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authorandreylproductengine <andreylproductengine@lindenlab.com>2014-04-29 06:36:23 +0300
committerandreylproductengine <andreylproductengine@lindenlab.com>2014-04-29 06:36:23 +0300
commitc283a94c0addc47468291c5b01c74d14daf81210 (patch)
tree852cccb53db0adc1f4e4aa248bf507f717988d06 /indra/newview
parentcd7e7e96030c2dffccc31e1c1e29f5ee608992e5 (diff)
MAINT-3969 FIXED Animation problems when teleporting while sitting on some objects
Diffstat (limited to 'indra/newview')
-rwxr-xr-xindra/newview/llagent.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 0582916362..1cc9b6a510 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3822,6 +3822,12 @@ bool LLAgent::teleportCore(bool is_local)
return false;
}
+ // force stand up and stop a sitting animation (if any), see MAINT-3969
+ if (isAgentAvatarValid() && gAgentAvatarp->getParent() && gAgentAvatarp->isSitting())
+ {
+ gAgentAvatarp->getOffObject();
+ }
+
#if 0
// This should not exist. It has been added, removed, added, and now removed again.
// This change needs to come from the simulator. Otherwise, the agent ends up out of