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authorGraham Linden <graham@lindenlab.com>2019-06-12 15:19:57 -0700
committerGraham Linden <graham@lindenlab.com>2019-06-12 15:19:57 -0700
commite3e6f1e7e661d4148bd382b77e5792da31329050 (patch)
tree7889ee9799dd0f92fa822bae4e662a7f66d31b9b /indra/newview
parentc68c9678a3fccf031532bfb813ecffce89f39f67 (diff)
SL-11370
Take another pass at fixing up refraction map culling across render modes.
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/pipeline.cpp45
1 files changed, 23 insertions, 22 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index d4c25a4ebc..d13b0634cf 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -9394,7 +9394,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
updateCull(camera, mReflectedObjects, -water_clip, &plane);
stateSort(camera, mReflectedObjects);
renderGeom(camera);
-
}
gPipeline.popRenderTypeMask();
mWaterRef.flush();
@@ -9430,7 +9429,9 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
if (LLPipeline::sUnderWaterRender)
{
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
+ clearRenderTypeMask(
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_SKY,
LLPipeline::RENDER_TYPE_CLOUDS,
LLPipeline::RENDER_TYPE_WL_SKY,
END_RENDER_TYPES);
@@ -9451,12 +9452,28 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
mWaterDis.bindTarget();
mWaterDis.getViewport(gGLViewport);
+ gGL.setColorMask(true, true);
+ mWaterDis.clear();
+ gGL.setColorMask(true, false);
+
+ if (detail < 4)
+ {
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES);
+ if (detail < 3)
+ {
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
+ if (detail < 2)
+ {
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
+ }
+ }
+ }
+
F32 water_dist = water_height * LLPipeline::sDistortionWaterClipPlaneMargin;
//clip out geometry on the same side of water as the camera w/ enough margin to not include the water geo itself,
// but not so much as to clip out parts of avatars that should be seen under the water in the distortion map
LLPlane plane(-pnorm, water_dist);
-
LLGLUserClipPlane clip_plane(plane, current, projection);
gGL.setColorMask(true, true);
@@ -9469,25 +9486,9 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
clip_plane.disable();
}
- if (detail > 0)
- {
- if (detail < 4)
- {
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES);
- if (detail < 3)
- {
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
- if (detail < 2)
- {
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
- }
- }
- }
-
- updateCull(camera, mRefractedObjects, water_clip, &plane);
- stateSort(camera, mRefractedObjects);
- renderGeom(camera);
- }
+ updateCull(camera, mRefractedObjects, water_clip, &plane);
+ stateSort(camera, mRefractedObjects);
+ renderGeom(camera);
if (LLGLSLShader::sNoFixedFunction)
{