diff options
author | Whirly <none@none> | 2014-08-20 23:41:33 +0100 |
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committer | Whirly <none@none> | 2014-08-20 23:41:33 +0100 |
commit | fc0d618c2f3489e62b28d6e83978d39ea70c1e7e (patch) | |
tree | 43f742a945b32bbc41732b89ea307067e515dd0c /indra/newview | |
parent | b021c90e7bccdd0f9a916946e7716a00034254c2 (diff) |
STORM-2078 Editing an objects rotation with the rotation rings often causes the object to jump to position <0,0,0> on the region and rotation changes to <0,0,0>
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llmaniprotate.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 7861573908..50863ac970 100755 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -1241,9 +1241,9 @@ LLQuaternion LLManipRotate::dragUnconstrained( S32 x, S32 y ) LLVector3 axis = mMouseDown % mMouseCur; axis.normVec(); - F32 angle = acos(mMouseDown * mMouseCur); + F32 angle = atan2(sqrtf(axis * axis), mMouseDown * mMouseCur); LLQuaternion sphere_rot( angle, axis ); - + if (is_approx_zero(1.f - mMouseDown * mMouseCur)) { return LLQuaternion::DEFAULT; @@ -1638,9 +1638,9 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y ) mInSnapRegime = FALSE; } - angle = acos(mMouseCur * mMouseDown); - - F32 dir = (mMouseDown % mMouseCur) * constraint_axis; // cross product + LLVector3 cross_product = mMouseDown % mMouseCur; + angle = atan2(sqrtf(cross_product * cross_product), mMouseCur * mMouseDown); + F32 dir = cross_product * constraint_axis; // cross product if( dir < 0.f ) { angle *= -1.f; |