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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2018-06-26 14:19:26 +0100
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2018-06-26 14:19:26 +0100
commitee464c2f1607d689bd7cefe2bf8921332e651a52 (patch)
treed3c47693a00c2c66497017ec84250f5d3df16618 /indra/newview
parente6739d80431091219b5b60b5b305d01a36bf8612 (diff)
MAINT-8790 - ignore control avatars when fetching or sending complexity stats.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llavatarrenderinfoaccountant.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp
index 7c7f55f68c..ca83afb5ab 100644
--- a/indra/newview/llavatarrenderinfoaccountant.cpp
+++ b/indra/newview/llavatarrenderinfoaccountant.cpp
@@ -112,8 +112,13 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoGetCoro(std::string url, U64
)
{
LLUUID target_agent_id = LLUUID(agent_iter->first);
- LLViewerObject* avatarp = gObjectList.findObject(target_agent_id);
- if (avatarp && avatarp->isAvatar())
+ LLViewerObject* vobjp = gObjectList.findObject(target_agent_id);
+ LLVOAvatar *avatarp = NULL;
+ if (vobjp)
+ {
+ avatarp = vobjp->asAvatar();
+ }
+ if (avatarp && !avatarp->isControlAvatar())
{
const LLSD & agent_info_map = agent_iter->second;
if (agent_info_map.isMap())
@@ -123,7 +128,7 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoGetCoro(std::string url, U64
if (agent_info_map.has(KEY_WEIGHT))
{
- ((LLVOAvatar *) avatarp)->setReportedVisualComplexity(agent_info_map[KEY_WEIGHT].asInteger());
+ avatarp->setReportedVisualComplexity(agent_info_map[KEY_WEIGHT].asInteger());
}
}
else
@@ -201,6 +206,7 @@ void LLAvatarRenderInfoAccountant::avatarRenderInfoReportCoro(std::string url, U
if (avatar &&
avatar->getRezzedStatus() >= 2 && // Mostly rezzed (maybe without baked textures downloaded)
!avatar->isDead() && // Not dead yet
+ !avatar->isControlAvatar() && // Not part of an animated object
avatar->getObjectHost() == regionp->getHost()) // Ensure it's on the same region
{
avatar->calculateUpdateRenderComplexity(); // Make sure the numbers are up-to-date