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authorRye Mutt <rye@alchemyviewer.org>2024-08-22 00:43:50 -0400
committerBrad Linden <brad@lindenlab.com>2024-08-26 16:32:22 -0700
commitef916bd3ae39fb6fd718428aa2a695bbea891940 (patch)
tree77c2d5ffb3f43f5049ced20f9d4d65d4d4b09a85 /indra/newview
parente5fd6854aedb620825ffcd079c5bb3aa1c90b134 (diff)
Remove or suppress left over debug messages in hot paths (#2392)
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llface.cpp12
-rw-r--r--indra/newview/llspatialpartition.cpp8
-rw-r--r--indra/newview/llvovolume.cpp38
3 files changed, 0 insertions, 58 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index c69d74ad1b..a8001699fe 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -828,11 +828,6 @@ bool LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
const LLVolumeFace &face = volume.getVolumeFace(f);
- LL_DEBUGS("RiggedBox") << "updating extents for face " << f
- << " starting extents " << mExtents[0] << ", " << mExtents[1]
- << " starting vf extents " << face.mExtents[0] << ", " << face.mExtents[1]
- << " num verts " << face.mNumVertices << LL_ENDL;
-
// MAINT-8264 - stray vertices, especially in low LODs, cause bounding box errors.
if (face.mNumVertices < 3)
{
@@ -851,21 +846,14 @@ bool LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
matMulBoundBox(mat_vert, face.mExtents, mExtents);
- LL_DEBUGS("RiggedBox") << "updated extents for face " << f
- << " bbox gave extents " << mExtents[0] << ", " << mExtents[1] << LL_ENDL;
-
if (!mDrawablep->isActive())
{ // Shift position for region
LLVector4a offset;
offset.load3(mDrawablep->getRegion()->getOriginAgent().mV);
mExtents[0].add(offset);
mExtents[1].add(offset);
- LL_DEBUGS("RiggedBox") << "updating extents for face " << f
- << " not active, added offset " << offset << LL_ENDL;
}
- LL_DEBUGS("RiggedBox") << "updated extents for face " << f
- << " to " << mExtents[0] << ", " << mExtents[1] << LL_ENDL;
LLVector4a t;
t.setAdd(mExtents[0],mExtents[1]);
t.mul(0.5f);
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index b1f80e48af..8ae6073a53 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -755,14 +755,6 @@ bool LLSpatialGroup::changeLOD()
if (fabsf(ratio) >= getSpatialPartition()->mSlopRatio)
{
- LL_DEBUGS("RiggedBox") << "changeLOD true because of ratio compare "
- << fabsf(ratio) << " " << getSpatialPartition()->mSlopRatio << LL_ENDL;
- LL_DEBUGS("RiggedBox") << "sg " << this << "\nmDistance " << mDistance
- << " mLastUpdateDistance " << mLastUpdateDistance
- << " mRadius " << mRadius
- << " fab ratio " << fabsf(ratio)
- << " slop " << getSpatialPartition()->mSlopRatio << LL_ENDL;
-
return true;
}
}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 7a7d88327b..65ed34d1ff 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1448,7 +1448,6 @@ bool LLVOVolume::calcLOD()
const LLVector3* box = avatar->getLastAnimExtents();
LLVector3 diag = box[1] - box[0];
radius = diag.magVec() * 0.5f;
- LL_DEBUGS("DynamicBox") << avatar->getFullname() << " diag " << diag << " radius " << radius << LL_ENDL;
}
else
{
@@ -1459,11 +1458,9 @@ bool LLVOVolume::calcLOD()
const LLVector3* box = avatar->getLastAnimExtents();
LLVector3 diag = box[1] - box[0];
radius = diag.magVec(); // preserve old BinRadius behavior - 2x off
- LL_DEBUGS("DynamicBox") << avatar->getFullname() << " diag " << diag << " radius " << radius << LL_ENDL;
}
if (distance <= 0.f || radius <= 0.f)
{
- LL_DEBUGS("DynamicBox","CalcLOD") << "avatar distance/radius uninitialized, skipping" << LL_ENDL;
return false;
}
}
@@ -1473,7 +1470,6 @@ bool LLVOVolume::calcLOD()
radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length();
if (distance <= 0.f || radius <= 0.f)
{
- LL_DEBUGS("DynamicBox","CalcLOD") << "non-avatar distance/radius uninitialized, skipping" << LL_ENDL;
return false;
}
}
@@ -1554,13 +1550,6 @@ bool LLVOVolume::calcLOD()
if (cur_detail != mLOD)
{
- LL_DEBUGS("DynamicBox","CalcLOD") << "new LOD " << cur_detail << " change from " << mLOD
- << " distance " << distance << " radius " << radius << " rampDist " << rampDist
- << " drawable rigged? " << (mDrawable ? (S32) mDrawable->isState(LLDrawable::RIGGED) : (S32) -1)
- << " mRiggedVolume " << (void*)getRiggedVolume()
- << " distanceWRTCamera " << (mDrawable ? mDrawable->mDistanceWRTCamera : -1.f)
- << LL_ENDL;
-
mAppAngle = ll_round((F32) atan2( mDrawable->getRadius(), mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f);
mLOD = cur_detail;
@@ -1760,11 +1749,6 @@ bool LLVOVolume::genBBoxes(bool force_global, bool should_update_octree_bounds)
bool any_valid_boxes = false;
- if (getRiggedVolume())
- {
- LL_DEBUGS("RiggedBox") << "rebuilding box, volume face count " << getVolume()->getNumVolumeFaces() << " drawable face count " << mDrawable->getNumFaces() << LL_ENDL;
- }
-
// There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces()
for (S32 i = 0;
i < getVolume()->getNumVolumeFaces() && i < mDrawable->getNumFaces() && i < getNumTEs();
@@ -1788,10 +1772,6 @@ bool LLVOVolume::genBBoxes(bool force_global, bool should_update_octree_bounds)
}
if (rebuild)
{
- if (getRiggedVolume())
- {
- LL_DEBUGS("RiggedBox") << "rebuilding box, face " << i << " extents " << face->mExtents[0] << ", " << face->mExtents[1] << LL_ENDL;
- }
if (!any_valid_boxes)
{
min = face->mExtents[0];
@@ -5655,8 +5635,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
// apply any pending material overrides
gGLTFMaterialList.applyQueuedOverrides(vobj);
- std::string vobj_name = llformat("Vol%p", vobj);
-
bool is_mesh = vobj->isMesh();
if (is_mesh)
{
@@ -5681,24 +5659,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]);
}
-
- F32 est_tris = vobj->getEstTrianglesMax();
-
vobj->updateControlAvatar();
- LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " rebuilding, isAttachment: " << (U32) vobj->isAttachment()
- << " is_mesh " << is_mesh
- << " est_tris " << est_tris
- << " is_animated " << vobj->isAnimatedObject()
- << " can_animate " << vobj->canBeAnimatedObject()
- << " cav " << vobj->getControlAvatar()
- << " lod " << vobj->getLOD()
- << " drawable rigged " << (drawablep->isState(LLDrawable::RIGGED))
- << " drawable state " << drawablep->getState()
- << " playing " << (U32) (vobj->getControlAvatar() ? vobj->getControlAvatar()->mPlaying : false)
- << " frame " << LLFrameTimer::getFrameCount()
- << LL_ENDL;
-
llassert_always(vobj);
vobj->updateTextureVirtualSize(true);
vobj->preRebuild();