diff options
| author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-06-24 16:43:23 -0400 | 
|---|---|---|
| committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-06-24 16:43:23 -0400 | 
| commit | b649847fe9f693b50b99cb73b7c641660812f5b7 (patch) | |
| tree | f60efa98ee777232c3493a63a40312412fd743dd /indra/newview | |
| parent | b2a67c00b0761622ae4891a4b3e640375945f139 (diff) | |
SL-124 - comment cleanup, fixed a crash if skinned mesh has no valid joint names defined
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/llskinningutil.cpp | 18 | 
1 files changed, 13 insertions, 5 deletions
| diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp index b36bfc870f..d69432ad21 100644 --- a/indra/newview/llskinningutil.cpp +++ b/indra/newview/llskinningutil.cpp @@ -72,7 +72,7 @@ U32 get_valid_joint_index(const std::string& name, LLVOAvatar *avatar, std::vect              return j;          }      } -    // BENTO how to handle? +    // Shouldn't ever get here, because of the name cleanup pass in remapSkinInfoJoints()      LL_ERRS() << "no valid joints in joint_names" << LL_ENDL;      return 0;  } @@ -118,7 +118,7 @@ U32 LLSkinningUtil::getMaxJointCount()      U32 result = LL_MAX_JOINTS_PER_MESH_OBJECT;      if (!sIncludeEnhancedSkeleton)      { -        // BENTO - currently the remap logic does not guarantee joint count <= 52; +        // Currently the remap logic does not guarantee joint count <= 52;          // if one of the base ancestors is not rigged in a given mesh, an extended  		// joint can still be included.          result = llmin(result,(U32)52); @@ -160,6 +160,16 @@ void LLSkinningUtil::remapSkinInfoJoints(LLVOAvatar *avatar, LLMeshSkinInfo* ski      U32 max_joints = getMeshJointCount(skin);      // Compute the remap +    for (U32 j = 0; j < skin->mJointNames.size(); ++j) +    { +        // Fix invalid names to "mPelvis". Currently meshes with +        // invalid names will be blocked on upload, so this is just +        // needed for handling of any legacy bad data. +        if (!avatar->getJoint(skin->mJointNames[j])) +        { +            skin->mJointNames[j] = "mPelvis"; +        } +    }      std::vector<U32> j_proxy(skin->mJointNames.size());      for (U32 j = 0; j < skin->mJointNames.size(); ++j)      { @@ -179,8 +189,6 @@ void LLSkinningUtil::remapSkinInfoJoints(LLVOAvatar *avatar, LLMeshSkinInfo* ski              {                  top++;              } - -                       }      }      // Then use j_proxy to fill in j_remap for the joints that will be discarded @@ -285,7 +293,7 @@ void LLSkinningUtil::remapSkinWeights(LLVector4a* weights, U32 num_vertices, con  void LLSkinningUtil::checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin)  {  #ifndef LL_RELEASE_FOR_DOWNLOAD -	const S32 max_joints = skin->mJointNames.size(); +	const S32 max_joints = skin->mJointRemap.size();      if (skin->mJointRemap.size()>0)      {          // Check the weights are consistent with the current remap. | 
