diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2021-11-05 12:33:31 -0400 |
---|---|---|
committer | Nat Goodspeed <nat@lindenlab.com> | 2021-11-05 12:33:31 -0400 |
commit | ff5496239bffadaca111b1e4380a01447f85843a (patch) | |
tree | 990a2b72d8eea23f6ef7539079c515aab30625ac /indra/newview | |
parent | 834e7ca088b5f417235327cd290b42459c733594 (diff) |
SL-16202: Use WorkQueue::postTo() for texture create/post handshake.
That is, when LLViewerFetchedTexture::scheduleCreateTexture() wants to call
createTexture() on the LLImageGLThread, but postCreateTexture() on the main
thread, use the "mainloop" WorkQueue to set up the handshake.
Give ThreadPool a public virtual run() method so a subclass can override with
desired behavior. This necessitates a virtual destructor. Add accessors for
embedded WorkQueue (for post calls), ThreadPool name and width (in threads).
Allow LLSimpleton::createInstance() to forward arguments to the subject
constructor.
Make LLImageGLThread an LLSimpleton - that abstraction didn't yet exist at the
time LLImageGLThread was coded. Also derive from ThreadPool rather than
LLThread. Make it a single-thread "pool" with a very large queue capacity.
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llviewertexture.cpp | 34 | ||||
-rw-r--r-- | indra/newview/llviewertexture.h | 4 |
2 files changed, 27 insertions, 11 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 9f3819f7d1..498e4ef8bc 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -679,6 +679,9 @@ void LLViewerTexture::init(bool firstinit) mVolumeList[LLRender::LIGHT_TEX].clear(); mVolumeList[LLRender::SCULPT_TEX].clear(); + + mMainQueue = LL::WorkQueue::getInstance("mainloop"); + mImageQueue = LL::WorkQueue::getInstance("LLImageGL"); } //virtual @@ -1622,17 +1625,26 @@ void LLViewerFetchedTexture::scheduleCreateTexture() { mNeedsCreateTexture = TRUE; #if LL_WINDOWS //flip to 0 to revert to single-threaded OpenGL texture uploads - if (!LLImageGLThread::sInstance->post([this]() - { - //actually create the texture on a background thread - createTexture(); - LL::WorkQueue::getInstance("mainloop")->post([this]() - { - //finalize on main thread - postCreateTexture(); - unref(); - }); - })) + auto mainq = mMainQueue.lock(); + if (mainq) + { + mainq->postTo( + mImageQueue, + // work to be done on LLImageGL worker thread + [this]() + { + //actually create the texture on a background thread + createTexture(); + }, + // callback to be run on main thread + [this]() + { + //finalize on main thread + postCreateTexture(); + unref(); + }); + } + else #endif { gTextureList.mCreateTextureList.insert(this); diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index f9f1bfef44..4cd4c7cd39 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -35,6 +35,7 @@ #include "llrender.h" #include "llmetricperformancetester.h" #include "httpcommon.h" +#include "workqueue.h" #include <map> #include <list> @@ -213,6 +214,9 @@ protected: //do not use LLPointer here. LLViewerMediaTexture* mParcelMedia ; + LL::WorkQueue::weak_t mMainQueue; + LL::WorkQueue::weak_t mImageQueue; + static F32 sTexelPixelRatio; public: static const U32 sCurrentFileVersion; |