diff options
author | andreykproductengine <akleshchev@productengine.com> | 2016-07-19 19:33:50 +0300 |
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committer | andreykproductengine <akleshchev@productengine.com> | 2016-07-19 19:33:50 +0300 |
commit | ee51eee6275d6238a606da028a779bb07dc3b64c (patch) | |
tree | 08e33a02dec1e268524c9ab2e96c5180bf5755b2 /indra/newview | |
parent | 936681cb82d0ec70013430a131aa7cdbe163725b (diff) |
MAINT-6259 rigged items' LOD should be size dependent, not only avatar dependent
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 11 | ||||
-rw-r--r-- | indra/newview/llappviewer.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 26 | ||||
-rw-r--r-- | indra/newview/llvovolume.h | 3 |
5 files changed, 38 insertions, 10 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 90ad5a605d..c3d7d67c86 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10218,6 +10218,17 @@ <key>Value</key> <real>1.0</real> </map> + <key>RenderRiggedFactorMultiplier</key> + <map> + <key>Comment</key> + <string>Affects level of detail for worn rigged meshes</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>7.5</real> + </map> <key>RenderWater</key> <map> <key>Comment</key> diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 724eb56286..950692a788 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -587,6 +587,7 @@ static void settings_to_globals() LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor"); + LLVOVolume::sRiggedFactorMultiplier = gSavedSettings.getF32("RenderRiggedFactorMultiplier"); LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f; LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor"); LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor"); diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 16f40fb747..5e74e9f019 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -207,6 +207,12 @@ static bool handleVolumeLODChanged(const LLSD& newvalue) return true; } +static bool handleRiggedLODChanged(const LLSD& newvalue) +{ + LLVOVolume::sRiggedFactorMultiplier = (F32)newvalue.asReal(); + return true; +} + static bool handleAvatarLODChanged(const LLSD& newvalue) { LLVOAvatar::sLODFactor = (F32) newvalue.asReal(); @@ -619,6 +625,7 @@ void settings_setup_listeners() gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2)); + gSavedSettings.getControl("RenderRiggedFactorMultiplier")->getSignal()->connect(boost::bind(&handleRiggedLODChanged, _2)); gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2)); gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2)); gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2)); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index fde997d54e..5fc571bf1d 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -86,6 +86,7 @@ BOOL gAnimateTextures = TRUE; //extern BOOL gHideSelectedObjects; F32 LLVOVolume::sLODFactor = 1.f; +F32 LLVOVolume::sRiggedFactorMultiplier = 6.f; F32 LLVOVolume::sLODSlopDistanceFactor = 0.5f; //Changing this to zero, effectively disables the LOD transition slop F32 LLVOVolume::sDistanceFactor = 1.0f; S32 LLVOVolume::sNumLODChanges = 0; @@ -1213,18 +1214,18 @@ void LLVOVolume::sculpt() } } -S32 LLVOVolume::computeLODDetail(F32 distance, F32 radius) +S32 LLVOVolume::computeLODDetail(F32 distance, F32 radius, F32 lod_factor) { S32 cur_detail; if (LLPipeline::sDynamicLOD) { // We've got LOD in the profile, and in the twist. Use radius. - F32 tan_angle = (LLVOVolume::sLODFactor*radius)/distance; + F32 tan_angle = (lod_factor*radius) / distance; cur_detail = LLVolumeLODGroup::getDetailFromTan(ll_round(tan_angle, 0.01f)); } else { - cur_detail = llclamp((S32) (sqrtf(radius)*LLVOVolume::sLODFactor*4.f), 0, 3); + cur_detail = llclamp((S32)(sqrtf(radius)*lod_factor*4.f), 0, 3); } return cur_detail; } @@ -1240,6 +1241,7 @@ BOOL LLVOVolume::calcLOD() F32 radius; F32 distance; + F32 lod_factor = LLVOVolume::sLODFactor; if (mDrawable->isState(LLDrawable::RIGGED)) { @@ -1251,22 +1253,27 @@ BOOL LLVOVolume::calcLOD() return FALSE; } + // Note: when changing, take note that a lot of rigged meshes have only one LOD. + lod_factor *= LLVOVolume::sRiggedFactorMultiplier; distance = avatar->mDrawable->mDistanceWRTCamera; - radius = avatar->getBinRadius(); + F32 avatar_radius = avatar->getBinRadius(); + F32 object_radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); + radius = object_radius * LLVOVolume::sRiggedFactorMultiplier; + radius = llmin(radius, avatar_radius); } else { distance = mDrawable->mDistanceWRTCamera; radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); } - + //hold onto unmodified distance for debugging //F32 debug_distance = distance; - + distance *= sDistanceFactor; - F32 rampDist = LLVOVolume::sLODFactor * 2; - + F32 rampDist = lod_factor * 2; + if (distance < rampDist) { // Boost LOD when you're REALLY close @@ -1279,7 +1286,8 @@ BOOL LLVOVolume::calcLOD() distance *= F_PI/3.f; cur_detail = computeLODDetail(ll_round(distance, 0.01f), - ll_round(radius, 0.01f)); + ll_round(radius, 0.01f), + lod_factor); if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO) && diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index a331908320..ca9917069b 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -327,7 +327,7 @@ public: void clearRiggedVolume(); protected: - S32 computeLODDetail(F32 distance, F32 radius); + S32 computeLODDetail(F32 distance, F32 radius, F32 lod_factor); BOOL calcLOD(); LLFace* addFace(S32 face_index); void updateTEData(); @@ -379,6 +379,7 @@ private: public: static F32 sLODSlopDistanceFactor;// Changing this to zero, effectively disables the LOD transition slop static F32 sLODFactor; // LOD scale factor + static F32 sRiggedFactorMultiplier; // Worn rigged LOD scale factor multiplier static F32 sDistanceFactor; // LOD distance factor static LLPointer<LLObjectMediaDataClient> sObjectMediaClient; |