diff options
author | Nyx Linden <nyx@lindenlab.com> | 2013-02-28 17:25:37 -0500 |
---|---|---|
committer | Nyx Linden <nyx@lindenlab.com> | 2013-02-28 17:25:37 -0500 |
commit | d1c144519306cae7eff7f781417482c85068988c (patch) | |
tree | b26d8c8d89109cf9a5ec6b1bae374d35a07bde6e /indra/newview | |
parent | 998c31ef9e0631eefe07e4e678032ee90c56c859 (diff) |
SH-3909 Support avatar height offset
Adding a new visual param that allows users to manually adjust an offset for
how far off the ground (+ or -) their avatar's root bone is.
Supports the +-2m range people are used to adjusting in their viewers, but
new implementation should support server-generated appearances.
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/character/avatar_lad.xml | 17 | ||||
-rwxr-xr-x | indra/newview/llagent.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llcallingcard.cpp | 3 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 10 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/strings.xml | 1 |
5 files changed, 28 insertions, 7 deletions
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index 2b090c4fa4..284e9c44b2 100755 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -1084,6 +1084,23 @@ scale="0 0 .5" /> </param_skeleton> </param> + + <param + id="11001" + group="0" + name="Hover" + wearable="shape" + edit_group="shape_body" + edit_group_order="4" + label_min="Lower" + label_max="Higher" + value_min="-2" + value_max="2" + value_default="0" + camera_distance="2.5"> + <param_skeleton /> + </param> + </skeleton> <mesh diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index e15c1a5104..48faeb81e0 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -2332,7 +2332,7 @@ void LLAgent::setStartPosition( U32 location_id ) if (isAgentAvatarValid()) { // the z height is at the agent's feet - agent_pos.mV[VZ] -= 0.5f * gAgentAvatarp->mBodySize.mV[VZ]; + agent_pos.mV[VZ] -= 0.5f * (gAgentAvatarp->mBodySize.mV[VZ] + gAgentAvatarp->mAvatarOffset.mV[VZ]); } agent_pos.mV[VX] = llclamp( agent_pos.mV[VX], INSET, REGION_WIDTH - INSET ); @@ -4385,7 +4385,7 @@ void LLAgent::sendAgentSetAppearance() // NOTE -- when we start correcting all of the other Havok geometry // to compensate for the COLLISION_TOLERANCE ugliness we will have // to tweak this number again - const LLVector3 body_size = gAgentAvatarp->mBodySize; + const LLVector3 body_size = gAgentAvatarp->mBodySize + gAgentAvatarp->mAvatarOffset; msg->addVector3Fast(_PREHASH_Size, body_size); // To guard against out of order packets diff --git a/indra/newview/llcallingcard.cpp b/indra/newview/llcallingcard.cpp index 0d55c4429a..0b8f863e75 100644 --- a/indra/newview/llcallingcard.cpp +++ b/indra/newview/llcallingcard.cpp @@ -183,7 +183,8 @@ LLVector3d LLAvatarTracker::getGlobalPos() global_pos = object->getPositionGlobal(); // HACK - for making the tracker point above the avatar's head // rather than its groin - global_pos.mdV[VZ] += 0.7f * ((LLVOAvatar *)object)->mBodySize.mV[VZ]; + LLVOAvatar* av = (LLVOAvatar*)object; + global_pos.mdV[VZ] += 0.7f * (av->mBodySize.mV[VZ] + av->mAvatarOffset.mV[VZ]); mTrackingData->mGlobalPositionEstimate = global_pos; } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 266b9fecd5..aa90cbc5d2 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2061,7 +2061,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) { LLVector3 tagPos = mRoot->getWorldPosition(); tagPos[VZ] -= mPelvisToFoot; - tagPos[VZ] += ( mBodySize[VZ] + 0.125f ); + tagPos[VZ] += ( mBodySize[VZ] + mAvatarOffset[VZ] + 0.125f ); mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos ); } }//if ( voiceEnabled ) @@ -2805,12 +2805,12 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last) local_camera_up.normalize(); local_camera_up = local_camera_up * ~root_rot; - local_camera_up.scaleVec(mBodySize * 0.5f); - local_camera_at.scaleVec(mBodySize * 0.5f); + local_camera_up.scaleVec((mBodySize + mAvatarOffset) * 0.5f); + local_camera_at.scaleVec((mBodySize + mAvatarOffset) * 0.5f); LLVector3 name_position = mRoot->getWorldPosition(); name_position[VZ] -= mPelvisToFoot; - name_position[VZ] += (mBodySize[VZ]* 0.55f); + name_position[VZ] += ((mBodySize[VZ] + mAvatarOffset[VZ])* 0.55f); name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av)); name_position += pixel_up_vec * 15.f; @@ -3110,6 +3110,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) } root_pos = gAgent.getPosGlobalFromAgent(getRenderPosition()); + root_pos.mdV[VZ] += getVisualParamWeight(11001); + resolveHeightGlobal(root_pos, ground_under_pelvis, normal); F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]); diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 4383b98592..883a06d5e1 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2991,6 +2991,7 @@ If you continue to receive this message, contact the [SUPPORT_SITE]. <string name="Higher">Higher</string> <string name="Hip Length">Hip Length</string> <string name="Hip Width">Hip Width</string> +<string name="Hover">Hover</string> <string name="In">In</string> <string name="In Shdw Color">Inner Shadow Color</string> <string name="In Shdw Opacity">Inner Shadow Opacity</string> |