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authorNat Goodspeed <nat@lindenlab.com>2012-12-19 06:40:44 -0500
committerNat Goodspeed <nat@lindenlab.com>2012-12-19 06:40:44 -0500
commit8a2c30b388a190e24d9c886fdaa9a7b83179f194 (patch)
tree0fc8f2d07de7745f64aa7ec0b2eacd758a137241 /indra/test
parent3653727e7f84f10caefb6ea7dc33859455ebfa0b (diff)
MAINT-1986: in TeamCity, do not reload saved hashmap_test data.
Rev b7fd7c95c571 allows a developer to debug a failure in hashmap_test 1. Once the test fails, rerunning that test will replay the same failure to try to permit debugging it. But that behavior is extremely undesirable under TeamCity! In a TeamCity run, don't even check for saved data file.
Diffstat (limited to 'indra/test')
-rw-r--r--indra/test/lluuidhashmap_tut.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/test/lluuidhashmap_tut.cpp b/indra/test/lluuidhashmap_tut.cpp
index 408bc3faf1..9712a613f4 100644
--- a/indra/test/lluuidhashmap_tut.cpp
+++ b/indra/test/lluuidhashmap_tut.cpp
@@ -117,9 +117,10 @@ namespace tut
std::string savefile(gDirUtilp->add(tempdir, "lluuidhashmap_tut.save.txt"));
const int numElementsToCheck = 32*256*32;
std::vector<LLUUID> idList;
- if (gDirUtilp->fileExists(savefile))
+ if ((! getenv("TEAMCITY_PROJECT_NAME")) && gDirUtilp->fileExists(savefile))
{
- // We have saved data from a previous failed run. Reload that data.
+ // This is not a TeamCity build, and we have saved data from a
+ // previous failed run. Reload that data.
std::ifstream inf(savefile.c_str());
if (! inf.is_open())
{
@@ -139,8 +140,8 @@ namespace tut
}
else
{
- // savefile does not exist (normal case): regenerate idList from
- // scratch.
+ // This is a TeamCity build, or (normal case) savefile does not
+ // exist: regenerate idList from scratch.
for (int i = 0; i < numElementsToCheck; ++i)
{
LLUUID id;