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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-05-26 21:25:23 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-07-15 22:53:59 +0300
commite9ac774ceb02e166c3cccf07cbc7c28bf4f001d8 (patch)
tree6b8f3ca7ae6d9bec2f6c23f6011e4c1a3a4f3c31 /indra/newview
parent2785f1f33d95348853d6c3e08a14f7627407b50c (diff)
SL-17473 Viewer not clearing all Vertex Buffers in some cases
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llviewerwindow.cpp2
-rw-r--r--indra/newview/llvoavatar.cpp3
-rw-r--r--indra/newview/pipeline.cpp8
3 files changed, 10 insertions, 3 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 24e4a02b61..bc69fd80db 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1998,7 +1998,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
}
LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable"));
LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ;
- gGL.init() ;
+ gGL.init(true);
if (LLFeatureManager::getInstance()->isSafe()
|| (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 314c22eb6c..b0a7aff2d4 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2810,6 +2810,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
if (detailed_update)
{
U32 draw_order = 0;
+ S32 attachment_selected = LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment();
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -2849,7 +2850,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
}
// if selecting any attachments, update all of them as non-damped
- if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() && LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ if (attachment_selected)
{
gPipeline.updateMoveNormalAsync(attached_object->mDrawable);
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 5bf62f0524..bc63c3ffe3 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -7243,6 +7243,7 @@ void LLPipeline::doResetVertexBuffers(bool forced)
mResetVertexBuffers = false;
mCubeVB = NULL;
+ mDeferredVB = NULL;
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
@@ -7276,10 +7277,11 @@ void LLPipeline::doResetVertexBuffers(bool forced)
LLPathingLib::getInstance()->cleanupVBOManager();
}
LLVOPartGroup::destroyGL();
+ gGL.resetVertexBuffer();
SUBSYSTEM_CLEANUP(LLVertexBuffer);
- if (LLVertexBuffer::sGLCount > 0)
+ if (LLVertexBuffer::sGLCount != 0)
{
LL_WARNS() << "VBO wipe failed -- " << LLVertexBuffer::sGLCount << " buffers remaining." << LL_ENDL;
}
@@ -7300,6 +7302,10 @@ void LLPipeline::doResetVertexBuffers(bool forced)
LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind");
LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping);
+ gGL.initVertexBuffer();
+
+ mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0);
+ mDeferredVB->allocateBuffer(8, 0, true);
LLVOPartGroup::restoreGL();
}