diff options
author | Dave Parks <davep@lindenlab.com> | 2023-03-31 11:57:48 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-03-31 11:57:48 -0500 |
commit | 7d144fcb2a1b0aff1b59e378c652649c3d03e94f (patch) | |
tree | de3bfe3ce90677cc4d7ab25b8aeaf5853c009068 /indra/test | |
parent | 0fe09bd968b987605123e99efb2fa040a988a942 (diff) | |
parent | e4173ea5cc1ef9b1677ac87a0f7c8acbe73414ee (diff) |
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
Diffstat (limited to 'indra/test')
-rw-r--r-- | indra/test/CMakeLists.txt | 73 | ||||
-rw-r--r-- | indra/test/lldoubledispatch_tut.cpp | 11 |
2 files changed, 26 insertions, 58 deletions
diff --git a/indra/test/CMakeLists.txt b/indra/test/CMakeLists.txt index 084aa8d9f7..b7a39a7450 100644 --- a/indra/test/CMakeLists.txt +++ b/indra/test/CMakeLists.txt @@ -5,35 +5,12 @@ project (lltest) include(00-Common) include(LLCommon) include(LLCoreHttp) -include(LLInventory) -include(LLMath) -include(LLMessage) -include(LLFileSystem) -include(LLXML) include(Linking) include(Tut) include(LLAddBuildTest) include(bugsplat) include(GoogleMock) -include_directories( - ${LLCOMMON_INCLUDE_DIRS} - ${LLCOREHTTP_INCLUDE_DIRS} - ${LLDATABASE_INCLUDE_DIRS} - ${LLMATH_INCLUDE_DIRS} - ${LLMESSAGE_INCLUDE_DIRS} - ${LLINVENTORY_INCLUDE_DIRS} - ${LLFILESYSTEM_INCLUDE_DIRS} - ${LLXML_INCLUDE_DIRS} - ${LSCRIPT_INCLUDE_DIRS} - ${GOOGLEMOCK_INCLUDE_DIRS} - ${TUT_INCLUDE_DIR} - ) -include_directories(SYSTEM - ${LLCOMMON_SYSTEM_INCLUDE_DIRS} - ${LLXML_SYSTEM_INCLUDE_DIRS} - ) - set(test_SOURCE_FILES io.cpp llapp_tut.cpp @@ -76,39 +53,20 @@ if (NOT WINDOWS) ) endif (NOT WINDOWS) -set_source_files_properties(${test_HEADER_FILES} - PROPERTIES HEADER_FILE_ONLY TRUE) - list(APPEND test_SOURCE_FILES ${test_HEADER_FILES}) add_executable(lltest ${test_SOURCE_FILES}) -if (USE_BUGSPLAT) - set_target_properties(lltest PROPERTIES COMPILE_DEFINITIONS "${BUGSPLAT_DEFINE}") -endif (USE_BUGSPLAT) - target_link_libraries(lltest - ${LEGACY_STDIO_LIBS} - ${LLDATABASE_LIBRARIES} - ${LLINVENTORY_LIBRARIES} - ${LLMESSAGE_LIBRARIES} - ${LLMATH_LIBRARIES} - ${LLFILESYSTEM_LIBRARIES} - ${LLXML_LIBRARIES} - ${LSCRIPT_LIBRARIES} - ${LLCOMMON_LIBRARIES} - ${LLCOREHTTP_LIBRARIES} - ${EXPAT_LIBRARIES} - ${GOOGLEMOCK_LIBRARIES} - ${PTHREAD_LIBRARY} - ${WINDOWS_LIBRARIES} - ${BOOST_PROGRAM_OPTIONS_LIBRARY} - ${BOOST_REGEX_LIBRARY} - ${BOOST_FIBER_LIBRARY} - ${BOOST_CONTEXT_LIBRARY} - ${BOOST_SYSTEM_LIBRARY} - ${DL_LIBRARY} - ) + llinventory + llmessage + llmath + llfilesystem + llxml + llcommon + llcorehttp + ll::googlemock + ) if (WINDOWS) set_target_properties(lltest @@ -120,10 +78,10 @@ endif (WINDOWS) set(TEST_EXE $<TARGET_FILE:lltest>) -SET_TEST_PATH(DYLD_LIBRARY_PATH) +SET_TEST_PATH(LD_LIBRARY_PATH) LL_TEST_COMMAND(command - "${DYLD_LIBRARY_PATH}" + "${LD_LIBRARY_PATH}" "${TEST_EXE}" "--output=${CMAKE_CURRENT_BINARY_DIR}/cpp_test_results.txt" "--touch=${CMAKE_CURRENT_BINARY_DIR}/cpp_tests_ok.txt") @@ -144,4 +102,13 @@ set(test_results ${CMAKE_CURRENT_BINARY_DIR}/cpp_tests_ok.txt) # developers choose to disable LL_TESTS. if (LL_TESTS) add_custom_target(tests_ok ALL DEPENDS ${test_results}) + if(DARWIN) + # Support our "@executable_path/../Resources" load path for our test + # executable. This SHOULD properly be "$<TARGET_FILE_DIR:lltest>/Resources", + # but the CMake $<TARGET_FILE_DIR> generator expression isn't evaluated by + # CREATE_LINK, so fudge it. + add_custom_command( TARGET lltest POST_BUILD + COMMAND cmake -E create_symlink ${SHARED_LIB_STAGING_DIR} ${CMAKE_BINARY_DIR}/test/Resources + ) + endif() endif (LL_TESTS) diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp index ad8f6454d4..dbf55e666f 100644 --- a/indra/test/lldoubledispatch_tut.cpp +++ b/indra/test/lldoubledispatch_tut.cpp @@ -35,8 +35,9 @@ #include "lldoubledispatch.h" // STL headers // std headers -#include <string> #include <iostream> +#include <memory> +#include <string> #include <typeinfo> // external library headers // other Linden headers @@ -135,10 +136,10 @@ namespace tut // Instantiate a few GameObjects. Make sure we refer to them // polymorphically, and don't let them leak. - std::auto_ptr<GameObject> home; - std::auto_ptr<GameObject> obstacle; - std::auto_ptr<GameObject> tug; - std::auto_ptr<GameObject> patrol; + std::unique_ptr<GameObject> home; + std::unique_ptr<GameObject> obstacle; + std::unique_ptr<GameObject> tug; + std::unique_ptr<GameObject> patrol; // prototype objects Asteroid dummyAsteroid; |