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authorNat Goodspeed <nat@lindenlab.com>2022-08-26 17:21:01 -0400
committerNat Goodspeed <nat@lindenlab.com>2022-08-26 17:21:01 -0400
commit2dc4aec9936186eeaa0867745bb94168f569849b (patch)
treed516d450a2c5753912fb46edf1c59d131a2a2227 /indra/test
parent96ec4b3a54268416e59fe68e597e5aea4579bd44 (diff)
DRTVWR-568: Eliminate more blockers to C++17 language standard.
Diffstat (limited to 'indra/test')
-rw-r--r--indra/test/lldoubledispatch_tut.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp
index ad8f6454d4..dbf55e666f 100644
--- a/indra/test/lldoubledispatch_tut.cpp
+++ b/indra/test/lldoubledispatch_tut.cpp
@@ -35,8 +35,9 @@
#include "lldoubledispatch.h"
// STL headers
// std headers
-#include <string>
#include <iostream>
+#include <memory>
+#include <string>
#include <typeinfo>
// external library headers
// other Linden headers
@@ -135,10 +136,10 @@ namespace tut
// Instantiate a few GameObjects. Make sure we refer to them
// polymorphically, and don't let them leak.
- std::auto_ptr<GameObject> home;
- std::auto_ptr<GameObject> obstacle;
- std::auto_ptr<GameObject> tug;
- std::auto_ptr<GameObject> patrol;
+ std::unique_ptr<GameObject> home;
+ std::unique_ptr<GameObject> obstacle;
+ std::unique_ptr<GameObject> tug;
+ std::unique_ptr<GameObject> patrol;
// prototype objects
Asteroid dummyAsteroid;