diff options
author | Dave Parks <davep@lindenlab.com> | 2011-10-02 02:12:21 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2011-10-02 02:12:21 -0500 |
commit | ac37656aa5ff545c90fadfd5b585cb823ad68b0d (patch) | |
tree | 71af4561c22d90bf40ba54ba97b1350467f73e75 /indra/newview | |
parent | 784fed2ebb3efd8e4da132c291aaf16cdb931b98 (diff) |
SH-2276 Fix for failed assertions reported from debug-enabled viewers. Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise)
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/llfloaterpreference.cpp | 13 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 6 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml | 14 |
3 files changed, 5 insertions, 28 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 9630d7b29f..5c36d2e131 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -1034,14 +1034,11 @@ void LLFloaterPreference::refreshEnabledState() } // Vertex Shaders - // Global Shader Enable - LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders"); // radio set for terrain detail mode LLRadioGroup* mRadioTerrainDetail = getChild<LLRadioGroup>("TerrainDetailRadio"); // can be linked with control var - ctrl_shader_enable->setEnabled(LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")); - - BOOL shaders = ctrl_shader_enable->get(); + BOOL shaders = gGLManager.mGLVersion >= 2.f; + if (shaders) { mRadioTerrainDetail->setValue(1); @@ -1057,7 +1054,7 @@ void LLFloaterPreference::refreshEnabledState() // *HACK just checks to see if we can use shaders... // maybe some cards that use shaders, but don't support windlight - ctrl_wind_light->setEnabled(ctrl_shader_enable->getEnabled() && shaders); + ctrl_wind_light->setEnabled(shaders); //Deferred/SSAO/Shadows LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); @@ -1095,7 +1092,6 @@ void LLFloaterPreference::disableUnavailableSettings() LLComboBox* ctrl_reflections = getChild<LLComboBox>("Reflections"); LLCheckBoxCtrl* ctrl_avatar_vp = getChild<LLCheckBoxCtrl>("AvatarVertexProgram"); LLCheckBoxCtrl* ctrl_avatar_cloth = getChild<LLCheckBoxCtrl>("AvatarCloth"); - LLCheckBoxCtrl* ctrl_shader_enable = getChild<LLCheckBoxCtrl>("BasicShaders"); LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors"); LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); @@ -1106,9 +1102,6 @@ void LLFloaterPreference::disableUnavailableSettings() // if vertex shaders off, disable all shader related products if (!LLFeatureManager::getInstance()->isFeatureAvailable("VertexShaderEnable")) { - ctrl_shader_enable->setEnabled(FALSE); - ctrl_shader_enable->setValue(FALSE); - ctrl_wind_light->setEnabled(FALSE); ctrl_wind_light->setValue(FALSE); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index d3f5ebcf1c..17d2a04301 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -450,8 +450,8 @@ void LLViewerShaderMgr::setShaders() LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) gSavedSettings.getU32("RenderMaxTextureIndex")), 1); - if (LLRender::sGLCoreProfile) - { + if (LLRender::sGLCoreProfile || gGLManager.mGLVersion >= 2.f) + { //ALWAYS use shaders where available if (!gSavedSettings.getBOOL("VertexShaderEnable")) { //vertex shaders MUST be enabled to use core profile gSavedSettings.setBOOL("VertexShaderEnable", TRUE); @@ -1122,8 +1122,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() return TRUE; } - mVertexShaderLevel[SHADER_AVATAR] = 1; - BOOL success = TRUE; if (success) diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index f7666bdc4c..c25c1f23f5 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -204,20 +204,6 @@ name="LocalLights" top_pad="1" width="256" /> - <check_box - control_name="VertexShaderEnable" - height="16" - initial_value="true" - label="Basic shaders" - layout="topleft" - left_delta="0" - name="BasicShaders" - tool_tip="Disabling this option may prevent some graphics card drivers from crashing" - top_pad="1" - width="315"> - <check_box.commit_callback - function="Pref.VertexShaderEnable" /> - </check_box> <check_box control_name="WindLightUseAtmosShaders" height="16" |