJoint = mPreview->getPreviewAvatar()->getJoint( lookingForJoint ); if ( pJoint ) { pJoint->storeCurrentXform( jointTransform.getTranslation() ); @@ -2597,6 +2592,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mLoading = false; mLoadState = LLModelLoader::STARTING; mGroup = 0; + mLODFrozen = false; mBuildShareTolerance = 0.f; mBuildQueueMode = GLOD_QUEUE_GREEDY; mBuildBorderMode = GLOD_BORDER_UNLOCK; @@ -2605,6 +2601,13 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) for (U32 i = 0; i < LLModel::NUM_LODS; ++i) { mRequestedTriangleCount[i] = 0; + mRequestedCreaseAngle[i] = -1.f; + mRequestedLoDMode[i] = 0; + mRequestedErrorThreshold[i] = 0.f; + mRequestedBuildOperator[i] = 0; + mRequestedQueueMode[i] = 0; + mRequestedBorderMode[i] = 0; + mRequestedShareTolerance[i] = 0.f; } mViewOption["show_textures"] = false; @@ -2649,6 +2652,8 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mMasterLegacyJointList.push_front("mHipLeft"); mMasterLegacyJointList.push_front("mKneeLeft"); mMasterLegacyJointList.push_front("mFootLeft"); + + createPreviewAvatar(); } LLModelPreview::~LLModelPreview() @@ -2702,7 +2707,7 @@ U32 LLModelPreview::calcResourceCost() if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() ) { - gAgentAvatarp->setPelvisOffset( mPelvisZOffset ); + getPreviewAvatar()->setPelvisOffset( mPelvisZOffset ); } F32 streaming_cost = 0.f; @@ -3247,6 +3252,8 @@ void LLModelPreview::generateNormals() F32 angle_cutoff = mFMP->childGetValue("crease_angle").asReal(); + mRequestedCreaseAngle[which_lod] = angle_cutoff; + angle_cutoff *= DEG_TO_RAD; if (which_lod == 3 && !mBaseModel.empty()) @@ -3266,7 +3273,7 @@ void LLModelPreview::generateNormals() mVertexBuffer[which_lod].clear(); refresh(); - + updateStatusMessages(); } void LLModelPreview::clearMaterials() @@ -3342,6 +3349,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { lod_mode = iface->getFirstSelectedIndex(); } + mRequestedLoDMode[mPreviewLOD] = lod_mode; F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal(); @@ -3365,6 +3373,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { build_operator = iface->getFirstSelectedIndex(); } + mRequestedBuildOperator[mPreviewLOD] = build_operator; if (build_operator == 0) { @@ -3381,6 +3390,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { queue_mode = iface->getFirstSelectedIndex(); } + mRequestedQueueMode[mPreviewLOD] = queue_mode; if (queue_mode == 0) { @@ -3402,6 +3412,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { border_mode = iface->getFirstSelectedIndex(); } + mRequestedBorderMode[mPreviewLOD] = border_mode; if (border_mode == 0) { @@ -3437,6 +3448,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim mBuildShareTolerance = share_tolerance; object_dirty = true; } + mRequestedShareTolerance[mPreviewLOD] = share_tolerance; if (mGroup == 0) { @@ -3545,6 +3557,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim U32 submeshes = 0; mRequestedTriangleCount[lod] = triangle_count; + mRequestedErrorThreshold[lod] = lod_error_threshold; glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode); stop_gloderror(); @@ -3832,6 +3845,18 @@ void LLModelPreview::updateStatusMessages() } } + + //make sure no hulls have more than 256 points in them + for (U32 i = 0; upload_ok && i < mModel[LLModel::LOD_PHYSICS].size(); ++i) + { + LLModel* mdl = mModel[LLModel::LOD_PHYSICS][i]; + + for (U32 j = 0; upload_ok && j < mdl->mPhysics.mHull.size(); ++j) + { + upload_ok = upload_ok && mdl->mPhysics.mHull[i].size() <= 256; + } + } + bool errorStateFromLoader = getLoadState() >= LLModelLoader::ERROR_PARSING ? true : false; bool skinAndRigOk = true; @@ -3855,6 +3880,10 @@ void LLModelPreview::updateStatusMessages() { mFMP->childEnable("ok_btn"); } + else + { + mFMP->childDisable("ok_btn"); + } //add up physics triangles etc S32 start = 0; @@ -4021,6 +4050,9 @@ void LLModelPreview::updateStatusMessages() { // auto generate, also the default case for wizard which has no radio selection fmp->mLODMode[mPreviewLOD] = 1; + //don't actually regenerate lod when refreshing UI + mLODFrozen = true; + for (U32 i = 0; i < num_file_controls; ++i) { mFMP->childDisable(file_controls[i]); @@ -4033,20 +4065,21 @@ void LLModelPreview::updateStatusMessages() //if (threshold) { - U32 lod_mode = 0; - LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); - if (iface) - { - lod_mode = iface->getFirstSelectedIndex(); - } - LLSpinCtrl* threshold = mFMP->getChild<LLSpinCtrl>("lod_error_threshold"); LLSpinCtrl* limit = mFMP->getChild<LLSpinCtrl>("lod_triangle_limit"); limit->setMaxValue(mMaxTriangleLimit); - limit->setValue(mRequestedTriangleCount[mPreviewLOD]); + limit->forceSetValue(mRequestedTriangleCount[mPreviewLOD]); + + threshold->forceSetValue(mRequestedErrorThreshold[mPreviewLOD]); - if (lod_mode == 0) + mFMP->getChild<LLComboBox>("lod_mode")->selectNthItem(mRequestedLoDMode[mPreviewLOD]); + mFMP->getChild<LLComboBox>("build_operator")->selectNthItem(mRequestedBuildOperator[mPreviewLOD]); + mFMP->getChild<LLComboBox>("queue_mode")->selectNthItem(mRequestedQueueMode[mPreviewLOD]); + mFMP->getChild<LLComboBox>("border_mode")->selectNthItem(mRequestedBorderMode[mPreviewLOD]); + mFMP->getChild<LLSpinCtrl>("share_tolerance")->setValue(mRequestedShareTolerance[mPreviewLOD]); + + if (mRequestedLoDMode[mPreviewLOD] == 0) { limit->setVisible(true); threshold->setVisible(false); @@ -4060,6 +4093,8 @@ void LLModelPreview::updateStatusMessages() threshold->setVisible(true); } } + + mLODFrozen = false; } } @@ -4075,6 +4110,20 @@ void LLModelPreview::updateStatusMessages() mFMP->childDisable("physics_file"); mFMP->childDisable("physics_browse"); } + + LLSpinCtrl* crease = mFMP->getChild<LLSpinCtrl>("crease_angle"); + + if (mRequestedCreaseAngle[mPreviewLOD] == -1.f) + { + mFMP->childSetColor("crease_label", LLColor4::grey); + crease->forceSetValue(75.f); + } + else + { + mFMP->childSetColor("crease_label", LLColor4::white); + crease->forceSetValue(mRequestedCreaseAngle[mPreviewLOD]); + } + } void LLModelPreview::setPreviewTarget(F32 distance) @@ -4241,42 +4290,6 @@ void LLModelPreview::update() } //----------------------------------------------------------------------------- -// changeAvatarsJointPositions() -//----------------------------------------------------------------------------- -void LLModelPreview::changeAvatarsJointPositions( LLModel* pModel ) -{ - if ( mMasterJointList.empty() ) - { - return; - } - - std::vector<std::string> :: const_iterator jointListItBegin = pModel->mSkinInfo.mJointNames.begin(); - std::vector<std::string> :: const_iterator jointListItEnd = pModel->mSkinInfo.mJointNames.end(); - - S32 index = 0; - for ( ; jointListItBegin!=jointListItEnd; ++jointListItBegin, ++index ) - { - std::string elem = *jointListItBegin; - //llinfos<<"joint "<<elem<<llendl; - - S32 matrixCnt = pModel->mSkinInfo.mAlternateBindMatrix.size(); - if ( matrixCnt < 1 ) - { - llinfos<<"Total WTF moment :"<<matrixCnt<<llendl; - } - else - { - LLMatrix4 jointTransform = pModel->mSkinInfo.mAlternateBindMatrix[index]; - - LLJoint* pJoint = gAgentAvatarp->getJoint( elem ); - if ( pJoint ) - { - pJoint->storeCurrentXform( jointTransform.getTranslation() ); - } - } - } -} -//----------------------------------------------------------------------------- // getTranslationForJointOffset() //----------------------------------------------------------------------------- LLVector3 LLModelPreview::getTranslationForJointOffset( std::string joint ) @@ -4290,6 +4303,30 @@ LLVector3 LLModelPreview::getTranslationForJointOffset( std::string joint ) return LLVector3(0.0f,0.0f,0.0f); } //----------------------------------------------------------------------------- +// createPreviewAvatar +//----------------------------------------------------------------------------- +void LLModelPreview::createPreviewAvatar( void ) +{ + mPreviewAvatar = (LLVOAvatar*)gObjectList.createObjectViewer( LL_PCODE_LEGACY_AVATAR, gAgent.getRegion() ); + if ( mPreviewAvatar ) + { + mPreviewAvatar->createDrawable( &gPipeline ); + mPreviewAvatar->mIsDummy = TRUE; + mPreviewAvatar->mSpecialRenderMode = 1; + mPreviewAvatar->setPositionAgent( LLVector3::zero ); + mPreviewAvatar->slamPosition(); + mPreviewAvatar->updateJointLODs(); + mPreviewAvatar->updateGeometry( mPreviewAvatar->mDrawable ); + mPreviewAvatar->startMotion( ANIM_AGENT_STAND ); + mPreviewAvatar->hideSkirt(); + } + else + { + llinfos<<"Failed to create preview avatar for upload model window"<<llendl; + } +} + +//----------------------------------------------------------------------------- // render() //----------------------------------------------------------------------------- BOOL LLModelPreview::render() @@ -4403,25 +4440,6 @@ BOOL LLModelPreview::render() mFMP->childSetEnabled("upload_joints", upload_skin); - //poke at avatar when we upload custom joints - /* - if ( upload_joints ) - { - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) - { - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { - LLModelInstance& instance = *model_iter; - LLModel* model = instance.mModel; - if ( !model->mSkinWeights.empty() ) - { - changeAvatarsJointPositions( model ); - } - } - } - } - */ - F32 explode = mFMP->childGetValue("physics_explode").asReal(); glClear(GL_DEPTH_BUFFER_BIT); @@ -4441,7 +4459,7 @@ BOOL LLModelPreview::render() if (skin_weight) { - target_pos = gAgentAvatarp->getPositionAgent(); + target_pos = getPreviewAvatar()->getPositionAgent(); z_near = 0.01f; z_far = 1024.f; mCameraDistance = 16.f; @@ -4661,8 +4679,7 @@ BOOL LLModelPreview::render() } else { - LLVOAvatarSelf* avatar = gAgentAvatarp; - target_pos = avatar->getPositionAgent(); + target_pos = getPreviewAvatar()->getPositionAgent(); LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera @@ -4671,7 +4688,7 @@ BOOL LLModelPreview::render() if (joint_positions) { - avatar->renderCollisionVolumes(); + getPreviewAvatar()->renderCollisionVolumes(); } for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) @@ -4702,7 +4719,7 @@ BOOL LLModelPreview::render() LLMatrix4 mat[64]; for (U32 j = 0; j < model->mSkinInfo.mJointNames.size(); ++j) { - LLJoint* joint = avatar->getJoint(model->mSkinInfo.mJointNames[j]); + LLJoint* joint = getPreviewAvatar()->getJoint(model->mSkinInfo.mJointNames[j]); if (joint) { mat[j] = model->mSkinInfo.mInvBindMatrix[j]; @@ -4925,9 +4942,12 @@ void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture void LLModelPreview::onLODParamCommit(bool enforce_tri_limit) { - genLODs(mPreviewLOD, 3, enforce_tri_limit); - updateStatusMessages(); - refresh(); + if (!mLODFrozen) + { + genLODs(mPreviewLOD, 3, enforce_tri_limit); + updateStatusMessages(); + refresh(); + } } LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl) diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 4d8b46807f..f6d4a08d1f 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -341,6 +341,9 @@ public: LLVector3 getTranslationForJointOffset( std::string joint ); + void createPreviewAvatar( void ); + LLVOAvatar* getPreviewAvatar( void ) { return mPreviewAvatar; } + protected: friend class LLModelLoader; friend class LLFloaterModelPreview; @@ -373,13 +376,20 @@ public: std::map<std::string, bool> mViewOption; //GLOD object parameters (must rebuild object if these change) + bool mLODFrozen; F32 mBuildShareTolerance; U32 mBuildQueueMode; U32 mBuildOperator; U32 mBuildBorderMode; + U32 mRequestedLoDMode[LLModel::NUM_LODS]; S32 mRequestedTriangleCount[LLModel::NUM_LODS]; + F32 mRequestedErrorThreshold[LLModel::NUM_LODS]; + U32 mRequestedBuildOperator[LLModel::NUM_LODS]; + U32 mRequestedQueueMode[LLModel::NUM_LODS]; + U32 mRequestedBorderMode[LLModel::NUM_LODS]; + F32 mRequestedShareTolerance[LLModel::NUM_LODS]; + F32 mRequestedCreaseAngle[LLModel::NUM_LODS]; - LLModelLoader* mModelLoader; LLModelLoader::scene mScene[LLModel::NUM_LODS]; @@ -415,6 +425,7 @@ public: std::deque<std::string> mMasterLegacyJointList; std::deque<std::string> mJointsFromNode; JointTransformMap mJointTransformMap; + LLPointer<LLVOAvatar> mPreviewAvatar; }; #endif // LL_LLFLOATERMODELPREVIEW_H diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 34fda49375..232b8e9096 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -590,6 +590,12 @@ bool LLPanelRegionGeneralInfo::refreshFromRegion(LLViewerRegion* region) getChildView("im_btn")->setEnabled(allow_modify); getChildView("manage_telehub_btn")->setEnabled(allow_modify); + const bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") && + gAgent.getRegion() && + !gAgent.getRegion()->getCapability("GetMesh").empty() && + !gAgent.getRegion()->getCapability("ObjectAdd").empty(); + getChildView("mesh_rez_enabled_check")->setVisible(enable_mesh); + getChildView("mesh_rez_enabled_check")->setEnabled(getChildView("mesh_rez_enabled_check")->getEnabled() && enable_mesh); // Data gets filled in by processRegionInfo return LLPanelRegionInfo::refreshFromRegion(region); diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 73c1f99fa0..edcb96314b 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -85,6 +85,7 @@ #include "llviewerwindow.h" #include "llvovolume.h" #include "lluictrlfactory.h" +#include "llaccountingquotamanager.h" // Globals LLFloaterTools *gFloaterTools = NULL; @@ -422,7 +423,7 @@ void LLFloaterTools::refresh() // Refresh object and prim count labels LLLocale locale(LLLocale::USER_LOCALE); - if ((gAgent.getRegion() && gAgent.getRegion()->getCapability("GetMesh").empty()) || !gSavedSettings.getBOOL("MeshEnabled")) + if ((gAgent.getRegion() && (gAgent.getRegion()->getCapability("GetMesh").empty() || gAgent.getRegion()->getCapability("ObjectAdd").empty())) || !gSavedSettings.getBOOL("MeshEnabled")) { std::string obj_count_string; LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); @@ -789,7 +790,8 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask) bool show_mesh_cost = gAgent.getRegion() && !gAgent.getRegion()->getCapability("GetMesh").empty() && - gSavedSettings.getBOOL("MeshEnabled"); + gSavedSettings.getBOOL("MeshEnabled") && + !gAgent.getRegion()->getCapability("ObjectAdd").empty(); getChildView("obj_count")->setVisible( !land_visible && !show_mesh_cost); getChildView("prim_count")->setVisible( !land_visible && !show_mesh_cost); diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 738d82e732..673f28e01f 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -93,6 +93,7 @@ F32 get_default_max_prim_scale(bool is_flora) if (gSavedSettings.getBOOL("MeshEnabled") && gAgent.getRegion() && !gAgent.getRegion()->getCapability("GetMesh").empty() && + !gAgent.getRegion()->getCapability("ObjectAdd").empty() && !is_flora) { return DEFAULT_MAX_PRIM_SCALE; diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 0b96a3b34f..55145c6ad7 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -85,6 +85,8 @@ U32 LLMeshRepository::sPeakKbps = 0; const U32 MAX_TEXTURE_UPLOAD_RETRIES = 5; +void dumpLLSDToFile(const LLSD& content, std::string filename); + std::string header_lod[] = { "lowest_lod", @@ -489,15 +491,36 @@ public: mThread(thread) { } - virtual void completedRaw(U32 status, const std::string& reason, - const LLChannelDescriptors& channels, - const LLIOPipe::buffer_ptr_t& buffer) + virtual void completed(U32 status, + const std::string& reason, + const LLSD& content) { - assert_main_thread(); + //assert_main_thread(); llinfos << "completed" << llendl; mThread->mPendingUploads--; + dumpLLSDToFile(content,"whole_model_response.xml"); + + mThread->mWholeModelUploadURL = content["uploader"].asString(); + } +}; + +class LLWholeModelUploadResponder: public LLCurl::Responder +{ + LLMeshUploadThread* mThread; +public: + LLWholeModelUploadResponder(LLMeshUploadThread* thread): + mThread(thread) + { + } + virtual void completed(U32 status, + const std::string& reason, + const LLSD& content) + { + //assert_main_thread(); + llinfos << "upload completed" << llendl; + mThread->mPendingUploads--; + dumpLLSDToFile(content,"whole_model_upload_response.xml"); } - }; LLMeshRepoThread::LLMeshRepoThread() @@ -1261,7 +1284,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, mUploadObjectAssetCapability = gAgent.getRegion()->getCapability("UploadObjectAsset"); mNewInventoryCapability = gAgent.getRegion()->getCapability("NewFileAgentInventoryVariablePrice"); - mWholeModelUploadCapability = gAgent.getRegion()->getCapability("NewFileAgentInventory"); + mWholeModelFeeCapability = gAgent.getRegion()->getCapability("NewFileAgentInventory"); mOrigin += gAgent.getAtAxis() * scale.magVec(); } @@ -1363,10 +1386,10 @@ void LLMeshUploadThread::run() } } -#if 0 -void dumpLLSDToFile(LLSD& content, std::string& filename) +#if 1 +void dumpLLSDToFile(const LLSD& content, std::string filename) { - std::ofstream of(filename); + std::ofstream of(filename.c_str()); LLSDSerialize::toPrettyXML(content,of); } #endif @@ -1374,9 +1397,10 @@ void dumpLLSDToFile(LLSD& content, std::string& filename) void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) { // TODO where do textures go? - + LLSD result; + LLSD res; result["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); result["asset_type"] = "mesh"; result["inventory_type"] = "object"; @@ -1385,9 +1409,9 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) // TODO "optional" fields from the spec - LLSD res; res["mesh_list"] = LLSD::emptyArray(); - res["texture_list"] = LLSD::emptyArray(); +// TODO Textures + //res["texture_list"] = LLSD::emptyArray(); S32 mesh_num = 0; S32 texture_num = 0; @@ -1433,10 +1457,15 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) LLQuaternion rot; LLMatrix4 transformation = instance.mTransform; decomposeMeshMatrix(transformation,pos,rot,scale); - + +#if 0 mesh_entry["childpos"] = ll_sd_from_vector3(pos); mesh_entry["childrot"] = ll_sd_from_quaternion(rot); mesh_entry["scale"] = ll_sd_from_vector3(scale); +#endif + mesh_entry["position"] = ll_sd_from_vector3(LLVector3()); + mesh_entry["rotation"] = ll_sd_from_quaternion(rot); + mesh_entry["scale"] = ll_sd_from_vector3(scale); // TODO should be binary. std::string str = ostr.str(); @@ -1480,9 +1509,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) } result["asset_resources"] = res; -#if 0 - std::string name("whole_model.xml"); - dumpLLSDToFile(result,name); +#if 1 + dumpLLSDToFile(result,"whole_model.xml"); #endif dest = result; @@ -1541,9 +1569,24 @@ void LLMeshUploadThread::doWholeModelUpload() mPendingUploads++; LLCurlRequest::headers_t headers; - mCurlRequest->post(mWholeModelUploadCapability, headers, model_data.asString(), + mCurlRequest->post(mWholeModelFeeCapability, headers, model_data, new LLWholeModelFeeResponder(this)); + do + { + mCurlRequest->process(); + } while (mCurlRequest->getQueued() > 0); + + mCurlRequest->post(mWholeModelUploadURL, headers, model_data["asset_resources"], new LLWholeModelUploadResponder(this)); + + do + { + mCurlRequest->process(); + } while (mCurlRequest->getQueued() > 0); + + delete mCurlRequest; + mCurlRequest = NULL; + // Currently a no-op. mFinished = true; } diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 802e3e1aba..f859e29c07 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -387,7 +387,8 @@ public: LLHost mHost; std::string mUploadObjectAssetCapability; std::string mNewInventoryCapability; - std::string mWholeModelUploadCapability; + std::string mWholeModelFeeCapability; + std::string mWholeModelUploadURL; std::queue<LLMeshUploadData> mUploadQ; std::queue<LLMeshUploadData> mConfirmedQ; diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index 64af6c2157..b4d0ada196 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -33,11 +33,9 @@ #include "lleconomy.h" #include "llerror.h" #include "llfontgl.h" -#include "llmaterialtable.h" #include "llpermissionsflags.h" #include "llstring.h" #include "llvolume.h" -#include "material_codes.h" #include "m3math.h" // project includes @@ -57,7 +55,6 @@ #include "lltool.h" #include "lltoolcomp.h" #include "lltoolmgr.h" -#include "lltrans.h" #include "llui.h" #include "llviewerobject.h" #include "llviewerregion.h" @@ -101,17 +98,6 @@ BOOL LLPanelObject::postBuild() { setMouseOpaque(FALSE); - std::map<std::string, std::string> material_name_map; - material_name_map["Stone"]= LLTrans::getString("Stone"); - material_name_map["Metal"]= LLTrans::getString("Metal"); - material_name_map["Glass"]= LLTrans::getString("Glass"); - material_name_map["Wood"]= LLTrans::getString("Wood"); - material_name_map["Flesh"]= LLTrans::getString("Flesh"); - material_name_map["Plastic"]= LLTrans::getString("Plastic"); - material_name_map["Rubber"]= LLTrans::getString("Rubber"); - material_name_map["Light"]= LLTrans::getString("Light"); - - LLMaterialTable::basic.initTableTransNames(material_name_map); //-------------------------------------------------------- // Top //-------------------------------------------------------- @@ -166,22 +152,6 @@ BOOL LLPanelObject::postBuild() //-------------------------------------------------------- - // material type popup - mComboMaterial = getChild<LLComboBox>("material"); - childSetCommitCallback("material",onCommitMaterial,this); - mComboMaterial->removeall(); - - for (LLMaterialTable::info_list_t::iterator iter = LLMaterialTable::basic.mMaterialInfoList.begin(); - iter != LLMaterialTable::basic.mMaterialInfoList.end(); ++iter) - { - LLMaterialInfo* minfop = *iter; - if (minfop->mMCode != LL_MCODE_LIGHT) - { - mComboMaterial->add(minfop->mName); - } - } - mComboMaterialItemCount = mComboMaterial->getItemCount(); - // Base Type mComboBaseType = getChild<LLComboBox>("comboBaseType"); childSetCommitCallback("comboBaseType",onCommitParametric,this); @@ -309,7 +279,6 @@ BOOL LLPanelObject::postBuild() LLPanelObject::LLPanelObject() : LLPanel(), - mComboMaterialItemCount(0), mIsPhysical(FALSE), mIsTemporary(FALSE), mIsPhantom(FALSE), @@ -527,43 +496,6 @@ void LLPanelObject::getState( ) mCheckCastShadows->setEnabled( roots_selected==1 && editable ); #endif - // Update material part - // slightly inefficient - materials are unique per object, not per TE - U8 material_code = 0; - struct f : public LLSelectedTEGetFunctor<U8> - { - U8 get(LLViewerObject* object, S32 te) - { - return object->getMaterial(); - } - } func; - bool material_same = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, material_code ); - std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); - if (editable && single_volume && material_same) - { - mComboMaterial->setEnabled( TRUE ); - if (material_code == LL_MCODE_LIGHT) - { - if (mComboMaterial->getItemCount() == mComboMaterialItemCount) - { - mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); - } - mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); - } - else - { - if (mComboMaterial->getItemCount() != mComboMaterialItemCount) - { - mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); - } - - mComboMaterial->setSimple(std::string(LLMaterialTable::basic.getName(material_code))); - } - } - else - { - mComboMaterial->setEnabled( FALSE ); - } //---------------------------------------------------------------------------- S32 selected_item = MI_BOX; @@ -1095,12 +1027,9 @@ void LLPanelObject::getState( ) mCtrlSculptTexture->setVisible(sculpt_texture_visible); mLabelSculptType->setVisible(sculpt_texture_visible); mCtrlSculptType->setVisible(sculpt_texture_visible); - mCtrlSculptMirror->setVisible(sculpt_texture_visible); - mCtrlSculptInvert->setVisible(sculpt_texture_visible); // sculpt texture - if (selected_item == MI_SCULPT) { @@ -1145,7 +1074,7 @@ void LLPanelObject::getState( ) if (mCtrlSculptMirror) { mCtrlSculptMirror->set(sculpt_mirror); - mCtrlSculptMirror->setEnabled(editable); + mCtrlSculptMirror->setEnabled(editable && !isMesh); } if (mCtrlSculptInvert) @@ -1166,6 +1095,9 @@ void LLPanelObject::getState( ) mSculptTextureRevert = LLUUID::null; } + mCtrlSculptMirror->setVisible(sculpt_texture_visible && !isMesh); + mCtrlSculptInvert->setVisible(sculpt_texture_visible && !isMesh); + //---------------------------------------------------------------------------- mObject = objectp; @@ -1245,25 +1177,6 @@ void LLPanelObject::sendCastShadows() } // static -void LLPanelObject::onCommitMaterial( LLUICtrl* ctrl, void* userdata ) -{ - //LLPanelObject* self = (LLPanelObject*) userdata; - LLComboBox* box = (LLComboBox*) ctrl; - - if (box) - { - // apply the currently selected material to the object - const std::string& material_name = box->getSimple(); - std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); - if (material_name != LEGACY_FULLBRIGHT_DESC) - { - U8 material_code = LLMaterialTable::basic.getMCode(material_name); - LLSelectMgr::getInstance()->selectionSetMaterial(material_code); - } - } -} - -// static void LLPanelObject::onCommitParametric( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; @@ -1829,7 +1742,8 @@ void LLPanelObject::refresh() bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") && gAgent.getRegion() && - !gAgent.getRegion()->getCapability("GetMesh").empty(); + !gAgent.getRegion()->getCapability("GetMesh").empty() && + !gAgent.getRegion()->getCapability("ObjectAdd").empty(); F32 max_scale = get_default_max_prim_scale(LLPickInfo::isFlora(mObject)); @@ -1937,7 +1851,6 @@ void LLPanelObject::clearCtrls() mCheckCastShadows->set(FALSE); mCheckCastShadows->setEnabled( FALSE ); #endif - mComboMaterial ->setEnabled( FALSE ); // Disable text labels mLabelPosition ->setEnabled( FALSE ); mLabelSize ->setEnabled( FALSE ); diff --git a/indra/newview/llpanelobject.h b/indra/newview/llpanelobject.h index e2f2a4400d..475dfdaedb 100644 --- a/indra/newview/llpanelobject.h +++ b/indra/newview/llpanelobject.h @@ -66,7 +66,6 @@ public: static void onCommitPhantom( LLUICtrl* ctrl, void* userdata); static void onCommitCastShadows( LLUICtrl* ctrl, void* userdata); static void onCommitPhysics( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterial( LLUICtrl* ctrl, void* userdata); static void onCommitParametric(LLUICtrl* ctrl, void* userdata); @@ -94,10 +93,6 @@ protected: void getVolumeParams(LLVolumeParams& volume_params); protected: - S32 mComboMaterialItemCount; - - LLComboBox* mComboMaterial; - // Per-object options LLComboBox* mComboBaseType; diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index c443814c89..7839cdd811 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -59,6 +59,7 @@ #include "lltool.h" #include "lltoolcomp.h" #include "lltoolmgr.h" +#include "lltrans.h" #include "llui.h" #include "llviewerobject.h" #include "llviewerregion.h" @@ -156,6 +157,34 @@ BOOL LLPanelVolume::postBuild() mSpinPhysicsRestitution = getChild<LLSpinCtrl>("Physics Restitution"); mSpinPhysicsRestitution->setCommitCallback(boost::bind(&LLPanelVolume::sendPhysicsRestitution, this, _1, mSpinPhysicsRestitution)); } + + std::map<std::string, std::string> material_name_map; + material_name_map["Stone"]= LLTrans::getString("Stone"); + material_name_map["Metal"]= LLTrans::getString("Metal"); + material_name_map["Glass"]= LLTrans::getString("Glass"); + material_name_map["Wood"]= LLTrans::getString("Wood"); + material_name_map["Flesh"]= LLTrans::getString("Flesh"); + material_name_map["Plastic"]= LLTrans::getString("Plastic"); + material_name_map["Rubber"]= LLTrans::getString("Rubber"); + material_name_map["Light"]= LLTrans::getString("Light"); + + LLMaterialTable::basic.initTableTransNames(material_name_map); + + // material type popup + mComboMaterial = getChild<LLComboBox>("material"); + childSetCommitCallback("material",onCommitMaterial,this); + mComboMaterial->removeall(); + + for (LLMaterialTable::info_list_t::iterator iter = LLMaterialTable::basic.mMaterialInfoList.begin(); + iter != LLMaterialTable::basic.mMaterialInfoList.end(); ++iter) + { + LLMaterialInfo* minfop = *iter; + if (minfop->mMCode != LL_MCODE_LIGHT) + { + mComboMaterial->add(minfop->mName); + } + } + mComboMaterialItemCount = mComboMaterial->getItemCount(); // Start with everyone disabled clearCtrls(); @@ -164,7 +193,8 @@ BOOL LLPanelVolume::postBuild() } LLPanelVolume::LLPanelVolume() - : LLPanel() + : LLPanel(), + mComboMaterialItemCount(0) { setMouseOpaque(FALSE); @@ -379,6 +409,46 @@ void LLPanelVolume::getState( ) getChildView("FlexForceZ")->setEnabled(false); } + // Material properties + + // Update material part + // slightly inefficient - materials are unique per object, not per TE + U8 material_code = 0; + struct f : public LLSelectedTEGetFunctor<U8> + { + U8 get(LLViewerObject* object, S32 te) + { + return object->getMaterial(); + } + } func; + bool material_same = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, material_code ); + std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); + if (editable && single_volume && material_same) + { + mComboMaterial->setEnabled( TRUE ); + if (material_code == LL_MCODE_LIGHT) + { + if (mComboMaterial->getItemCount() == mComboMaterialItemCount) + { + mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); + } + mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); + } + else + { + if (mComboMaterial->getItemCount() != mComboMaterialItemCount) + { + mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); + } + + mComboMaterial->setSimple(std::string(LLMaterialTable::basic.getName(material_code))); + } + } + else + { + mComboMaterial->setEnabled( FALSE ); + } + // Physics properties mSpinPhysicsGravity->set(objectp->getPhysicsGravity()); @@ -462,12 +532,12 @@ void LLPanelVolume::refresh() bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") && gAgent.getRegion() && - !gAgent.getRegion()->getCapability("GetMesh").empty(); + !gAgent.getRegion()->getCapability("GetMesh").empty() && + !gAgent.getRegion()->getCapability("ObjectAdd").empty(); getChildView("label physicsshapetype")->setVisible(enable_mesh); getChildView("Physics Shape Type Combo Ctrl")->setVisible(enable_mesh); getChildView("Physics Gravity")->setVisible(enable_mesh); - getChildView("Physics Material Override")->setVisible(enable_mesh); getChildView("Physics Friction")->setVisible(enable_mesh); getChildView("Physics Density")->setVisible(enable_mesh); getChildView("Physics Restitution")->setVisible(enable_mesh); @@ -522,6 +592,8 @@ void LLPanelVolume::clearCtrls() mSpinPhysicsFriction->setEnabled(FALSE); mSpinPhysicsDensity->setEnabled(FALSE); mSpinPhysicsRestitution->setEnabled(FALSE); + + mComboMaterial->setEnabled( FALSE ); } // @@ -674,6 +746,25 @@ void LLPanelVolume::onLightSelectTexture(const LLSD& data) } // static +void LLPanelVolume::onCommitMaterial( LLUICtrl* ctrl, void* userdata ) +{ + //LLPanelObject* self = (LLPanelObject*) userdata; + LLComboBox* box = (LLComboBox*) ctrl; + + if (box) + { + // apply the currently selected material to the object + const std::string& material_name = box->getSimple(); + std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); + if (material_name != LEGACY_FULLBRIGHT_DESC) + { + U8 material_code = LLMaterialTable::basic.getMCode(material_name); + LLSelectMgr::getInstance()->selectionSetMaterial(material_code); + } + } +} + +// static void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata ) { LLPanelVolume* self = (LLPanelVolume*) userdata; diff --git a/indra/newview/llpanelvolume.h b/indra/newview/llpanelvolume.h index 776a2c1f4a..0ef47db0d9 100644 --- a/indra/newview/llpanelvolume.h +++ b/indra/newview/llpanelvolume.h @@ -63,8 +63,8 @@ public: static void onCommitLight( LLUICtrl* ctrl, void* userdata); static void onCommitIsFlexible( LLUICtrl* ctrl, void* userdata); static void onCommitFlexible( LLUICtrl* ctrl, void* userdata); - static void onCommitPhysicsParam( LLUICtrl* ctrl, void* userdata); + static void onCommitMaterial( LLUICtrl* ctrl, void* userdata); void onLightCancelColor(const LLSD& data); void onLightSelectColor(const LLSD& data); @@ -104,6 +104,10 @@ protected: LLSpinCtrl* mSpinForce[3]; */ + S32 mComboMaterialItemCount; + LLComboBox* mComboMaterial; + + LLColor4 mLightSavedColor; LLUUID mLightSavedTexture; LLPointer<LLViewerObject> mObject; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 9b264b81c7..8fa4065fa6 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1997,7 +1997,7 @@ void LLSelectMgr::selectionSetPhysicsType(U8 type) if (object->permModify()) { object->setPhysicsShapeType(mType); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } @@ -2016,7 +2016,7 @@ void LLSelectMgr::selectionSetFriction(F32 friction) if (object->permModify()) { object->setPhysicsFriction(mFriction); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } @@ -2035,7 +2035,7 @@ void LLSelectMgr::selectionSetGravity(F32 gravity ) if (object->permModify()) { object->setPhysicsGravity(mGravity); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } @@ -2054,7 +2054,7 @@ void LLSelectMgr::selectionSetDensity(F32 density ) if (object->permModify()) { object->setPhysicsDensity(mDensity); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } @@ -2073,7 +2073,7 @@ void LLSelectMgr::selectionSetRestitution(F32 restitution) if (object->permModify()) { object->setPhysicsRestitution(mRestitution); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 6d493bfcd5..e7878d8adf 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -102,6 +102,7 @@ #include "lltrans.h" #include "llsdutil.h" #include "llmediaentry.h" +#include "llaccountingquota.h" //#define DEBUG_UPDATE_TYPE @@ -5282,7 +5283,7 @@ bool LLViewerObject::specialHoverCursor() const || (mClickAction != 0); } -void LLViewerObject::updateFlags() +void LLViewerObject::updateFlags(BOOL physics_changed) { LLViewerRegion* regionp = getRegion(); if(!regionp) return; @@ -5295,12 +5296,15 @@ void LLViewerObject::updateFlags() gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() ); gMessageSystem->addBOOL("IsPhantom", flagPhantom() ); gMessageSystem->addBOOL("CastsShadows", flagCastShadows() ); - gMessageSystem->nextBlock("ExtraPhysics"); - gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() ); - gMessageSystem->addF32("Density", getPhysicsDensity() ); - gMessageSystem->addF32("Friction", getPhysicsFriction() ); - gMessageSystem->addF32("Restitution", getPhysicsRestitution() ); - gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() ); + if (physics_changed) + { + gMessageSystem->nextBlock("ExtraPhysics"); + gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() ); + gMessageSystem->addF32("Density", getPhysicsDensity() ); + gMessageSystem->addF32("Friction", getPhysicsFriction() ); + gMessageSystem->addF32("Restitution", getPhysicsRestitution() ); + gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() ); + } gMessageSystem->sendReliable( regionp->getHost() ); } @@ -5699,3 +5703,10 @@ public: LLHTTPRegistration<ObjectPhysicsProperties> gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties"); + + +void LLViewerObject::updateQuota( const SelectionQuota& quota ) +{ + //update quotas + mSelectionQuota = quota; +} diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index e417343bec..a0ad52df6b 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -43,6 +43,7 @@ #include "v3dmath.h" #include "v3math.h" #include "llvertexbuffer.h" +#include "llaccountingquota.h" class LLAgent; // TODO: Get rid of this. class LLAudioSource; @@ -488,7 +489,7 @@ public: void setRegion(LLViewerRegion *regionp); virtual void updateRegion(LLViewerRegion *regionp); - void updateFlags(); + void updateFlags(BOOL physics_changed = FALSE); BOOL setFlags(U32 flag, BOOL state); void setPhysicsShapeType(U8 type); void setPhysicsGravity(F32 gravity); @@ -643,7 +644,11 @@ protected: void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id); void deleteParticleSource(); void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id); - + +public: + void updateQuota( const SelectionQuota& quota ); + const SelectionQuota& getQuota( void ) { return mSelectionQuota; } + private: void setNameValueList(const std::string& list); // clears nv pairs and then individually adds \n separated NV pairs from \0 terminated string void deleteTEImages(); // correctly deletes list of images @@ -705,6 +710,8 @@ protected: F32 mPhysicsCost; F32 mLinksetPhysicsCost; + SelectionQuota mSelectionQuota; + bool mCostStale; mutable bool mPhysicsShapeUnknown; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index ab2e07e4df..007b3416f1 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1418,6 +1418,15 @@ void LLViewerObjectList::onObjectCostFetchFailure(const LLUUID& object_id) mPendingObjectCost.erase(object_id); } +void LLViewerObjectList::updateQuotaCost( const LLUUID& objectId, const SelectionQuota& quota ) +{ + LLViewerObject* pVO = findObject( objectId ); + if ( pVO ) + { + //pVO->updateQuota( quota ); + } +} + void LLViewerObjectList::updatePhysicsFlags(const LLViewerObject* object) { mStalePhysicsFlags.insert(object->getID()); diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index 65374bca70..8e211eaf73 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -36,6 +36,7 @@ // project includes #include "llviewerobject.h" +#include "llaccountingquota.h" class LLCamera; class LLNetMap; @@ -101,6 +102,8 @@ public: F32 restitution, F32 gravity_multiplier); + void updateQuotaCost( const LLUUID& objectId, const SelectionQuota& costs ); + void shiftObjects(const LLVector3 &offset); bool hasMapObjectInRegion(LLViewerRegion* regionp) ; diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index f835351c04..590c82856d 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -1545,6 +1545,11 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("ViewerMetrics"); capabilityNames.append("ViewerStartAuction"); capabilityNames.append("ViewerStats"); + //prep# Finalize these!!!!!!!!! + //capabilityNames.append("AccountingVO"); + capabilityNames.append("AccountingParcel"); + capabilityNames.append("AccountingRegion"); + // Please add new capabilities alphabetically to reduce // merge conflicts. @@ -1658,3 +1663,4 @@ std::string LLViewerRegion::getDescription() const { return stringize(*this); } + diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 9c5b85b77f..a6e5c47b86 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -275,6 +275,7 @@ public: F32 getLandHeightRegion(const LLVector3& region_pos); void getInfo(LLSD& info); + typedef enum { diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f64eb89866..845a87b8cf 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -625,8 +625,14 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); addDeferredAttachments(mDeferredScreen); - mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); + mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); + +#if LL_DARWIN + // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO + mEdgeMap.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); +#else mEdgeMap.allocate(resX, resY, GL_ALPHA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); +#endif if (shadow_detail > 0 || ssao) { //only need mDeferredLight[0] for shadows OR ssao @@ -651,7 +657,12 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) mDeferredLight[2].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE); for (U32 i = 0; i < 2; i++) { +#if LL_DARWIN + // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO + mGIMapPost[i].allocate(resX,resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE); +#else mGIMapPost[i].allocate(resX,resY, GL_RGB, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE); +#endif } } else @@ -666,8 +677,12 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale"); +#if LL_DARWIN + U32 shadow_fmt = 0; +#else //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug) U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0; +#endif if (shadow_detail > 0) { //allocate 4 sun shadow maps diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index d08c3e7078..a24306456a 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -1,547 +1,547 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater can_close="true" can_drag_on_left="false" can_minimize="false" - can_resize="true" height="550" min_height="550" min_width="620" - name="Model Preview" title="Upload Model" width="620"> - - <string name="status_idle">Idle</string> - <string name="status_reading_file">Loading...</string> - <string name="status_generating_meshes">Generating Meshes...</string> - <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> - <string name="high">High</string> - <string name="medium">Medium</string> - <string name="low">Low</string> - <string name="lowest">Lowest</string> - <string name="mesh_status_good">Ship it!</string> - <string name="mesh_status_na">N/A</string> - <string name="mesh_status_none">None</string> - <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string> - <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string> - <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string> - <string name="mesh_status_missing_lod">Missing required level of detail.</string> - <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" --> - <string name="decomposing">Analyzing...</string> - <string name="simplifying">Simplifying...</string> - - - <text left="15" bottom="25" follows="top|left" height="15" name="name_label"> - Name: - </text> - <line_editor bottom_delta="20" follows="top|left|right" height="19" - name="description_form" prevalidate_callback="ascii" width="290" /> - - <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label"> - Preview: - </text> - <combo_box bottom_delta="20" follows="left|top" height="18" - name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - Level of Detail: High - </combo_item> - <combo_item name="medium"> - Level of Detail: Medium - </combo_item> - <combo_item name="low"> - Level of Detail: Low - </combo_item> - <combo_item name="lowest"> - Level of Detail: Lowest - </combo_item> - </combo_box> - - <menu_button follows="top|left" - image_hover_unselected="Toolbar_Left_Over" - image_overlay="OptionsMenu_Off" - image_selected="Toolbar_Left_Selected" - image_unselected="Toolbar_Left_Off" - layout="topleft" - left_pad="5" - name="options_gear_btn" - width="31" - height="25"/> - <!-- Placeholder panel for 3D preview render --> - <panel - name="preview_panel" - left="15" - bevel_style="none" - border_style="line" - border="true" - width="290" - height="290" - follows="all"/> - - <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text> - <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost"> - Resource Cost: [COST] - </text> - <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost"> - Physics Cost: [COST] - </text> - <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee"> - Upload Fee: N/A - </text> - </panel> - - <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text> - - - <button bottom="540" left="300" follows="bottom|right" height="20" label="Defaults" - width="80" name="reset_btn" tool_tip="Reset to defaults"/> - <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload" - width="80" name="ok_btn" tool_tip="Upload to simulator"/> - <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/> - - <tab_container - follows="right|top|bottom" - top="15" - left="310" - height="470" - width="300" - name="import_tab" - border="true" - tab_position="top"> - - <!-- LOD PANEL --> - <panel - border="true" - label="Level of Detail" - name="lod_panel"> - - <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header"> - Select Level of Detail: - </text> - - <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/> - <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/> - <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/> - - <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/> - <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> - <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" /> - - <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/> - <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> - <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" /> - - <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/> - <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> - <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" /> - - <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/> - <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/> - <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/> - <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" /> - - <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer"> - Level of Detail: [DETAIL] - </text> - - <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/> - <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/> - - <text top_pad="-3" left="10" height="15" follows="left|top"> - Mesh - </text> - - <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file"> - <radio_item bottom="195" label="Load from file" name="lod_from_file"/> - <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/> - <radio_item bottom="0" label="None" name="lod_none"/> - </radio_group> - - <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/> - <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/> - - <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20"> - <combo_item name="triangle_limit"> - Triangle Limit - </combo_item> - <combo_item name="error_threshold"> - Error Threshold - </combo_item> - </combo_box> - <spinner follows="top|left" name="lod_triangle_limit" increment="10" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/> - <spinner left_delta="0" bottom_delta="0" increment="0.01" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/> - - <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15"> - Build Operator: - </text> - <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15"> - Queue Mode: - </text> - <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20"> - <combo_item name="edge_collapse"> - Edge Collapse - </combo_item> - <combo_item name="half_edge_collapse"> - Half Edge Collapse - </combo_item> - </combo_box> - - <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20"> - <combo_item name="greedy"> - Greedy - </combo_item> - <combo_item name="lazy"> - Lazy - </combo_item> - <combo_item name="independent"> - Independent - </combo_item> - </combo_box> - - <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15"> - Border Mode: - </text> - - <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15"> - Share Tolerance: - </text> - - <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100"> - <combo_item name="border_unlock"> - Unlock - </combo_item> - <combo_item name="border_lock"> - Lock - </combo_item> - </combo_box> - <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/> - - <text left="10" top_pad="35" follows="top|left" width="240" height="15"> - Generate Normals - </text> - <text left="35" top_pad="5" follows="top|left" width="100" height="15"> - Crease Angle: - </text> - <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/> - </panel> - - <!-- PANEL --> - <panel - border="true" - label="Physics" - name="physics_panel"> - - <!-- PHYSICS GEOMETRY--> - <panel - follows="top|left" - name="physics geometry" - left="0" - top="0" - width="300" - height="65" - visible="true" - border="true" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - - <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file"> - <radio_item bottom="0" name="physics_load_from_file" label="File:"/> - <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/> - </radio_group> - - <combo_box left="180" top="10" follows="left|top" height="18" - name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape"> - <combo_item name="physics_lowest"> - Lowest - </combo_item> - <combo_item name="physics_low"> - Low - </combo_item> - <combo_item name="physics_medium"> - Medium - </combo_item> - <combo_item name="physics_high"> - High - </combo_item> - </combo_box> - - <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/> - <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/> - - <!-- - <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/> - <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/> - --> - </panel> - - - <!-- PHYSICS ANALYSIS--> - <panel - follows="top|left" - name="physics analysis" - top_pad="0" - left="0" - width="300" - height="130" - visible="true" - border="true" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - - <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 1: Analysis - </text> - - <text top_pad="5" width="50" follows="top|left" height="15"> - Method: - </text> - <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/> - <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15"> - Quality: - </text> - <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/> - - <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/> - - <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/> - - <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/> - <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/> - </panel> - - - <!-- PHYSICS SIMPLIFICATION --> - <panel - follows="top|left" - name="physics simplification" - left="0" - top_pad="0" - width="300" - height="150" - visible="true" - border="true" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - - <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig"> - Step 2: Simplification - </text> - - <text left="10" top_pad="5" height="15" width="140" follows="top|left"> - Method: - </text> - - <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/> - - <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> - <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/> - <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/> - <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/> - <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/> - - </panel> - - <!-- INFO PANEL --> - <panel - left="0" - top_pad="0" - width="300" - height="100" - follows="left|top" - name="physics info" - visible="true" - border="true" - bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3"> - - <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/> - - <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10"> - Triangles: [TRIANGLES] - </text> - <text follows="top|left" name="physics_points" top_pad="5" height="15"> - Vertices: [POINTS] - </text> - <text follows="top|left" name="physics_hulls" top_pad="5" height="15"> - Hulls: [HULLS] - </text> - - - </panel> - </panel> - - <!-- MODIFIERS PANEL --> - <panel - border="true" - label="Modifiers" - name="modifiers_panel"> - <text left="10" width="90" bottom="30" follows="top|left" height="15"> - Scale: - </text> - <text left_pad="5" width="140" follows="top|left" height="15"> - Dimensions: - </text> - - <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> - - <text left_pad="20" height="15" name="import_dimensions" follows="top|left"> - [X] x [Y] x [Z] m - </text> - - <text left="10" top_pad="20" follows="top|left" height="15"> - Include: - </text> - - <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/> - <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/> - <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/> - - <text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15"> - Pelvis Z Offset: - </text> - - <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/> - - </panel> - </tab_container> - - <!-- - <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/> - <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/> - <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/> - <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/> - - <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/> - - <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label"> - High LOD: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail"> - <combo_item name="high none" value="none"> - None - </combo_item> - <combo_item name="high choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="high triangle limit" value="limit"> - Triangle Limit - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300"> - [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. - [MESSAGE] - </text> - - <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label"> - Medium LOD: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail"> - <combo_item name="medium none" value="none"> - None - </combo_item> - <combo_item name="medium choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="medium triangle limit" value="limit"> - Triangle Limit - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300"> - [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes. - [MESSAGE] - </text> - - <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label"> - Low LOD: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail"> - <combo_item name="low none" value="none"> - None - </combo_item> - <combo_item name="low choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="low triangle limit" value="limit"> - Triangle Limit - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300"> - [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes - [MESSAGE] - </text> - - <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label"> - Lowest LOD: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail"> - <combo_item name="lowest none" value="none"> - None - </combo_item> - <combo_item name="lowest choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="lowest triangle limit" value="limit"> - Triangle Limit - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300"> - [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes - [MESSAGE] - </text> - - <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label"> - Physical Shape: - </text> - <combo_box bottom_delta="0" left="97" follows="left|top" height="18" - name="physics detail combo" width="100"> - <combo_item name="physics none" value="none"> - None - </combo_item> - <combo_item name="physics choose file" value="file"> - Choose File... - </combo_item> - <combo_item name="physics triangle limit" value="limit"> - Triangle Limit... - </combo_item> - </combo_box> - <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/> - <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>" - name="decompose_btn" tool_tip="Create convex decomposition."/> - <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300"> - [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points - </text> - - <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300"> - Include: - </text> - - <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures" - left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/> - - <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights" - left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/> - - <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions" - left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/> - - - <button bottom_delta="25" follows="bottom|left" height="20" label="Upload" - left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/> - - <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1"> - (No charge for upload during First Look) - </text> - <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message"> - [MESSAGE] - </text> - - <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/> - <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions"> - Model Dimensions: [X]m x [Y]m x [Z]m - </text> - --> -</floater> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater can_close="true" can_drag_on_left="false" can_minimize="false"
+ can_resize="true" height="550" min_height="550" min_width="620"
+ name="Model Preview" title="Upload Model" width="620">
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
+ <string name="high">High</string>
+ <string name="medium">Medium</string>
+ <string name="low">Low</string>
+ <string name="lowest">Lowest</string>
+ <string name="mesh_status_good">Ship it!</string>
+ <string name="mesh_status_na">N/A</string>
+ <string name="mesh_status_none">None</string>
+ <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
+ <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
+ <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
+ <string name="mesh_status_missing_lod">Missing required level of detail.</string>
+ <string name="layer_all">All</string> <!-- Text to display in physics layer combo box for "all layers" -->
+ <string name="decomposing">Analyzing...</string>
+ <string name="simplifying">Simplifying...</string>
+
+
+ <text left="15" bottom="25" follows="top|left" height="15" name="name_label">
+ Name:
+ </text>
+ <line_editor bottom_delta="20" follows="top|left|right" height="19" max_length_bytes="64"
+ name="description_form" prevalidate_callback="ascii" width="290" />
+
+ <text bottom_delta="20" left="15" follows="left|top" height="15" name="lod_label">
+ Preview:
+ </text>
+ <combo_box bottom_delta="20" follows="left|top" height="18"
+ name="preview_lod_combo" width="240" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ Level of Detail: High
+ </combo_item>
+ <combo_item name="medium">
+ Level of Detail: Medium
+ </combo_item>
+ <combo_item name="low">
+ Level of Detail: Low
+ </combo_item>
+ <combo_item name="lowest">
+ Level of Detail: Lowest
+ </combo_item>
+ </combo_box>
+
+ <menu_button follows="top|left"
+ image_hover_unselected="Toolbar_Left_Over"
+ image_overlay="OptionsMenu_Off"
+ image_selected="Toolbar_Left_Selected"
+ image_unselected="Toolbar_Left_Off"
+ layout="topleft"
+ left_pad="5"
+ name="options_gear_btn"
+ width="31"
+ height="25"/>
+ <!-- Placeholder panel for 3D preview render -->
+ <panel
+ name="preview_panel"
+ left="15"
+ bevel_style="none"
+ border_style="line"
+ border="true"
+ width="290"
+ height="290"
+ follows="all"/>
+
+ <text bottom_delta="25" left="25" width="100" follows="bottom|left">Upload Details</text>
+ <panel top_pad="5" border="true" left="15" width="290" height="70" follows="bottom|left"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+ <text left="25" follows="bottom|left" width="140" height="15" name="streaming cost">
+ Resource Cost: [COST]
+ </text>
+ <text left="25" top_pad="5" width="140" follows="bottom|left" height="15" name="physics cost">
+ Physics Cost: [COST]
+ </text>
+ <text left="25" top_pad="5" follows="bottom|left" height="15" name="upload fee">
+ Upload Fee: N/A
+ </text>
+ </panel>
+
+ <text left="10" bottom="540" width="290" height="15" follows="bottom|left|right" name="status">[STATUS]</text>
+
+
+ <button bottom="540" left="300" follows="bottom|right" height="20" label="Defaults"
+ width="80" name="reset_btn" tool_tip="Reset to defaults"/>
+ <button bottom="540" left="430" follows="bottom|right" height="20" label="Upload"
+ width="80" name="ok_btn" tool_tip="Upload to simulator"/>
+ <button left_pad="10" follows="right|bottom" height="20" width="80" label="Cancel" name="cancel_btn"/>
+
+ <tab_container
+ follows="right|top|bottom"
+ top="15"
+ left="310"
+ height="470"
+ width="300"
+ name="import_tab"
+ border="true"
+ tab_position="top">
+
+ <!-- LOD PANEL -->
+ <panel
+ border="true"
+ label="Level of Detail"
+ name="lod_panel">
+
+ <text left="10" width="240" bottom="20" height="15" follows="left|top" name="lod_table_header">
+ Select Level of Detail:
+ </text>
+
+ <text valign="center" halign="center" bg_visible="true" bottom_delta="16" left="75" width="65" height="18" follows="left|top" value="Triangles"/>
+ <text valign="center" halign="center" bg_visible="true" left_pad="0" width="65" height="18" follows="left|top" value="Vertices"/>
+ <text valign="center" halign="center" left_pad="0" width="65" bg_visible="true" height="18" follows="left|top" value="Status"/>
+
+ <text valign="center" halign="center" bg_visible="true" name="high_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="High"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="high_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_high" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="medium_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Medium"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="medium_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_medium" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="low_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Low"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="low_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_low" left_delta="20" top_delta="0" />
+
+ <text valign="center" halign="center" bg_visible="true" name="lowest_label" left="10" top_pad="0" width="65" height="18" follows="left|top" value="Lowest"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_triangles" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_vertices" left_pad="0" width="65" height="18" follows="left|top" value="0"/>
+ <text valign="center" halign="center" bg_visible="true" name="lowest_status" left_pad="0" width="65" height="18" follows="left|top" value=""/>
+ <icon height="16" width="16" image_name="lag_status_critical.tga" mouse_opaque="true" name="status_icon_lowest" left_delta="20" top_delta="0" />
+
+ <text left="10" width="240" height="15" top_pad="15" follows="left|top" name="lod_table_footer">
+ Level of Detail: [DETAIL]
+ </text>
+
+ <icon height="16" width="16" left="20" follows="left|top" name="lod_status_message_icon"/>
+ <text left_pad="5" width="200" height="28" follows="left|top" top_pad="-15" wrap="true" name="lod_status_message_text"/>
+
+ <text top_pad="-3" left="10" height="15" follows="left|top">
+ Mesh
+ </text>
+
+ <radio_group follows="top|left" height="210" left="30" name="lod_file_or_limit" width="240" value="lod_from_file">
+ <radio_item bottom="195" label="Load from file" name="lod_from_file"/>
+ <radio_item bottom="150" label="Auto generate" name="lod_auto_generate"/>
+ <radio_item bottom="0" label="None" name="lod_none"/>
+ </radio_group>
+
+ <line_editor follows="left|top" bottom_delta="-170" width="140" left="45" value="" name="lod_file" height="20"/>
+ <button bottom_delta="3" name="lod_browse" label="Browse..." left_pad="5" follows="left|top" width="70" height="25"/>
+
+ <combo_box follows="top|left" name="lod_mode" top_pad="22" width="100" left="45" height="20">
+ <combo_item name="triangle_limit">
+ Triangle Limit
+ </combo_item>
+ <combo_item name="error_threshold">
+ Error Threshold
+ </combo_item>
+ </combo_box>
+ <spinner follows="top|left" name="lod_triangle_limit" increment="10" left_pad="5" height="20" width="100" decimal_digits="0" enabled="true"/>
+ <spinner left_delta="0" bottom_delta="0" increment="0.01" follows="top|left" name="lod_error_threshold" min_val="0" max_val="100" height="20" width="100" decimal_digits="3" visible="false" enabled="true"/>
+
+ <text follows="top|left" name="build_operator_text" left="45" top_pad="10" width="100" height="15">
+ Build Operator:
+ </text>
+ <text follows="top|left" name="queue_mode_text" left_pad="5" width="100" height="15">
+ Queue Mode:
+ </text>
+ <combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20">
+ <combo_item name="edge_collapse">
+ Edge Collapse
+ </combo_item>
+ <combo_item name="half_edge_collapse">
+ Half Edge Collapse
+ </combo_item>
+ </combo_box>
+
+ <combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20">
+ <combo_item name="greedy">
+ Greedy
+ </combo_item>
+ <combo_item name="lazy">
+ Lazy
+ </combo_item>
+ <combo_item name="independent">
+ Independent
+ </combo_item>
+ </combo_box>
+
+ <text top_pad="10" name="border_mode_text" left="45" follows="left|top" width="100" height="15">
+ Border Mode:
+ </text>
+
+ <text left_pad="5" name="share_tolderance_text" follows="left|top" width="100" height="15">
+ Share Tolerance:
+ </text>
+
+ <combo_box follows="left|top" left="45" height="20" name="border_mode" width="100">
+ <combo_item name="border_unlock">
+ Unlock
+ </combo_item>
+ <combo_item name="border_lock">
+ Lock
+ </combo_item>
+ </combo_box>
+ <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/>
+
+ <text left="10" top_pad="35" follows="top|left" width="240" height="15">
+ Generate Normals
+ </text>
+ <text left="35" top_pad="5" follows="top|left" width="100" height="15" name="crease_label">
+ Crease Angle:
+ </text>
+ <spinner follows="top|left" left_pad="5" min_val="0" max_val="180" value="75" width="60" height="20" name="crease_angle"/>
+ </panel>
+
+ <!-- PANEL -->
+ <panel
+ border="true"
+ label="Physics"
+ name="physics_panel">
+
+ <!-- PHYSICS GEOMETRY-->
+ <panel
+ follows="top|left"
+ name="physics geometry"
+ left="0"
+ top="0"
+ width="300"
+ height="65"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <radio_group follows="top|left" top="10" width="240" height="40" name="physics_load_radio" value="physics_load_from_file">
+ <radio_item bottom="0" name="physics_load_from_file" label="File:"/>
+ <radio_item bottom="23" name="physics_use_lod" label="Use Level of Detail:"/>
+ </radio_group>
+
+ <combo_box left="180" top="10" follows="left|top" height="18"
+ name="physics_lod_combo" width="110" tool_tip="LOD to use for physics shape">
+ <combo_item name="physics_lowest">
+ Lowest
+ </combo_item>
+ <combo_item name="physics_low">
+ Low
+ </combo_item>
+ <combo_item name="physics_medium">
+ Medium
+ </combo_item>
+ <combo_item name="physics_high">
+ High
+ </combo_item>
+ </combo_box>
+
+ <line_editor follows="left|top" top_pad="5" width="140" left="60" value="" name="physics_file" height="20"/>
+ <button left_pad="10" name="physics_browse" label="Browse..." follows="left|top" width="70" height="20"/>
+
+ <!--
+ <check_box name="physics_optimize" follows="left|top" width="130" left="10" top_pad="5" height="20" label="Optimize"/>
+ <check_box name="physics_use_hull" follows="left|top" width="130" left_pad="5" height="20" label="Use Convex Hull"/>
+ -->
+ </panel>
+
+
+ <!-- PHYSICS ANALYSIS-->
+ <panel
+ follows="top|left"
+ name="physics analysis"
+ top_pad="0"
+ left="0"
+ width="300"
+ height="130"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 1: Analysis
+ </text>
+
+ <text top_pad="5" width="50" follows="top|left" height="15">
+ Method:
+ </text>
+ <combo_box name="Method" follows="top|left" left_pad="5" bottom_delta="2" height="20" width="80"/>
+ <text left="160" bottom_delta="-2" width="50" follows="top|left" height="15">
+ Quality:
+ </text>
+ <combo_box name="Decompose Quality" bottom_delta="2" follows="top|left" left_pad="5" height="20" width="80"/>
+
+ <slider name="Smooth" left="10" width="280" follows="top|left" top_pad="10" height="20" label="Smooth:"/>
+
+ <check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/>
+
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/>
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/>
+ </panel>
+
+
+ <!-- PHYSICS SIMPLIFICATION -->
+ <panel
+ follows="top|left"
+ name="physics simplification"
+ left="0"
+ top_pad="0"
+ width="300"
+ height="150"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <text follows="left|top" bottom="40" height="30" left="10" font="SansSerifBig">
+ Step 2: Simplification
+ </text>
+
+ <text left="10" top_pad="5" height="15" width="140" follows="top|left">
+ Method:
+ </text>
+
+ <combo_box left_pad="5" height="20" width="120" follows="top|left" name="Simplify Method"/>
+
+ <slider left="10" name="Combine Quality" label="Passes:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
+ <slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/>
+ <button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/>
+ <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/>
+
+ </panel>
+
+ <!-- INFO PANEL -->
+ <panel
+ left="0"
+ top_pad="0"
+ width="300"
+ height="100"
+ follows="left|top"
+ name="physics info"
+ visible="true"
+ border="true"
+ bevel_style="none" bg_alpha_color="0 0 0 0" bg_opaque_color="0 0 0 0.3">
+
+ <slider name="physics_explode" follows="top|left" top="10" left="10" label="Preview Spread:" min_val="0.0" max_val="3.0" height="20" width="280"/>
+
+ <text follows="top|left" name="physics_triangles" top_pad="10" height="15" left="10">
+ Triangles: [TRIANGLES]
+ </text>
+ <text follows="top|left" name="physics_points" top_pad="5" height="15">
+ Vertices: [POINTS]
+ </text>
+ <text follows="top|left" name="physics_hulls" top_pad="5" height="15">
+ Hulls: [HULLS]
+ </text>
+
+
+ </panel>
+ </panel>
+
+ <!-- MODIFIERS PANEL -->
+ <panel
+ border="true"
+ label="Modifiers"
+ name="modifiers_panel">
+ <text left="10" width="90" bottom="30" follows="top|left" height="15">
+ Scale:
+ </text>
+ <text left_pad="5" width="140" follows="top|left" height="15">
+ Dimensions:
+ </text>
+
+ <spinner left="10" height="20" follows="top|left" width="80" top_pad="5" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
+
+ <text left_pad="20" height="15" name="import_dimensions" follows="top|left">
+ [X] x [Y] x [Z] m
+ </text>
+
+ <text left="10" top_pad="20" follows="top|left" height="15">
+ Include:
+ </text>
+
+ <check_box top_pad="5" name="upload_textures" height="15" follows="top|left" label="Textures"/>
+ <check_box top_pad="5" name="upload_skin" height="15" follows="top|left" label="Skin weight"/>
+ <check_box top_pad="5" left="20" name="upload_joints" height="15" follows="top|left" label="Joint positions"/>
+
+ <text left="10" top_pad="4" width="90" bottom="30" follows="top|left" height="15">
+ Pelvis Z Offset:
+ </text>
+
+ <spinner left="10" top_pad="4" height="20" follows="top|left" width="80" value="0.0" min_val="-3.00" max_val="3.0" name="pelvis_offset"/>
+
+ </panel>
+ </tab_container>
+
+ <!--
+ <button bottom_delta="0" left="10" width="120" name="auto fill" label="Generate LOD" tool_tip="Automatically generate levels of detail"/>
+ <button bottom_delta="0" left="140" width="120" name="smooth normals" label="Generate Normals" tool_tip="Regenerate normals based on mesh shape"/>
+ <button bottom_delta="0" left="260" width="120" name="consolidate" label="Consolidate" tool_tip="Combine similar submeshes (reduces number of submeshes)"/>
+ <button bottom_delta="30" left="260" width="120" name="scrub materials" label="Scrub Materials" tool_tip="Remove all material information (clear textures, set all colors to white)."/>
+
+ <spinner bottom_delta="0" left="140" width="120" height="16" initial_value="75" label_width="60" name="edge threshold" decimal_digits="0" min_val="0" max_val="180" increment="5" label="Hard Angle" tool_tip="Maximum angle that will be smoothed between triangles when using Generate Normals"/>
+
+ <text bottom_delta="30" follows="top|left" height="15" left="10" name="high_lod_label">
+ High LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="high detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="high none" value="none">
+ None
+ </combo_item>
+ <combo_item name="high choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="high triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="high limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="high info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="medium_lod_label">
+ Medium LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="medium detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="medium none" value="none">
+ None
+ </combo_item>
+ <combo_item name="medium choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="medium triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="medium limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="medium info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes.
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="low_lod_label">
+ Low LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="low detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="low none" value="none">
+ None
+ </combo_item>
+ <combo_item name="low choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="low triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="low limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="low info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="lowest_lod_label">
+ Lowest LOD:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="lowest detail combo" width="100" tool_tip="Specify mesh for this level of detail">
+ <combo_item name="lowest none" value="none">
+ None
+ </combo_item>
+ <combo_item name="lowest choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="lowest triangle limit" value="limit">
+ Triangle Limit
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="120" name="lowest limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="lowest info" width="300">
+ [TRIANGLES] Triangles, [VERTICES] Vertices, [SUBMESHES] Submeshes
+ [MESSAGE]
+ </text>
+
+ <text bottom_delta="35" follows="top|left" height="15" left="10" name="physics_lod_label">
+ Physical Shape:
+ </text>
+ <combo_box bottom_delta="0" left="97" follows="left|top" height="18"
+ name="physics detail combo" width="100">
+ <combo_item name="physics none" value="none">
+ None
+ </combo_item>
+ <combo_item name="physics choose file" value="file">
+ Choose File...
+ </combo_item>
+ <combo_item name="physics triangle limit" value="limit">
+ Triangle Limit...
+ </combo_item>
+ </combo_box>
+ <spinner bottom_delta="-5" left="200" width="90" name="physics limit" decimal_digits="0" increment="1" min_val="0" max_val="100" tool_tip="Triangle budget for this LOD"/>
+ <button bottom_delta="0" left="290" width="30" follows="left|top" height="20" label=">>"
+ name="decompose_btn" tool_tip="Create convex decomposition."/>
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="physics info" width="300">
+ [TRIANGLES] Triangles, [HULLS] Hulls, [POINTS] Points
+ </text>
+
+ <text bottom_delta="25" follows="top|left" height="15" left="10" name="include label" width="300">
+ Include:
+ </text>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Textures"
+ left="15" width="125" name="upload_textures" tool_tip="Upload associated textures "/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Skin Weights"
+ left="15" width="125" name="upload_skin" tool_tip="Upload vertex skin weighting information."/>
+
+ <check_box bottom_delta="20" follow="bottom|left" height="20" label="Joint Positions"
+ left="15" width="125" name="upload_joints" tool_tip="Upload joint position information (will override avatar joint positions when mesh is worn)."/>
+
+
+ <button bottom_delta="25" follows="bottom|left" height="20" label="Upload"
+ left="15" name="ok_btn" width="125" tool_tip="Upload to simulator"/>
+
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="description_label" text_color="1 0.82 0.46 1">
+ (No charge for upload during First Look)
+ </text>
+ <text bottom_delta="20" left="15" width="280" follows="top|left" height="15" name="upload_message">
+ [MESSAGE]
+ </text>
+
+ <spinner bottom_delta="20" label="Scale" left="15" width="120" name="debug scale" decimal_digits="3" increment="0.1" min_val="0" max_val="64" initial_value="1" tool_tip="Multiplier for incoming object scale. If incoming dimensions are very small or very large, modify this value to get dimensions into an acceptable range."/>
+ <text bottom_delta="30" left="15" width="280" follows="top|left" height="15" name="dimensions">
+ Model Dimensions: [X]m x [Y]m x [Z]m
+ </text>
+ -->
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_model_wizard.xml b/indra/newview/skins/default/xui/en/floater_model_wizard.xml index 92d57b20be..6c0fffa60e 100644 --- a/indra/newview/skins/default/xui/en/floater_model_wizard.xml +++ b/indra/newview/skins/default/xui/en/floater_model_wizard.xml @@ -1,1039 +1,1039 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - legacy_header_height="18" - layout="topleft" - name="Model Wizard" - help_topic="model_wizard" - bg_opaque_image_overlay="0.5 0.5 0.5 1" - height="480" - save_rect="true" - title="UPLOAD MODEL WIZARD" - width="535"> - <button - top="32" - tab_stop="false" - left="410" - height="32" - name="upload_btn" - enabled="false" - label="5. Upload" - border="false" - image_unselected="BreadCrumbBtn_Right_Off" - image_selected="BreadCrumbBtn_Right_Press" - image_hover_unselected="BreadCrumbBtn_Right_Over" - image_disabled="BreadCrumbBtn_Right_Disabled" - image_disabled_selected="BreadCrumbBtn_Right_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Upload"/> - </button> - <button - top="32" - left="310" - height="32" - tab_stop="false" - name="review_btn" - label="4. Review" - enabled="false" - border="false" - image_unselected="BreadCrumbBtn_Middle_Off" - image_selected="BreadCrumbBtn_Middle_Press" - image_hover_unselected="BreadCrumbBtn_Middle_Over" - image_disabled="BreadCrumbBtn_Middle_Disabled" - image_disabled_selected="BreadCrumbBtn_Middle_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Review"/> - </button> - <button - top="32" - left="210" - height="32" - name="physics2_btn" - label="3. Physics" - tab_stop="false" - enabled="false" - border="false" - image_unselected="BreadCrumbBtn_Middle_Off" - image_selected="BreadCrumbBtn_Middle_Press" - image_hover_unselected="BreadCrumbBtn_Middle_Over" - image_disabled="BreadCrumbBtn_Middle_Disabled" - image_disabled_selected="BreadCrumbBtn_Middle_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Physics2"/> - </button> - <button - top="32" - left="210" - height="32" - name="physics_btn" - label="3. Physics" - tab_stop="false" - enabled="false" - border="false" - image_unselected="BreadCrumbBtn_Middle_Off" - image_selected="BreadCrumbBtn_Middle_Press" - image_hover_unselected="BreadCrumbBtn_Middle_Over" - image_disabled="BreadCrumbBtn_Middle_Disabled" - image_disabled_selected="BreadCrumbBtn_Middle_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Physics"/> - </button> - <button - top="32" - left="115" - name="optimize_btn" - label="2. Optimize" - tab_stop="false" - height="32" - border="false" - image_unselected="BreadCrumbBtn_Middle_Off" - image_selected="BreadCrumbBtn_Middle_Press" - image_hover_unselected="BreadCrumbBtn_Middle_Over" - image_disabled="BreadCrumbBtn_Middle_Disabled" - image_disabled_selected="BreadCrumbBtn_Middle_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Optimize"/> - </button> - <button - top="32" - left="15" - name="choose_file_btn" - tab_stop="false" - enabled="false" - label="1. Choose File" - height="32" - image_unselected="BreadCrumbBtn_Left_Off" - image_selected="BreadCrumbBtn_Left_Press" - image_hover_unselected="BreadCrumbBtn_Left_Over" - image_disabled="BreadCrumbBtn_Left_Disabled" - image_disabled_selected="BreadCrumbBtn_Left_Disabled" - width="110"> - <button.commit_callback - function="Wizard.Choose"/> - </button> - <panel - height="388" - top_pad="0" - name="choose_file_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - width="505" - name="header_panel" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - top="3" - name="header_text" - text_color="White" - height="10" - font="SansSerifBig" - layout="topleft"> - Upload Model - </text> - </panel> - <text - top_pad="14" - width="460" - height="20" - name="description" - font="SansSerifSmall" - layout="topleft" - word_wrap="true" - left_delta="5"> - This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files. - </text> - <panel - top_delta="40" - left="15" - height="270" - width="505" - name="content" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text - type="string" - length="1" - text_color="White" - follows="left|top" - top="10" - height="10" - layout="topleft" - left_delta="10" - name="Cache location" - width="300"> - Filename: - </text> - <line_editor - border_style="line" - border_thickness="1" - follows="left|top" - font="SansSerifSmall" - height="20" - layout="topleft" - left_delta="0" - max_length="4096" - name="lod_file" - top_pad="5" - width="220" /> - <button - follows="left|top" - height="23" - label="Browse..." - label_selected="Browse..." - layout="topleft" - left_pad="5" - name="browse" - top_delta="-1" - width="85"> - </button> - <text - top_delta="-15" - width="200" - height="15" - font="SansSerifSmall" - layout="topleft" - text_color="White" - left_pad="19"> - Model Preview: - </text> - <!-- Placeholder panel for 3D preview render --> - <panel - left_delta="0" - top_pad="0" - name="preview_panel" - bevel_style="none" - highlight_light_color="0.09 0.09 0.09 1" - border="true" - height="150" - follows="all" - width="150"> - </panel> - <text - top_pad="10" - width="130" - height="14" - left="340" - text_color="White" - word_wrap="true"> - Dimensions (meters): - </text> - <text - top_pad="0" - width="160" - height="15" - font="SansSerifSmallBold" - text_color="White" - name="dimensions" - left_delta="0"> - X: Y: Z: - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_dividers" - left_delta="41"> - | | - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_x" - left="356"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_y" - left="403"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_z" - left="450"/> - <text - top="100" - width="320" - height="15" - left="10" - text_color="White" - word_wrap="true"> - Note: - </text> - <text - top_pad="0" - width="320" - height="40" - left="10" - word_wrap="true"> -Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] . - </text> - </panel> - </panel> - - - <panel - height="388" - top_delta="0" - name="optimize_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="header_text" - top="3" - text_color="White" - height="10" - font="SansSerifBig" - layout="topleft"> - Optimize - </text> - </panel> - <text - top_pad="14" - width="460" - height="20" - font="SansSerifSmall" - layout="topleft" - name="description" - word_wrap="true" - left_delta="5"> - This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue. - </text> - <panel - top_delta="40" - visible="false" - left="15" - height="270" - width="505" - name="content" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text - top="20" - width="300" - height="12" - font="SansSerifBold" - left="112">Generating Level of Detail</text> - <progress_bar - name="optimize_progress_bar" - image_fill="model_wizard\progress_light.png" - color_bg="1 1 1 1" - color_bar="1 1 1 0.96" - follows="left|right|top" - width="260" - height="16" - image_bar="model_wizard\progress_bar_bg.png" - top_pad="14" - left="110"/> - <icon - top_pad="10" - left_delta="0" - width="13" - height="12" - image_name="model_wizard\check_mark.png"/> - <text - top_delta="0" - left_delta="18" - name="high_detail_text" - width="200" - height="14">Generate Level of Detail: High</text> - <icon - top_pad="10" - left_delta="-18" - width="13" - height="12" - image_name="model_wizard\check_mark.png"/> - <text - top_delta="0" - left_delta="18" - name="medium_detail_text" - width="200" - height="14">Generate Level of Detail: Medium</text> - <icon - top_pad="10" - left_delta="-18" - width="13" - height="12" - image_name="model_wizard\check_mark.png"/> - <text - top_delta="0" - left_delta="18" - name="low_detail_text" - width="200" - height="14">Generate Level of Detail: Low</text> - <icon - top_pad="10" - left_delta="-18" - width="13" - height="12" - image_name="model_wizard\check_mark.png"/> - <text - top_delta="0" - left_delta="18" - name="lowest_detail_text" - width="200" - height="14">Generate Level of Detail: Lowest</text> - </panel> - <panel - top_delta="0" - left_delta="0" - height="270" - width="505" - name="content2" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label"> - Model Preview: - </text> - <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22" - name="preview_lod_combo2" width="90" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - High - </combo_item> - <combo_item name="medium"> - Medium - </combo_item> - <combo_item name="low"> - Low - </combo_item> - <combo_item name="lowest"> - Lowest - </combo_item> - </combo_box> - <panel - left="10" - top_pad="5" - name="preview_panel" - bevel_style="none" - highlight_light_color="0.09 0.09 0.09 1" - border_style="line" - border="true" - height="185" - follows="all" - width="185"> - </panel> - <text top="45" left="214" text_color="White" font="SansSerifSmallBold" halign="center" width="110" height="30" wrap="true">Higher Performance</text> - <text top="75" left="204" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text> - <text top="45" left="378" text_color="White" font="SansSerifSmallBold" halign="center" width="90" height="30" wrap="true">Higher Accuracy</text> - <text top="75" left="364" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text> - - <slider - follows="left|top" - height="20" - increment="1" - layout="topleft" - left="204" - max_val="3" - initial_value="2" - min_val="0" - name="accuracy_slider" - show_text="false" - top="130" - width="290" /> - <text - font="SansSerifSmall" - top_pad="0" - width="300" - left_delta="6" - height="4">' - </text> - - - <icon - top_pad="14" - left_delta="0" - width="280" - height="2" - image_name="model_wizard\divider_line.png"/> - - <text top_delta="20" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text> - <text - top_pad="15" - width="130" - height="14" - left="10" - text_color="White" - word_wrap="true"> - Dimensions (meters): - </text> - <text - top_pad="0" - width="160" - height="15" - font="SansSerifSmallBold" - text_color="White" - name="dimensions" - left_delta="0"> - X: Y: Z: - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_dividers" - left_delta="41"> - | | - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_x" - left_delta="-25"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_y" - left_delta="46"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_z" - left_delta="46"/> - </panel> - </panel> - - <panel - height="388" - top_delta="0" - name="physics_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="header_text" - top="3" - height="10" - font="SansSerifBig" - text_color="White" - layout="topleft"> - Physics - </text> - </panel> - <text - top_pad="10" - width="474" - height="50" - font="SansSerifSmall" - layout="topleft" - name="description" - word_wrap="true" - left_delta="5"> - The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used: - </text> - <panel - top_delta="44" - left="15" - height="270" - width="505" - name="content" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text top="25" left="30" text_color="White" font="SansSerifSmallBold" width="300" height="4">Performance</text> - <text top="45" left="10" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text> - <text top="25" left="390" text_color="White" font="SansSerifSmallBold" width="300" height="4">Accuracy</text> - <text top="45" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text> - - <slider - follows="left|top" - height="22" - increment=".1" - layout="topleft" - left="20" - max_val="1" - initial_value="0.5" - min_val="0" - name="physics_slider" - show_text="false" - top="90" - width="440" /> - <text - font="SansSerifSmall" - top_pad="0" - width="500" - left_delta="6" - height="4">' ' ' ' ' ' ' ' ' ' '</text> - <text top_pad="10" width="110" halign="center" word_wrap="true" left="25" height="40">Recommended for solid objects</text> - <text top_delta="0" width="110" halign="center" word_wrap="true" left="190" height="40">Recommended for buildings</text> - <text top_delta="0" width="110" halign="center" word_wrap="true" left="350" height="40">Recommended for vehicles</text> - - - <icon - top_pad="5" - left="15" - width="470" - height="2" - image_name="model_wizard\divider_line.png"/> - - <text top_delta="30" width="180" text_color="White" left="160" name="streaming cost" height="20">Resource Cost: [COST]</text> - - </panel> - </panel> - - <panel - height="388" - top_delta="0" - name="physics2_panel" - visible="true" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="header_text" - text_color="White" - top="3" - height="10" - font="SansSerifBig" - layout="topleft"> - Physics - </text> - </panel> - <text - top_pad="14" - width="475" - height="50" - font="SansSerifSmall" - layout="topleft" - name="description" - word_wrap="true" - left_delta="5"> - Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button. - </text> - <panel - top_delta="40" - left="15" - height="270" - width="505" - name="content" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true"> - <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label"> - Model Preview: - </text> - <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22" - name="preview_lod_combo3" width="90" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - High - </combo_item> - <combo_item name="medium"> - Medium - </combo_item> - <combo_item name="low"> - Low - </combo_item> - <combo_item name="lowest"> - Lowest - </combo_item> - </combo_box> - <panel - left="10" - top_pad="10" - name="preview_panel" - bevel_style="none" - highlight_light_color="0.09 0.09 0.09 1" - border_style="line" - border="true" - height="190" - follows="all" - width="190"> - </panel> - <text - top_pad="8" - width="130" - height="14" - left="10" - text_color="White" - word_wrap="true"> - Dimensions (meters): - </text> - <text - top_pad="0" - width="160" - height="15" - font="SansSerifSmallBold" - text_color="White" - name="dimensions" - left_delta="0"> - X: Y: Z: - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_dividers" - left_delta="41"> - | | - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_x" - left_delta="-25"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_y" - left_delta="46"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_z" - left_delta="46"/> - <text top="60" width="180" text_color="White" left="225" name="streaming cost" height="20">Resource Cost: [COST]</text> - </panel> - </panel> - - <panel - height="388" - top_delta="0" - name="review_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="header_text" - text_color="White" - top="3" - height="10" - font="SansSerifBig" - layout="topleft"> - Review - </text> - </panel> - <text - top_pad="14" - width="470" - height="24" - font="SansSerifSmall" - layout="topleft" - name="description" - word_wrap="true" - left_delta="5"> - Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload. - </text> - <icon - top_pad="10" - left="20" - width="495" - height="2" - image_name="model_wizard\divider_line.png"/> - <panel - top_pad="5" - left="15" - height="270" - width="505" - name="content"> - <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label"> - Model Preview: - </text> - <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22" - name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render"> - <combo_item name="high"> - High - </combo_item> - <combo_item name="medium"> - Medium - </combo_item> - <combo_item name="low"> - Low - </combo_item> - <combo_item name="lowest"> - Lowest - </combo_item> - </combo_box> - <panel - left="10" - top_pad="10" - name="preview_panel" - bevel_style="none" - highlight_light_color="0.09 0.09 0.09 1" - border_style="line" - border="true" - height="190" - follows="all" - width="190"> - </panel> - <text - top_pad="8" - width="130" - height="14" - left="10" - text_color="White" - word_wrap="true"> - Dimensions (meters): - </text> - <text - top_pad="0" - width="160" - height="15" - font="SansSerifSmallBold" - text_color="White" - name="dimensions" - left_delta="0"> - X: Y: Z: - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_dividers" - left_delta="41"> - | | - </text> - <text - top_delta="0" - width="160" - height="15" - name="dimension_x" - left_delta="-25"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_y" - left_delta="46"/> - <text - top_delta="0" - width="160" - height="15" - name="dimension_z" - left_delta="46"/> - </panel> - <text - width="300" - height="12" - top="125" - name="streaming cost" - left="230" - font="SansSerifSmallBold" - text_color="White">Resource Cost: [COST]</text> - <text - width="285" - height="30" - top_pad="0" - left_delta="0" - word_wrap="true" - font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text> - <text - width="300" - height="12" - name="physics cost" - top_pad="10" - left_delta="0" - font="SansSerifSmallBold" - text_color="White">Physics Cost: [COST]</text> - <text - width="285" - height="30" - top_pad="0" - left_delta="0" - word_wrap="true" - font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text> - <text - width="200" - height="12" - top_pad="10" - left_delta="0" - font="SansSerifSmallBold" - text_color="White">Upload Fee:</text> - <text - width="285" - height="26" - top_pad="0" - left_delta="0" - word_wrap="true" - font="SansSerifItalic">This is the amount the upload will cost.</text> - <check_box - height="16" - layout="topleft" - left_delta="0" - name="confirm_checkbox" - top_pad="15" - width="16" /> - <text - height="100" - width="240" - word_wrap="true" - left_delta="25" - top_delta="0">I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]</text> - </panel> - - - - - <panel - height="388" - top_delta="0" - name="upload_panel" - visible="false" - width="535" - left="0"> - <panel - height="22" - top_pad="15" - name="header_panel" - width="505" - bg_opaque_color="DkGray2" - background_visible="true" - background_opaque="true" - left="15"> - <text - width="200" - left="10" - name="header_text" - top="3" - text_color="White" - height="10" - font="SansSerifBig" - layout="topleft"> - Upload Complete! - </text> - </panel> - <text - top_pad="14" - width="474" - height="20" - font="SansSerifSmall" - layout="topleft" - name="description" - word_wrap="true" - left_delta="5"> - Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory. - </text> - <icon - top_pad="15" - left_delta="0" - width="495" - height="2" - image_name="model_wizard\divider_line.png"/> - </panel> - - - - <button - top="440" - right="-245" - width="90" - height="22" - name="back" - label="<< Back" /> - <button - top_delta="0" - right="-150" - width="90" - height="22" - name="next" - label="Next >> " /> - <button - top_delta="0" - right="-150" - width="90" - height="22" - visible="false" - name="upload" - tool_tip="Upload to simulator" - label="Upload" /> - <button - top_delta="0" - right="-15" - width="90" - height="22" - name="cancel" - label="Cancel" /> - <button - top_delta="0" - right="-15" - width="90" - height="22" - name="close" - visible="false" - label="Close" /> - <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/> - - <string name="status_idle">Idle</string> - <string name="status_reading_file">Loading...</string> - <string name="status_generating_meshes">Generating Meshes...</string> - <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string> - <string name="high">High</string> - <string name="medium">Medium</string> - <string name="low">Low</string> - <string name="lowest">Lowest</string> - <string name="mesh_status_good">Ship it!</string> - <string name="mesh_status_na">N/A</string> - <string name="mesh_status_none">None</string> - <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string> - <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string> - <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string> - <string name="mesh_status_missing_lod">Missing required level of detail.</string> - <string name="layer_all">All</string> - <!-- Text to display in physics layer combo box for "all layers" --> - -</floater> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ layout="topleft"
+ name="Model Wizard"
+ help_topic="model_wizard"
+ bg_opaque_image_overlay="0.5 0.5 0.5 1"
+ height="480"
+ save_rect="true"
+ title="UPLOAD MODEL WIZARD"
+ width="535">
+ <button
+ top="32"
+ tab_stop="false"
+ left="410"
+ height="32"
+ name="upload_btn"
+ enabled="false"
+ label="5. Upload"
+ border="false"
+ image_unselected="BreadCrumbBtn_Right_Off"
+ image_selected="BreadCrumbBtn_Right_Press"
+ image_hover_unselected="BreadCrumbBtn_Right_Over"
+ image_disabled="BreadCrumbBtn_Right_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Right_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Upload"/>
+ </button>
+ <button
+ top="32"
+ left="310"
+ height="32"
+ tab_stop="false"
+ name="review_btn"
+ label="4. Review"
+ enabled="false"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Review"/>
+ </button>
+ <button
+ top="32"
+ left="210"
+ height="32"
+ name="physics2_btn"
+ label="3. Physics"
+ tab_stop="false"
+ enabled="false"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Physics2"/>
+ </button>
+ <button
+ top="32"
+ left="210"
+ height="32"
+ name="physics_btn"
+ label="3. Physics"
+ tab_stop="false"
+ enabled="false"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Physics"/>
+ </button>
+ <button
+ top="32"
+ left="115"
+ name="optimize_btn"
+ label="2. Optimize"
+ tab_stop="false"
+ height="32"
+ border="false"
+ image_unselected="BreadCrumbBtn_Middle_Off"
+ image_selected="BreadCrumbBtn_Middle_Press"
+ image_hover_unselected="BreadCrumbBtn_Middle_Over"
+ image_disabled="BreadCrumbBtn_Middle_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Middle_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Optimize"/>
+ </button>
+ <button
+ top="32"
+ left="15"
+ name="choose_file_btn"
+ tab_stop="false"
+ enabled="false"
+ label="1. Choose File"
+ height="32"
+ image_unselected="BreadCrumbBtn_Left_Off"
+ image_selected="BreadCrumbBtn_Left_Press"
+ image_hover_unselected="BreadCrumbBtn_Left_Over"
+ image_disabled="BreadCrumbBtn_Left_Disabled"
+ image_disabled_selected="BreadCrumbBtn_Left_Disabled"
+ width="110">
+ <button.commit_callback
+ function="Wizard.Choose"/>
+ </button>
+ <panel
+ height="388"
+ top_pad="0"
+ name="choose_file_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ width="505"
+ name="header_panel"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ top="3"
+ name="header_text"
+ text_color="White"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Upload Model
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="20"
+ name="description"
+ font="SansSerifSmall"
+ layout="topleft"
+ word_wrap="true"
+ left_delta="5">
+ This wizard will help you import mesh models to Second Life. First specify a file containing the model you wish to import. Second Life supports COLLADA (.dae) files.
+ </text>
+ <panel
+ top_delta="40"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text
+ type="string"
+ length="1"
+ text_color="White"
+ follows="left|top"
+ top="10"
+ height="10"
+ layout="topleft"
+ left_delta="10"
+ name="Cache location"
+ width="300">
+ Filename:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top"
+ font="SansSerifSmall"
+ height="20"
+ layout="topleft"
+ left_delta="0"
+ max_length="4096"
+ name="lod_file"
+ top_pad="5"
+ width="220" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Browse..."
+ label_selected="Browse..."
+ layout="topleft"
+ left_pad="5"
+ name="browse"
+ top_delta="-1"
+ width="85">
+ </button>
+ <text
+ top_delta="-15"
+ width="200"
+ height="15"
+ font="SansSerifSmall"
+ layout="topleft"
+ text_color="White"
+ left_pad="19">
+ Model Preview:
+ </text>
+ <!-- Placeholder panel for 3D preview render -->
+ <panel
+ left_delta="0"
+ top_pad="0"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border="true"
+ height="150"
+ follows="all"
+ width="150">
+ </panel>
+ <text
+ top_pad="10"
+ width="130"
+ height="14"
+ left="340"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left="356"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left="403"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left="450"/>
+ <text
+ top="100"
+ width="320"
+ height="15"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Note:
+ </text>
+ <text
+ top_pad="0"
+ width="320"
+ height="40"
+ left="10"
+ word_wrap="true">
+Advanced users familiar with 3d content creation tools may prefer to use the [secondlife:///app/floater/upload_model Advanced Mesh Import Window] .
+ </text>
+ </panel>
+ </panel>
+
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="optimize_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="3"
+ text_color="White"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Optimize
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="460"
+ height="20"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ This wizard has optimized your model to improve performance. You may adjust the results of the optimization process bellow or click Next to continue.
+ </text>
+ <panel
+ top_delta="40"
+ visible="false"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text
+ top="20"
+ width="300"
+ height="12"
+ font="SansSerifBold"
+ left="112">Generating Level of Detail</text>
+ <progress_bar
+ name="optimize_progress_bar"
+ image_fill="model_wizard\progress_light.png"
+ color_bg="1 1 1 1"
+ color_bar="1 1 1 0.96"
+ follows="left|right|top"
+ width="260"
+ height="16"
+ image_bar="model_wizard\progress_bar_bg.png"
+ top_pad="14"
+ left="110"/>
+ <icon
+ top_pad="10"
+ left_delta="0"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="high_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: High</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="medium_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Medium</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="low_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Low</text>
+ <icon
+ top_pad="10"
+ left_delta="-18"
+ width="13"
+ height="12"
+ image_name="model_wizard\check_mark.png"/>
+ <text
+ top_delta="0"
+ left_delta="18"
+ name="lowest_detail_text"
+ width="200"
+ height="14">Generate Level of Detail: Lowest</text>
+ </panel>
+ <panel
+ top_delta="0"
+ left_delta="0"
+ height="270"
+ width="505"
+ name="content2"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
+ name="preview_lod_combo2" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="5"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border_style="line"
+ border="true"
+ height="185"
+ follows="all"
+ width="185">
+ </panel>
+ <text top="45" left="214" text_color="White" font="SansSerifSmallBold" halign="center" width="110" height="30" wrap="true">Higher Performance</text>
+ <text top="75" left="204" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
+ <text top="45" left="378" text_color="White" font="SansSerifSmallBold" halign="center" width="90" height="30" wrap="true">Higher Accuracy</text>
+ <text top="75" left="364" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
+
+ <slider
+ follows="left|top"
+ height="20"
+ increment="1"
+ layout="topleft"
+ left="204"
+ max_val="3"
+ initial_value="2"
+ min_val="0"
+ name="accuracy_slider"
+ show_text="false"
+ top="130"
+ width="290" />
+ <text
+ font="SansSerifSmall"
+ top_pad="0"
+ width="300"
+ left_delta="6"
+ height="4">'
+ </text>
+
+
+ <icon
+ top_pad="14"
+ left_delta="0"
+ width="280"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+
+ <text top_delta="20" width="200" text_color="White" left_delta="50" name="streaming cost" height="20">Resource Cost: [COST]</text>
+ <text
+ top_pad="15"
+ width="130"
+ height="14"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left_delta="-25"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left_delta="46"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left_delta="46"/>
+ </panel>
+ </panel>
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="physics_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="3"
+ height="10"
+ font="SansSerifBig"
+ text_color="White"
+ layout="topleft">
+ Physics
+ </text>
+ </panel>
+ <text
+ top_pad="10"
+ width="474"
+ height="50"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ The wizard will create a physical shape, which determines how the object interacts with other objects and avatars. Set the slider to the detail level most appropriate for how your object will be used:
+ </text>
+ <panel
+ top_delta="44"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="15" left="20" text_color="White" font="SansSerifSmallBold" width="110" height="30" wrap="true" halign="center">Higher Performance</text>
+ <text top="45" left="10" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">Faster rendering but less detailed; lowers Resource (prim) cost.</text>
+ <text top="15" left="372" text_color="White" font="SansSerifSmallBold" width="90" height="30" wrap="true" halign="center">Higher Accuracy</text>
+ <text top="45" left="360" halign="center" width="130" word_wrap="true" font="SansSerifSmall" height="80">More detailed model but slower; increases Resource (prim) cost.</text>
+
+ <slider
+ follows="left|top"
+ height="22"
+ increment=".1"
+ layout="topleft"
+ left="20"
+ max_val="1"
+ initial_value="0.5"
+ min_val="0"
+ name="physics_slider"
+ show_text="false"
+ top="90"
+ width="440" />
+ <text
+ font="SansSerifSmall"
+ top_pad="0"
+ width="500"
+ left_delta="6"
+ height="4">' ' ' ' ' ' ' ' ' ' '</text>
+ <text top_pad="10" width="110" halign="center" word_wrap="true" left="25" height="40">Recommended for solid objects</text>
+ <text top_delta="0" width="110" halign="center" word_wrap="true" left="190" height="40">Recommended for buildings</text>
+ <text top_delta="0" width="110" halign="center" word_wrap="true" left="350" height="40">Recommended for vehicles</text>
+
+
+ <icon
+ top_pad="5"
+ left="15"
+ width="470"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+
+ <text top_delta="30" width="180" text_color="White" left="160" name="streaming cost" height="20">Resource Cost: [COST]</text>
+
+ </panel>
+ </panel>
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="physics2_panel"
+ visible="true"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ text_color="White"
+ top="3"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Physics
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="475"
+ height="50"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ Preview the physics shape below then click Next to continue. To modify the physics shape, click the Back button.
+ </text>
+ <panel
+ top_delta="40"
+ left="15"
+ height="270"
+ width="505"
+ name="content"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
+ name="preview_lod_combo3" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="10"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border_style="line"
+ border="true"
+ height="190"
+ follows="all"
+ width="190">
+ </panel>
+ <text
+ top_pad="8"
+ width="130"
+ height="14"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left_delta="-25"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left_delta="46"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left_delta="46"/>
+ <text top="60" width="180" text_color="White" left="225" name="streaming cost" height="20">Resource Cost: [COST]</text>
+ </panel>
+ </panel>
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="review_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ text_color="White"
+ top="3"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Review
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="470"
+ height="24"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ Review the details below then click. Upload to upload your model. Your L$ balance will be charged when you click Upload.
+ </text>
+ <icon
+ top_pad="10"
+ left="20"
+ width="495"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+ <panel
+ top_pad="5"
+ left="15"
+ height="270"
+ width="505"
+ name="content">
+ <text top="10" left="10" width="85" text_color="White" follows="left|top" height="15" name="lod_label">
+ Model Preview:
+ </text>
+ <combo_box left_pad="5" top_delta="-5" follows="left|top" list_position="below" height="22"
+ name="preview_lod_combo" width="90" tool_tip="LOD to view in preview render">
+ <combo_item name="high">
+ High
+ </combo_item>
+ <combo_item name="medium">
+ Medium
+ </combo_item>
+ <combo_item name="low">
+ Low
+ </combo_item>
+ <combo_item name="lowest">
+ Lowest
+ </combo_item>
+ </combo_box>
+ <panel
+ left="10"
+ top_pad="10"
+ name="preview_panel"
+ bevel_style="none"
+ highlight_light_color="0.09 0.09 0.09 1"
+ border_style="line"
+ border="true"
+ height="190"
+ follows="all"
+ width="190">
+ </panel>
+ <text
+ top_pad="8"
+ width="130"
+ height="14"
+ left="10"
+ text_color="White"
+ word_wrap="true">
+ Dimensions (meters):
+ </text>
+ <text
+ top_pad="0"
+ width="160"
+ height="15"
+ font="SansSerifSmallBold"
+ text_color="White"
+ name="dimensions"
+ left_delta="0">
+ X: Y: Z:
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_dividers"
+ left_delta="41">
+ | |
+ </text>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_x"
+ left_delta="-25"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_y"
+ left_delta="46"/>
+ <text
+ top_delta="0"
+ width="160"
+ height="15"
+ name="dimension_z"
+ left_delta="46"/>
+ </panel>
+ <text
+ width="300"
+ height="12"
+ top="125"
+ name="streaming cost"
+ left="230"
+ font="SansSerifSmallBold"
+ text_color="White">Resource Cost: [COST]</text>
+ <text
+ width="285"
+ height="30"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
+ <text
+ width="300"
+ height="12"
+ name="physics cost"
+ top_pad="10"
+ left_delta="0"
+ font="SansSerifSmallBold"
+ text_color="White">Physics Cost: [COST]</text>
+ <text
+ width="285"
+ height="30"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the cost to your Region's prim/object limit, at default scale</text>
+ <text
+ width="200"
+ height="12"
+ top_pad="10"
+ left_delta="0"
+ font="SansSerifSmallBold"
+ text_color="White">Upload Fee:</text>
+ <text
+ width="285"
+ height="26"
+ top_pad="0"
+ left_delta="0"
+ word_wrap="true"
+ font="SansSerifItalic">This is the amount the upload will cost.</text>
+ <check_box
+ height="16"
+ layout="topleft"
+ left_delta="0"
+ name="confirm_checkbox"
+ top_pad="15"
+ width="16" />
+ <text
+ height="100"
+ width="240"
+ word_wrap="true"
+ left_delta="25"
+ top_delta="0">I confirm that I have the appropriate rights to the material contained in this model. [secondlife:///app/floater/learn_more Learn more]</text>
+ </panel>
+
+
+
+
+ <panel
+ height="388"
+ top_delta="0"
+ name="upload_panel"
+ visible="false"
+ width="535"
+ left="0">
+ <panel
+ height="22"
+ top_pad="15"
+ name="header_panel"
+ width="505"
+ bg_opaque_color="DkGray2"
+ background_visible="true"
+ background_opaque="true"
+ left="15">
+ <text
+ width="200"
+ left="10"
+ name="header_text"
+ top="3"
+ text_color="White"
+ height="10"
+ font="SansSerifBig"
+ layout="topleft">
+ Upload Complete!
+ </text>
+ </panel>
+ <text
+ top_pad="14"
+ width="474"
+ height="20"
+ font="SansSerifSmall"
+ layout="topleft"
+ name="description"
+ word_wrap="true"
+ left_delta="5">
+ Congratulations! Your model has been sucessfully uploaded. You will find the model in the Objects folder in your inventory.
+ </text>
+ <icon
+ top_pad="15"
+ left_delta="0"
+ width="495"
+ height="2"
+ image_name="model_wizard\divider_line.png"/>
+ </panel>
+
+
+
+ <button
+ top="440"
+ right="-245"
+ width="90"
+ height="22"
+ name="back"
+ label="<< Back" />
+ <button
+ top_delta="0"
+ right="-150"
+ width="90"
+ height="22"
+ name="next"
+ label="Next >> " />
+ <button
+ top_delta="0"
+ right="-150"
+ width="90"
+ height="22"
+ visible="false"
+ name="upload"
+ tool_tip="Upload to simulator"
+ label="Upload" />
+ <button
+ top_delta="0"
+ right="-15"
+ width="90"
+ height="22"
+ name="cancel"
+ label="Cancel" />
+ <button
+ top_delta="0"
+ right="-15"
+ width="90"
+ height="22"
+ name="close"
+ visible="false"
+ label="Close" />
+ <spinner visible="false" left="10" height="20" follows="top|left" width="80" top_pad="-50" value="1.0" min_val="0.01" max_val="64.0" name="import_scale"/>
+
+ <string name="status_idle">Idle</string>
+ <string name="status_reading_file">Loading...</string>
+ <string name="status_generating_meshes">Generating Meshes...</string>
+ <string name="status_vertex_number_overflow">Error: Vertex number is more than 65534, aborted!</string>
+ <string name="high">High</string>
+ <string name="medium">Medium</string>
+ <string name="low">Low</string>
+ <string name="lowest">Lowest</string>
+ <string name="mesh_status_good">Ship it!</string>
+ <string name="mesh_status_na">N/A</string>
+ <string name="mesh_status_none">None</string>
+ <string name="mesh_status_submesh_mismatch">Levels of detail have a different number of textureable faces.</string>
+ <string name="mesh_status_mesh_mismatch">Levels of detail have a different number of mesh instances.</string>
+ <string name="mesh_status_too_many_vertices">Level of detail has too many vertices.</string>
+ <string name="mesh_status_missing_lod">Missing required level of detail.</string>
+ <string name="layer_all">All</string>
+ <!-- Text to display in physics layer combo box for "all layers" -->
+
+</floater>
diff --git a/indra/newview/skins/default/xui/en/floater_tools.xml b/indra/newview/skins/default/xui/en/floater_tools.xml index 05d47506db..e342b441ac 100644 --- a/indra/newview/skins/default/xui/en/floater_tools.xml +++ b/indra/newview/skins/default/xui/en/floater_tools.xml @@ -1,3204 +1,3194 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<floater - legacy_header_height="18" - follows="left|top|right" - height="580" - layout="topleft" - bg_opaque_image="Window_NoTitle_Foreground" - bg_alpha_image="Window_NoTitle_Background" - name="toolbox floater" - help_topic="toolbox_floater" - save_rect="true" - short_title="BUILD TOOLS" - single_instance="true" - save_visibility="true" - sound_flags="0" - width="295"> - <floater.string - name="status_rotate"> - Drag colored bands to rotate object - </floater.string> - <floater.string - name="status_scale"> - Click and drag to stretch selected side - </floater.string> - <floater.string - name="status_move"> - Drag to move, shift-drag to copy - </floater.string> - <floater.string - name="status_modifyland"> - Click and hold to modify land - </floater.string> - <floater.string - name="status_camera"> - Click and drag to move camera - </floater.string> - <floater.string - name="status_grab"> - Drag to move, Ctrl to lift, Ctrl+Shift to rotate - </floater.string> - <floater.string - name="status_place"> - Click inworld to build - </floater.string> - <floater.string - name="status_selectland"> - Click and drag to select land - </floater.string> - <floater.string - name="grid_screen_text"> - Screen - </floater.string> - <floater.string - name="grid_local_text"> - Local - </floater.string> - <floater.string - name="grid_world_text"> - World - </floater.string> - <floater.string - name="grid_reference_text"> - Reference - </floater.string> - <floater.string - name="grid_attachment_text"> - Attachment - </floater.string> - <button - follows="left|top" - height="25" - image_bottom_pad="1" - image_overlay="Tool_Zoom" - image_selected="PushButton_Selected_Press" - layout="topleft" - left="10" - name="button focus" - tool_tip="Focus" - width="35"> - <button.commit_callback - function="BuildTool.setTool" - parameter="Focus" /> - </button> - <button - follows="left|top" - height="25" - image_bottom_pad="1" - image_overlay="Tool_Grab" - image_selected="PushButton_Selected_Press" - layout="topleft" - left_pad="10" - name="button move" - tool_tip="Move" - width="35"> - <button.commit_callback - function="BuildTool.setTool" - parameter="Move" /> - </button> - <button - follows="left|top" - height="25" - image_bottom_pad="1" - image_overlay="Tool_Face" - image_selected="PushButton_Selected_Press" - layout="topleft" - left_pad="10" - name="button edit" - tool_tip="Edit" - width="35"> - <button.commit_callback - function="BuildTool.setTool" - parameter="Edit" /> - </button> - <button - follows="left|top" - height="25" - image_bottom_pad="1" - image_overlay="Tool_Create" - image_selected="PushButton_Selected_Press" - layout="topleft" - left_pad="10" - name="button create" - tool_tip="Create" - width="35"> - <button.commit_callback - function="BuildTool.setTool" - parameter="Create" /> - </button> - <button - follows="left|top" - height="25" - image_bottom_pad="1" - image_overlay="Tool_Dozer" - image_selected="PushButton_Selected_Press" - layout="topleft" - left_pad="10" - name="button land" - tool_tip="Land" - width="35"> - <button.commit_callback - function="BuildTool.setTool" - parameter="Land" /> - </button> - <text - height="30" - word_wrap="true" - use_ellipses="true" - type="string" - text_color="LabelSelectedDisabledColor" - length="1" - follows="left|top" - layout="topleft" - left="8" - name="text status" - top_pad="3" - width="285"> - Drag to move, shift-drag to copy - </text> - <radio_group - layout="topleft" - left="10" - height="70" - top="59" - name="focus_radio_group"> - <radio_item - top_pad="6" - label="Zoom" - layout="topleft" - name="radio zoom" /> - <radio_item - top_pad="6" - label="Orbit (Ctrl)" - layout="topleft" - name="radio orbit" /> - <radio_item - top_pad="6" - label="Pan (Ctrl+Shift)" - layout="topleft" - name="radio pan" /> - <radio_group.commit_callback - function="BuildTool.commitRadioFocus"/> - </radio_group> - <slider_bar - follows="left|top" - height="14" - increment="0.01" - initial_value="0.125" - layout="topleft" - max_val="0.5" - top_delta="-2" - left_delta="100" - name="slider zoom" - width="134"> - <slider_bar.commit_callback - function="BuildTool.commitZoom"/> - </slider_bar> - <radio_group - left="10" - height="70" - top="59" - layout="topleft" - name="move_radio_group"> - <radio_item - top_pad="6" - label="Move" - layout="topleft" - name="radio move" /> - <radio_item - top_pad="6" - label="Lift (Ctrl)" - layout="topleft" - name="radio lift" /> - <radio_item - top_pad="6" - label="Spin (Ctrl+Shift)" - layout="topleft" - name="radio spin" /> - <radio_group.commit_callback - function="BuildTool.commitRadioMove"/> - </radio_group> - <radio_group - follows="left|top" - left="5" - top="59" - height="70" - layout="topleft" - name="edit_radio_group"> - <radio_item - label="Move" - layout="topleft" - name="radio position" /> - <radio_item - top_pad="6" - label="Rotate (Ctrl)" - layout="topleft" - name="radio rotate" /> - <radio_item - top_pad="6" - label="Stretch (Ctrl+Shift)" - layout="topleft" - name="radio stretch" /> - <radio_item - top_pad="6" - label="Select Face" - layout="topleft" - name="radio select face" /> - <radio_group.commit_callback - function="BuildTool.commitRadioEdit"/> - </radio_group> - <check_box - left="5" - follows="left|top" - height="28" - control_name="EditLinkedParts" - label="Edit linked" - layout="topleft" - name="checkbox edit linked parts" - top_pad="-10"> - <check_box.commit_callback - function="BuildTool.selectComponent"/> - </check_box> - - <button - follows="left|top" - height="23" - label="Link" - top_pad="2" - layout="topleft" - left="5" - name="link_btn" - width="50"> - <button.commit_callback - function="BuildTool.LinkObjects"/> - </button> - <button - follows="left|top" - height="23" - label="Unlink" - layout="topleft" - left_pad="2" - name="unlink_btn" - width="50"> - <button.commit_callback - function="BuildTool.UnlinkObjects"/> - </button> - <text - text_color="LtGray_50" - follows="top|left" - halign="left" - left_pad="3" - name="RenderingCost" - tool_tip="Shows the rendering cost calculated for this object" - top_delta="11" - type="string" - width="100"> - þ: [COUNT] - </text> - <check_box - control_name="ScaleUniform" - height="19" - label="" - layout="topleft" - left="143" - name="checkbox uniform" - top="50" - width="20" /> - <text - height="19" - label="Stretch Both Sides" - left_delta="20" - name="checkbox uniform label" - top_delta="2" - width="120" - layout="topleft" - follows="top|left" - wrap="true"> - Stretch Both Sides - </text> - <check_box - control_name="ScaleStretchTextures" - height="19" - initial_value="true" - label="Stretch Textures" - layout="topleft" - left="143" - name="checkbox stretch textures" - top_pad="-6" - follows="left|top" - width="134" /> - <check_box - control_name="SnapEnabled" - height="18" - initial_value="true" - label="Snap to grid" - layout="topleft" - top_pad="0" - name="checkbox snap to grid" - width="134" /> - <combo_box - height="23" - layout="topleft" - follows="left|top" - name="combobox grid mode" - tool_tip="Choose the type of grid ruler for positioning the object" - top_pad="0" - width="108"> - <combo_box.item - label="World grid" - name="World" - value="World" /> - <combo_box.item - label="Local grid" - name="Local" - value="Local" /> - <combo_box.item - label="Reference grid" - name="Reference" - value="Reference" /> - <combo_box.commit_callback - function="BuildTool.gridMode"/> - </combo_box> - <button - left_pad="0" - image_selected="ForwardArrow_Press" - image_unselected="ForwardArrow_Off" - layout="topleft" - follows="top|left" - name="Options..." - tool_tip="See more grid options" - top_pad="-22" - right="-10" - width="18" - height="23" > - <button.commit_callback - function="BuildTool.gridOptions"/> - </button> - <button - follows="left|top" - height="20" - image_disabled="Object_Cube" - image_disabled_selected="Object_Cube" - image_selected="Object_Cube_Selected" - image_unselected="Object_Cube" - layout="topleft" - left="10" - name="ToolCube" - tool_tip="Cube" - top="51" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Prism" - image_disabled_selected="Object_Prism" - image_selected="Object_Prism_Selected" - image_unselected="Object_Prism" - layout="topleft" - left_delta="29" - name="ToolPrism" - tool_tip="Prism" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Pyramid" - image_disabled_selected="Object_Pyramid" - image_selected="Object_Pyramid_Selected" - image_unselected="Object_Pyramid" - layout="topleft" - left_delta="29" - name="ToolPyramid" - tool_tip="Pyramid" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Tetrahedron" - image_disabled_selected="Object_Tetrahedron" - image_selected="Object_Tetrahedron_Selected" - image_unselected="Object_Tetrahedron" - layout="topleft" - left_delta="29" - name="ToolTetrahedron" - tool_tip="Tetrahedron" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Cylinder" - image_disabled_selected="Object_Cylinder" - image_selected="Object_Cylinder_Selected" - image_unselected="Object_Cylinder" - layout="topleft" - left_delta="29" - name="ToolCylinder" - tool_tip="Cylinder" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Hemi_Cylinder" - image_disabled_selected="Object_Hemi_Cylinder" - image_selected="Object_Hemi_Cylinder_Selected" - image_unselected="Object_Hemi_Cylinder" - layout="topleft" - left_delta="29" - name="ToolHemiCylinder" - tool_tip="Hemicylinder" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Cone" - image_disabled_selected="Object_Cone" - image_selected="Object_Cone_Selected" - image_unselected="Object_Cone" - layout="topleft" - left_delta="29" - name="ToolCone" - tool_tip="Cone" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Hemi_Cone" - image_disabled_selected="Object_Hemi_Cone" - image_selected="Object_Hemi_Cone_Selected" - image_unselected="Object_Hemi_Cone" - layout="topleft" - left_delta="29" - name="ToolHemiCone" - tool_tip="Hemicone" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Sphere" - image_disabled_selected="Object_Sphere" - image_selected="Object_Sphere_Selected" - image_unselected="Object_Sphere" - layout="topleft" - left_delta="29" - name="ToolSphere" - tool_tip="Sphere" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Hemi_Sphere" - image_disabled_selected="Object_Hemi_Sphere" - image_selected="Object_Hemi_Sphere_Selected" - image_unselected="Object_Hemi_Sphere" - layout="topleft" - left_delta="29" - name="ToolHemiSphere" - tool_tip="Hemisphere" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Torus" - image_disabled_selected="Object_Torus" - image_selected="Object_Torus_Selected" - image_unselected="Object_Torus" - layout="topleft" - left="10" - name="ToolTorus" - tool_tip="Torus" - top="77" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Tube" - image_disabled_selected="Object_Tube" - image_selected="Object_Tube_Selected" - image_unselected="Object_Tube" - layout="topleft" - left_delta="29" - name="ToolTube" - tool_tip="Tube" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Ring" - image_disabled_selected="Object_Ring" - image_selected="Object_Ring_Selected" - image_unselected="Object_Ring" - layout="topleft" - left_delta="29" - name="ToolRing" - tool_tip="Ring" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Tree" - image_disabled_selected="Object_Tree" - image_selected="Object_Tree_Selected" - image_unselected="Object_Tree" - layout="topleft" - left_delta="29" - name="ToolTree" - tool_tip="Tree" - top_delta="0" - width="20" /> - <button - follows="left|top" - height="20" - image_disabled="Object_Grass" - image_disabled_selected="Object_Grass" - image_selected="Object_Grass_Selected" - image_unselected="Object_Grass" - image_overlay_color="Red" - layout="topleft" - left_delta="29" - name="ToolGrass" - tool_tip="Grass" - top_delta="0" - width="20" /> - <check_box - control_name="CreateToolKeepSelected" - height="19" - label="Keep Tool selected" - layout="topleft" - left="4" - name="checkbox sticky" - top="101" - width="128" /> - <check_box - control_name="CreateToolCopySelection" - height="19" - label="Copy selection" - layout="topleft" - left_delta="0" - name="checkbox copy selection" - top_delta="15" - width="134" /> - <check_box - control_name="CreateToolCopyCenters" - height="19" - initial_value="true" - label="Center Copy" - layout="topleft" - left_delta="18" - name="checkbox copy centers" - top="132" - width="134" /> - <check_box - control_name="CreateToolCopyRotates" - height="19" - label="Rotate Copy" - layout="topleft" - left_delta="0" - name="checkbox copy rotates" - top_delta="16" - width="134" /> - <radio_group - height="105" - layout="topleft" - left="4" - name="land_radio_group" - top="54" - width="114"> - <radio_item - height="19" - label="Select Land" - layout="topleft" - left="0" - name="radio select land" - top="-106" - width="134" /> - <radio_item - height="19" - label="Flatten" - layout="topleft" - left_delta="0" - name="radio flatten" - top_delta="15" - width="114" /> - <radio_item - height="19" - label="Raise" - layout="topleft" - left_delta="0" - name="radio raise" - top_delta="15" - width="114" /> - <radio_item - height="19" - label="Lower" - layout="topleft" - left_delta="0" - name="radio lower" - top_delta="15" - width="114" /> - <radio_item - height="19" - label="Smooth" - layout="topleft" - left_delta="0" - name="radio smooth" - top_delta="15" - width="114" /> - <radio_item - height="19" - label="Roughen" - layout="topleft" - left_delta="0" - name="radio noise" - top_delta="15" - width="114" /> - <radio_item - height="19" - label="Revert" - layout="topleft" - left_delta="0" - name="radio revert" - top_delta="15" - width="114" /> - <radio_group.commit_callback - function="BuildTool.commitRadioLand"/> - </radio_group> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - left="135" - name="Bulldozer:" - top="57" - width="100"> - Bulldozer: - </text> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - name="Dozer Size:" - left="135" - top_pad="5" - width="50"> - Size - </text> - <slider_bar - control_name ="LandBrushSize" - follows="left|top" - height="19" - initial_value="2.0" - layout="topleft" - max_val="11" - min_val="1" - left_pad="0" - name="slider brush size" - top_delta="-3" - width="80" /> - <text - type="string" - length="1" - follows="left|top" - height="12" - layout="topleft" - name="Strength:" - left="135" - top_pad="5" - width="50"> - Strength - </text> - <slider_bar - follows="left|top" - height="19" - left_pad="0" - initial_value="0.00" - layout="topleft" - max_val="2" - min_val="-1" - name="slider force" - top_delta="-3" - width="80" > - <slider_bar.commit_callback - function="BuildTool.LandBrushForce"/> - </slider_bar> - <button - follows="left|top" - height="23" - label="Apply" - label_selected="Apply" - top_pad="5" - layout="topleft" - left="135" - name="button apply to selection" - tool_tip="Modify selected land" - width="82"> - <button.commit_callback - function="BuildTool.applyToSelection"/> - </button> - <text - text_color="LtGray_50" - type="string" - length="1" - height="10" - follows="left|top" - halign="right" - layout="topleft" - right="-10" - name="obj_count" - top_pad="5" - width="143"> - Objects: [COUNT] - </text> - <text - text_color="LtGray_50" - type="string" - length="1" - height="10" - follows="left|top" - halign="right" - layout="topleft" - right="-10" - name="prim_count" - width="143"> - Prims: [COUNT] - </text> - <text - text_color="LtGray_50" - type="string" - length="1" - height="10" - follows="left|top" - halign="right" - layout="topleft" - right="-120" - name="linked_set_count" - top="144" - width="80"> - Linked Sets: [COUNT] - </text> - <text - text_color="LtGray_50" - type="string" - length="1" - height="10" - follows="left|top" - halign="right" - layout="topleft" - top_delta="0" - right="-8" - name="linked_set_cost" - tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]" - width="80"> - Cost: [COST] / [PHYSICS] - </text> - <text - text_color="LtGray_50" - type="string" - length="1" - follows="left|top" - halign="right" - layout="topleft" - top_pad="5" - right="-120" - name="object_count" - width="80"> - Objects: [COUNT] - </text> - <text - text_color="LtGray_50" - type="string" - length="1" - follows="left|top" - halign="right" - layout="topleft" - top_delta="0" - right="-8" - name="object_cost" - tool_tip="Cost of currently selected objects as [prims] / [physics complexity]" - width="80"> - Cost: [COST] / [PHYSICS] - </text> - <!-- <text --> - <!-- text_color="LtGray_50" --> - <!-- type="string" --> - <!-- length="1" --> - <!-- height="10" --> - <!-- follows="left|top" --> - <!-- halign="right" --> - <!-- layout="topleft" --> - <!-- right="-10" --> - <!-- name="obj_count" --> - <!-- top_pad="5" --> - <!-- width="143"> --> - <!-- Objects: [COUNT] --> - <!-- </text> --> - <!-- <text --> - <!-- text_color="LtGray_50" --> - <!-- type="string" --> - <!-- length="1" --> - <!-- follows="left|top" --> - <!-- halign="right" --> - <!-- layout="topleft" --> - <!-- right="-10" --> - <!-- name="prim_count" --> - <!-- width="143"> --> - <!-- Prims: [COUNT] --> - <!-- </text> --> - <tab_container - follows="left|top" - height="410" - halign="center" - left="0" - name="Object Info Tabs" - tab_max_width="100" - tab_min_width="40" - tab_position="top" - tab_height="25" - top="173" - width="295"> - -<panel - border="false" - follows="all" - label="General" - layout="topleft" - mouse_opaque="false" - help_topic="toolbox_general_tab" - name="General" - top="16" - width="295"> - <panel.string - name="text deed continued"> - Deed - </panel.string> - <panel.string - name="text deed"> - Deed - </panel.string> - <panel.string - name="text modify info 1"> - You can modify this object - </panel.string> - <panel.string - name="text modify info 2"> - You can modify these objects - </panel.string> - <panel.string - name="text modify info 3"> - You can't modify this object - </panel.string> - <panel.string - name="text modify info 4"> - You can't modify these objects - </panel.string> - <panel.string - name="text modify warning"> - You must select entire object to set permissions - </panel.string> - <panel.string - name="Cost Default"> - Price: L$ - </panel.string> - <panel.string - name="Cost Total"> - Total Price: L$ - </panel.string> - <panel.string - name="Cost Per Unit"> - Price Per: L$ - </panel.string> - <panel.string - name="Cost Mixed"> - Mixed Price - </panel.string> - <panel.string - name="Sale Mixed"> - Mixed Sale - </panel.string> - <text - follows="left|top" - height="10" - left="10" - name="Name:" - top="5" - width="90"> - Name: - </text> - <line_editor - follows="left|top|right" - height="19" - left_pad="0" - max_length_bytes="63" - name="Object Name" - select_on_focus="true" - top_delta="0" - width="170" /> - <text - follows="left|top" - height="10" - left="10" - name="Description:" - top_pad="3" - width="90"> - Description: - </text> - <line_editor - follows="left|top|right" - height="19" - left_pad="0" - max_length_bytes="127" - name="Object Description" - select_on_focus="true" - top_delta="0" - width="170" /> - <text - type="string" - left="10" - length="1" - follows="left|top" - height="19" - layout="topleft" - name="Creator:" - top_pad="7" - width="90"> - Creator: - </text> - <!-- *NOTE: Intentionally wide for long names --> - <text - type="string" - length="1" - follows="left|top" - left_pad="0" - height="20" - layout="topleft" - name="Creator Name" - top_delta="0" - translate="false" - width="190" - word_wrap="true" - use_ellipses="true"> - TestString PleaseIgnore (please.ignore) - </text> - <text - type="string" - length="1" - left="10" - follows="left|top" - height="19" - layout="topleft" - name="Owner:" - top_pad="13" - width="90"> - Owner: - </text> - <!-- *NOTE: Intentionally wide for long names --> - <text - type="string" - length="1" - follows="left|top" - height="20" - layout="topleft" - name="Owner Name" - left_pad="0" - top_delta="0" - translate="false" - width="190" - word_wrap="true" - use_ellipses="true"> - TestString PleaseIgnore (please.ignore) - </text> - <text - type="string" - length="1" - follows="left|top" - layout="topleft" - left="10" - height="18" - name="Group:" - top_pad="17" - width="75"> - Group: - </text> - <name_box - follows="left|top" - height="18" - initial_value="Loading..." - layout="topleft" - left_pad="23" - name="Group Name Proxy" - width="142" /> - <button - follows="top|left" - height="23" - image_overlay="Edit_Wrench" - layout="topleft" - left_pad="13" - name="button set group" - tab_stop="false" - tool_tip="Choose a group to share this object's permissions" - width="23" /> - <check_box - height="19" - follows="left|top" - label="Share" - layout="topleft" - name="checkbox share with group" - tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions." - top_pad="10" - left="100" - width="87" /> - <button - follows="top|left" - height="23" - label="Deed" - label_selected="Deed" - layout="topleft" - name="button deed" - left_pad="19" - tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer." - width="80" /> - <text - type="string" - length="1" - follows="left|top" - height="16" - layout="topleft" - top_pad="10" - left="10" - name="label click action" - width="118"> - Click to: - </text> - <combo_box - follows="left|top" - height="23" - layout="topleft" - name="clickaction" - width="148" - left_pad="10"> - <combo_box.item - label="Touch (default)" - name="Touch/grab(default)" - value="Touch" /> - <combo_box.item - label="Sit on object" - name="Sitonobject" - value="Sit" /> - <combo_box.item - label="Buy object" - name="Buyobject" - value="Buy" /> - <combo_box.item - label="Pay object" - name="Payobject" - value="Pay" /> - <combo_box.item - label="Open" - name="Open" - value="Open" /> - <combo_box.item - label="Zoom" - name="Zoom" - value="Zoom" /> - </combo_box> - <check_box - height="23" - label="For Sale:" - layout="topleft" - name="checkbox for sale" - left="7" - width="100" /> -<!-- NEW SALE TYPE COMBO BOX --> - <combo_box - left_pad="10" - layout="topleft" - follows="left|top" - allow_text_entry="false" - height="23" - initial_value="2" - max_chars="20" - mouse_opaque="true" - name="sale type" - width="168"> - <combo_box.item - name="Copy" - label="Copy" - value="2" /> - <combo_box.item - name="Contents" - label="Contents" - value="3" /> - <combo_box.item - name="Original" - label="Original" - value="1" /> - </combo_box> -<!-- NEW PRICE SPINNER -Objects are allowed to be for sale for L$0 to invoke buy UI behavior -even though the user gets a free copy. ---> - <spinner - follows="left|top" - decimal_digits="0" - increment="1" - top_pad="8" - left="118" - control_name="Edit Cost" - name="Edit Cost" - label="Price: L$" - label_width="65" - width="165" - min_val="0" - height="20" - max_val="999999999" /> - <check_box - height="15" - width="110" - top_pad="5" - label="Show in search" - layout="topleft" - left="100" - name="search_check" - tool_tip="Let people see this object in search results" /> - <panel - border="false" - follows="left|top" - layout="topleft" - mouse_opaque="false" - background_visible="true" - bg_alpha_color="DkGray" - name="perms_build" - left="0" - top_pad="4" - height="105" - width="290"> - <text - type="string" - length="1" - left="10" - top_pad="9" - text_color="EmphasisColor" - height="16" - follows="left|top|right" - layout="topleft" - name="perm_modify" - width="264"> - You can modify this object - </text> - <text - type="string" - follows="left|top" - name="Anyone can:" - width="250" - left="10"> - Anyone: - </text> - <check_box - height="19" - label="Move" - layout="topleft" - name="checkbox allow everyone move" - left="10" - width="85" /> - <check_box - height="19" - label="Copy" - layout="topleft" - left_pad="0" - name="checkbox allow everyone copy" - width="90" /> - <text - type="string" - follows="left|top" - height="19" - name="Next owner can:" - width="250" - left="10"> - Next owner: - </text> - <check_box - follows="left|top|right" - label="Modify" - layout="topleft" - left="10" - name="checkbox next owner can modify" - width="85" /> - <check_box - follows="left|top|right" - height="19" - label="Copy" - layout="topleft" - left_pad="0" - name="checkbox next owner can copy" - width="80" /> - <check_box - follows="left|top|right" - height="19" - label="Transfer" - layout="topleft" - name="checkbox next owner can transfer" - left_pad="0" - top_delta="0" - tool_tip="Next owner can give away or resell this object" - width="100" /> -<!-- *NOTE: These "B/O/G/E/N/F fields may overlap "perm_modify" above, - but that's OK, this is used only for debugging. --> - <text - type="string" - text_color="EmphasisColor" - length="1" - top="9" - follows="left|top" - layout="topleft" - left="230" - name="B:" - height="10" - width="80"> - B: - </text> - <text - type="string" - text_color="White" - length="1" - follows="left|top" - layout="topleft" - left_delta="0" - top_pad="2" - name="O:" - height="10" - width="80"> - O: - </text> - <text - type="string" - text_color="EmphasisColor" - length="1" - follows="left|top" - layout="topleft" - left_delta="0" - top_pad="2" - name="G:" - height="10" - width="80"> - G: - </text> - <text - type="string" - text_color="White" - length="1" - follows="left|top" - left_delta="0" - top_pad="2" - layout="topleft" - name="E:" - height="10" - width="80"> - E: - </text> - <text - type="string" - text_color="EmphasisColor" - length="1" - follows="left|top" - layout="topleft" - left_delta="0" - top_pad="2" - name="N:" - height="10" - width="80"> - N: - </text> - <text - type="string" - text_color="White" - length="1" - follows="left|top" - layout="topleft" - left_delta="0" - top_pad="2" - name="F:" - height="10" - width="80"> - F: - </text> - </panel> - </panel> - <!-- Object tab --> - <panel - border="false" - follows="all" - height="567" - label="Object" - layout="topleft" - left_delta="0" - mouse_opaque="false" - help_topic="toolbox_object_tab" - name="Object" - top="16" - width="295"> - <check_box - height="19" - label="Locked" - layout="topleft" - name="checkbox locked" - tool_tip="Prevents object from being moved or deleted. Frequently useful during building to avoid unintended edits." - top_pad="5" - left="10" - width="123" /> - <check_box - height="19" - label="Physical" - layout="topleft" - name="Physical Checkbox Ctrl" - tool_tip="Allows object to be pushed and affected by gravity" - top_pad="0" - width="123" /> - <check_box - height="19" - label="Temporary" - layout="topleft" - name="Temporary Checkbox Ctrl" - tool_tip="Causes object to be deleted 1 minute after creation" - top_pad="0" - width="123" /> - <check_box - height="19" - label="Phantom" - layout="topleft" - name="Phantom Checkbox Ctrl" - tool_tip="Causes object to not collide with other objects or avatars" - top_pad="0" - width="123" /> - - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - name="label position" - top_pad="10" - width="121"> - Position (meters) - </text> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="X" - label_width="10" - layout="topleft" - left_delta="0" - max_val="512" - min_val="-256" - name="Pos X" - text_enabled_color="1 0 0.3 .7" - top_pad="5" - width="87" /> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="Y" - label_width="10" - layout="topleft" - left_delta="0" - max_val="512" - min_val="-256" - name="Pos Y" - text_enabled_color="EmphasisColor" - top_pad="3" - width="87" /> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="Z" - label_width="10" - layout="topleft" - left_delta="0" - max_val="4096" - name="Pos Z" - text_enabled_color="0 0.8 1 .65" - top_pad="3" - width="87" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="label size" - top_pad="6" - width="121"> - Size (meters) - </text> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="X" - label_width="10" - layout="topleft" - left_delta="0" - max_val="64" - min_val="0.01" - name="Scale X" - text_enabled_color="1 1 1 1" - top_pad="5" - width="87" /> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="Y" - label_width="10" - layout="topleft" - left_delta="0" - max_val="64" - min_val="0.01" - name="Scale Y" - text_enabled_color="1 1 1 1" - top_pad="3" - width="87" /> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="Z" - label_width="10" - layout="topleft" - left_delta="0" - max_val="64" - min_val="0.01" - name="Scale Z" - text_enabled_color="1 1 1 1" - top_pad="3" - width="87" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="label rotation" - top_pad="10" - width="121"> - Rotation (degrees) - </text> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="1" - initial_value="0" - label="X" - label_width="10" - layout="topleft" - left_delta="0" - max_val="9999" - min_val="-9999" - name="Rot X" - text_enabled_color="1 1 1 1" - top_pad="5" - width="87" /> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="1" - initial_value="0" - label="Y" - label_width="10" - layout="topleft" - left_delta="0" - max_val="9999" - min_val="-9999" - name="Rot Y" - text_enabled_color="1 1 1 1" - top_pad="3" - width="87" /> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="1" - initial_value="0" - label="Z" - label_width="10" - layout="topleft" - left_delta="0" - max_val="9999" - min_val="-9999" - name="Rot Z" - text_enabled_color="1 1 1 1" - top_pad="3" - width="87" /> - <!-- <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="125" - name="label basetype" - top="5" - width="150"> - Prim Type - </text>--> - <combo_box - height="19" - layout="topleft" - name="comboBaseType" - top="6" - left="125" - width="150"> - <combo_box.item - label="Box" - name="Box" - value="Box" /> - <combo_box.item - label="Cylinder" - name="Cylinder" - value="Cylinder" /> - <combo_box.item - label="Prism" - name="Prism" - value="Prism" /> - <combo_box.item - label="Sphere" - name="Sphere" - value="Sphere" /> - <combo_box.item - label="Torus" - name="Torus" - value="Torus" /> - <combo_box.item - label="Tube" - name="Tube" - value="Tube" /> - <combo_box.item - label="Ring" - name="Ring" - value="Ring" /> - <combo_box.item - label="Sculpted" - name="Sculpted" - value="Sculpted" /> - </combo_box> - <combo_box - height="19" - layout="topleft" - name="material" - top_pad="5" - width="150"> - <combo_box.item - label="Stone" - name="Stone" - value="Stone" /> - <combo_box.item - label="Metal" - name="Metal" - value="Metal" /> - <combo_box.item - label="Glass" - name="Glass" - value="Glass" /> - <combo_box.item - label="Wood" - name="Wood" - value="Wood" /> - <combo_box.item - label="Flesh" - name="Flesh" - value="Flesh" /> - <combo_box.item - label="Plastic" - name="Plastic" - value="Plastic" /> - <combo_box.item - label="Rubber" - name="Rubber" - value="Rubber" /> - </combo_box> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="text cut" - top_pad="5" - width="150"> - Path Cut (begin/end) - </text> - <spinner - follows="left|top" - height="16" - increment="0.025" - initial_value="0" - label="B" - label_width="10" - layout="topleft" - left_delta="0" - max_val="0.98" - name="cut begin" - top_pad="4" - width="68" /> - <spinner - follows="left|top" - height="16" - increment="0.025" - initial_value="1" - label="E" - label_width="10" - layout="topleft" - left_pad="10" - min_val="0.02" - name="cut end" - top_delta="0" - width="68" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="125" - name="text hollow" - top_pad="6" - width="68"> - Hollow - </text> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_pad="10" - name="text skew" - width="63"> - Skew - </text> - <spinner - decimal_digits="1" - follows="left|top" - height="19" - increment="5" - initial_value="0" - layout="topleft" - left="125" - max_val="95" - name="Scale 1" - top_pad="4" - width="68" /> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="0.05" - initial_value="0" - layout="topleft" - left_pad="10" - max_val="0.95" - min_val="-0.95" - name="Skew" - top_delta="0" - width="68" /> - <text - type="string" - length="1" - follows="left|top" - height="15" - layout="topleft" - left="125" - name="Hollow Shape" - top_pad="4" - width="150"> - Hollow Shape - </text> - <combo_box - height="23" - layout="topleft" - left_delta="0" - name="hole" - top_pad="-2" - width="150"> - <combo_box.item - label="Default" - name="Default" - value="Default" /> - <combo_box.item - label="Circle" - name="Circle" - value="Circle" /> - <combo_box.item - label="Square" - name="Square" - value="Square" /> - <combo_box.item - label="Triangle" - name="Triangle" - value="Triangle" /> - </combo_box> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="text twist" - top_pad="5" - width="150"> - Twist (begin/end) - </text> - <spinner - decimal_digits="0" - follows="left|top" - height="19" - increment="9" - initial_value="0" - label="B" - label_width="10" - layout="topleft" - left_delta="0" - max_val="180" - min_val="-180" - name="Twist Begin" - top_pad="4" - width="68" /> - <spinner - decimal_digits="0" - follows="left|top" - height="19" - increment="9" - initial_value="0" - label="E" - label_width="10" - layout="topleft" - left_pad="10" - max_val="180" - min_val="-180" - name="Twist End" - top_delta="0" - width="68" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="125" - name="scale_taper" - top_pad="3" - width="150"> - Taper - </text> - <text - visible="false" - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="scale_hole" - top_delta="0" - width="150"> - Hole Size - </text> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="0.05" - initial_value="0" - label="X" - label_width="10" - layout="topleft" - left_delta="0" - min_val="-1" - name="Taper Scale X" - top_pad="4" - width="68" /> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="0.05" - initial_value="0" - label="Y" - label_width="10" - layout="topleft" - left_pad="10" - min_val="-1" - name="Taper Scale Y" - top_delta="0" - width="68" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="125" - name="text topshear" - top_pad="3" - width="141"> - Top Shear - </text> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="0.05" - initial_value="0" - label="X" - label_width="10" - layout="topleft" - left_delta="0" - max_val="0.5" - min_val="-0.5" - name="Shear X" - top_pad="4" - width="68" /> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="0.05" - initial_value="0" - label="Y" - label_width="10" - layout="topleft" - left_pad="10" - max_val="0.5" - min_val="-0.5" - name="Shear Y" - top_delta="0" - width="68" /> - <text - visible="false" - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="125" - name="advanced_cut" - top_pad="3" - width="150"> - Profile Cut (begin/end) - </text> - <text - visible="false" - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="advanced_dimple" - top_delta="0" - width="150"> - Dimple (begin/end) - </text> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="advanced_slice" - top_delta="0" - width="150"> - Slice (begin/end) - </text> - <spinner - follows="left|top" - height="19" - increment="0.02" - initial_value="0" - label="B" - label_width="10" - layout="topleft" - left_delta="0" - max_val="0.98" - name="Path Limit Begin" - top_pad="3" - width="68" /> - <spinner - follows="left|top" - height="19" - increment="0.02" - initial_value="1" - label="E" - label_width="10" - layout="topleft" - left_pad="10" - min_val="0.02" - name="Path Limit End" - top_delta="0" - width="68" /> - <text - visible="false" - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="125" - name="text taper2" - top_pad="3" - width="150"> - Taper - </text> - <spinner - visible="false" - decimal_digits="2" - follows="left|top" - height="19" - increment="0.05" - initial_value="0" - label="X" - label_width="10" - layout="topleft" - left_delta="0" - min_val="-1" - name="Taper X" - top_pad="3" - width="68" /> - <spinner - visible="false" - decimal_digits="2" - follows="left|top" - height="19" - increment="0.05" - initial_value="0" - label="Y" - label_width="10" - layout="topleft" - left_pad="10" - min_val="-1" - name="Taper Y" - top_delta="0" - width="68" /> - <text - visible="false" - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="125" - name="text radius delta" - top_pad="2" - width="78"> - Radius - </text> - <text - visible="false" - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="78" - name="text revolutions" - width="68"> - Revolutions - </text> - <spinner - visible="false" - follows="left|top" - height="19" - increment="0.05" - initial_value="0" - layout="topleft" - left="125" - min_val="-1" - name="Radius Offset" - top_pad="4" - width="68" /> - <spinner - visible="false" - decimal_digits="2" - follows="left|top" - height="19" - initial_value="1" - layout="topleft" - left_pad="10" - max_val="4" - min_val="1" - name="Revolutions" - top_delta="0" - width="68" /> - <texture_picker - can_apply_immediately="true" - default_image_name="Default" - follows="left|top" - height="141" - label="Sculpt Texture" - layout="topleft" - left="125" - name="sculpt texture control" - tool_tip="Click to choose a picture" - top="70" - visible="false" - width="145" /> - <check_box - height="19" - label="Mirror" - layout="topleft" - left_delta="0" - name="sculpt mirror control" - tool_tip="Flips sculpted prim along the X axis" - top_pad="8" - visible="false" - width="130" /> - <check_box - height="19" - label="Inside-out" - layout="topleft" - left_delta="0" - name="sculpt invert control" - tool_tip="Inverts the sculpted prims normals, making it appear inside-out" - top_pad="4" - visible="false" - width="121" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="label sculpt type" - top_pad="10" - visible="false" - width="130"> - Stitching type - </text> - <combo_box - height="19" - layout="topleft" - left_delta="0" - name="sculpt type control" - top_pad="4" - visible="false" - width="150"> - <combo_box.item - label="(none)" - name="None" - value="None" /> - <combo_box.item - label="Sphere" - name="Sphere" - value="Sphere" /> - <combo_box.item - label="Torus" - name="Torus" - value="Torus" /> - <combo_box.item - label="Plane" - name="Plane" - value="Plane" /> - <combo_box.item - label="Cylinder" - name="Cylinder" - value="Cylinder" /> - <combo_box.item - label="Mesh" - name="Mesh" - value="Mesh" /> - </combo_box> - </panel> - <panel - border="false" - follows="all" - height="367" - label="Features" - layout="topleft" - left_delta="0" - mouse_opaque="false" - help_topic="toolbox_features_tab" - name="Features" - top_delta="0" - width="295"> - <panel.string name="None">None</panel.string> - <panel.string name="Prim">Prim</panel.string> - <panel.string name="Convex Hull">Convex Hull</panel.string> - <text - type="string" - length="1" - follows="left|top" - height="20" - layout="topleft" - left="10" - name="select_single" - top="5" - width="252" - word_wrap="true"> - Select only one primitive to edit features. - </text> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="10" - name="edit_object" - top="5" - width="252"> - Edit object features: - </text> - <check_box - height="19" - label="Flexible Path" - layout="topleft" - left="10" - name="Flexible1D Checkbox Ctrl" - tool_tip="Allows object to flex about the Z axis (Client-side only)" - top_pad="20" - width="121" /> - <spinner - follows="left|top" - height="19" - increment="1" - initial_value="2" - label="Softness" - label_width="70" - layout="topleft" - left_delta="0" - max_val="3" - name="FlexNumSections" - top_pad="10" - width="128" /> - <spinner - follows="left|top" - height="19" - increment="0.5" - initial_value="0.3" - label="Gravity" - label_width="70" - layout="topleft" - left_delta="0" - max_val="10" - min_val="-10" - name="FlexGravity" - top_pad="4" - width="128" /> - <spinner - follows="left|top" - height="19" - increment="0.5" - initial_value="2" - label="Drag" - label_width="70" - layout="topleft" - left_delta="0" - max_val="10" - name="FlexFriction" - top_pad="4" - width="128" /> - <spinner - follows="left|top" - height="19" - increment="0.5" - initial_value="0" - label="Wind" - label_width="70" - layout="topleft" - left_delta="0" - max_val="10" - name="FlexWind" - top_pad="4" - width="128" /> - <spinner - follows="left|top" - height="19" - increment="0.5" - initial_value="1" - label="Tension" - label_width="70" - layout="topleft" - left_delta="0" - max_val="10" - name="FlexTension" - top_pad="4" - width="128" /> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="Force X" - label_width="70" - layout="topleft" - left_delta="0" - max_val="10" - min_val="-10" - name="FlexForceX" - top_pad="4" - width="128" /> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="Force Y" - label_width="70" - layout="topleft" - left_delta="0" - max_val="10" - min_val="-10" - name="FlexForceY" - top_pad="4" - width="128" /> - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="Force Z" - label_width="70" - layout="topleft" - left_delta="0" - max_val="10" - min_val="-10" - name="FlexForceZ" - top_pad="4" - width="128" /> - - <check_box - height="16" - label="Light" - layout="topleft" - left="10" - name="Light Checkbox Ctrl" - tool_tip="Causes object to emit light" - top_pad="15" - width="60" /> - <color_swatch - can_apply_immediately="true" - color="0.5 0.5 0.5 1" - border.border_thickness="0" - follows="left|top" - height="50" - layout="topleft" - left_pad="10" - top_pad="-17" - name="colorswatch" - tool_tip="Click to open color picker" - width="40" /> - <texture_picker - allow_no_texture="true" - top_delta="0" - can_apply_immediately="true" - default_image_name="Default" - follows="left|top" - height="48" - label="" - left_delta="57" - mouse_opaque="true" - name="light texture control" - tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)" - width="32" /> - <spinner - follows="left|top" - height="19" - initial_value="0.5" - label="Intensity" - label_width="70" - layout="topleft" - left="10" - name="Light Intensity" - top_pad="3" - width="128" /> - <spinner bottom_delta="0" - decimal_digits="3" - follows="left|top" - height="16" - increment="0.1" - initial_value="0.5" - label="FOV" - label_width="55" - left="144" - max_val="3" - min_val="0" - mouse_opaque="true" - name="Light FOV" - width="120" /> - <spinner follows="left|top" - height="19" - initial_value="5" - label="Radius" - label_width="70" - layout="topleft" - left="10" - max_val="20" - name="Light Radius" - top_pad="3" - width="128" /> - <spinner bottom_delta="0" - decimal_digits="3" - follows="left|top" - height="16" - increment="0.5" - initial_value="0.5" - label="Focus" - label_width="55" - left="144" - max_val="20" - min_val="-20" - mouse_opaque="true" - name="Light Focus" - width="120" /> - <spinner follows="left|top" - height="19" - increment="0.25" - initial_value="1" - label="Falloff" - label_width="70" - layout="topleft" - left="10" - max_val="2" - name="Light Falloff" - top_pad="3" - width="128" /> - <spinner bottom_delta="0" - decimal_digits="3" - follows="left|top" - height="16" - increment="0.05" - initial_value="1" - label="Ambiance" - label_width="55" - left="144" - max_val="1" - min_val="0" - mouse_opaque="true" - name="Light Ambiance" - width="120" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - name="label physicsshapetype" - top="38" - width="121"> - Physics Shape Type: - </text> - <combo_box - height="19" - top_delta="15" - layout="topleft" - follows="left|top" - name="Physics Shape Type Combo Ctrl" - tool_tip="Choose the physics shape type" - width="108"/> - - <spinner - follows="left|top" - height="19" - increment="1" - initial_value="1" - label="Gravity" - label_width="70" - layout="topleft" - min_val="-1" - max_val="28" - name="Physics Gravity" - top_pad="10" - width="132" /> - - <check_box - height="19" - label="Override material" - layout="topleft" - left_delta="0" - name="Physics Material Override" - tool_tip="Override Material" - top_pad="10" - width="132" /> - - <spinner - follows="left|top" - height="19" - increment="0.1" - initial_value="0" - label="Friction" - label_width="70" - layout="topleft" - left_delta="0" - max_val="255" - min_val="0" - name="Physics Friction" - top_pad="4" - width="132" /> - - <spinner - follows="left|top" - height="19" - increment="0.1" - initial_value="0" - label="Density" - label_width="70" - layout="topleft" - left_delta="0" - max_val="22587" - min_val="1" - name="Physics Density" - top_pad="4" - width="132" /> - - <spinner - follows="left|top" - height="19" - increment="0.01" - initial_value="0" - label="Restitution" - label_width="70" - layout="topleft" - left_delta="0" - max_val="1" - min_val="0" - name="Physics Restitution" - top_pad="4" - width="132" /> - </panel> - <panel - border="false" - follows="all" - height="367" - label="Texture" - layout="topleft" - left_delta="0" - mouse_opaque="false" - help_topic="toolbox_texture_tab" - name="Texture" - top_delta="0" - width="295"> - <panel.string - name="string repeats per meter"> - Repeats Per Meter - </panel.string> - <panel.string - name="string repeats per face"> - Repeats Per Face - </panel.string> - <texture_picker - can_apply_immediately="true" - default_image_name="Default" - fallback_image="locked_image.j2c" - follows="left|top" - height="80" - label="Texture" - layout="topleft" - left="10" - name="texture control" - tool_tip="Click to choose a picture" - top="8" - width="64" /> - <color_swatch - can_apply_immediately="true" - follows="left|top" - height="80" - label="Color" - layout="topleft" - left_pad="15" - name="colorswatch" - tool_tip="Click to open color picker" - top_delta="0" - width="64" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_pad="15" - name="color trans" - text_readonly_color="LabelDisabledColor" - top="6" - width="110"> - Transparency % - </text> - <spinner - decimal_digits="0" - follows="left|top" - height="19" - increment="2" - initial_value="0" - layout="topleft" - left_delta="0" - max_val="100" - name="ColorTrans" - top_pad="4" - width="80" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_delta="0" - name="glow label" - text_readonly_color="LabelDisabledColor" - top_pad="8" - width="80"> - Glow - </text> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - initial_value="0" - layout="topleft" - left_delta="0" - name="glow" - top_pad="4" - width="80" /> - <check_box - height="19" - label="Full Bright" - layout="topleft" - left_delta="-5" - name="checkbox fullbright" - top_pad="4" - width="81" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="10" - name="tex gen" - text_readonly_color="LabelDisabledColor" - top_pad="5" - width="90"> - Mapping - </text> - <combo_box - height="23" - layout="topleft" - left_delta="0" - name="combobox texgen" - top_pad="4" - width="90"> - <combo_box.item - label="Default" - name="Default" - value="Default" /> - <combo_box.item - label="Planar" - name="Planar" - value="Planar" /> - </combo_box> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - name="label shininess" - left_pad="4" - text_readonly_color="LabelDisabledColor" - top_pad="-37" - width="90"> - Shininess - </text> - <combo_box - height="23" - layout="topleft" - left_delta="0" - name="combobox shininess" - top_pad="4" - width="90"> - <combo_box.item - label="None" - name="None" - value="None" /> - <combo_box.item - label="Low" - name="Low" - value="Low" /> - <combo_box.item - label="Medium" - name="Medium" - value="Medium" /> - <combo_box.item - label="High" - name="High" - value="High" /> - </combo_box> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left_pad="4" - name="label bumpiness" - text_readonly_color="LabelDisabledColor" - top_pad="-37" - width="90"> - Bumpiness - </text> - <combo_box - height="23" - layout="topleft" - left_delta="0" - name="combobox bumpiness" - top_pad="4" - width="90"> - <combo_box.item - label="None" - name="None" - value="None" /> - <combo_box.item - label="Brightness" - name="Brightness" - value="Brightness" /> - <combo_box.item - label="Darkness" - name="Darkness" - value="Darkness" /> - <combo_box.item - label="woodgrain" - name="woodgrain" - value="woodgrain" /> - <combo_box.item - label="bark" - name="bark" - value="bark" /> - <combo_box.item - label="bricks" - name="bricks" - value="bricks" /> - <combo_box.item - label="checker" - name="checker" - value="checker" /> - <combo_box.item - label="concrete" - name="concrete" - value="concrete" /> - <combo_box.item - label="crustytile" - name="crustytile" - value="crustytile" /> - <combo_box.item - label="cutstone" - name="cutstone" - value="cutstone" /> - <combo_box.item - label="discs" - name="discs" - value="discs" /> - <combo_box.item - label="gravel" - name="gravel" - value="gravel" /> - <combo_box.item - label="petridish" - name="petridish" - value="petridish" /> - <combo_box.item - label="siding" - name="siding" - value="siding" /> - <combo_box.item - label="stonetile" - name="stonetile" - value="stonetile" /> - <combo_box.item - label="stucco" - name="stucco" - value="stucco" /> - <combo_box.item - label="suction" - name="suction" - value="suction" /> - <combo_box.item - label="weave" - name="weave" - value="weave" /> - </combo_box> - <!-- - <line_editor - bevel_style="in" - border_style="line" - border_thickness="1" - follows="left|top" - height="16" - layout="topleft" - left="10" - max_length_bytes="63" - name="Home Url" - select_on_focus="true" - top="134" - width="250" /> - <check_box - height="16" - label="Media Face" - layout="topleft" - left_delta="0" - name="has media" - top_pad="6" - width="70" /> - <button - follows="left|top" - font="SansSerifSmall" - height="20" - label="Set Media Info" - label_selected="Set Media Info" - layout="topleft" - left_pad="60" - name="media info set" - top_delta="-4" - width="120" /> ---> - <check_box - follows="top|left" - height="16" - initial_value="false" - label="Align planar faces" - layout="topleft" - left="17" - name="checkbox planar align" - tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping." - top_delta="26" - width="140" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="10" - name="rpt" - text_readonly_color="LabelDisabledColor" - top_pad="2" - width="140"> - Repeats / Face - </text> - <spinner - follows="left|top" - height="19" - initial_value="0" - label="Horizontal (U)" - label_width="125" - layout="topleft" - left="20" - max_val="100" - name="TexScaleU" - top_pad="5" - width="185" /> - <check_box - height="19" - label="Flip" - layout="topleft" - left_pad="5" - name="checkbox flip s" - top_delta="0" - width="70" /> - <spinner - follows="left|top" - height="19" - initial_value="0" - label="Vertical (V)" - label_width="125" - layout="topleft" - left="20" - max_val="100" - name="TexScaleV" - width="185" /> - <check_box - height="19" - label="Flip" - layout="topleft" - left_pad="5" - name="checkbox flip t" - top_delta="0" - width="70" /> - <spinner - decimal_digits="2" - follows="left|top" - height="19" - increment="1" - initial_value="0" - label="Rotation˚" - layout="topleft" - label_width="135" - left="10" - max_val="9999" - min_val="-9999" - name="TexRot" - width="195" /> - - <spinner - decimal_digits="1" - follows="left|top" - height="23" - initial_value="1" - label="Repeats / Meter" - layout="topleft" - label_width="135" - left="10" - max_val="10" - min_val="0.1" - name="rptctrl" - width="195" /> - <button - follows="left|top" - height="23" - label="Apply" - label_selected="Apply" - layout="topleft" - left_pad="5" - name="button apply" - width="75" /> - <text - type="string" - length="1" - follows="left|top" - height="10" - layout="topleft" - left="10" - name="tex offset" - text_readonly_color="LabelDisabledColor" - width="200"> - Texture Offset - </text> - <spinner - follows="left|top" - height="19" - initial_value="0" - label="Horizontal (U)" - label_width="125" - layout="topleft" - left="20" - min_val="-1" - name="TexOffsetU" - width="185" /> - <spinner - follows="left|top" - height="19" - initial_value="0" - label="Vertical (V)" - label_width="125" - layout="topleft" - left_delta="0" - min_val="-1" - name="TexOffsetV" - top_pad="1" - width="185" /> - <panel - border="false" - follows="left|top" - layout="topleft" - mouse_opaque="false" - background_visible="true" - bg_alpha_color="DkGray" - name="Add_Media" - left="0" - height="47" - width="290"> - <text - type="string" - length="1" - follows="left|top" - height="18" - layout="topleft" - left="10" - top_pad="3" - name="media_tex" - width="190"> - Media - </text> - <button - follows="top|left" - height="18" - image_selected="AddItem_Press" - image_unselected="AddItem_Off" - image_disabled="AddItem_Disabled" - layout="topleft" - left_pad="0" - name="add_media" - tab_stop="false" - top_delta="0" - tool_tip="Add Media" - width="18"> - <button.commit_callback - function="BuildTool.AddMedia"/> - </button> - <button - follows="top|left" - height="18" - image_selected="TrashItem_Press" - image_unselected="TrashItem_Off" - layout="topleft" - left_pad="5" - name="delete_media" - tool_tip="Delete this media texture" - top_delta="0" - width="18"> - <button.commit_callback - function="BuildTool.DeleteMedia"/> - </button> - <button - follows="top|left" - tool_tip="Edit this Media" - height="12" - image_disabled="Icon_Gear_Background" - image_selected="Icon_Gear_Press" - image_unselected="Icon_Gear_Foreground" - layout="topleft" - left_pad="10" - name="edit_media" - top_delta="3" - width="12"> - <button.commit_callback - function="BuildTool.EditMedia"/> - </button> - <text - follows="left|top|right" - height="9" - layout="topleft" - left="10" - use_ellipses="true" - read_only="true" - name="media_info" - width="280" /> - <web_browser - visible="false" - enabled="false" - border_visible="true" - bottom_delta="0" - follows="top|left" - left="0" - name="title_media" - width="4" - height="4" - start_url="about:blank" - decouple_texture_size="true" /> - <button - follows="right|top" - height="22" - label="Align" - label_selected="Align Media" - layout="topleft" - right="-16" - name="button align" - top_delta="-4" - tool_tip="Align media texture (must load first)" - width="80" /> - </panel> - </panel> - <panel - border="false" - follows="all" - label="Content" - layout="topleft" - left_delta="0" - mouse_opaque="false" - help_topic="toolbox_contents_tab" - name="Contents" - top_delta="0" - width="295"> - <button - follows="left|top" - height="23" - label="New Script" - label_selected="New Script" - layout="topleft" - left="10" - name="button new script" - top="10" - width="134" /> - <button - follows="left|top" - height="23" - label="Permissions" - layout="topleft" - left_pad="8" - name="button permissions" - width="134" /> - <panel_inventory_object - border="true" - border_visible="true" - bevel_style="in" - follows="left|top|right" - height="325" - layout="topleft" - left="10" - name="contents_inventory" - top="50" - width="275" /> - </panel> - </tab_container> - <panel - follows="left|top" - height="384" - layout="topleft" - left_delta="0" - name="land info panel" - top_delta="0" - width="295"> - <text - type="string" - length="1" - font="SansSerifBig" - follows="left|top" - height="19" - layout="topleft" - left="20" - name="label_parcel_info" - top="24" - width="240"> - Parcel Information - </text> - <text - type="string" - length="1" - follows="left|top" - height="19" - layout="topleft" - left="30" - name="label_area_price" - top="48" - width="150"> - Price: L$[PRICE] for [AREA] m² - </text> - <text - type="string" - length="1" - follows="left|top" - height="19" - layout="topleft" - left_delta="0" - name="label_area" - top_delta="0" - width="150"> - Area: [AREA] m² - </text> - <button - follows="left|top" - height="23" - label="About Land" - label_selected="About Land" - layout="topleft" - left_delta="0" - name="button about land" - top_pad="4" - width="125" /> - <check_box - control_name="ShowParcelOwners" - height="19" - label="Show owners" - layout="topleft" - left_delta="0" - name="checkbox show owners" - tool_tip="Colorize the parcels according to the type of owner: Green = Your land Aqua = Your group's land Red = Owned by others Yellow = For sale Purple = For auction Grey = Public" - top_pad="8" - width="205" /> - <text - type="string" - length="1" - font="SansSerifBig" - follows="left|top" - height="19" - layout="topleft" - left="20" - name="label_parcel_modify" - top="152" - width="240"> - Modify Parcel - </text> - <button - follows="left|top" - height="23" - label="Subdivide" - label_selected="Subdivide" - layout="topleft" - left="30" - name="button subdivide land" - top="172" - width="125" /> - <button - follows="left|top" - height="23" - label="Join" - label_selected="Join" - layout="topleft" - left_delta="0" - name="button join land" - top_pad="4" - width="125" /> - <text - type="string" - length="1" - font="SansSerifBig" - follows="left|top" - height="19" - layout="topleft" - left="20" - name="label_parcel_trans" - top="256" - width="240"> - Land Transactions - </text> - <button - follows="left|top" - height="23" - label="Buy Land" - label_selected="Buy Land" - layout="topleft" - left="30" - name="button buy land" - top="276" - width="125" /> - <button - follows="left|top" - height="23" - label="Abandon Land" - label_selected="Abandon Land" - layout="topleft" - left_delta="0" - name="button abandon land" - top_pad="4" - width="125" /> - </panel> -<!-- end of tabs --> -</floater> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ follows="left|top|right"
+ height="580"
+ layout="topleft"
+ bg_opaque_image="Window_NoTitle_Foreground"
+ bg_alpha_image="Window_NoTitle_Background"
+ name="toolbox floater"
+ help_topic="toolbox_floater"
+ save_rect="true"
+ short_title="BUILD TOOLS"
+ single_instance="true"
+ save_visibility="true"
+ sound_flags="0"
+ width="295">
+ <floater.string
+ name="status_rotate">
+ Drag colored bands to rotate object
+ </floater.string>
+ <floater.string
+ name="status_scale">
+ Click and drag to stretch selected side
+ </floater.string>
+ <floater.string
+ name="status_move">
+ Drag to move, shift-drag to copy
+ </floater.string>
+ <floater.string
+ name="status_modifyland">
+ Click and hold to modify land
+ </floater.string>
+ <floater.string
+ name="status_camera">
+ Click and drag to move camera
+ </floater.string>
+ <floater.string
+ name="status_grab">
+ Drag to move, Ctrl to lift, Ctrl+Shift to rotate
+ </floater.string>
+ <floater.string
+ name="status_place">
+ Click inworld to build
+ </floater.string>
+ <floater.string
+ name="status_selectland">
+ Click and drag to select land
+ </floater.string>
+ <floater.string
+ name="grid_screen_text">
+ Screen
+ </floater.string>
+ <floater.string
+ name="grid_local_text">
+ Local
+ </floater.string>
+ <floater.string
+ name="grid_world_text">
+ World
+ </floater.string>
+ <floater.string
+ name="grid_reference_text">
+ Reference
+ </floater.string>
+ <floater.string
+ name="grid_attachment_text">
+ Attachment
+ </floater.string>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Zoom"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left="10"
+ name="button focus"
+ tool_tip="Focus"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Focus" />
+ </button>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Grab"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left_pad="10"
+ name="button move"
+ tool_tip="Move"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Move" />
+ </button>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Face"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left_pad="10"
+ name="button edit"
+ tool_tip="Edit"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Edit" />
+ </button>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Create"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left_pad="10"
+ name="button create"
+ tool_tip="Create"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Create" />
+ </button>
+ <button
+ follows="left|top"
+ height="25"
+ image_bottom_pad="1"
+ image_overlay="Tool_Dozer"
+ image_selected="PushButton_Selected_Press"
+ layout="topleft"
+ left_pad="10"
+ name="button land"
+ tool_tip="Land"
+ width="35">
+ <button.commit_callback
+ function="BuildTool.setTool"
+ parameter="Land" />
+ </button>
+ <text
+ height="30"
+ word_wrap="true"
+ use_ellipses="true"
+ type="string"
+ text_color="LabelSelectedDisabledColor"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left="8"
+ name="text status"
+ top_pad="3"
+ width="285">
+ Drag to move, shift-drag to copy
+ </text>
+ <radio_group
+ layout="topleft"
+ left="10"
+ height="70"
+ top="59"
+ name="focus_radio_group">
+ <radio_item
+ top_pad="6"
+ label="Zoom"
+ layout="topleft"
+ name="radio zoom" />
+ <radio_item
+ top_pad="6"
+ label="Orbit (Ctrl)"
+ layout="topleft"
+ name="radio orbit" />
+ <radio_item
+ top_pad="6"
+ label="Pan (Ctrl+Shift)"
+ layout="topleft"
+ name="radio pan" />
+ <radio_group.commit_callback
+ function="BuildTool.commitRadioFocus"/>
+ </radio_group>
+ <slider_bar
+ follows="left|top"
+ height="14"
+ increment="0.01"
+ initial_value="0.125"
+ layout="topleft"
+ max_val="0.5"
+ top_delta="-2"
+ left_delta="100"
+ name="slider zoom"
+ width="134">
+ <slider_bar.commit_callback
+ function="BuildTool.commitZoom"/>
+ </slider_bar>
+ <radio_group
+ left="10"
+ height="70"
+ top="59"
+ layout="topleft"
+ name="move_radio_group">
+ <radio_item
+ top_pad="6"
+ label="Move"
+ layout="topleft"
+ name="radio move" />
+ <radio_item
+ top_pad="6"
+ label="Lift (Ctrl)"
+ layout="topleft"
+ name="radio lift" />
+ <radio_item
+ top_pad="6"
+ label="Spin (Ctrl+Shift)"
+ layout="topleft"
+ name="radio spin" />
+ <radio_group.commit_callback
+ function="BuildTool.commitRadioMove"/>
+ </radio_group>
+ <radio_group
+ follows="left|top"
+ left="5"
+ top="59"
+ height="70"
+ layout="topleft"
+ name="edit_radio_group">
+ <radio_item
+ label="Move"
+ layout="topleft"
+ name="radio position" />
+ <radio_item
+ top_pad="6"
+ label="Rotate (Ctrl)"
+ layout="topleft"
+ name="radio rotate" />
+ <radio_item
+ top_pad="6"
+ label="Stretch (Ctrl+Shift)"
+ layout="topleft"
+ name="radio stretch" />
+ <radio_item
+ top_pad="6"
+ label="Select Face"
+ layout="topleft"
+ name="radio select face" />
+ <radio_group.commit_callback
+ function="BuildTool.commitRadioEdit"/>
+ </radio_group>
+ <check_box
+ left="5"
+ follows="left|top"
+ height="28"
+ control_name="EditLinkedParts"
+ label="Edit linked"
+ layout="topleft"
+ name="checkbox edit linked parts"
+ top_pad="-10">
+ <check_box.commit_callback
+ function="BuildTool.selectComponent"/>
+ </check_box>
+
+ <button
+ follows="left|top"
+ height="23"
+ label="Link"
+ top_pad="2"
+ layout="topleft"
+ left="5"
+ name="link_btn"
+ width="50">
+ <button.commit_callback
+ function="BuildTool.LinkObjects"/>
+ </button>
+ <button
+ follows="left|top"
+ height="23"
+ label="Unlink"
+ layout="topleft"
+ left_pad="2"
+ name="unlink_btn"
+ width="50">
+ <button.commit_callback
+ function="BuildTool.UnlinkObjects"/>
+ </button>
+ <text
+ text_color="LtGray_50"
+ follows="top|left"
+ halign="left"
+ left_pad="3"
+ name="RenderingCost"
+ tool_tip="Shows the rendering cost calculated for this object"
+ top_delta="11"
+ type="string"
+ width="100">
+ þ: [COUNT]
+ </text>
+ <check_box
+ control_name="ScaleUniform"
+ height="19"
+ label=""
+ layout="topleft"
+ left="143"
+ name="checkbox uniform"
+ top="50"
+ width="20" />
+ <text
+ height="19"
+ label="Stretch Both Sides"
+ left_delta="20"
+ name="checkbox uniform label"
+ top_delta="2"
+ width="120"
+ layout="topleft"
+ follows="top|left"
+ wrap="true">
+ Stretch Both Sides
+ </text>
+ <check_box
+ control_name="ScaleStretchTextures"
+ height="19"
+ initial_value="true"
+ label="Stretch Textures"
+ layout="topleft"
+ left="143"
+ name="checkbox stretch textures"
+ top_pad="-6"
+ follows="left|top"
+ width="134" />
+ <check_box
+ control_name="SnapEnabled"
+ height="18"
+ initial_value="true"
+ label="Snap to grid"
+ layout="topleft"
+ top_pad="0"
+ name="checkbox snap to grid"
+ width="134" />
+ <combo_box
+ height="23"
+ layout="topleft"
+ follows="left|top"
+ name="combobox grid mode"
+ tool_tip="Choose the type of grid ruler for positioning the object"
+ top_pad="0"
+ width="108">
+ <combo_box.item
+ label="World grid"
+ name="World"
+ value="World" />
+ <combo_box.item
+ label="Local grid"
+ name="Local"
+ value="Local" />
+ <combo_box.item
+ label="Reference grid"
+ name="Reference"
+ value="Reference" />
+ <combo_box.commit_callback
+ function="BuildTool.gridMode"/>
+ </combo_box>
+ <button
+ left_pad="0"
+ image_selected="ForwardArrow_Press"
+ image_unselected="ForwardArrow_Off"
+ layout="topleft"
+ follows="top|left"
+ name="Options..."
+ tool_tip="See more grid options"
+ top_pad="-22"
+ right="-10"
+ width="18"
+ height="23" >
+ <button.commit_callback
+ function="BuildTool.gridOptions"/>
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Cube"
+ image_disabled_selected="Object_Cube"
+ image_selected="Object_Cube_Selected"
+ image_unselected="Object_Cube"
+ layout="topleft"
+ left="10"
+ name="ToolCube"
+ tool_tip="Cube"
+ top="51"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Prism"
+ image_disabled_selected="Object_Prism"
+ image_selected="Object_Prism_Selected"
+ image_unselected="Object_Prism"
+ layout="topleft"
+ left_delta="29"
+ name="ToolPrism"
+ tool_tip="Prism"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Pyramid"
+ image_disabled_selected="Object_Pyramid"
+ image_selected="Object_Pyramid_Selected"
+ image_unselected="Object_Pyramid"
+ layout="topleft"
+ left_delta="29"
+ name="ToolPyramid"
+ tool_tip="Pyramid"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Tetrahedron"
+ image_disabled_selected="Object_Tetrahedron"
+ image_selected="Object_Tetrahedron_Selected"
+ image_unselected="Object_Tetrahedron"
+ layout="topleft"
+ left_delta="29"
+ name="ToolTetrahedron"
+ tool_tip="Tetrahedron"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Cylinder"
+ image_disabled_selected="Object_Cylinder"
+ image_selected="Object_Cylinder_Selected"
+ image_unselected="Object_Cylinder"
+ layout="topleft"
+ left_delta="29"
+ name="ToolCylinder"
+ tool_tip="Cylinder"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Hemi_Cylinder"
+ image_disabled_selected="Object_Hemi_Cylinder"
+ image_selected="Object_Hemi_Cylinder_Selected"
+ image_unselected="Object_Hemi_Cylinder"
+ layout="topleft"
+ left_delta="29"
+ name="ToolHemiCylinder"
+ tool_tip="Hemicylinder"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Cone"
+ image_disabled_selected="Object_Cone"
+ image_selected="Object_Cone_Selected"
+ image_unselected="Object_Cone"
+ layout="topleft"
+ left_delta="29"
+ name="ToolCone"
+ tool_tip="Cone"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Hemi_Cone"
+ image_disabled_selected="Object_Hemi_Cone"
+ image_selected="Object_Hemi_Cone_Selected"
+ image_unselected="Object_Hemi_Cone"
+ layout="topleft"
+ left_delta="29"
+ name="ToolHemiCone"
+ tool_tip="Hemicone"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Sphere"
+ image_disabled_selected="Object_Sphere"
+ image_selected="Object_Sphere_Selected"
+ image_unselected="Object_Sphere"
+ layout="topleft"
+ left_delta="29"
+ name="ToolSphere"
+ tool_tip="Sphere"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Hemi_Sphere"
+ image_disabled_selected="Object_Hemi_Sphere"
+ image_selected="Object_Hemi_Sphere_Selected"
+ image_unselected="Object_Hemi_Sphere"
+ layout="topleft"
+ left_delta="29"
+ name="ToolHemiSphere"
+ tool_tip="Hemisphere"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Torus"
+ image_disabled_selected="Object_Torus"
+ image_selected="Object_Torus_Selected"
+ image_unselected="Object_Torus"
+ layout="topleft"
+ left="10"
+ name="ToolTorus"
+ tool_tip="Torus"
+ top="77"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Tube"
+ image_disabled_selected="Object_Tube"
+ image_selected="Object_Tube_Selected"
+ image_unselected="Object_Tube"
+ layout="topleft"
+ left_delta="29"
+ name="ToolTube"
+ tool_tip="Tube"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Ring"
+ image_disabled_selected="Object_Ring"
+ image_selected="Object_Ring_Selected"
+ image_unselected="Object_Ring"
+ layout="topleft"
+ left_delta="29"
+ name="ToolRing"
+ tool_tip="Ring"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Tree"
+ image_disabled_selected="Object_Tree"
+ image_selected="Object_Tree_Selected"
+ image_unselected="Object_Tree"
+ layout="topleft"
+ left_delta="29"
+ name="ToolTree"
+ tool_tip="Tree"
+ top_delta="0"
+ width="20" />
+ <button
+ follows="left|top"
+ height="20"
+ image_disabled="Object_Grass"
+ image_disabled_selected="Object_Grass"
+ image_selected="Object_Grass_Selected"
+ image_unselected="Object_Grass"
+ image_overlay_color="Red"
+ layout="topleft"
+ left_delta="29"
+ name="ToolGrass"
+ tool_tip="Grass"
+ top_delta="0"
+ width="20" />
+ <check_box
+ control_name="CreateToolKeepSelected"
+ height="19"
+ label="Keep Tool selected"
+ layout="topleft"
+ left="4"
+ name="checkbox sticky"
+ top="101"
+ width="128" />
+ <check_box
+ control_name="CreateToolCopySelection"
+ height="19"
+ label="Copy selection"
+ layout="topleft"
+ left_delta="0"
+ name="checkbox copy selection"
+ top_delta="15"
+ width="134" />
+ <check_box
+ control_name="CreateToolCopyCenters"
+ height="19"
+ initial_value="true"
+ label="Center Copy"
+ layout="topleft"
+ left_delta="18"
+ name="checkbox copy centers"
+ top="132"
+ width="134" />
+ <check_box
+ control_name="CreateToolCopyRotates"
+ height="19"
+ label="Rotate Copy"
+ layout="topleft"
+ left_delta="0"
+ name="checkbox copy rotates"
+ top_delta="16"
+ width="134" />
+ <radio_group
+ height="105"
+ layout="topleft"
+ left="4"
+ name="land_radio_group"
+ top="54"
+ width="114">
+ <radio_item
+ height="19"
+ label="Select Land"
+ layout="topleft"
+ left="0"
+ name="radio select land"
+ top="-106"
+ width="134" />
+ <radio_item
+ height="19"
+ label="Flatten"
+ layout="topleft"
+ left_delta="0"
+ name="radio flatten"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Raise"
+ layout="topleft"
+ left_delta="0"
+ name="radio raise"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Lower"
+ layout="topleft"
+ left_delta="0"
+ name="radio lower"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Smooth"
+ layout="topleft"
+ left_delta="0"
+ name="radio smooth"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Roughen"
+ layout="topleft"
+ left_delta="0"
+ name="radio noise"
+ top_delta="15"
+ width="114" />
+ <radio_item
+ height="19"
+ label="Revert"
+ layout="topleft"
+ left_delta="0"
+ name="radio revert"
+ top_delta="15"
+ width="114" />
+ <radio_group.commit_callback
+ function="BuildTool.commitRadioLand"/>
+ </radio_group>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ left="135"
+ name="Bulldozer:"
+ top="57"
+ width="100">
+ Bulldozer:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ name="Dozer Size:"
+ left="135"
+ top_pad="5"
+ width="50">
+ Size
+ </text>
+ <slider_bar
+ control_name ="LandBrushSize"
+ follows="left|top"
+ height="19"
+ initial_value="2.0"
+ layout="topleft"
+ max_val="11"
+ min_val="1"
+ left_pad="0"
+ name="slider brush size"
+ top_delta="-3"
+ width="80" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="12"
+ layout="topleft"
+ name="Strength:"
+ left="135"
+ top_pad="5"
+ width="50">
+ Strength
+ </text>
+ <slider_bar
+ follows="left|top"
+ height="19"
+ left_pad="0"
+ initial_value="0.00"
+ layout="topleft"
+ max_val="2"
+ min_val="-1"
+ name="slider force"
+ top_delta="-3"
+ width="80" >
+ <slider_bar.commit_callback
+ function="BuildTool.LandBrushForce"/>
+ </slider_bar>
+ <button
+ follows="left|top"
+ height="23"
+ label="Apply"
+ label_selected="Apply"
+ top_pad="5"
+ layout="topleft"
+ left="135"
+ name="button apply to selection"
+ tool_tip="Modify selected land"
+ width="82">
+ <button.commit_callback
+ function="BuildTool.applyToSelection"/>
+ </button>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ right="-10"
+ name="obj_count"
+ top_pad="5"
+ width="143">
+ Objects: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ right="-10"
+ name="prim_count"
+ width="143">
+ Prims: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ right="-120"
+ name="linked_set_count"
+ top="144"
+ width="80">
+ Linked Sets: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ height="10"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ top_delta="0"
+ right="-8"
+ name="linked_set_cost"
+ tool_tip="Cost of currently selected linked sets as [prims],[physics complexity]"
+ width="80">
+ Cost: [COST] / [PHYSICS]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ top_pad="5"
+ right="-120"
+ name="object_count"
+ width="80">
+ Objects: [COUNT]
+ </text>
+ <text
+ text_color="LtGray_50"
+ type="string"
+ length="1"
+ follows="left|top"
+ halign="right"
+ layout="topleft"
+ top_delta="0"
+ right="-8"
+ name="object_cost"
+ tool_tip="Cost of currently selected objects as [prims] / [physics complexity]"
+ width="80">
+ Cost: [COST] / [PHYSICS]
+ </text>
+ <!-- <text -->
+ <!-- text_color="LtGray_50" -->
+ <!-- type="string" -->
+ <!-- length="1" -->
+ <!-- height="10" -->
+ <!-- follows="left|top" -->
+ <!-- halign="right" -->
+ <!-- layout="topleft" -->
+ <!-- right="-10" -->
+ <!-- name="obj_count" -->
+ <!-- top_pad="5" -->
+ <!-- width="143"> -->
+ <!-- Objects: [COUNT] -->
+ <!-- </text> -->
+ <!-- <text -->
+ <!-- text_color="LtGray_50" -->
+ <!-- type="string" -->
+ <!-- length="1" -->
+ <!-- follows="left|top" -->
+ <!-- halign="right" -->
+ <!-- layout="topleft" -->
+ <!-- right="-10" -->
+ <!-- name="prim_count" -->
+ <!-- width="143"> -->
+ <!-- Prims: [COUNT] -->
+ <!-- </text> -->
+ <tab_container
+ follows="left|top"
+ height="410"
+ halign="center"
+ left="0"
+ name="Object Info Tabs"
+ tab_max_width="100"
+ tab_min_width="40"
+ tab_position="top"
+ tab_height="25"
+ top="173"
+ width="295">
+
+<panel
+ border="false"
+ follows="all"
+ label="General"
+ layout="topleft"
+ mouse_opaque="false"
+ help_topic="toolbox_general_tab"
+ name="General"
+ top="16"
+ width="295">
+ <panel.string
+ name="text deed continued">
+ Deed
+ </panel.string>
+ <panel.string
+ name="text deed">
+ Deed
+ </panel.string>
+ <panel.string
+ name="text modify info 1">
+ You can modify this object
+ </panel.string>
+ <panel.string
+ name="text modify info 2">
+ You can modify these objects
+ </panel.string>
+ <panel.string
+ name="text modify info 3">
+ You can't modify this object
+ </panel.string>
+ <panel.string
+ name="text modify info 4">
+ You can't modify these objects
+ </panel.string>
+ <panel.string
+ name="text modify warning">
+ You must select entire object to set permissions
+ </panel.string>
+ <panel.string
+ name="Cost Default">
+ Price: L$
+ </panel.string>
+ <panel.string
+ name="Cost Total">
+ Total Price: L$
+ </panel.string>
+ <panel.string
+ name="Cost Per Unit">
+ Price Per: L$
+ </panel.string>
+ <panel.string
+ name="Cost Mixed">
+ Mixed Price
+ </panel.string>
+ <panel.string
+ name="Sale Mixed">
+ Mixed Sale
+ </panel.string>
+ <text
+ follows="left|top"
+ height="10"
+ left="10"
+ name="Name:"
+ top="5"
+ width="90">
+ Name:
+ </text>
+ <line_editor
+ follows="left|top|right"
+ height="19"
+ left_pad="0"
+ max_length_bytes="63"
+ name="Object Name"
+ select_on_focus="true"
+ top_delta="0"
+ width="170" />
+ <text
+ follows="left|top"
+ height="10"
+ left="10"
+ name="Description:"
+ top_pad="3"
+ width="90">
+ Description:
+ </text>
+ <line_editor
+ follows="left|top|right"
+ height="19"
+ left_pad="0"
+ max_length_bytes="127"
+ name="Object Description"
+ select_on_focus="true"
+ top_delta="0"
+ width="170" />
+ <text
+ type="string"
+ left="10"
+ length="1"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ name="Creator:"
+ top_pad="7"
+ width="90">
+ Creator:
+ </text>
+ <!-- *NOTE: Intentionally wide for long names -->
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ left_pad="0"
+ height="20"
+ layout="topleft"
+ name="Creator Name"
+ top_delta="0"
+ translate="false"
+ width="190"
+ word_wrap="true"
+ use_ellipses="true">
+ TestString PleaseIgnore (please.ignore)
+ </text>
+ <text
+ type="string"
+ length="1"
+ left="10"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ name="Owner:"
+ top_pad="13"
+ width="90">
+ Owner:
+ </text>
+ <!-- *NOTE: Intentionally wide for long names -->
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="20"
+ layout="topleft"
+ name="Owner Name"
+ left_pad="0"
+ top_delta="0"
+ translate="false"
+ width="190"
+ word_wrap="true"
+ use_ellipses="true">
+ TestString PleaseIgnore (please.ignore)
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left="10"
+ height="18"
+ name="Group:"
+ top_pad="17"
+ width="75">
+ Group:
+ </text>
+ <name_box
+ follows="left|top"
+ height="18"
+ initial_value="Loading..."
+ layout="topleft"
+ left_pad="23"
+ name="Group Name Proxy"
+ width="142" />
+ <button
+ follows="top|left"
+ height="23"
+ image_overlay="Edit_Wrench"
+ layout="topleft"
+ left_pad="13"
+ name="button set group"
+ tab_stop="false"
+ tool_tip="Choose a group to share this object's permissions"
+ width="23" />
+ <check_box
+ height="19"
+ follows="left|top"
+ label="Share"
+ layout="topleft"
+ name="checkbox share with group"
+ tool_tip="Allow all members of the set group to share your modify permissions for this object. You must Deed to enable role restrictions."
+ top_pad="10"
+ left="100"
+ width="87" />
+ <button
+ follows="top|left"
+ height="23"
+ label="Deed"
+ label_selected="Deed"
+ layout="topleft"
+ name="button deed"
+ left_pad="19"
+ tool_tip="Deeding gives this item away with next owner permissions. Group shared objects can be deeded by a group officer."
+ width="80" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ top_pad="10"
+ left="10"
+ name="label click action"
+ width="118">
+ Click to:
+ </text>
+ <combo_box
+ follows="left|top"
+ height="23"
+ layout="topleft"
+ name="clickaction"
+ width="148"
+ left_pad="10">
+ <combo_box.item
+ label="Touch (default)"
+ name="Touch/grab(default)"
+ value="Touch" />
+ <combo_box.item
+ label="Sit on object"
+ name="Sitonobject"
+ value="Sit" />
+ <combo_box.item
+ label="Buy object"
+ name="Buyobject"
+ value="Buy" />
+ <combo_box.item
+ label="Pay object"
+ name="Payobject"
+ value="Pay" />
+ <combo_box.item
+ label="Open"
+ name="Open"
+ value="Open" />
+ <combo_box.item
+ label="Zoom"
+ name="Zoom"
+ value="Zoom" />
+ </combo_box>
+ <check_box
+ height="23"
+ label="For Sale:"
+ layout="topleft"
+ name="checkbox for sale"
+ left="7"
+ width="100" />
+<!-- NEW SALE TYPE COMBO BOX -->
+ <combo_box
+ left_pad="10"
+ layout="topleft"
+ follows="left|top"
+ allow_text_entry="false"
+ height="23"
+ initial_value="2"
+ max_chars="20"
+ mouse_opaque="true"
+ name="sale type"
+ width="168">
+ <combo_box.item
+ name="Copy"
+ label="Copy"
+ value="2" />
+ <combo_box.item
+ name="Contents"
+ label="Contents"
+ value="3" />
+ <combo_box.item
+ name="Original"
+ label="Original"
+ value="1" />
+ </combo_box>
+<!-- NEW PRICE SPINNER
+Objects are allowed to be for sale for L$0 to invoke buy UI behavior
+even though the user gets a free copy.
+-->
+ <spinner
+ follows="left|top"
+ decimal_digits="0"
+ increment="1"
+ top_pad="8"
+ left="118"
+ control_name="Edit Cost"
+ name="Edit Cost"
+ label="Price: L$"
+ label_width="65"
+ width="165"
+ min_val="0"
+ height="20"
+ max_val="999999999" />
+ <check_box
+ height="15"
+ width="110"
+ top_pad="5"
+ label="Show in search"
+ layout="topleft"
+ left="100"
+ name="search_check"
+ tool_tip="Let people see this object in search results" />
+ <panel
+ border="false"
+ follows="left|top"
+ layout="topleft"
+ mouse_opaque="false"
+ background_visible="true"
+ bg_alpha_color="DkGray"
+ name="perms_build"
+ left="0"
+ top_pad="4"
+ height="105"
+ width="290">
+ <text
+ type="string"
+ length="1"
+ left="10"
+ top_pad="9"
+ text_color="EmphasisColor"
+ height="16"
+ follows="left|top|right"
+ layout="topleft"
+ name="perm_modify"
+ width="264">
+ You can modify this object
+ </text>
+ <text
+ type="string"
+ follows="left|top"
+ name="Anyone can:"
+ width="250"
+ left="10">
+ Anyone:
+ </text>
+ <check_box
+ height="19"
+ label="Move"
+ layout="topleft"
+ name="checkbox allow everyone move"
+ left="10"
+ width="85" />
+ <check_box
+ height="19"
+ label="Copy"
+ layout="topleft"
+ left_pad="0"
+ name="checkbox allow everyone copy"
+ width="90" />
+ <text
+ type="string"
+ follows="left|top"
+ height="19"
+ name="Next owner can:"
+ width="250"
+ left="10">
+ Next owner:
+ </text>
+ <check_box
+ follows="left|top|right"
+ label="Modify"
+ layout="topleft"
+ left="10"
+ name="checkbox next owner can modify"
+ width="85" />
+ <check_box
+ follows="left|top|right"
+ height="19"
+ label="Copy"
+ layout="topleft"
+ left_pad="0"
+ name="checkbox next owner can copy"
+ width="80" />
+ <check_box
+ follows="left|top|right"
+ height="19"
+ label="Transfer"
+ layout="topleft"
+ name="checkbox next owner can transfer"
+ left_pad="0"
+ top_delta="0"
+ tool_tip="Next owner can give away or resell this object"
+ width="100" />
+<!-- *NOTE: These "B/O/G/E/N/F fields may overlap "perm_modify" above,
+ but that's OK, this is used only for debugging. -->
+ <text
+ type="string"
+ text_color="EmphasisColor"
+ length="1"
+ top="9"
+ follows="left|top"
+ layout="topleft"
+ left="230"
+ name="B:"
+ height="10"
+ width="80">
+ B:
+ </text>
+ <text
+ type="string"
+ text_color="White"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left_delta="0"
+ top_pad="2"
+ name="O:"
+ height="10"
+ width="80">
+ O:
+ </text>
+ <text
+ type="string"
+ text_color="EmphasisColor"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left_delta="0"
+ top_pad="2"
+ name="G:"
+ height="10"
+ width="80">
+ G:
+ </text>
+ <text
+ type="string"
+ text_color="White"
+ length="1"
+ follows="left|top"
+ left_delta="0"
+ top_pad="2"
+ layout="topleft"
+ name="E:"
+ height="10"
+ width="80">
+ E:
+ </text>
+ <text
+ type="string"
+ text_color="EmphasisColor"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left_delta="0"
+ top_pad="2"
+ name="N:"
+ height="10"
+ width="80">
+ N:
+ </text>
+ <text
+ type="string"
+ text_color="White"
+ length="1"
+ follows="left|top"
+ layout="topleft"
+ left_delta="0"
+ top_pad="2"
+ name="F:"
+ height="10"
+ width="80">
+ F:
+ </text>
+ </panel>
+ </panel>
+ <!-- Object tab -->
+ <panel
+ border="false"
+ follows="all"
+ height="567"
+ label="Object"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ help_topic="toolbox_object_tab"
+ name="Object"
+ top="16"
+ width="295">
+ <check_box
+ height="19"
+ label="Locked"
+ layout="topleft"
+ name="checkbox locked"
+ tool_tip="Prevents object from being moved or deleted. Frequently useful during building to avoid unintended edits."
+ top_pad="5"
+ left="10"
+ width="123" />
+ <check_box
+ height="19"
+ label="Physical"
+ layout="topleft"
+ name="Physical Checkbox Ctrl"
+ tool_tip="Allows object to be pushed and affected by gravity"
+ top_pad="0"
+ width="123" />
+ <check_box
+ height="19"
+ label="Temporary"
+ layout="topleft"
+ name="Temporary Checkbox Ctrl"
+ tool_tip="Causes object to be deleted 1 minute after creation"
+ top_pad="0"
+ width="123" />
+ <check_box
+ height="19"
+ label="Phantom"
+ layout="topleft"
+ name="Phantom Checkbox Ctrl"
+ tool_tip="Causes object to not collide with other objects or avatars"
+ top_pad="0"
+ width="123" />
+
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ name="label position"
+ top_pad="10"
+ width="121">
+ Position (meters)
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="512"
+ min_val="-256"
+ name="Pos X"
+ text_enabled_color="1 0 0.3 .7"
+ top_pad="5"
+ width="87" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="512"
+ min_val="-256"
+ name="Pos Y"
+ text_enabled_color="EmphasisColor"
+ top_pad="3"
+ width="87" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Z"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="4096"
+ name="Pos Z"
+ text_enabled_color="0 0.8 1 .65"
+ top_pad="3"
+ width="87" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label size"
+ top_pad="6"
+ width="121">
+ Size (meters)
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="64"
+ min_val="0.01"
+ name="Scale X"
+ text_enabled_color="1 1 1 1"
+ top_pad="5"
+ width="87" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="64"
+ min_val="0.01"
+ name="Scale Y"
+ text_enabled_color="1 1 1 1"
+ top_pad="3"
+ width="87" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Z"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="64"
+ min_val="0.01"
+ name="Scale Z"
+ text_enabled_color="1 1 1 1"
+ top_pad="3"
+ width="87" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label rotation"
+ top_pad="10"
+ width="121">
+ Rotation (degrees)
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="9999"
+ min_val="-9999"
+ name="Rot X"
+ text_enabled_color="1 1 1 1"
+ top_pad="5"
+ width="87" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="9999"
+ min_val="-9999"
+ name="Rot Y"
+ text_enabled_color="1 1 1 1"
+ top_pad="3"
+ width="87" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="Z"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="9999"
+ min_val="-9999"
+ name="Rot Z"
+ text_enabled_color="1 1 1 1"
+ top_pad="3"
+ width="87" />
+ <!-- <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="label basetype"
+ top="5"
+ width="150">
+ Prim Type
+ </text>-->
+ <combo_box
+ height="19"
+ layout="topleft"
+ name="comboBaseType"
+ top="6"
+ left="125"
+ width="150">
+ <combo_box.item
+ label="Box"
+ name="Box"
+ value="Box" />
+ <combo_box.item
+ label="Cylinder"
+ name="Cylinder"
+ value="Cylinder" />
+ <combo_box.item
+ label="Prism"
+ name="Prism"
+ value="Prism" />
+ <combo_box.item
+ label="Sphere"
+ name="Sphere"
+ value="Sphere" />
+ <combo_box.item
+ label="Torus"
+ name="Torus"
+ value="Torus" />
+ <combo_box.item
+ label="Tube"
+ name="Tube"
+ value="Tube" />
+ <combo_box.item
+ label="Ring"
+ name="Ring"
+ value="Ring" />
+ <combo_box.item
+ label="Sculpted"
+ name="Sculpted"
+ value="Sculpted" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="text cut"
+ top_pad="5"
+ width="150">
+ Path Cut (begin/end)
+ </text>
+ <spinner
+ follows="left|top"
+ height="16"
+ increment="0.025"
+ initial_value="0"
+ label="B"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="0.98"
+ name="cut begin"
+ top_pad="4"
+ width="68" />
+ <spinner
+ follows="left|top"
+ height="16"
+ increment="0.025"
+ initial_value="1"
+ label="E"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ min_val="0.02"
+ name="cut end"
+ top_delta="0"
+ width="68" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="text hollow"
+ top_pad="6"
+ width="68">
+ Hollow
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="10"
+ name="text skew"
+ width="63">
+ Skew
+ </text>
+ <spinner
+ decimal_digits="1"
+ follows="left|top"
+ height="19"
+ increment="5"
+ initial_value="0"
+ layout="topleft"
+ left="125"
+ max_val="95"
+ name="Scale 1"
+ top_pad="4"
+ width="68" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ layout="topleft"
+ left_pad="10"
+ max_val="0.95"
+ min_val="-0.95"
+ name="Skew"
+ top_delta="0"
+ width="68" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="15"
+ layout="topleft"
+ left="125"
+ name="Hollow Shape"
+ top_pad="4"
+ width="150">
+ Hollow Shape
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="hole"
+ top_pad="-2"
+ width="150">
+ <combo_box.item
+ label="Default"
+ name="Default"
+ value="Default" />
+ <combo_box.item
+ label="Circle"
+ name="Circle"
+ value="Circle" />
+ <combo_box.item
+ label="Square"
+ name="Square"
+ value="Square" />
+ <combo_box.item
+ label="Triangle"
+ name="Triangle"
+ value="Triangle" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="text twist"
+ top_pad="5"
+ width="150">
+ Twist (begin/end)
+ </text>
+ <spinner
+ decimal_digits="0"
+ follows="left|top"
+ height="19"
+ increment="9"
+ initial_value="0"
+ label="B"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="180"
+ min_val="-180"
+ name="Twist Begin"
+ top_pad="4"
+ width="68" />
+ <spinner
+ decimal_digits="0"
+ follows="left|top"
+ height="19"
+ increment="9"
+ initial_value="0"
+ label="E"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ max_val="180"
+ min_val="-180"
+ name="Twist End"
+ top_delta="0"
+ width="68" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="scale_taper"
+ top_pad="3"
+ width="150">
+ Taper
+ </text>
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="scale_hole"
+ top_delta="0"
+ width="150">
+ Hole Size
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ min_val="-1"
+ name="Taper Scale X"
+ top_pad="4"
+ width="68" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ min_val="-1"
+ name="Taper Scale Y"
+ top_delta="0"
+ width="68" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="text topshear"
+ top_pad="3"
+ width="141">
+ Top Shear
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="0.5"
+ min_val="-0.5"
+ name="Shear X"
+ top_pad="4"
+ width="68" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ max_val="0.5"
+ min_val="-0.5"
+ name="Shear Y"
+ top_delta="0"
+ width="68" />
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="advanced_cut"
+ top_pad="3"
+ width="150">
+ Profile Cut (begin/end)
+ </text>
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="advanced_dimple"
+ top_delta="0"
+ width="150">
+ Dimple (begin/end)
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="advanced_slice"
+ top_delta="0"
+ width="150">
+ Slice (begin/end)
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.02"
+ initial_value="0"
+ label="B"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ max_val="0.98"
+ name="Path Limit Begin"
+ top_pad="3"
+ width="68" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.02"
+ initial_value="1"
+ label="E"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ min_val="0.02"
+ name="Path Limit End"
+ top_delta="0"
+ width="68" />
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="text taper2"
+ top_pad="3"
+ width="150">
+ Taper
+ </text>
+ <spinner
+ visible="false"
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="X"
+ label_width="10"
+ layout="topleft"
+ left_delta="0"
+ min_val="-1"
+ name="Taper X"
+ top_pad="3"
+ width="68" />
+ <spinner
+ visible="false"
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ label="Y"
+ label_width="10"
+ layout="topleft"
+ left_pad="10"
+ min_val="-1"
+ name="Taper Y"
+ top_delta="0"
+ width="68" />
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="125"
+ name="text radius delta"
+ top_pad="2"
+ width="78">
+ Radius
+ </text>
+ <text
+ visible="false"
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="78"
+ name="text revolutions"
+ width="68">
+ Revolutions
+ </text>
+ <spinner
+ visible="false"
+ follows="left|top"
+ height="19"
+ increment="0.05"
+ initial_value="0"
+ layout="topleft"
+ left="125"
+ min_val="-1"
+ name="Radius Offset"
+ top_pad="4"
+ width="68" />
+ <spinner
+ visible="false"
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ initial_value="1"
+ layout="topleft"
+ left_pad="10"
+ max_val="4"
+ min_val="1"
+ name="Revolutions"
+ top_delta="0"
+ width="68" />
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ follows="left|top"
+ height="141"
+ label="Sculpt Texture"
+ layout="topleft"
+ left="125"
+ name="sculpt texture control"
+ tool_tip="Click to choose a picture"
+ top="70"
+ visible="false"
+ width="145" />
+ <check_box
+ height="19"
+ label="Mirror"
+ layout="topleft"
+ left_delta="0"
+ name="sculpt mirror control"
+ tool_tip="Flips sculpted prim along the X axis"
+ top_pad="8"
+ visible="false"
+ width="130" />
+ <check_box
+ height="19"
+ label="Inside-out"
+ layout="topleft"
+ left_delta="0"
+ name="sculpt invert control"
+ tool_tip="Inverts the sculpted prims normals, making it appear inside-out"
+ top_pad="4"
+ visible="false"
+ width="121" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="label sculpt type"
+ top_pad="10"
+ visible="false"
+ width="130">
+ Stitching type
+ </text>
+ <combo_box
+ height="19"
+ layout="topleft"
+ left_delta="0"
+ name="sculpt type control"
+ top_pad="4"
+ visible="false"
+ width="150">
+ <combo_box.item
+ label="(none)"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Sphere"
+ name="Sphere"
+ value="Sphere" />
+ <combo_box.item
+ label="Torus"
+ name="Torus"
+ value="Torus" />
+ <combo_box.item
+ label="Plane"
+ name="Plane"
+ value="Plane" />
+ <combo_box.item
+ label="Cylinder"
+ name="Cylinder"
+ value="Cylinder" />
+ <combo_box.item
+ label="Mesh"
+ name="Mesh"
+ value="Mesh" />
+ </combo_box>
+ </panel>
+ <panel
+ border="false"
+ follows="all"
+ height="367"
+ label="Features"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ help_topic="toolbox_features_tab"
+ name="Features"
+ top_delta="0"
+ width="295">
+ <panel.string name="None">None</panel.string>
+ <panel.string name="Prim">Prim</panel.string>
+ <panel.string name="Convex Hull">Convex Hull</panel.string>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="20"
+ layout="topleft"
+ left="10"
+ name="select_single"
+ top="5"
+ width="252"
+ word_wrap="true">
+ Select only one primitive to edit features.
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="edit_object"
+ top="5"
+ width="252">
+ Edit object features:
+ </text>
+ <check_box
+ height="19"
+ label="Flexible Path"
+ layout="topleft"
+ left="10"
+ name="Flexible1D Checkbox Ctrl"
+ tool_tip="Allows object to flex about the Z axis (Client-side only)"
+ top_pad="20"
+ width="121" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="2"
+ label="Softness"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="3"
+ name="FlexNumSections"
+ top_pad="10"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.5"
+ initial_value="0.3"
+ label="Gravity"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ min_val="-10"
+ name="FlexGravity"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.5"
+ initial_value="2"
+ label="Drag"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ name="FlexFriction"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.5"
+ initial_value="0"
+ label="Wind"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ name="FlexWind"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.5"
+ initial_value="1"
+ label="Tension"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ name="FlexTension"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Force X"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ min_val="-10"
+ name="FlexForceX"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Force Y"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ min_val="-10"
+ name="FlexForceY"
+ top_pad="4"
+ width="128" />
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Force Z"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="10"
+ min_val="-10"
+ name="FlexForceZ"
+ top_pad="4"
+ width="128" />
+
+ <check_box
+ height="16"
+ label="Light"
+ layout="topleft"
+ left="10"
+ name="Light Checkbox Ctrl"
+ tool_tip="Causes object to emit light"
+ top_pad="15"
+ width="60" />
+ <color_swatch
+ can_apply_immediately="true"
+ color="0.5 0.5 0.5 1"
+ border.border_thickness="0"
+ follows="left|top"
+ height="50"
+ layout="topleft"
+ left_pad="10"
+ top_pad="-17"
+ name="colorswatch"
+ tool_tip="Click to open color picker"
+ width="40" />
+ <texture_picker
+ allow_no_texture="true"
+ top_delta="0"
+ can_apply_immediately="true"
+ default_image_name="Default"
+ follows="left|top"
+ height="48"
+ label=""
+ left_delta="57"
+ mouse_opaque="true"
+ name="light texture control"
+ tool_tip="Click to choose a projection image (only has effect with deferred rendering enabled)"
+ width="32" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0.5"
+ label="Intensity"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ name="Light Intensity"
+ top_pad="3"
+ width="128" />
+ <spinner bottom_delta="0"
+ decimal_digits="3"
+ follows="left|top"
+ height="16"
+ increment="0.1"
+ initial_value="0.5"
+ label="FOV"
+ label_width="55"
+ left="144"
+ max_val="3"
+ min_val="0"
+ mouse_opaque="true"
+ name="Light FOV"
+ width="120" />
+ <spinner follows="left|top"
+ height="19"
+ initial_value="5"
+ label="Radius"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ max_val="20"
+ name="Light Radius"
+ top_pad="3"
+ width="128" />
+ <spinner bottom_delta="0"
+ decimal_digits="3"
+ follows="left|top"
+ height="16"
+ increment="0.5"
+ initial_value="0.5"
+ label="Focus"
+ label_width="55"
+ left="144"
+ max_val="20"
+ min_val="-20"
+ mouse_opaque="true"
+ name="Light Focus"
+ width="120" />
+ <spinner follows="left|top"
+ height="19"
+ increment="0.25"
+ initial_value="1"
+ label="Falloff"
+ label_width="70"
+ layout="topleft"
+ left="10"
+ max_val="2"
+ name="Light Falloff"
+ top_pad="3"
+ width="128" />
+ <spinner bottom_delta="0"
+ decimal_digits="3"
+ follows="left|top"
+ height="16"
+ increment="0.05"
+ initial_value="1"
+ label="Ambiance"
+ label_width="55"
+ left="144"
+ max_val="1"
+ min_val="0"
+ mouse_opaque="true"
+ name="Light Ambiance"
+ width="120" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ name="label physicsshapetype"
+ top="38"
+ width="121">
+ Physics Shape Type:
+ </text>
+ <combo_box
+ height="19"
+ top_delta="15"
+ layout="topleft"
+ follows="left|top"
+ name="Physics Shape Type Combo Ctrl"
+ tool_tip="Choose the physics shape type"
+ width="108"/>
+ <combo_box
+ height="19"
+ layout="topleft"
+ name="material"
+ top_pad="5"
+ width="150">
+ <combo_box.item
+ label="Stone"
+ name="Stone"
+ value="Stone" />
+ <combo_box.item
+ label="Metal"
+ name="Metal"
+ value="Metal" />
+ <combo_box.item
+ label="Glass"
+ name="Glass"
+ value="Glass" />
+ <combo_box.item
+ label="Wood"
+ name="Wood"
+ value="Wood" />
+ <combo_box.item
+ label="Flesh"
+ name="Flesh"
+ value="Flesh" />
+ <combo_box.item
+ label="Plastic"
+ name="Plastic"
+ value="Plastic" />
+ <combo_box.item
+ label="Rubber"
+ name="Rubber"
+ value="Rubber" />
+ </combo_box>
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="1"
+ label="Gravity"
+ label_width="70"
+ layout="topleft"
+ min_val="-1"
+ max_val="28"
+ name="Physics Gravity"
+ top_pad="10"
+ width="132" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.1"
+ initial_value="0"
+ label="Friction"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="255"
+ min_val="0"
+ name="Physics Friction"
+ top_pad="4"
+ width="132" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.1"
+ initial_value="0"
+ label="Density"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="22587"
+ min_val="1"
+ name="Physics Density"
+ top_pad="4"
+ width="132" />
+
+ <spinner
+ follows="left|top"
+ height="19"
+ increment="0.01"
+ initial_value="0"
+ label="Restitution"
+ label_width="70"
+ layout="topleft"
+ left_delta="0"
+ max_val="1"
+ min_val="0"
+ name="Physics Restitution"
+ top_pad="4"
+ width="132" />
+ </panel>
+ <panel
+ border="false"
+ follows="all"
+ height="367"
+ label="Texture"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ help_topic="toolbox_texture_tab"
+ name="Texture"
+ top_delta="0"
+ width="295">
+ <panel.string
+ name="string repeats per meter">
+ Repeats Per Meter
+ </panel.string>
+ <panel.string
+ name="string repeats per face">
+ Repeats Per Face
+ </panel.string>
+ <texture_picker
+ can_apply_immediately="true"
+ default_image_name="Default"
+ fallback_image="locked_image.j2c"
+ follows="left|top"
+ height="80"
+ label="Texture"
+ layout="topleft"
+ left="10"
+ name="texture control"
+ tool_tip="Click to choose a picture"
+ top="8"
+ width="64" />
+ <color_swatch
+ can_apply_immediately="true"
+ follows="left|top"
+ height="80"
+ label="Color"
+ layout="topleft"
+ left_pad="15"
+ name="colorswatch"
+ tool_tip="Click to open color picker"
+ top_delta="0"
+ width="64" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="15"
+ name="color trans"
+ text_readonly_color="LabelDisabledColor"
+ top="6"
+ width="110">
+ Transparency %
+ </text>
+ <spinner
+ decimal_digits="0"
+ follows="left|top"
+ height="19"
+ increment="2"
+ initial_value="0"
+ layout="topleft"
+ left_delta="0"
+ max_val="100"
+ name="ColorTrans"
+ top_pad="4"
+ width="80" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="0"
+ name="glow label"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="8"
+ width="80">
+ Glow
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ layout="topleft"
+ left_delta="0"
+ name="glow"
+ top_pad="4"
+ width="80" />
+ <check_box
+ height="19"
+ label="Full Bright"
+ layout="topleft"
+ left_delta="-5"
+ name="checkbox fullbright"
+ top_pad="4"
+ width="81" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="tex gen"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="5"
+ width="90">
+ Mapping
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox texgen"
+ top_pad="4"
+ width="90">
+ <combo_box.item
+ label="Default"
+ name="Default"
+ value="Default" />
+ <combo_box.item
+ label="Planar"
+ name="Planar"
+ value="Planar" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ name="label shininess"
+ left_pad="4"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="-37"
+ width="90">
+ Shininess
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox shininess"
+ top_pad="4"
+ width="90">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Low"
+ name="Low"
+ value="Low" />
+ <combo_box.item
+ label="Medium"
+ name="Medium"
+ value="Medium" />
+ <combo_box.item
+ label="High"
+ name="High"
+ value="High" />
+ </combo_box>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_pad="4"
+ name="label bumpiness"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="-37"
+ width="90">
+ Bumpiness
+ </text>
+ <combo_box
+ height="23"
+ layout="topleft"
+ left_delta="0"
+ name="combobox bumpiness"
+ top_pad="4"
+ width="90">
+ <combo_box.item
+ label="None"
+ name="None"
+ value="None" />
+ <combo_box.item
+ label="Brightness"
+ name="Brightness"
+ value="Brightness" />
+ <combo_box.item
+ label="Darkness"
+ name="Darkness"
+ value="Darkness" />
+ <combo_box.item
+ label="woodgrain"
+ name="woodgrain"
+ value="woodgrain" />
+ <combo_box.item
+ label="bark"
+ name="bark"
+ value="bark" />
+ <combo_box.item
+ label="bricks"
+ name="bricks"
+ value="bricks" />
+ <combo_box.item
+ label="checker"
+ name="checker"
+ value="checker" />
+ <combo_box.item
+ label="concrete"
+ name="concrete"
+ value="concrete" />
+ <combo_box.item
+ label="crustytile"
+ name="crustytile"
+ value="crustytile" />
+ <combo_box.item
+ label="cutstone"
+ name="cutstone"
+ value="cutstone" />
+ <combo_box.item
+ label="discs"
+ name="discs"
+ value="discs" />
+ <combo_box.item
+ label="gravel"
+ name="gravel"
+ value="gravel" />
+ <combo_box.item
+ label="petridish"
+ name="petridish"
+ value="petridish" />
+ <combo_box.item
+ label="siding"
+ name="siding"
+ value="siding" />
+ <combo_box.item
+ label="stonetile"
+ name="stonetile"
+ value="stonetile" />
+ <combo_box.item
+ label="stucco"
+ name="stucco"
+ value="stucco" />
+ <combo_box.item
+ label="suction"
+ name="suction"
+ value="suction" />
+ <combo_box.item
+ label="weave"
+ name="weave"
+ value="weave" />
+ </combo_box>
+ <!--
+ <line_editor
+ bevel_style="in"
+ border_style="line"
+ border_thickness="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ max_length_bytes="63"
+ name="Home Url"
+ select_on_focus="true"
+ top="134"
+ width="250" />
+ <check_box
+ height="16"
+ label="Media Face"
+ layout="topleft"
+ left_delta="0"
+ name="has media"
+ top_pad="6"
+ width="70" />
+ <button
+ follows="left|top"
+ font="SansSerifSmall"
+ height="20"
+ label="Set Media Info"
+ label_selected="Set Media Info"
+ layout="topleft"
+ left_pad="60"
+ name="media info set"
+ top_delta="-4"
+ width="120" />
+-->
+ <check_box
+ follows="top|left"
+ height="16"
+ initial_value="false"
+ label="Align planar faces"
+ layout="topleft"
+ left="17"
+ name="checkbox planar align"
+ tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping."
+ top_delta="26"
+ width="140" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="rpt"
+ text_readonly_color="LabelDisabledColor"
+ top_pad="2"
+ width="140">
+ Repeats / Face
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal (U)"
+ label_width="125"
+ layout="topleft"
+ left="20"
+ max_val="100"
+ name="TexScaleU"
+ top_pad="5"
+ width="185" />
+ <check_box
+ height="19"
+ label="Flip"
+ layout="topleft"
+ left_pad="5"
+ name="checkbox flip s"
+ top_delta="0"
+ width="70" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical (V)"
+ label_width="125"
+ layout="topleft"
+ left="20"
+ max_val="100"
+ name="TexScaleV"
+ width="185" />
+ <check_box
+ height="19"
+ label="Flip"
+ layout="topleft"
+ left_pad="5"
+ name="checkbox flip t"
+ top_delta="0"
+ width="70" />
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="19"
+ increment="1"
+ initial_value="0"
+ label="Rotation˚"
+ layout="topleft"
+ label_width="135"
+ left="10"
+ max_val="9999"
+ min_val="-9999"
+ name="TexRot"
+ width="195" />
+
+ <spinner
+ decimal_digits="1"
+ follows="left|top"
+ height="23"
+ initial_value="1"
+ label="Repeats / Meter"
+ layout="topleft"
+ label_width="135"
+ left="10"
+ max_val="10"
+ min_val="0.1"
+ name="rptctrl"
+ width="195" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Apply"
+ label_selected="Apply"
+ layout="topleft"
+ left_pad="5"
+ name="button apply"
+ width="75" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="tex offset"
+ text_readonly_color="LabelDisabledColor"
+ width="200">
+ Texture Offset
+ </text>
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Horizontal (U)"
+ label_width="125"
+ layout="topleft"
+ left="20"
+ min_val="-1"
+ name="TexOffsetU"
+ width="185" />
+ <spinner
+ follows="left|top"
+ height="19"
+ initial_value="0"
+ label="Vertical (V)"
+ label_width="125"
+ layout="topleft"
+ left_delta="0"
+ min_val="-1"
+ name="TexOffsetV"
+ top_pad="1"
+ width="185" />
+ <panel
+ border="false"
+ follows="left|top"
+ layout="topleft"
+ mouse_opaque="false"
+ background_visible="true"
+ bg_alpha_color="DkGray"
+ name="Add_Media"
+ left="0"
+ height="47"
+ width="290">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="18"
+ layout="topleft"
+ left="10"
+ top_pad="3"
+ name="media_tex"
+ width="190">
+ Media
+ </text>
+ <button
+ follows="top|left"
+ height="18"
+ image_selected="AddItem_Press"
+ image_unselected="AddItem_Off"
+ image_disabled="AddItem_Disabled"
+ layout="topleft"
+ left_pad="0"
+ name="add_media"
+ tab_stop="false"
+ top_delta="0"
+ tool_tip="Add Media"
+ width="18">
+ <button.commit_callback
+ function="BuildTool.AddMedia"/>
+ </button>
+ <button
+ follows="top|left"
+ height="18"
+ image_selected="TrashItem_Press"
+ image_unselected="TrashItem_Off"
+ layout="topleft"
+ left_pad="5"
+ name="delete_media"
+ tool_tip="Delete this media texture"
+ top_delta="0"
+ width="18">
+ <button.commit_callback
+ function="BuildTool.DeleteMedia"/>
+ </button>
+ <button
+ follows="top|left"
+ tool_tip="Edit this Media"
+ height="12"
+ image_disabled="Icon_Gear_Background"
+ image_selected="Icon_Gear_Press"
+ image_unselected="Icon_Gear_Foreground"
+ layout="topleft"
+ left_pad="10"
+ name="edit_media"
+ top_delta="3"
+ width="12">
+ <button.commit_callback
+ function="BuildTool.EditMedia"/>
+ </button>
+ <text
+ follows="left|top|right"
+ height="9"
+ layout="topleft"
+ left="10"
+ use_ellipses="true"
+ read_only="true"
+ name="media_info"
+ width="280" />
+ <web_browser
+ visible="false"
+ enabled="false"
+ border_visible="true"
+ bottom_delta="0"
+ follows="top|left"
+ left="0"
+ name="title_media"
+ width="4"
+ height="4"
+ start_url="about:blank"
+ decouple_texture_size="true" />
+ <button
+ follows="right|top"
+ height="22"
+ label="Align"
+ label_selected="Align Media"
+ layout="topleft"
+ right="-16"
+ name="button align"
+ top_delta="-4"
+ tool_tip="Align media texture (must load first)"
+ width="80" />
+ </panel>
+ </panel>
+ <panel
+ border="false"
+ follows="all"
+ label="Content"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ help_topic="toolbox_contents_tab"
+ name="Contents"
+ top_delta="0"
+ width="295">
+ <button
+ follows="left|top"
+ height="23"
+ label="New Script"
+ label_selected="New Script"
+ layout="topleft"
+ left="10"
+ name="button new script"
+ top="10"
+ width="134" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Permissions"
+ layout="topleft"
+ left_pad="8"
+ name="button permissions"
+ width="134" />
+ <panel_inventory_object
+ border="true"
+ border_visible="true"
+ bevel_style="in"
+ follows="left|top|right"
+ height="325"
+ layout="topleft"
+ left="10"
+ name="contents_inventory"
+ top="50"
+ width="275" />
+ </panel>
+ </tab_container>
+ <panel
+ follows="left|top"
+ height="384"
+ layout="topleft"
+ left_delta="0"
+ name="land info panel"
+ top_delta="0"
+ width="295">
+ <text
+ type="string"
+ length="1"
+ font="SansSerifBig"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left="20"
+ name="label_parcel_info"
+ top="24"
+ width="240">
+ Parcel Information
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left="30"
+ name="label_area_price"
+ top="48"
+ width="150">
+ Price: L$[PRICE] for [AREA] m²
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left_delta="0"
+ name="label_area"
+ top_delta="0"
+ width="150">
+ Area: [AREA] m²
+ </text>
+ <button
+ follows="left|top"
+ height="23"
+ label="About Land"
+ label_selected="About Land"
+ layout="topleft"
+ left_delta="0"
+ name="button about land"
+ top_pad="4"
+ width="125" />
+ <check_box
+ control_name="ShowParcelOwners"
+ height="19"
+ label="Show owners"
+ layout="topleft"
+ left_delta="0"
+ name="checkbox show owners"
+ tool_tip="Colorize the parcels according to the type of owner: Green = Your land Aqua = Your group's land Red = Owned by others Yellow = For sale Purple = For auction Grey = Public"
+ top_pad="8"
+ width="205" />
+ <text
+ type="string"
+ length="1"
+ font="SansSerifBig"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left="20"
+ name="label_parcel_modify"
+ top="152"
+ width="240">
+ Modify Parcel
+ </text>
+ <button
+ follows="left|top"
+ height="23"
+ label="Subdivide"
+ label_selected="Subdivide"
+ layout="topleft"
+ left="30"
+ name="button subdivide land"
+ top="172"
+ width="125" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Join"
+ label_selected="Join"
+ layout="topleft"
+ left_delta="0"
+ name="button join land"
+ top_pad="4"
+ width="125" />
+ <text
+ type="string"
+ length="1"
+ font="SansSerifBig"
+ follows="left|top"
+ height="19"
+ layout="topleft"
+ left="20"
+ name="label_parcel_trans"
+ top="256"
+ width="240">
+ Land Transactions
+ </text>
+ <button
+ follows="left|top"
+ height="23"
+ label="Buy Land"
+ label_selected="Buy Land"
+ layout="topleft"
+ left="30"
+ name="button buy land"
+ top="276"
+ width="125" />
+ <button
+ follows="left|top"
+ height="23"
+ label="Abandon Land"
+ label_selected="Abandon Land"
+ layout="topleft"
+ left_delta="0"
+ name="button abandon land"
+ top_pad="4"
+ width="125" />
+ </panel>
+<!-- end of tabs -->
+</floater>
diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml index 484af63097..b36b82ebd8 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory_add.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml @@ -42,7 +42,7 @@ <menu_item_call.on_enable function="File.EnableUpload" /> </menu_item_call> - <menu_item_call + <menu_item_call label="Model..." layout="topleft" name="Upload Model"> @@ -54,6 +54,18 @@ <menu_item_call.on_visible function="File.VisibleUploadModel"/> </menu_item_call> + <menu_item_call + label="Model Wizard..." + layout="topleft" + name="Upload Model Wizard"> + <menu_item_call.on_click + function="Floater.Show" + parameter="upload_model_wizard" /> + <menu_item_call.on_enable + function="File.EnableUploadModel" /> + <menu_item_call.on_visible + function="File.VisibleUploadModel"/> + </menu_item_call> <menu_item_call label="Bulk (L$[COST] per file)..." layout="topleft" diff --git a/indra/newview/skins/default/xui/en/panel_region_general.xml b/indra/newview/skins/default/xui/en/panel_region_general.xml index e0d9f3f714..3f9195d092 100644 --- a/indra/newview/skins/default/xui/en/panel_region_general.xml +++ b/indra/newview/skins/default/xui/en/panel_region_general.xml @@ -134,6 +134,7 @@ top="190" width="80" /> <check_box + visible="FALSE" height="20" label="Allow Mesh Objects" layout="topleft" |