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| author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-08-27 19:24:05 +0300 | 
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2021-08-27 19:24:05 +0300 | 
| commit | 203ea3a70a775a09cbbffb1740ab7c58f1780baa (patch) | |
| tree | 828b0ea2336944d7ab0cc78704ae364966ec98a1 /indra/test | |
| parent | 8e3f0778863a5aa337d1148a243ea91d238a8ac5 (diff) | |
| parent | 2e790e9b7250d5f79751fa5287c1993f3fa5c776 (diff) | |
Merge branch 'c++17' into DRTVWR-522-maint
Diffstat (limited to 'indra/test')
| -rw-r--r-- | indra/test/lldoubledispatch_tut.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/indra/test/lldoubledispatch_tut.cpp b/indra/test/lldoubledispatch_tut.cpp index ad8f6454d4..e38d0e92a3 100644 --- a/indra/test/lldoubledispatch_tut.cpp +++ b/indra/test/lldoubledispatch_tut.cpp @@ -135,10 +135,10 @@ namespace tut          // Instantiate a few GameObjects.  Make sure we refer to them          // polymorphically, and don't let them leak. -        std::auto_ptr<GameObject> home; -        std::auto_ptr<GameObject> obstacle; -        std::auto_ptr<GameObject> tug; -        std::auto_ptr<GameObject> patrol; +        std::unique_ptr<GameObject> home; +        std::unique_ptr<GameObject> obstacle; +        std::unique_ptr<GameObject> tug; +        std::unique_ptr<GameObject> patrol;          // prototype objects          Asteroid dummyAsteroid; | 
