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| author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2015-12-13 20:32:21 -0500 | 
|---|---|---|
| committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2015-12-13 20:32:21 -0500 | 
| commit | ed08d220507a5b85a2c13c7122afd94db39bb676 (patch) | |
| tree | d36cc37f498b4028a1e98c85c5e16ad429c9840d /indra/newview | |
| parent | 8597d9e137328e7382f516d08bd776c774ba504f (diff) | |
SL-277 WIP - Initial slider support for new joints
Diffstat (limited to 'indra/newview')
| -rwxr-xr-x | indra/newview/character/avatar_lad.xml | 262 | 
1 files changed, 262 insertions, 0 deletions
| diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 9ec6428ee6..c99b4a08a6 100755 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -478,6 +478,13 @@          <bone           name="mKneeRight"           scale=".05 .05 .1" /> + +        <bone name="mWingsRoot1" scale="1 0 0" offset="0 0 0" /> +        <bone name="mWingsRoot2" scale="1 0 0" offset="0 0 0" /> +        <bone name="mWingsRoot3" scale="1 0 0" offset="0 0 0" /> +		<bone name="mWing1Right" scale="0 0 0" offset="0.02 0 0" /> +		<bone name="mWing1Left"  scale="0 0 0" offset="0.02 0 0" /> +        </param_skeleton>      </param> @@ -624,6 +631,17 @@          <bone           name="mKneeRight"           scale="0.12 0.12 0" /> + +		<bone name="mTail1" scale="0.05 0.1 0.1" /> +		<bone name="mTail2" scale="0.05 0.1 0.1" /> +		<bone name="mTail3" scale="0.05 0.1 0.1" /> +		<bone name="mTail4" scale="0.05 0.1 0.1" /> +		<bone name="mTail5" scale="0.05 0.1 0.1" /> +		<bone name="mTail6" scale="0.05 0    0" /> + +		<bone name="mWing1Right" offset="-0.01 -0.01 0" /> +		<bone name="mWing1Left"  offset="-0.01  0.01 0" /> +        </param_skeleton>      </param> @@ -662,6 +680,10 @@          <bone           name="mChest"           scale="0.02 0.08 0" /> + +		<bone name="mWing1Right" offset="0 -0.02 0" /> +		<bone name="mWing1Left"  offset="0 0.02 0" /> +        </param_skeleton>      </param> @@ -693,6 +715,11 @@           name="mHipRight"           scale="0 0 0"           offset="0 -.004 0" /> + +		<bone name="mTail1" scale="0.0 0.05 0" /> +		<bone name="mTail2" scale="0.0 0.02 0" /> +		<bone name="mTail3" scale="0.0 0.01 0" /> +        </param_skeleton>      </param> @@ -774,6 +801,17 @@           name="mEyeRight"           scale="0 0 0"           offset="0 -.009 0" /> +		  +	    <bone +         name="mFaceEyeAltLeft" +         scale="0 0 0 " +         offset="0 .009 0" /> + +        <bone +         name="mFaceEyeAltRight" +         scale="0 0 0 " +         offset="0 -.009 0" /> +		         </param_skeleton>      </param> @@ -797,6 +835,17 @@           name="mEyeRight"           scale="0 0 0"           offset="0 0 -.004" /> +		  +        <bone +         name="mFaceEyeAltLeft" +         scale="0 0 0" +         offset="0 0 .004" /> + +        <bone +         name="mFaceEyeAltRight" +         scale="0 0 0" +         offset="0 0 -.004" /> +        </param_skeleton>      </param> @@ -820,6 +869,17 @@           name="mEyeRight"           scale="0 0 0"           offset=".016 0 0" /> + +        <bone +         name="mFaceEyeAltLeft" +         scale="0 0 0" +         offset=".016 0 0" /> + +        <bone +         name="mFaceEyeAltRight" +         scale="0 0 0" +         offset=".016 0 0" /> +		        </param_skeleton>      </param> @@ -843,6 +903,15 @@           name="mEyeRight"           scale="0 0 0"           offset=".005 0 0" /> +        <bone +         name="mFaceEyeAltLeft" +         scale="0 0 0" +         offset=".005 0 0" /> + +        <bone +         name="mFaceEyeAltRight" +         scale="0 0 0" +         offset=".005 0 0" />        </param_skeleton>      </param> @@ -878,6 +947,147 @@           name="mEyeRight"           scale="1 1 1"           offset="0 0 0" /> +		  +	    <bone +         name="mFaceEyeAltLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceEyeAltRight" +         scale="1 1 1" +         offset="0 0 0" /> +		  +        <bone +         name="mFaceForeheadLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceForeheadRight" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceEyebrowOuterLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceEyebrowCenterLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceEyebrowInnerLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceEyebrowOuterRight" +         scale="1 1 1" +         offset="0 0 0" /> +		  +        <bone +         name="mFaceEyebrowCenterRight" +         scale="1 1 1" +         offset="0 0 0" /> +		  +        <bone +         name="mFaceEyebrowInnerRight" +         scale="1 1 1" +         offset="0 0 0" /> +         +        <bone +         name="mFaceEyeLidUpperLeft" +         scale="1 1 1" +         offset="0 0 0" /> +         +        <bone +         name="mFaceEyeLidLowerLeft" +         scale="1 1 1" +         offset="0 0 0" /> +                 +        <bone +         name="mFaceEyeLidUpperRight" +         scale="1 1 1" +         offset="0 0 0" /> +         +        <bone +         name="mFaceEyeLidLowerRight" +         scale="1 1 1" +         offset="0 0 0" /> +         +        <bone +         name="mFaceNoseLeft" +         scale="1 1 1" +         offset="0 0 0" /> +		  +	    <bone +         name="mFaceNoseCenter" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceoseRight" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceCheekUpperInnerLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceCheekUpperOuterLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceCheekUpperInnerRight" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceCheekUpperOuterRight" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceJaw" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceLipUpperLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceLipUpperRight" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceLipCornerLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceLipCornerRight" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceLipLowerLeft" +         scale="1 1 1" +         offset="0 0 0" /> + +        <bone +         name="mFaceLipLowerRight" +         scale="1 1 1" +         offset="0 0 0" /> +		         </param_skeleton>      </param> @@ -951,6 +1161,47 @@           name="mWristLeft"           scale="1 1 1"           offset="0 0 0" /> + +		<bone name  = "mHandThumb1Right"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandThumb2Right"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandThumb3Right"  scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandIndex1Right"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandIndex2Right"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandIndex3Right"  scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandMiddle1Right" scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandMiddle2Right" scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandMiddle3Right" scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandRing1Right"   scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandRing2Right"   scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandRing3Right"   scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandPinky1Right"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandPinky2Right"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandPinky3Right"  scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandThumb1Left"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandThumb2Left"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandThumb3Left"  scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandIndex1Left"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandIndex2Left"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandIndex3Left"  scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandMiddle1Left" scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandMiddle2Left" scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandMiddle3Left" scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandRing1Left"   scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandRing2Left"   scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandRing3Left"   scale  = "1 1 1" offset = "0 0 0" /> + +		<bone name  = "mHandPinky1Left"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandPinky2Left"  scale  = "1 1 1" offset = "0 0 0" /> +		<bone name  = "mHandPinky3Left"  scale  = "1 1 1" offset = "0 0 0" /> +        </param_skeleton>      </param> @@ -997,6 +1248,17 @@           name="mEyeRight"           scale="0 0 0"           offset="-.005 0 0" /> +		  +        <bone +         name="mFaceEyeAltLeft" +         scale="0 0 0" +         offset="-.005 0 0" /> + +        <bone +         name="mFaceEyeAltRight" +         scale="0 0 0" +         offset="-.005 0 0" /> +		         </param_skeleton>      </param> | 
